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SubscribeWhat Matters in Training a GPT4-Style Language Model with Multimodal Inputs?
Recent advancements in Large Language Models (LLMs) such as GPT4 have displayed exceptional multi-modal capabilities in following open-ended instructions given images. However, the performance of these models heavily relies on design choices such as network structures, training data, and training strategies, and these choices have not been extensively discussed in the literature, making it difficult to quantify progress in this field. To address this issue, this paper presents a systematic and comprehensive study, quantitatively and qualitatively, on training such models. We implement over 20 variants with controlled settings. Concretely, for network structures, we compare different LLM backbones and model designs. For training data, we investigate the impact of data and sampling strategies. For instructions, we explore the influence of diversified prompts on the instruction-following ability of the trained models. For benchmarks, we contribute the first, to our best knowledge, comprehensive evaluation set including both image and video tasks through crowd-sourcing. Based on our findings, we present Lynx, which performs the most accurate multi-modal understanding while keeping the best multi-modal generation ability compared to existing open-sourced GPT4-style models.
World to Code: Multi-modal Data Generation via Self-Instructed Compositional Captioning and Filtering
Recent advances in Vision-Language Models (VLMs) and the scarcity of high-quality multi-modal alignment data have inspired numerous researches on synthetic VLM data generation. The conventional norm in VLM data construction uses a mixture of specialists in caption and OCR, or stronger VLM APIs and expensive human annotation. In this paper, we present World to Code (W2C), a meticulously curated multi-modal data construction pipeline that organizes the final generation output into a Python code format. The pipeline leverages the VLM itself to extract cross-modal information via different prompts and filter the generated outputs again via a consistency filtering strategy. Experiments have demonstrated the high quality of W2C by improving various existing visual question answering and visual grounding benchmarks across different VLMs. Further analysis also demonstrates that the new code parsing ability of VLMs presents better cross-modal equivalence than the commonly used detail caption ability. Our code is available at https://github.com/foundation-multimodal-models/World2Code.
Causal-CoG: A Causal-Effect Look at Context Generation for Boosting Multi-modal Language Models
While Multi-modal Language Models (MLMs) demonstrate impressive multimodal ability, they still struggle on providing factual and precise responses for tasks like visual question answering (VQA). In this paper, we address this challenge from the perspective of contextual information. We propose Causal Context Generation, Causal-CoG, which is a prompting strategy that engages contextual information to enhance precise VQA during inference. Specifically, we prompt MLMs to generate contexts, i.e, text description of an image, and engage the generated contexts for question answering. Moreover, we investigate the advantage of contexts on VQA from a causality perspective, introducing causality filtering to select samples for which contextual information is helpful. To show the effectiveness of Causal-CoG, we run extensive experiments on 10 multimodal benchmarks and show consistent improvements, e.g., +6.30% on POPE, +13.69% on Vizwiz and +6.43% on VQAv2 compared to direct decoding, surpassing existing methods. We hope Casual-CoG inspires explorations of context knowledge in multimodal models, and serves as a plug-and-play strategy for MLM decoding.
VIMI: Grounding Video Generation through Multi-modal Instruction
Existing text-to-video diffusion models rely solely on text-only encoders for their pretraining. This limitation stems from the absence of large-scale multimodal prompt video datasets, resulting in a lack of visual grounding and restricting their versatility and application in multimodal integration. To address this, we construct a large-scale multimodal prompt dataset by employing retrieval methods to pair in-context examples with the given text prompts and then utilize a two-stage training strategy to enable diverse video generation tasks within the same model. In the first stage, we propose a multimodal conditional video generation framework for pretraining on these augmented datasets, establishing a foundational model for grounded video generation. Secondly, we finetune the model from the first stage on three video generation tasks, incorporating multi-modal instructions. This process further refines the model's ability to handle diverse inputs and tasks, ensuring seamless integration of multi-modal information. After this two-stage train-ing process, VIMI demonstrates multimodal understanding capabilities, producing contextually rich and personalized videos grounded in the provided inputs, as shown in Figure 1. Compared to previous visual grounded video generation methods, VIMI can synthesize consistent and temporally coherent videos with large motion while retaining the semantic control. Lastly, VIMI also achieves state-of-the-art text-to-video generation results on UCF101 benchmark.
DialogGen: Multi-modal Interactive Dialogue System for Multi-turn Text-to-Image Generation
Text-to-image (T2I) generation models have significantly advanced in recent years. However, effective interaction with these models is challenging for average users due to the need for specialized prompt engineering knowledge and the inability to perform multi-turn image generation, hindering a dynamic and iterative creation process. Recent attempts have tried to equip Multi-modal Large Language Models (MLLMs) with T2I models to bring the user's natural language instructions into reality. Hence, the output modality of MLLMs is extended, and the multi-turn generation quality of T2I models is enhanced thanks to the strong multi-modal comprehension ability of MLLMs. However, many of these works face challenges in identifying correct output modalities and generating coherent images accordingly as the number of output modalities increases and the conversations go deeper. Therefore, we propose DialogGen, an effective pipeline to align off-the-shelf MLLMs and T2I models to build a Multi-modal Interactive Dialogue System (MIDS) for multi-turn Text-to-Image generation. It is composed of drawing prompt alignment, careful training data curation, and error correction. Moreover, as the field of MIDS flourishes, comprehensive benchmarks are urgently needed to evaluate MIDS fairly in terms of output modality correctness and multi-modal output coherence. To address this issue, we introduce the Multi-modal Dialogue Benchmark (DialogBen), a comprehensive bilingual benchmark designed to assess the ability of MLLMs to generate accurate and coherent multi-modal content that supports image editing. It contains two evaluation metrics to measure the model's ability to switch modalities and the coherence of the output images. Our extensive experiments on DialogBen and user study demonstrate the effectiveness of DialogGen compared with other State-of-the-Art models.
Advancing Large Multi-modal Models with Explicit Chain-of-Reasoning and Visual Question Generation
The increasing demand for intelligent systems capable of interpreting and reasoning about visual content requires the development of Large Multi-Modal Models (LMMs) that are not only accurate but also have explicit reasoning capabilities. This paper presents a novel approach to imbue an LMM with the ability to conduct explicit reasoning based on visual content and textual instructions. We introduce a system that can ask a question to acquire necessary knowledge, thereby enhancing the robustness and explicability of the reasoning process. Our method comprises the development of a novel dataset generated by a Large Language Model (LLM), designed to promote chain-of-thought reasoning combined with a question-asking mechanism. We designed an LMM, which has high capabilities on region awareness to address the intricate requirements of image-text alignment. The model undergoes a three-stage training phase, starting with large-scale image-text alignment using a large-scale datasets, followed by instruction tuning, and fine-tuning with a focus on chain-of-thought reasoning. The results demonstrate a stride toward a more robust, accurate, and interpretable LMM, capable of reasoning explicitly and seeking information proactively when confronted with ambiguous visual input.
MMKB-RAG: A Multi-Modal Knowledge-Based Retrieval-Augmented Generation Framework
Recent advancements in large language models (LLMs) and multi-modal LLMs have been remarkable. However, these models still rely solely on their parametric knowledge, which limits their ability to generate up-to-date information and increases the risk of producing erroneous content. Retrieval-Augmented Generation (RAG) partially mitigates these challenges by incorporating external data sources, yet the reliance on databases and retrieval systems can introduce irrelevant or inaccurate documents, ultimately undermining both performance and reasoning quality. In this paper, we propose Multi-Modal Knowledge-Based Retrieval-Augmented Generation (MMKB-RAG), a novel multi-modal RAG framework that leverages the inherent knowledge boundaries of models to dynamically generate semantic tags for the retrieval process. This strategy enables the joint filtering of retrieved documents, retaining only the most relevant and accurate references. Extensive experiments on knowledge-based visual question-answering tasks demonstrate the efficacy of our approach: on the E-VQA dataset, our method improves performance by +4.2% on the Single-Hop subset and +0.4% on the full dataset, while on the InfoSeek dataset, it achieves gains of +7.8% on the Unseen-Q subset, +8.2% on the Unseen-E subset, and +8.1% on the full dataset. These results highlight significant enhancements in both accuracy and robustness over the current state-of-the-art MLLM and RAG frameworks.
RS-RAG: Bridging Remote Sensing Imagery and Comprehensive Knowledge with a Multi-Modal Dataset and Retrieval-Augmented Generation Model
Recent progress in VLMs has demonstrated impressive capabilities across a variety of tasks in the natural image domain. Motivated by these advancements, the remote sensing community has begun to adopt VLMs for remote sensing vision-language tasks, including scene understanding, image captioning, and visual question answering. However, existing remote sensing VLMs typically rely on closed-set scene understanding and focus on generic scene descriptions, yet lack the ability to incorporate external knowledge. This limitation hinders their capacity for semantic reasoning over complex or context-dependent queries that involve domain-specific or world knowledge. To address these challenges, we first introduced a multimodal Remote Sensing World Knowledge (RSWK) dataset, which comprises high-resolution satellite imagery and detailed textual descriptions for 14,141 well-known landmarks from 175 countries, integrating both remote sensing domain knowledge and broader world knowledge. Building upon this dataset, we proposed a novel Remote Sensing Retrieval-Augmented Generation (RS-RAG) framework, which consists of two key components. The Multi-Modal Knowledge Vector Database Construction module encodes remote sensing imagery and associated textual knowledge into a unified vector space. The Knowledge Retrieval and Response Generation module retrieves and re-ranks relevant knowledge based on image and/or text queries, and incorporates the retrieved content into a knowledge-augmented prompt to guide the VLM in producing contextually grounded responses. We validated the effectiveness of our approach on three representative vision-language tasks, including image captioning, image classification, and visual question answering, where RS-RAG significantly outperformed state-of-the-art baselines.
