PS1Redmond - PS1 Game Graphics Lora for SDXL

- Prompt
- harry potter game, playstation 1 graphics, PS1 Game,

- Prompt
- Assassins Creed , playstation 1 graphics, PS1 Game,

- Prompt
- emma watson, low poly, playstation 1 graphics, PS1 Game,

- Prompt
- Racing Game car, yellow ferrari, playstation 1 graphics, PS1 Game,

- Prompt
- first person shooter, fps , playstation 1 graphics, PS1 Game,

- Prompt
- harry potter game, playstation 1 graphics, PS1 Game,
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Trigger words
You should use Playstation 1 Graphics
, PS1 Game
to trigger the image generation.
Download model
Weights for this model are available in Safetensors format.
Download them in the Files & versions tab.
Use it with the 𧨠diffusers library
from diffusers import AutoPipelineForText2Image
import torch
pipeline = AutoPipelineForText2Image.from_pretrained('stabilityai/stable-diffusion-xl-base-1.0', torch_dtype=torch.float16).to('cuda')
pipeline.load_lora_weights('artificialguybr/ps1redmond-ps1-game-graphics-lora-for-sdxl', weight_name='PS1Redmond-PS1Game-Playstation1Graphics.safetensors')
image = pipeline('harry potter game, playstation 1 graphics, PS1 Game, ').images[0]
For more details, including weighting, merging and fusing LoRAs, check the documentation on loading LoRAs in diffusers
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Model tree for artificialguybr/ps1redmond-ps1-game-graphics-lora-for-sdxl
Base model
stabilityai/stable-diffusion-xl-base-1.0