Composed Multi-modal Retrieval: A Survey of Approaches and Applications
With the rapid growth of multi-modal data from social media, short video platforms, and e-commerce, content-based retrieval has become essential for efficiently searching and utilizing heterogeneous information. Over time, retrieval techniques have evolved from Unimodal Retrieval (UR) to Cross-modal Retrieval (CR) and, more recently, to Composed Multi-modal Retrieval (CMR). CMR enables users to retrieve images or videos by integrating a reference visual input with textual modifications, enhancing search flexibility and precision. This paper provides a comprehensive review of CMR, covering its fundamental challenges, technical advancements, and categorization into supervised, zero-shot, and semi-supervised learning paradigms. We discuss key research directions, including data augmentation, model architecture, and loss optimization in supervised CMR, as well as transformation frameworks and external knowledge integration in zero-shot CMR. Additionally, we highlight the application potential of CMR in composed image retrieval, video retrieval, and person retrieval, which have significant implications for e-commerce, online search, and public security. Given its ability to refine and personalize search experiences, CMR is poised to become a pivotal technology in next-generation retrieval systems. A curated list of related works and resources is available at: https://github.com/kkzhang95/Awesome-Composed-Multi-modal-Retrieval
GenCAD: Image-Conditioned Computer-Aided Design Generation with Transformer-Based Contrastive Representation and Diffusion Priors
The creation of manufacturable and editable 3D shapes through Computer-Aided Design (CAD) remains a highly manual and time-consuming task, hampered by the complex topology of boundary representations of 3D solids and unintuitive design tools. While most work in the 3D shape generation literature focuses on representations like meshes, voxels, or point clouds, practical engineering applications demand the modifiability and manufacturability of CAD models and the ability for multi-modal conditional CAD model generation. This paper introduces GenCAD, a generative model that employs autoregressive transformers with a contrastive learning framework and latent diffusion models to transform image inputs into parametric CAD command sequences, resulting in editable 3D shape representations. Extensive evaluations demonstrate that GenCAD significantly outperforms existing state-of-the-art methods in terms of the unconditional and conditional generations of CAD models. Additionally, the contrastive learning framework of GenCAD facilitates the retrieval of CAD models using image queries from large CAD databases, which is a critical challenge within the CAD community. Our results provide a significant step forward in highlighting the potential of generative models to expedite the entire design-to-production pipeline and seamlessly integrate different design modalities.
LISA: Reasoning Segmentation via Large Language Model
Although perception systems have made remarkable advancements in recent years, they still rely on explicit human instruction to identify the target objects or categories before executing visual recognition tasks. Such systems lack the ability to actively reason and comprehend implicit user intentions. In this work, we propose a new segmentation task -- reasoning segmentation. The task is designed to output a segmentation mask given a complex and implicit query text. Furthermore, we establish a benchmark comprising over one thousand image-instruction pairs, incorporating intricate reasoning and world knowledge for evaluation purposes. Finally, we present LISA: large Language Instructed Segmentation Assistant, which inherits the language generation capabilities of the multi-modal Large Language Model (LLM) while also possessing the ability to produce segmentation masks. We expand the original vocabulary with a <SEG> token and propose the embedding-as-mask paradigm to unlock the segmentation capability. Remarkably, LISA can handle cases involving: 1) complex reasoning; 2) world knowledge; 3) explanatory answers; 4) multi-turn conversation. Also, it demonstrates robust zero-shot capability when trained exclusively on reasoning-free datasets. In addition, fine-tuning the model with merely 239 reasoning segmentation image-instruction pairs results in further performance enhancement. Experiments show our method not only unlocks new reasoning segmentation capabilities but also proves effective in both complex reasoning segmentation and standard referring segmentation tasks. Code, models, and demo are at https://github.com/dvlab-research/LISA.
Exploiting Mixture-of-Experts Redundancy Unlocks Multimodal Generative Abilities
In this work, we undertake the challenge of augmenting the existing generative capabilities of pre-trained text-only large language models (LLMs) with multi-modal generation capability while satisfying two core constraints: C1 preserving the preservation of original language generative capabilities with negligible performance degradation, and C2 adhering to a small parameter budget to learn the new modality, ensuring scalability and efficiency. In contrast to current approaches that add dedicated modules, thereby significantly increasing the parameter count, we propose a method that leverages the underutilized capacity inherent in deep models. Specifically, we exploit the parameter redundancy within Mixture-of-Experts (MoEs) as a source of additional capacity for learning a new modality, enabling better parameter efficiency (C1). Moreover, we preserve the original language generation capabilities by applying low-rank adaptation exclusively to the tokens of the new modality (C2). Furthermore, we introduce a novel parameter initialization scheme based on the Gromov-Wasserstein distance to improve convergence and training stability. Through an extensive analysis of the routing mechanism, we uncover the emergence of modality-specific pathways and decreased redundancy within the experts that can efficiently unlock multi-modal generative capabilities. Overall, our method can be seamlessly applied to a wide range of contemporary LLMs, providing a new pathway for transitioning from uni-modal to multi-modal architectures.
Plot2Code: A Comprehensive Benchmark for Evaluating Multi-modal Large Language Models in Code Generation from Scientific Plots
The remarkable progress of Multi-modal Large Language Models (MLLMs) has attracted significant attention due to their superior performance in visual contexts. However, their capabilities in turning visual figure to executable code, have not been evaluated thoroughly. To address this, we introduce Plot2Code, a comprehensive visual coding benchmark designed for a fair and in-depth assessment of MLLMs. We carefully collect 132 manually selected high-quality matplotlib plots across six plot types from publicly available matplotlib galleries. For each plot, we carefully offer its source code, and an descriptive instruction summarized by GPT-4. This approach enables Plot2Code to extensively evaluate MLLMs' code capabilities across various input modalities. Furthermore, we propose three automatic evaluation metrics, including code pass rate, text-match ratio, and GPT-4V overall rating, for a fine-grained assessment of the output code and rendered images. Instead of simply judging pass or fail, we employ GPT-4V to make an overall judgement between the generated and reference images, which has been shown to be consistent with human evaluation. The evaluation results, which include analyses of 14 MLLMs such as the proprietary GPT-4V, Gemini-Pro, and the open-sourced Mini-Gemini, highlight the substantial challenges presented by Plot2Code. With Plot2Code, we reveal that most existing MLLMs struggle with visual coding for text-dense plots, heavily relying on textual instruction. We hope that the evaluation results from Plot2Code on visual coding will guide the future development of MLLMs. All data involved with Plot2Code are available at https://huggingface.co/datasets/TencentARC/Plot2Code.
M$^{2}$UGen: Multi-modal Music Understanding and Generation with the Power of Large Language Models
The current landscape of research leveraging large language models (LLMs) is experiencing a surge. Many works harness the powerful reasoning capabilities of these models to comprehend various modalities, such as text, speech, images, videos, etc. They also utilize LLMs to understand human intention and generate desired outputs like images, videos, and music. However, research that combines both understanding and generation using LLMs is still limited and in its nascent stage. To address this gap, we introduce a Multi-modal Music Understanding and Generation (M^{2}UGen) framework that integrates LLM's abilities to comprehend and generate music for different modalities. The M^{2}UGen framework is purpose-built to unlock creative potential from diverse sources of inspiration, encompassing music, image, and video through the use of pretrained MERT, ViT, and ViViT models, respectively. To enable music generation, we explore the use of AudioLDM 2 and MusicGen. Bridging multi-modal understanding and music generation is accomplished through the integration of the LLaMA 2 model. Furthermore, we make use of the MU-LLaMA model to generate extensive datasets that support text/image/video-to-music generation, facilitating the training of our M^{2}UGen framework. We conduct a thorough evaluation of our proposed framework. The experimental results demonstrate that our model achieves or surpasses the performance of the current state-of-the-art models.
HAIC: Improving Human Action Understanding and Generation with Better Captions for Multi-modal Large Language Models
Recent Multi-modal Large Language Models (MLLMs) have made great progress in video understanding. However, their performance on videos involving human actions is still limited by the lack of high-quality data. To address this, we introduce a two-stage data annotation pipeline. First, we design strategies to accumulate videos featuring clear human actions from the Internet. Second, videos are annotated in a standardized caption format that uses human attributes to distinguish individuals and chronologically details their actions and interactions. Through this pipeline, we curate two datasets, namely HAICTrain and HAICBench. HAICTrain comprises 126K video-caption pairs generated by Gemini-Pro and verified for training purposes. Meanwhile, HAICBench includes 500 manually annotated video-caption pairs and 1,400 QA pairs, for a comprehensive evaluation of human action understanding. Experimental results demonstrate that training with HAICTrain not only significantly enhances human understanding abilities across 4 benchmarks, but can also improve text-to-video generation results. Both the HAICTrain and HAICBench are released at https://huggingface.co/datasets/KuaishouHAIC/HAIC.
Multi-Modal Generative Embedding Model
Most multi-modal tasks can be formulated into problems of either generation or embedding. Existing models usually tackle these two types of problems by decoupling language modules into a text decoder for generation, and a text encoder for embedding. To explore the minimalism of multi-modal paradigms, we attempt to achieve only one model per modality in this work. We propose a Multi-Modal Generative Embedding Model (MM-GEM), whereby the generative and embedding objectives are encapsulated in one Large Language Model. We also propose a PoolAggregator to boost efficiency and enable the ability of fine-grained embedding and generation. A surprising finding is that these two objectives do not significantly conflict with each other. For example, MM-GEM instantiated from ViT-Large and TinyLlama shows competitive performance on benchmarks for multimodal embedding models such as cross-modal retrieval and zero-shot classification, while has good ability of image captioning. Additionally, MM-GEM can seamlessly execute region-level image caption generation and retrieval tasks. Besides, the advanced text model in MM-GEM brings over 5% improvement in Recall@1 for long text and image retrieval.
Multi-Modal Generative AI: Multi-modal LLM, Diffusion and Beyond
Multi-modal generative AI has received increasing attention in both academia and industry. Particularly, two dominant families of techniques are: i) The multi-modal large language model (MLLM) such as GPT-4V, which shows impressive ability for multi-modal understanding; ii) The diffusion model such as Sora, which exhibits remarkable multi-modal powers, especially with respect to visual generation. As such, one natural question arises: Is it possible to have a unified model for both understanding and generation? To answer this question, in this paper, we first provide a detailed review of both MLLM and diffusion models, including their probabilistic modeling procedure, multi-modal architecture design, and advanced applications to image/video large language models as well as text-to-image/video generation. Then, we discuss the two important questions on the unified model: i) whether the unified model should adopt the auto-regressive or diffusion probabilistic modeling, and ii) whether the model should utilize a dense architecture or the Mixture of Experts(MoE) architectures to better support generation and understanding, two objectives. We further provide several possible strategies for building a unified model and analyze their potential advantages and disadvantages. We also summarize existing large-scale multi-modal datasets for better model pretraining in the future. To conclude the paper, we present several challenging future directions, which we believe can contribute to the ongoing advancement of multi-modal generative AI.
Step-Audio: Unified Understanding and Generation in Intelligent Speech Interaction
Real-time speech interaction, serving as a fundamental interface for human-machine collaboration, holds immense potential. However, current open-source models face limitations such as high costs in voice data collection, weakness in dynamic control, and limited intelligence. To address these challenges, this paper introduces Step-Audio, the first production-ready open-source solution. Key contributions include: 1) a 130B-parameter unified speech-text multi-modal model that achieves unified understanding and generation, with the Step-Audio-Chat version open-sourced; 2) a generative speech data engine that establishes an affordable voice cloning framework and produces the open-sourced lightweight Step-Audio-TTS-3B model through distillation; 3) an instruction-driven fine control system enabling dynamic adjustments across dialects, emotions, singing, and RAP; 4) an enhanced cognitive architecture augmented with tool calling and role-playing abilities to manage complex tasks effectively. Based on our new StepEval-Audio-360 evaluation benchmark, Step-Audio achieves state-of-the-art performance in human evaluations, especially in terms of instruction following. On open-source benchmarks like LLaMA Question, shows 9.3% average performance improvement, demonstrating our commitment to advancing the development of open-source multi-modal language technologies. Our code and models are available at https://github.com/stepfun-ai/Step-Audio.
Diffusion Meets Few-shot Class Incremental Learning
Few-shot class-incremental learning (FSCIL) is challenging due to extremely limited training data; while aiming to reduce catastrophic forgetting and learn new information. We propose Diffusion-FSCIL, a novel approach that employs a text-to-image diffusion model as a frozen backbone. Our conjecture is that FSCIL can be tackled using a large generative model's capabilities benefiting from 1) generation ability via large-scale pre-training; 2) multi-scale representation; 3) representational flexibility through the text encoder. To maximize the representation capability, we propose to extract multiple complementary diffusion features to play roles as latent replay with slight support from feature distillation for preventing generative biases. Our framework realizes efficiency through 1) using a frozen backbone; 2) minimal trainable components; 3) batch processing of multiple feature extractions. Extensive experiments on CUB-200, miniImageNet, and CIFAR-100 show that Diffusion-FSCIL surpasses state-of-the-art methods, preserving performance on previously learned classes and adapting effectively to new ones.
DreamCraft3D++: Efficient Hierarchical 3D Generation with Multi-Plane Reconstruction Model
We introduce DreamCraft3D++, an extension of DreamCraft3D that enables efficient high-quality generation of complex 3D assets. DreamCraft3D++ inherits the multi-stage generation process of DreamCraft3D, but replaces the time-consuming geometry sculpting optimization with a feed-forward multi-plane based reconstruction model, speeding up the process by 1000x. For texture refinement, we propose a training-free IP-Adapter module that is conditioned on the enhanced multi-view images to enhance texture and geometry consistency, providing a 4x faster alternative to DreamCraft3D's DreamBooth fine-tuning. Experiments on diverse datasets demonstrate DreamCraft3D++'s ability to generate creative 3D assets with intricate geometry and realistic 360{\deg} textures, outperforming state-of-the-art image-to-3D methods in quality and speed. The full implementation will be open-sourced to enable new possibilities in 3D content creation.
Direct2.5: Diverse Text-to-3D Generation via Multi-view 2.5D Diffusion
Recent advances in generative AI have unveiled significant potential for the creation of 3D content. However, current methods either apply a pre-trained 2D diffusion model with the time-consuming score distillation sampling (SDS), or a direct 3D diffusion model trained on limited 3D data losing generation diversity. In this work, we approach the problem by employing a multi-view 2.5D diffusion fine-tuned from a pre-trained 2D diffusion model. The multi-view 2.5D diffusion directly models the structural distribution of 3D data, while still maintaining the strong generalization ability of the original 2D diffusion model, filling the gap between 2D diffusion-based and direct 3D diffusion-based methods for 3D content generation. During inference, multi-view normal maps are generated using the 2.5D diffusion, and a novel differentiable rasterization scheme is introduced to fuse the almost consistent multi-view normal maps into a consistent 3D model. We further design a normal-conditioned multi-view image generation module for fast appearance generation given the 3D geometry. Our method is a one-pass diffusion process and does not require any SDS optimization as post-processing. We demonstrate through extensive experiments that, our direct 2.5D generation with the specially-designed fusion scheme can achieve diverse, mode-seeking-free, and high-fidelity 3D content generation in only 10 seconds. Project page: https://nju-3dv.github.io/projects/direct25.
CINEMA: Coherent Multi-Subject Video Generation via MLLM-Based Guidance
Video generation has witnessed remarkable progress with the advent of deep generative models, particularly diffusion models. While existing methods excel in generating high-quality videos from text prompts or single images, personalized multi-subject video generation remains a largely unexplored challenge. This task involves synthesizing videos that incorporate multiple distinct subjects, each defined by separate reference images, while ensuring temporal and spatial consistency. Current approaches primarily rely on mapping subject images to keywords in text prompts, which introduces ambiguity and limits their ability to model subject relationships effectively. In this paper, we propose CINEMA, a novel framework for coherent multi-subject video generation by leveraging Multimodal Large Language Model (MLLM). Our approach eliminates the need for explicit correspondences between subject images and text entities, mitigating ambiguity and reducing annotation effort. By leveraging MLLM to interpret subject relationships, our method facilitates scalability, enabling the use of large and diverse datasets for training. Furthermore, our framework can be conditioned on varying numbers of subjects, offering greater flexibility in personalized content creation. Through extensive evaluations, we demonstrate that our approach significantly improves subject consistency, and overall video coherence, paving the way for advanced applications in storytelling, interactive media, and personalized video generation.
Beyond Correctness: Benchmarking Multi-dimensional Code Generation for Large Language Models
In recent years, researchers have proposed numerous benchmarks to evaluate the impressive coding capabilities of large language models (LLMs). However, existing benchmarks primarily focus on assessing the correctness of code generated by LLMs, while neglecting other critical dimensions that also significantly impact code quality. Therefore, this paper proposes the RACE benchmark, which comprehensively evaluates the quality of code generated by LLMs across 4 dimensions: Readability, mAintainability, Correctness, and Efficiency. Specifically, considering the demand-dependent nature of dimensions beyond correctness, we design various types of user requirements for each dimension to assess the model's ability to generate correct code that also meets user demands. We evaluate 18 representative LLMs on RACE and find that: 1) the current LLMs' ability to generate high-quality code on demand does not yet meet the requirements of software development; 2) readability serves as a critical indicator of the overall quality of generated code; 3) most LLMs exhibit an inherent preference for specific coding style. These findings can help researchers gain a deeper understanding of the coding capabilities of current LLMs and shed light on future directions for model improvement.
PathGen-1.6M: 1.6 Million Pathology Image-text Pairs Generation through Multi-agent Collaboration
Vision Language Models (VLMs) like CLIP have attracted substantial attention in pathology, serving as backbones for applications such as zero-shot image classification and Whole Slide Image (WSI) analysis. Additionally, they can function as vision encoders when combined with large language models (LLMs) to support broader capabilities. Current efforts to train pathology VLMs rely on pathology image-text pairs from platforms like PubMed, YouTube, and Twitter, which provide limited, unscalable data with generally suboptimal image quality. In this work, we leverage large-scale WSI datasets like TCGA to extract numerous high-quality image patches. We then train a large multimodal model to generate captions for these images, creating PathGen-1.6M, a dataset containing 1.6 million high-quality image-caption pairs. Our approach involves multiple agent models collaborating to extract representative WSI patches, generating and refining captions to obtain high-quality image-text pairs. Extensive experiments show that integrating these generated pairs with existing datasets to train a pathology-specific CLIP model, PathGen-CLIP, significantly enhances its ability to analyze pathological images, with substantial improvements across nine pathology-related zero-shot image classification tasks and three whole-slide image tasks. Furthermore, we construct 200K instruction-tuning data based on PathGen-1.6M and integrate PathGen-CLIP with the Vicuna LLM to create more powerful multimodal models through instruction tuning. Overall, we provide a scalable pathway for high-quality data generation in pathology, paving the way for next-generation general pathology models.
Training Language Models to Critique With Multi-agent Feedback
Critique ability, a meta-cognitive capability of humans, presents significant challenges for LLMs to improve. Recent works primarily rely on supervised fine-tuning (SFT) using critiques generated by a single LLM like GPT-4. However, these model-generated critiques often exhibit flaws due to the inherent complexity of the critique. Consequently, fine-tuning LLMs on such flawed critiques typically limits the model's performance and propagates these flaws into the learned model. To overcome these challenges, this paper proposes a novel data generation pipeline, named MultiCritique, that improves the critique ability of LLMs by utilizing multi-agent feedback in both the SFT and reinforcement learning (RL) stages. First, our data generation pipeline aggregates high-quality critiques from multiple agents instead of a single model, with crucial information as input for simplifying the critique. Furthermore, our pipeline improves the preference accuracy of critique quality through multi-agent feedback, facilitating the effectiveness of RL in improving the critique ability of LLMs. Based on our proposed MultiCritique data generation pipeline, we construct the MultiCritiqueDataset for the SFT and RL fine-tuning stages. Extensive experimental results on two benchmarks demonstrate: 1) the superior quality of our constructed SFT dataset compared to existing critique datasets; 2) additional improvements to the critique ability of LLMs brought by the RL stage. Notably, our fine-tuned 7B model significantly surpasses other advanced 7B-13B open-source models, approaching the performance of advanced 70B LLMs and GPT-4. Codes, datasets and model weights will be publicly available.
Generation with Dynamic Vocabulary
We introduce a new dynamic vocabulary for language models. It can involve arbitrary text spans during generation. These text spans act as basic generation bricks, akin to tokens in the traditional static vocabularies. We show that, the ability to generate multi-tokens atomically improve both generation quality and efficiency (compared to the standard language model, the MAUVE metric is increased by 25%, the latency is decreased by 20%). The dynamic vocabulary can be deployed in a plug-and-play way, thus is attractive for various downstream applications. For example, we demonstrate that dynamic vocabulary can be applied to different domains in a training-free manner. It also helps to generate reliable citations in question answering tasks (substantially enhancing citation results without compromising answer accuracy).
ConceptMaster: Multi-Concept Video Customization on Diffusion Transformer Models Without Test-Time Tuning
Text-to-video generation has made remarkable advancements through diffusion models. However, Multi-Concept Video Customization (MCVC) remains a significant challenge. We identify two key challenges in this task: 1) the identity decoupling problem, where directly adopting existing customization methods inevitably mix attributes when handling multiple concepts simultaneously, and 2) the scarcity of high-quality video-entity pairs, which is crucial for training such a model that represents and decouples various concepts well. To address these challenges, we introduce ConceptMaster, an innovative framework that effectively tackles the critical issues of identity decoupling while maintaining concept fidelity in customized videos. Specifically, we introduce a novel strategy of learning decoupled multi-concept embeddings that are injected into the diffusion models in a standalone manner, which effectively guarantees the quality of customized videos with multiple identities, even for highly similar visual concepts. To further overcome the scarcity of high-quality MCVC data, we carefully establish a data construction pipeline, which enables systematic collection of precise multi-concept video-entity data across diverse concepts. A comprehensive benchmark is designed to validate the effectiveness of our model from three critical dimensions: concept fidelity, identity decoupling ability, and video generation quality across six different concept composition scenarios. Extensive experiments demonstrate that our ConceptMaster significantly outperforms previous approaches for this task, paving the way for generating personalized and semantically accurate videos across multiple concepts.
Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting
Recent one image to 3D generation methods commonly adopt Score Distillation Sampling (SDS). Despite the impressive results, there are multiple deficiencies including multi-view inconsistency, over-saturated and over-smoothed textures, as well as the slow generation speed. To address these deficiencies, we present Repaint123 to alleviate multi-view bias as well as texture degradation and speed up the generation process. The core idea is to combine the powerful image generation capability of the 2D diffusion model and the texture alignment ability of the repainting strategy for generating high-quality multi-view images with consistency. We further propose visibility-aware adaptive repainting strength for overlap regions to enhance the generated image quality in the repainting process. The generated high-quality and multi-view consistent images enable the use of simple Mean Square Error (MSE) loss for fast 3D content generation. We conduct extensive experiments and show that our method has a superior ability to generate high-quality 3D content with multi-view consistency and fine textures in 2 minutes from scratch. Code is at https://github.com/junwuzhang19/repaint123.
Gen-3Diffusion: Realistic Image-to-3D Generation via 2D & 3D Diffusion Synergy
Creating realistic 3D objects and clothed avatars from a single RGB image is an attractive yet challenging problem. Due to its ill-posed nature, recent works leverage powerful prior from 2D diffusion models pretrained on large datasets. Although 2D diffusion models demonstrate strong generalization capability, they cannot guarantee the generated multi-view images are 3D consistent. In this paper, we propose Gen-3Diffusion: Realistic Image-to-3D Generation via 2D & 3D Diffusion Synergy. We leverage a pre-trained 2D diffusion model and a 3D diffusion model via our elegantly designed process that synchronizes two diffusion models at both training and sampling time. The synergy between the 2D and 3D diffusion models brings two major advantages: 1) 2D helps 3D in generalization: the pretrained 2D model has strong generalization ability to unseen images, providing strong shape priors for the 3D diffusion model; 2) 3D helps 2D in multi-view consistency: the 3D diffusion model enhances the 3D consistency of 2D multi-view sampling process, resulting in more accurate multi-view generation. We validate our idea through extensive experiments in image-based objects and clothed avatar generation tasks. Results show that our method generates realistic 3D objects and avatars with high-fidelity geometry and texture. Extensive ablations also validate our design choices and demonstrate the strong generalization ability to diverse clothing and compositional shapes. Our code and pretrained models will be publicly released on https://yuxuan-xue.com/gen-3diffusion.
LlamaFusion: Adapting Pretrained Language Models for Multimodal Generation
We present LlamaFusion, a framework for empowering pretrained text-only large language models (LLMs) with multimodal generative capabilities, enabling them to understand and generate both text and images in arbitrary sequences. LlamaFusion leverages existing Llama-3's weights for processing texts autoregressively while introducing additional and parallel transformer modules for processing images with diffusion. During training, the data from each modality is routed to its dedicated modules: modality-specific feedforward layers, query-key-value projections, and normalization layers process each modality independently, while the shared self-attention layers allow interactions across text and image features. By freezing the text-specific modules and only training the image-specific modules, LlamaFusion preserves the language capabilities of text-only LLMs while developing strong visual understanding and generation abilities. Compared to methods that pretrain multimodal generative models from scratch, our experiments demonstrate that, LlamaFusion improves image understanding by 20% and image generation by 3.6% using only 50% of the FLOPs while maintaining Llama-3's language capabilities. We also demonstrate that this framework can adapt existing vision-language models with multimodal generation ability. Overall, this framework not only leverages existing computational investments in text-only LLMs but also enables the parallel development of language and vision capabilities, presenting a promising direction for efficient multimodal model development.
MetaMorph: Multimodal Understanding and Generation via Instruction Tuning
In this work, we propose Visual-Predictive Instruction Tuning (VPiT) - a simple and effective extension to visual instruction tuning that enables a pretrained LLM to quickly morph into an unified autoregressive model capable of generating both text and visual tokens. VPiT teaches an LLM to predict discrete text tokens and continuous visual tokens from any input sequence of image and text data curated in an instruction-following format. Our empirical investigation reveals several intriguing properties of VPiT: (1) visual generation ability emerges as a natural byproduct of improved visual understanding, and can be unlocked efficiently with a small amount of generation data; (2) while we find understanding and generation to be mutually beneficial, understanding data contributes to both capabilities more effectively than generation data. Building upon these findings, we train our MetaMorph model and achieve competitive performance on both visual understanding and generation. In visual generation, MetaMorph can leverage the world knowledge and reasoning abilities gained from LLM pretraining, and overcome common failure modes exhibited by other generation models. Our results suggest that LLMs may have strong "prior" vision capabilities that can be efficiently adapted to both visual understanding and generation with a relatively simple instruction tuning process.
PRISM: A Multi-Modal Generative Foundation Model for Slide-Level Histopathology
Foundation models in computational pathology promise to unlock the development of new clinical decision support systems and models for precision medicine. However, there is a mismatch between most clinical analysis, which is defined at the level of one or more whole slide images, and foundation models to date, which process the thousands of image tiles contained in a whole slide image separately. The requirement to train a network to aggregate information across a large number of tiles in multiple whole slide images limits these models' impact. In this work, we present a slide-level foundation model for H&E-stained histopathology, PRISM, that builds on Virchow tile embeddings and leverages clinical report text for pre-training. Using the tile embeddings, PRISM produces slide-level embeddings with the ability to generate clinical reports, resulting in several modes of use. Using text prompts, PRISM achieves zero-shot cancer detection and sub-typing performance approaching and surpassing that of a supervised aggregator model. Using the slide embeddings with linear classifiers, PRISM surpasses supervised aggregator models. Furthermore, we demonstrate that fine-tuning of the PRISM slide encoder yields label-efficient training for biomarker prediction, a task that typically suffers from low availability of training data; an aggregator initialized with PRISM and trained on as little as 10% of the training data can outperform a supervised baseline that uses all of the data.
MciteBench: A Benchmark for Multimodal Citation Text Generation in MLLMs
Multimodal Large Language Models (MLLMs) have advanced in integrating diverse modalities but frequently suffer from hallucination. A promising solution to mitigate this issue is to generate text with citations, providing a transparent chain for verification. However, existing work primarily focuses on generating citations for text-only content, overlooking the challenges and opportunities of multimodal contexts. To address this gap, we introduce MCiteBench, the first benchmark designed to evaluate and analyze the multimodal citation text generation ability of MLLMs. Our benchmark comprises data derived from academic papers and review-rebuttal interactions, featuring diverse information sources and multimodal content. We comprehensively evaluate models from multiple dimensions, including citation quality, source reliability, and answer accuracy. Through extensive experiments, we observe that MLLMs struggle with multimodal citation text generation. We also conduct deep analyses of models' performance, revealing that the bottleneck lies in attributing the correct sources rather than understanding the multimodal content.
Diffusion Models for Multi-Task Generative Modeling
Diffusion-based generative modeling has been achieving state-of-the-art results on various generation tasks. Most diffusion models, however, are limited to a single-generation modeling. Can we generalize diffusion models with the ability of multi-modal generative training for more generalizable modeling? In this paper, we propose a principled way to define a diffusion model by constructing a unified multi-modal diffusion model in a common diffusion space. We define the forward diffusion process to be driven by an information aggregation from multiple types of task-data, e.g., images for a generation task and labels for a classification task. In the reverse process, we enforce information sharing by parameterizing a shared backbone denoising network with additional modality-specific decoder heads. Such a structure can simultaneously learn to generate different types of multi-modal data with a multi-task loss, which is derived from a new multi-modal variational lower bound that generalizes the standard diffusion model. We propose several multimodal generation settings to verify our framework, including image transition, masked-image training, joint image-label and joint image-representation generative modeling. Extensive experimental results on ImageNet indicate the effectiveness of our framework for various multi-modal generative modeling, which we believe is an important research direction worthy of more future explorations.
mPLUG-Owl: Modularization Empowers Large Language Models with Multimodality
Large language models (LLMs) have demonstrated impressive zero-shot abilities on a variety of open-ended tasks, while recent research has also explored the use of LLMs for multi-modal generation. In this study, we introduce mPLUG-Owl, a novel training paradigm that equips LLMs with multi-modal abilities through modularized learning of foundation LLM, a visual knowledge module, and a visual abstractor module. This approach can support multiple modalities and facilitate diverse unimodal and multimodal abilities through modality collaboration. The training paradigm of mPLUG-Owl involves a two-stage method for aligning image and text, which learns visual knowledge with the assistance of LLM while maintaining and even improving the generation abilities of LLM. In the first stage, the visual knowledge module and abstractor module are trained with a frozen LLM module to align the image and text. In the second stage, language-only and multi-modal supervised datasets are used to jointly fine-tune a low-rank adaption (LoRA) module on LLM and the abstractor module by freezing the visual knowledge module. We carefully build a visually-related instruction evaluation set OwlEval. Experimental results show that our model outperforms existing multi-modal models, demonstrating mPLUG-Owl's impressive instruction and visual understanding ability, multi-turn conversation ability, and knowledge reasoning ability. Besides, we observe some unexpected and exciting abilities such as multi-image correlation and scene text understanding, which makes it possible to leverage it for harder real scenarios, such as vision-only document comprehension. Our code, pre-trained model, instruction-tuned models, and evaluation set are available at https://github.com/X-PLUG/mPLUG-Owl. The online demo is available at https://www.modelscope.cn/studios/damo/mPLUG-Owl.
Have we unified image generation and understanding yet? An empirical study of GPT-4o's image generation ability
OpenAI's multimodal GPT-4o has demonstrated remarkable capabilities in image generation and editing, yet its ability to achieve world knowledge-informed semantic synthesis--seamlessly integrating domain knowledge, contextual reasoning, and instruction adherence--remains unproven. In this study, we systematically evaluate these capabilities across three critical dimensions: (1) Global Instruction Adherence, (2) Fine-Grained Editing Precision, and (3) Post-Generation Reasoning. While existing benchmarks highlight GPT-4o's strong capabilities in image generation and editing, our evaluation reveals GPT-4o's persistent limitations: the model frequently defaults to literal interpretations of instructions, inconsistently applies knowledge constraints, and struggles with conditional reasoning tasks. These findings challenge prevailing assumptions about GPT-4o's unified understanding and generation capabilities, exposing significant gaps in its dynamic knowledge integration. Our study calls for the development of more robust benchmarks and training strategies that go beyond surface-level alignment, emphasizing context-aware and reasoning-grounded multimodal generation.
Multimodal Procedural Planning via Dual Text-Image Prompting
Embodied agents have achieved prominent performance in following human instructions to complete tasks. However, the potential of providing instructions informed by texts and images to assist humans in completing tasks remains underexplored. To uncover this capability, we present the multimodal procedural planning (MPP) task, in which models are given a high-level goal and generate plans of paired text-image steps, providing more complementary and informative guidance than unimodal plans. The key challenges of MPP are to ensure the informativeness, temporal coherence,and accuracy of plans across modalities. To tackle this, we propose Text-Image Prompting (TIP), a dual-modality prompting method that jointly leverages zero-shot reasoning ability in large language models (LLMs) and compelling text-to-image generation ability from diffusion-based models. TIP improves the interaction in the dual modalities using Text-to-Image Bridge and Image-to-Text Bridge, allowing LLMs to guide the textual-grounded image plan generation and leveraging the descriptions of image plans to ground the textual plan reversely. To address the lack of relevant datasets, we collect WIKIPLAN and RECIPEPLAN as a testbed for MPP. Our results show compelling human preferences and automatic scores against unimodal and multimodal baselines on WIKIPLAN and RECIPEPLAN in terms of informativeness, temporal coherence, and plan accuracy. Our code and data: https://github.com/YujieLu10/MPP.
Dynamic-LLaVA: Efficient Multimodal Large Language Models via Dynamic Vision-language Context Sparsification
Multimodal Large Language Models (MLLMs) have achieved remarkable success in vision understanding, reasoning, and interaction. However, the inference computation and memory increase progressively with the generation of output tokens during decoding, directly affecting the efficacy of MLLMs. Existing methods attempt to reduce the vision context redundancy to achieve efficient MLLMs. Unfortunately, the efficiency benefits of the vision context reduction in the prefill stage gradually diminish during the decoding stage. To address this problem, we proposed a dynamic vision-language context sparsification framework Dynamic-LLaVA, which dynamically reduces the redundancy of vision context in the prefill stage and decreases the memory and computation overhead of the generated language context during decoding. Dynamic-LLaVA designs a tailored sparsification inference scheme for different inference modes, i.e., prefill, decoding with and without KV cache, to achieve efficient inference of MLLMs. In practice, Dynamic-LLaVA can reduce computation consumption by sim75\% in the prefill stage. Meanwhile, throughout the entire generation process of MLLMs, Dynamic-LLaVA reduces the sim50\% computation consumption under decoding without KV cache, while saving sim50\% GPU memory overhead when decoding with KV cache, due to the vision-language context sparsification. Extensive experiments also demonstrate that Dynamic-LLaVA achieves efficient inference for MLLMs with negligible understanding and generation ability degradation or even performance gains compared to the full-context inference baselines. Code is available at https://github.com/Osilly/dynamic_llava .
GalleryGPT: Analyzing Paintings with Large Multimodal Models
Artwork analysis is important and fundamental skill for art appreciation, which could enrich personal aesthetic sensibility and facilitate the critical thinking ability. Understanding artworks is challenging due to its subjective nature, diverse interpretations, and complex visual elements, requiring expertise in art history, cultural background, and aesthetic theory. However, limited by the data collection and model ability, previous works for automatically analyzing artworks mainly focus on classification, retrieval, and other simple tasks, which is far from the goal of AI. To facilitate the research progress, in this paper, we step further to compose comprehensive analysis inspired by the remarkable perception and generation ability of large multimodal models. Specifically, we first propose a task of composing paragraph analysis for artworks, i.e., painting in this paper, only focusing on visual characteristics to formulate more comprehensive understanding of artworks. To support the research on formal analysis, we collect a large dataset PaintingForm, with about 19k painting images and 50k analysis paragraphs. We further introduce a superior large multimodal model for painting analysis composing, dubbed GalleryGPT, which is slightly modified and fine-tuned based on LLaVA architecture leveraging our collected data. We conduct formal analysis generation and zero-shot experiments across several datasets to assess the capacity of our model. The results show remarkable performance improvements comparing with powerful baseline LMMs, demonstrating its superb ability of art analysis and generalization. blue{The codes and model are available at: https://github.com/steven640pixel/GalleryGPT.
BLIP3-o: A Family of Fully Open Unified Multimodal Models-Architecture, Training and Dataset
Unifying image understanding and generation has gained growing attention in recent research on multimodal models. Although design choices for image understanding have been extensively studied, the optimal model architecture and training recipe for a unified framework with image generation remain underexplored. Motivated by the strong potential of autoregressive and diffusion models for high-quality generation and scalability, we conduct a comprehensive study of their use in unified multimodal settings, with emphasis on image representations, modeling objectives, and training strategies. Grounded in these investigations, we introduce a novel approach that employs a diffusion transformer to generate semantically rich CLIP image features, in contrast to conventional VAE-based representations. This design yields both higher training efficiency and improved generative quality. Furthermore, we demonstrate that a sequential pretraining strategy for unified models-first training on image understanding and subsequently on image generation-offers practical advantages by preserving image understanding capability while developing strong image generation ability. Finally, we carefully curate a high-quality instruction-tuning dataset BLIP3o-60k for image generation by prompting GPT-4o with a diverse set of captions covering various scenes, objects, human gestures, and more. Building on our innovative model design, training recipe, and datasets, we develop BLIP3-o, a suite of state-of-the-art unified multimodal models. BLIP3-o achieves superior performance across most of the popular benchmarks spanning both image understanding and generation tasks. To facilitate future research, we fully open-source our models, including code, model weights, training scripts, and pretraining and instruction tuning datasets.
Multimodal Structured Generation: CVPR's 2nd MMFM Challenge Technical Report
Multimodal Foundation Models (MMFMs) have shown remarkable performance on various computer vision and natural language processing tasks. However, their performance on particular tasks such as document understanding is still limited. They also require more compute, time, and engineering resources to finetune and deploy compared to traditional, unimodal models. In this report, we present Multimodal Structured Generation, a general framework which constrains the output logits of frozen MMFMs to force them to reason before responding with structured outputs that downstream APIs can parse and use. We provide a detailed account of our approach, including the technical details, theoretical discussions, and final evaluation results in the 2nd Multimodal Foundation Models Challenge hosted by the Computer Vision and Pattern Recognition (CVPR) conference. Our approach achieved the second highest score in the hidden test set for Phase 2 and third highest overall. This shows the method's ability to generalize to unseen tasks. And that simple engineering can beat expensive & complicated modelling steps as we first discussed in our paper, Retrieval Augmented Structured Generation: Business Document Information Extraction as Tool Use. All of our scripts, deployment steps, and evaluation results can be accessed in https://github.com/leloykun/MMFM-Challenge
MORE: Multi-mOdal REtrieval Augmented Generative Commonsense Reasoning
Since commonsense information has been recorded significantly less frequently than its existence, language models pre-trained by text generation have difficulty to learn sufficient commonsense knowledge. Several studies have leveraged text retrieval to augment the models' commonsense ability. Unlike text, images capture commonsense information inherently but little effort has been paid to effectively utilize them. In this work, we propose a novel Multi-mOdal REtrieval (MORE) augmentation framework, to leverage both text and images to enhance the commonsense ability of language models. Extensive experiments on the Common-Gen task have demonstrated the efficacy of MORE based on the pre-trained models of both single and multiple modalities.
LMM4LMM: Benchmarking and Evaluating Large-multimodal Image Generation with LMMs
Recent breakthroughs in large multimodal models (LMMs) have significantly advanced both text-to-image (T2I) generation and image-to-text (I2T) interpretation. However, many generated images still suffer from issues related to perceptual quality and text-image alignment. Given the high cost and inefficiency of manual evaluation, an automatic metric that aligns with human preferences is desirable. To this end, we present EvalMi-50K, a comprehensive dataset and benchmark for evaluating large-multimodal image generation, which features (i) comprehensive tasks, encompassing 2,100 extensive prompts across 20 fine-grained task dimensions, and (ii) large-scale human-preference annotations, including 100K mean-opinion scores (MOSs) and 50K question-answering (QA) pairs annotated on 50,400 images generated from 24 T2I models. Based on EvalMi-50K, we propose LMM4LMM, an LMM-based metric for evaluating large multimodal T2I generation from multiple dimensions including perception, text-image correspondence, and task-specific accuracy. Extensive experimental results show that LMM4LMM achieves state-of-the-art performance on EvalMi-50K, and exhibits strong generalization ability on other AI-generated image evaluation benchmark datasets, manifesting the generality of both the EvalMi-50K dataset and LMM4LMM metric. Both EvalMi-50K and LMM4LMM will be released at https://github.com/IntMeGroup/LMM4LMM.
Agentic 3D Scene Generation with Spatially Contextualized VLMs
Despite recent advances in multimodal content generation enabled by vision-language models (VLMs), their ability to reason about and generate structured 3D scenes remains largely underexplored. This limitation constrains their utility in spatially grounded tasks such as embodied AI, immersive simulations, and interactive 3D applications. We introduce a new paradigm that enables VLMs to generate, understand, and edit complex 3D environments by injecting a continually evolving spatial context. Constructed from multimodal input, this context consists of three components: a scene portrait that provides a high-level semantic blueprint, a semantically labeled point cloud capturing object-level geometry, and a scene hypergraph that encodes rich spatial relationships, including unary, binary, and higher-order constraints. Together, these components provide the VLM with a structured, geometry-aware working memory that integrates its inherent multimodal reasoning capabilities with structured 3D understanding for effective spatial reasoning. Building on this foundation, we develop an agentic 3D scene generation pipeline in which the VLM iteratively reads from and updates the spatial context. The pipeline features high-quality asset generation with geometric restoration, environment setup with automatic verification, and ergonomic adjustment guided by the scene hypergraph. Experiments show that our framework can handle diverse and challenging inputs, achieving a level of generalization not observed in prior work. Further results demonstrate that injecting spatial context enables VLMs to perform downstream tasks such as interactive scene editing and path planning, suggesting strong potential for spatially intelligent systems in computer graphics, 3D vision, and embodied applications.
Unified Generative and Discriminative Training for Multi-modal Large Language Models
In recent times, Vision-Language Models (VLMs) have been trained under two predominant paradigms. Generative training has enabled Multimodal Large Language Models (MLLMs) to tackle various complex tasks, yet issues such as hallucinations and weak object discrimination persist. Discriminative training, exemplified by models like CLIP, excels in zero-shot image-text classification and retrieval, yet struggles with complex scenarios requiring fine-grained semantic differentiation. This paper addresses these challenges by proposing a unified approach that integrates the strengths of both paradigms. Considering interleaved image-text sequences as the general format of input samples, we introduce a structure-induced training strategy that imposes semantic relationships between input samples and the MLLM's hidden state. This approach enhances the MLLM's ability to capture global semantics and distinguish fine-grained semantics. By leveraging dynamic sequence alignment within the Dynamic Time Warping framework and integrating a novel kernel for fine-grained semantic differentiation, our method effectively balances generative and discriminative tasks. Extensive experiments demonstrate the effectiveness of our approach, achieving state-of-the-art results in multiple generative tasks, especially those requiring cognitive and discrimination abilities. Additionally, our method surpasses discriminative benchmarks in interleaved and fine-grained retrieval tasks. By employing a retrieval-augmented generation strategy, our approach further enhances performance in some generative tasks within one model, offering a promising direction for future research in vision-language modeling.
MLLM Is a Strong Reranker: Advancing Multimodal Retrieval-augmented Generation via Knowledge-enhanced Reranking and Noise-injected Training
Multimodal Large Language Models (MLLMs) have demonstrated remarkable capabilities in processing and generating content across multiple data modalities, including text, images, audio, and video. However, a significant drawback of MLLMs is their reliance on static training data, leading to outdated information and limited contextual awareness. This static nature hampers their ability to provide accurate, up-to-date responses, particularly in dynamic or rapidly evolving contexts. Integrating Multimodal Retrieval-augmented Generation (Multimodal RAG) offers a promising solution, but the system would inevitably encounter the multi-granularity noisy correspondence (MNC) problem, which involves two types of noise: coarse-grained (query-caption) and fine-grained (query-image). This noise hinders accurate retrieval and generation. In this work, we propose RagLLaVA, a novel framework with knowledge-enhanced reranking and noise-injected training, to address these limitations. We instruction-tune the MLLM with a simple yet effective instruction template to induce its ranking ability and serve it as a reranker to precisely filter the top-k retrieved images. For generation, we inject visual noise during training at the data and token levels to enhance the generator's robustness. Extensive experiments are conducted on the subsets of two datasets that require retrieving and reasoning over images to answer a given query. Our results demonstrate the superiority of RagLLaVA in retrieving accurately and generating robustly. Code and models are available at https://github.com/IDEA-FinAI/RagLLaVA.
SEED-Story: Multimodal Long Story Generation with Large Language Model
With the remarkable advancements in image generation and open-form text generation, the creation of interleaved image-text content has become an increasingly intriguing field. Multimodal story generation, characterized by producing narrative texts and vivid images in an interleaved manner, has emerged as a valuable and practical task with broad applications. However, this task poses significant challenges, as it necessitates the comprehension of the complex interplay between texts and images, and the ability to generate long sequences of coherent, contextually relevant texts and visuals. In this work, we propose SEED-Story, a novel method that leverages a Multimodal Large Language Model (MLLM) to generate extended multimodal stories. Our model, built upon the powerful comprehension capability of MLLM, predicts text tokens as well as visual tokens, which are subsequently processed with an adapted visual de-tokenizer to produce images with consistent characters and styles. We further propose multimodal attention sink mechanism to enable the generation of stories with up to 25 sequences (only 10 for training) in a highly efficient autoregressive manner. Additionally, we present a large-scale and high-resolution dataset named StoryStream for training our model and quantitatively evaluating the task of multimodal story generation in various aspects.
UNIMO-G: Unified Image Generation through Multimodal Conditional Diffusion
Existing text-to-image diffusion models primarily generate images from text prompts. However, the inherent conciseness of textual descriptions poses challenges in faithfully synthesizing images with intricate details, such as specific entities or scenes. This paper presents UNIMO-G, a simple multimodal conditional diffusion framework that operates on multimodal prompts with interleaved textual and visual inputs, which demonstrates a unified ability for both text-driven and subject-driven image generation. UNIMO-G comprises two core components: a Multimodal Large Language Model (MLLM) for encoding multimodal prompts, and a conditional denoising diffusion network for generating images based on the encoded multimodal input. We leverage a two-stage training strategy to effectively train the framework: firstly pre-training on large-scale text-image pairs to develop conditional image generation capabilities, and then instruction tuning with multimodal prompts to achieve unified image generation proficiency. A well-designed data processing pipeline involving language grounding and image segmentation is employed to construct multi-modal prompts. UNIMO-G excels in both text-to-image generation and zero-shot subject-driven synthesis, and is notably effective in generating high-fidelity images from complex multimodal prompts involving multiple image entities.
Transflower: probabilistic autoregressive dance generation with multimodal attention
Dance requires skillful composition of complex movements that follow rhythmic, tonal and timbral features of music. Formally, generating dance conditioned on a piece of music can be expressed as a problem of modelling a high-dimensional continuous motion signal, conditioned on an audio signal. In this work we make two contributions to tackle this problem. First, we present a novel probabilistic autoregressive architecture that models the distribution over future poses with a normalizing flow conditioned on previous poses as well as music context, using a multimodal transformer encoder. Second, we introduce the currently largest 3D dance-motion dataset, obtained with a variety of motion-capture technologies, and including both professional and casual dancers. Using this dataset, we compare our new model against two baselines, via objective metrics and a user study, and show that both the ability to model a probability distribution, as well as being able to attend over a large motion and music context are necessary to produce interesting, diverse, and realistic dance that matches the music.
MM-Interleaved: Interleaved Image-Text Generative Modeling via Multi-modal Feature Synchronizer
Developing generative models for interleaved image-text data has both research and practical value. It requires models to understand the interleaved sequences and subsequently generate images and text. However, existing attempts are limited by the issue that the fixed number of visual tokens cannot efficiently capture image details, which is particularly problematic in the multi-image scenarios. To address this, this paper presents MM-Interleaved, an end-to-end generative model for interleaved image-text data. It introduces a multi-scale and multi-image feature synchronizer module, allowing direct access to fine-grained image features in the previous context during the generation process. MM-Interleaved is end-to-end pre-trained on both paired and interleaved image-text corpora. It is further enhanced through a supervised fine-tuning phase, wherein the model improves its ability to follow complex multi-modal instructions. Experiments demonstrate the versatility of MM-Interleaved in recognizing visual details following multi-modal instructions and generating consistent images following both textual and visual conditions. Code and models are available at https://github.com/OpenGVLab/MM-Interleaved.
Let's Fuse Step by Step: A Generative Fusion Decoding Algorithm with LLMs for Multi-modal Text Recognition
We introduce "Generative Fusion Decoding" (GFD), a novel shallow fusion framework, utilized to integrate Large Language Models (LLMs) into multi-modal text recognition systems such as automatic speech recognition (ASR) and optical character recognition (OCR). We derive the formulas necessary to enable GFD to operate across mismatched token spaces of different models by mapping text token space to byte token space, enabling seamless fusion during the decoding process. The framework is plug-and-play, compatible with various auto-regressive models, and does not require re-training for feature alignment, thus overcoming limitations of previous fusion techniques. We highlight three main advantages of GFD: First, by simplifying the complexity of aligning different model sample spaces, GFD allows LLMs to correct errors in tandem with the recognition model, reducing computation latencies. Second, the in-context learning ability of LLMs is fully capitalized by GFD, increasing robustness in long-form speech recognition and instruction aware speech recognition. Third, GFD enables fusing recognition models deficient in Chinese text recognition with LLMs extensively trained on Chinese. Our evaluation demonstrates that GFD significantly improves performance in ASR and OCR tasks, with ASR reaching state-of-the-art in the NTUML2021 benchmark. GFD provides a significant step forward in model integration, offering a unified solution that could be widely applicable to leveraging existing pre-trained models through step by step fusion.
CoMM: A Coherent Interleaved Image-Text Dataset for Multimodal Understanding and Generation
Interleaved image-text generation has emerged as a crucial multimodal task, aiming at creating sequences of interleaved visual and textual content given a query. Despite notable advancements in recent multimodal large language models (MLLMs), generating integrated image-text sequences that exhibit narrative coherence and entity and style consistency remains challenging due to poor training data quality. To address this gap, we introduce CoMM, a high-quality Coherent interleaved image-text MultiModal dataset designed to enhance the coherence, consistency, and alignment of generated multimodal content. Initially, CoMM harnesses raw data from diverse sources, focusing on instructional content and visual storytelling, establishing a foundation for coherent and consistent content. To further refine the data quality, we devise a multi-perspective filter strategy that leverages advanced pre-trained models to ensure the development of sentences, consistency of inserted images, and semantic alignment between them. Various quality evaluation metrics are designed to prove the high quality of the filtered dataset. Meanwhile, extensive few-shot experiments on various downstream tasks demonstrate CoMM's effectiveness in significantly enhancing the in-context learning capabilities of MLLMs. Moreover, we propose four new tasks to evaluate MLLMs' interleaved generation abilities, supported by a comprehensive evaluation framework. We believe CoMM opens a new avenue for advanced MLLMs with superior multimodal in-context learning and understanding ability.
SemHiTok: A Unified Image Tokenizer via Semantic-Guided Hierarchical Codebook for Multimodal Understanding and Generation
We present SemHiTok, a unified image Tokenizer via Semantic-Guided Hierarchical codebook that provides consistent discrete feature representations for multimodal understanding and generation tasks. Recently, unified multimodal large models (MLLMs) for understanding and generation have sparked exploration within research community. Previous works attempt to train a unified image tokenizer by combining loss functions for semantic feature reconstruction and pixel reconstruction. However, due to the differing levels of features prioritized by multimodal understanding and generation tasks, joint training methods face significant challenges in achieving a good trade-off. SemHiTok addresses this challenge through Semantic-Guided Hierarchical codebook which builds texture sub-codebooks on pre-trained semantic codebook. This design decouples the training of semantic reconstruction and pixel reconstruction and equips the tokenizer with low-level texture feature extraction capability without degradation of high-level semantic feature extraction ability. Our experiments demonstrate that SemHiTok achieves excellent rFID score at 256X256resolution compared to other unified tokenizers, and exhibits competitive performance on multimodal understanding and generation tasks.
Enhanced Multimodal RAG-LLM for Accurate Visual Question Answering
Multimodal large language models (MLLMs), such as GPT-4o, Gemini, LLaVA, and Flamingo, have made significant progress in integrating visual and textual modalities, excelling in tasks like visual question answering (VQA), image captioning, and content retrieval. They can generate coherent and contextually relevant descriptions of images. However, they still face challenges in accurately identifying and counting objects and determining their spatial locations, particularly in complex scenes with overlapping or small objects. To address these limitations, we propose a novel framework based on multimodal retrieval-augmented generation (RAG), which introduces structured scene graphs to enhance object recognition, relationship identification, and spatial understanding within images. Our framework improves the MLLM's capacity to handle tasks requiring precise visual descriptions, especially in scenarios with challenging perspectives, such as aerial views or scenes with dense object arrangements. Finally, we conduct extensive experiments on the VG-150 dataset that focuses on first-person visual understanding and the AUG dataset that involves aerial imagery. The results show that our approach consistently outperforms existing MLLMs in VQA tasks, which stands out in recognizing, localizing, and quantifying objects in different spatial contexts and provides more accurate visual descriptions.
CODE: Contrasting Self-generated Description to Combat Hallucination in Large Multi-modal Models
Large Multi-modal Models (LMMs) have recently demonstrated remarkable abilities in visual context understanding and coherent response generation. However, alongside these advancements, the issue of hallucinations has emerged as a significant challenge, producing erroneous responses that are unrelated to the visual contents. In this paper, we introduce a novel contrastive-based decoding method, COuntering DEscription Contrastive Decoding (CODE), which leverages self-generated descriptions as contrasting references during the decoding phase of LMMs to address hallucination issues. CODE utilizes the comprehensive descriptions from model itself as visual counterpart to correct and improve response alignment with actual visual content. By dynamically adjusting the information flow and distribution of next-token predictions in the LMM's vocabulary, CODE enhances the coherence and informativeness of generated responses. Extensive experiments demonstrate that our method significantly reduces hallucinations and improves cross-modal consistency across various benchmarks and cutting-edge LMMs. Our method provides a simple yet effective decoding strategy that can be integrated to existing LMM frameworks without additional training.
MMCode: Evaluating Multi-Modal Code Large Language Models with Visually Rich Programming Problems
Programming often involves converting detailed and complex specifications into code, a process during which developers typically utilize visual aids to more effectively convey concepts. While recent developments in Large Multimodal Models have demonstrated remarkable abilities in visual reasoning and mathematical tasks, there is little work on investigating whether these models can effectively interpret visual elements for code generation. To this end, we present MMCode, the first multi-modal coding dataset for evaluating algorithmic problem-solving skills in visually rich contexts. MMCode contains 3,548 questions and 6,620 images collected from real-world programming challenges harvested from 10 code competition websites, presenting significant challenges due to the extreme demand for reasoning abilities. Our experiment results show that current state-of-the-art models struggle to solve these problems. The results highlight the lack of powerful vision-code models, and we hope MMCode can serve as an inspiration for future works in this domain. The data and code are publicly available at https://github.com/happylkx/MMCode.
BuboGPT: Enabling Visual Grounding in Multi-Modal LLMs
LLMs have demonstrated remarkable abilities at interacting with humans through language, especially with the usage of instruction-following data. Recent advancements in LLMs, such as MiniGPT-4, LLaVA, and X-LLM, further enlarge their abilities by incorporating multi-modal inputs, including image, video, and speech. Despite their effectiveness at generating precise and detailed language understanding of the given modality signal, these LLMs give up the ability to ground specific parts of inputs, thus only constructing a coarse-grained mapping. However, explicit and informative correspondence between text and other modalities will not only improve the user experience but also help to expand the application scenario of multi-modal LLMs. Therefore, we propose BuboGPT, a multi-modal LLM with visual grounding that can perform cross-modal interaction between vision, audio and language, providing fine-grained understanding of visual objects and other given modalities. As a result, BuboGPT is able to point out the specific location of an object in the image, when it is generating response or description for that object. Our contributions are two-fold: 1) An off-the-shelf visual grounding module based on SAM that extracts entities in a sentence and find corresponding masks in the image. 2) A two-stage training scheme and instruction dataset to endow joint text-image-audio understanding. Our experiments show that BuboGPT achieves impressive multi-modality understanding and visual grounding abilities during the interaction with human. It performs consistently well when provided by arbitrary modality combinations (either aligned or unaligned). Our code, model and dataset are available at https://bubo-gpt.github.io .
On Learning Multi-Modal Forgery Representation for Diffusion Generated Video Detection
Large numbers of synthesized videos from diffusion models pose threats to information security and authenticity, leading to an increasing demand for generated content detection. However, existing video-level detection algorithms primarily focus on detecting facial forgeries and often fail to identify diffusion-generated content with a diverse range of semantics. To advance the field of video forensics, we propose an innovative algorithm named Multi-Modal Detection(MM-Det) for detecting diffusion-generated videos. MM-Det utilizes the profound perceptual and comprehensive abilities of Large Multi-modal Models (LMMs) by generating a Multi-Modal Forgery Representation (MMFR) from LMM's multi-modal space, enhancing its ability to detect unseen forgery content. Besides, MM-Det leverages an In-and-Across Frame Attention (IAFA) mechanism for feature augmentation in the spatio-temporal domain. A dynamic fusion strategy helps refine forgery representations for the fusion. Moreover, we construct a comprehensive diffusion video dataset, called Diffusion Video Forensics (DVF), across a wide range of forgery videos. MM-Det achieves state-of-the-art performance in DVF, demonstrating the effectiveness of our algorithm. Both source code and DVF are available at https://github.com/SparkleXFantasy/MM-Det.
Ziya-VL: Bilingual Large Vision-Language Model via Multi-Task Instruction Tuning
Recent advancements enlarge the capabilities of large language models (LLMs) in zero-shot image-to-text generation and understanding by integrating multi-modal inputs. However, such success is typically limited to English scenarios due to the lack of large-scale and high-quality non-English multi-modal resources, making it extremely difficult to establish competitive counterparts in other languages. In this paper, we introduce the Ziya-VL series, a set of bilingual large-scale vision-language models (LVLMs) designed to incorporate visual semantics into LLM for multi-modal dialogue. Composed of Ziya-VL-Base and Ziya-VL-Chat, our models adopt the Querying Transformer from BLIP-2, further exploring the assistance of optimization schemes such as instruction tuning, multi-stage training and low-rank adaptation module for visual-language alignment. In addition, we stimulate the understanding ability of GPT-4 in multi-modal scenarios, translating our gathered English image-text datasets into Chinese and generating instruction-response through the in-context learning method. The experiment results demonstrate that compared to the existing LVLMs, Ziya-VL achieves competitive performance across a wide range of English-only tasks including zero-shot image-text retrieval, image captioning, and visual question answering. The evaluation leaderboard accessed by GPT-4 also indicates that our models possess satisfactory image-text understanding and generation capabilities in Chinese multi-modal scenario dialogues. Code, demo and models are available at ~https://huggingface.co/IDEA-CCNL/Ziya-BLIP2-14B-Visual-v1.
SwitchGPT: Adapting Large Language Models for Non-Text Outputs
Large Language Models (LLMs), primarily trained on text-based datasets, exhibit exceptional proficiencies in understanding and executing complex linguistic instructions via text outputs. However, they falter when requests to generate non-text ones. Concurrently, modality conversion models, such as text-to-image, despite generating high-quality images, suffer from a lack of extensive textual pretraining. As a result, these models are only capable of accommodating specific image descriptions rather than comprehending more complex instructions. To bridge this gap, we propose a novel approach, \methodname, from a modality conversion perspective that evolves a text-based LLM into a multi-modal one. We specifically employ a minimal dataset to instruct LLMs to recognize the intended output modality as directed by the instructions. Consequently, the adapted LLM can effectively summon various off-the-shelf modality conversion models from the model zoos to generate non-text responses. This circumvents the necessity for complicated pretraining that typically requires immense quantities of paired multi-modal data, while simultaneously inheriting the extensive knowledge of LLMs and the ability of high-quality generative models. To evaluate and compare the adapted multi-modal LLM with its traditional counterparts, we have constructed a multi-modal instruction benchmark that solicits diverse modality outputs. The experiment results reveal that, with minimal training, LLMs can be conveniently adapted to comprehend requests for non-text responses, thus achieving higher flexibility in multi-modal scenarios. Code and data will be made available at https://github.com/xinke-wang/SwitchGPT.
MotionGlot: A Multi-Embodied Motion Generation Model
This paper introduces MotionGlot, a model that can generate motion across multiple embodiments with different action dimensions, such as quadruped robots and human bodies. By leveraging the well-established training procedures commonly used in large language models (LLMs), we introduce an instruction-tuning template specifically designed for motion-related tasks. Our approach demonstrates that the principles underlying LLM training can be successfully adapted to learn a wide range of motion generation tasks across multiple embodiments with different action dimensions. We demonstrate the various abilities of MotionGlot on a set of 6 tasks and report an average improvement of 35.3% across tasks. Additionally, we contribute two new datasets: (1) a dataset of expert-controlled quadruped locomotion with approximately 48,000 trajectories paired with direction-based text annotations, and (2) a dataset of over 23,000 situational text prompts for human motion generation tasks. Finally, we conduct hardware experiments to validate the capabilities of our system in real-world applications.
ShapeLLM-Omni: A Native Multimodal LLM for 3D Generation and Understanding
Recently, the powerful text-to-image capabilities of ChatGPT-4o have led to growing appreciation for native multimodal large language models. However, its multimodal capabilities remain confined to images and text. Yet beyond images, the ability to understand and generate 3D content is equally crucial. To address this gap, we propose ShapeLLM-Omni-a native 3D large language model capable of understanding and generating 3D assets and text in any sequence. First, we train a 3D vector-quantized variational autoencoder (VQVAE), which maps 3D objects into a discrete latent space to achieve efficient and accurate shape representation and reconstruction. Building upon the 3D-aware discrete tokens, we innovatively construct a large-scale continuous training dataset named 3D-Alpaca, encompassing generation, comprehension, and editing, thus providing rich resources for future research and training. Finally, by performing instruction-based training of the Qwen-2.5-vl-7B-Instruct model on the 3D-Alpaca dataset. Our work provides an effective attempt at extending multimodal models with basic 3D capabilities, which contributes to future research in 3D-native AI. Project page: https://github.com/JAMESYJL/ShapeLLM-Omni
Improving Multimodal LLMs Ability In Geometry Problem Solving, Reasoning, And Multistep Scoring
This paper presents GPSM4K, a comprehensive geometry multimodal dataset tailored to augment the problem-solving capabilities of Large Vision Language Models (LVLMs). GPSM4K encompasses 2157 multimodal question-answer pairs manually extracted from mathematics textbooks spanning grades 7-12 and is further augmented to 5340 problems, consisting of both numerical and theorem-proving questions. In contrast to PGPS9k, Geometry3K, and Geo170K which feature only objective-type questions, GPSM4K offers detailed step-by-step solutions in a consistent format, facilitating a comprehensive evaluation of problem-solving approaches. This dataset serves as an excellent benchmark for assessing the geometric reasoning capabilities of LVLMs. Evaluation of our test set shows that there is scope for improvement needed in open-source language models in geometry problem-solving. Finetuning on our training set increases the geometry problem-solving capabilities of models. Further, We also evaluate the effectiveness of techniques such as image captioning and Retrieval Augmentation generation (RAG) on model performance. We leveraged LLM to automate the task of final answer evaluation by providing ground truth and predicted solutions. This research will help to assess and improve the geometric reasoning capabilities of LVLMs.
CreatiLayout: Siamese Multimodal Diffusion Transformer for Creative Layout-to-Image Generation
Diffusion models have been recognized for their ability to generate images that are not only visually appealing but also of high artistic quality. As a result, Layout-to-Image (L2I) generation has been proposed to leverage region-specific positions and descriptions to enable more precise and controllable generation. However, previous methods primarily focus on UNet-based models (e.g., SD1.5 and SDXL), and limited effort has explored Multimodal Diffusion Transformers (MM-DiTs), which have demonstrated powerful image generation capabilities. Enabling MM-DiT for layout-to-image generation seems straightforward but is challenging due to the complexity of how layout is introduced, integrated, and balanced among multiple modalities. To this end, we explore various network variants to efficiently incorporate layout guidance into MM-DiT, and ultimately present SiamLayout. To Inherit the advantages of MM-DiT, we use a separate set of network weights to process the layout, treating it as equally important as the image and text modalities. Meanwhile, to alleviate the competition among modalities, we decouple the image-layout interaction into a siamese branch alongside the image-text one and fuse them in the later stage. Moreover, we contribute a large-scale layout dataset, named LayoutSAM, which includes 2.7 million image-text pairs and 10.7 million entities. Each entity is annotated with a bounding box and a detailed description. We further construct the LayoutSAM-Eval benchmark as a comprehensive tool for evaluating the L2I generation quality. Finally, we introduce the Layout Designer, which taps into the potential of large language models in layout planning, transforming them into experts in layout generation and optimization. Our code, model, and dataset will be available at https://creatilayout.github.io.
Game-MUG: Multimodal Oriented Game Situation Understanding and Commentary Generation Dataset
The dynamic nature of esports makes the situation relatively complicated for average viewers. Esports broadcasting involves game expert casters, but the caster-dependent game commentary is not enough to fully understand the game situation. It will be richer by including diverse multimodal esports information, including audiences' talks/emotions, game audio, and game match event information. This paper introduces GAME-MUG, a new multimodal game situation understanding and audience-engaged commentary generation dataset and its strong baseline. Our dataset is collected from 2020-2022 LOL game live streams from YouTube and Twitch, and includes multimodal esports game information, including text, audio, and time-series event logs, for detecting the game situation. In addition, we also propose a new audience conversation augmented commentary dataset by covering the game situation and audience conversation understanding, and introducing a robust joint multimodal dual learning model as a baseline. We examine the model's game situation/event understanding ability and commentary generation capability to show the effectiveness of the multimodal aspects coverage and the joint integration learning approach.
Multimodal Language Modeling for High-Accuracy Single Cell Transcriptomics Analysis and Generation
Pre-trained language models (PLMs) have revolutionized scientific research, yet their application to single-cell analysis remains limited. Text PLMs cannot process single-cell RNA sequencing data, while cell PLMs lack the ability to handle free text, restricting their use in multimodal tasks. Existing efforts to bridge these modalities often suffer from information loss or inadequate single-modal pre-training, leading to suboptimal performances. To address these challenges, we propose Single-Cell MultiModal Generative Pre-trained Transformer (scMMGPT), a unified PLM for joint cell and text modeling. scMMGPT effectively integrates the state-of-the-art cell and text PLMs, facilitating cross-modal knowledge sharing for improved performance. To bridge the text-cell modality gap, scMMGPT leverages dedicated cross-modal projectors, and undergoes extensive pre-training on 27 million cells -- the largest dataset for multimodal cell-text PLMs to date. This large-scale pre-training enables scMMGPT to excel in joint cell-text tasks, achieving an 84\% relative improvement of textual discrepancy for cell description generation, 20.5\% higher accuracy for cell type annotation, and 4\% improvement in k-NN accuracy for text-conditioned pseudo-cell generation, outperforming baselines.
LongCaptioning: Unlocking the Power of Long Video Caption Generation in Large Multimodal Models
Large Multimodal Models (LMMs) have demonstrated exceptional performance in video captioning tasks, particularly for short videos. However, as the length of the video increases, generating long, detailed captions becomes a significant challenge. In this paper, we investigate the limitations of LMMs in generating long captions for long videos. Our analysis reveals that open-source LMMs struggle to consistently produce outputs exceeding 300 words, leading to incomplete or overly concise descriptions of the visual content. This limitation hinders the ability of LMMs to provide comprehensive and detailed captions for long videos, ultimately missing important visual information. Through controlled experiments, we find that the scarcity of paired examples with long-captions during training is the primary factor limiting the model's output length. However, manually annotating long-caption examples for long-form videos is time-consuming and expensive. To overcome the annotation bottleneck, we propose the LongCaption-Agent, a framework that synthesizes long caption data by hierarchical semantic aggregation. % aggregating multi-level descriptions. Using LongCaption-Agent, we curated a new long-caption dataset, LongCaption-10K. We also develop LongCaption-Bench, a benchmark designed to comprehensively evaluate the quality of long captions generated by LMMs. By incorporating LongCaption-10K into training, we enable LMMs to generate captions exceeding 1,000 words for long-form videos, while maintaining high output quality. In LongCaption-Bench, our model achieved State-of-The-Art performance, even surpassing larger proprietary models like GPT4o.
Make-it-Real: Unleashing Large Multimodal Model's Ability for Painting 3D Objects with Realistic Materials
Physically realistic materials are pivotal in augmenting the realism of 3D assets across various applications and lighting conditions. However, existing 3D assets and generative models often lack authentic material properties. Manual assignment of materials using graphic software is a tedious and time-consuming task. In this paper, we exploit advancements in Multimodal Large Language Models (MLLMs), particularly GPT-4V, to present a novel approach, Make-it-Real: 1) We demonstrate that GPT-4V can effectively recognize and describe materials, allowing the construction of a detailed material library. 2) Utilizing a combination of visual cues and hierarchical text prompts, GPT-4V precisely identifies and aligns materials with the corresponding components of 3D objects. 3) The correctly matched materials are then meticulously applied as reference for the new SVBRDF material generation according to the original diffuse map, significantly enhancing their visual authenticity. Make-it-Real offers a streamlined integration into the 3D content creation workflow, showcasing its utility as an essential tool for developers of 3D assets.
FoodMLLM-JP: Leveraging Multimodal Large Language Models for Japanese Recipe Generation
Research on food image understanding using recipe data has been a long-standing focus due to the diversity and complexity of the data. Moreover, food is inextricably linked to people's lives, making it a vital research area for practical applications such as dietary management. Recent advancements in Multimodal Large Language Models (MLLMs) have demonstrated remarkable capabilities, not only in their vast knowledge but also in their ability to handle languages naturally. While English is predominantly used, they can also support multiple languages including Japanese. This suggests that MLLMs are expected to significantly improve performance in food image understanding tasks. We fine-tuned open MLLMs LLaVA-1.5 and Phi-3 Vision on a Japanese recipe dataset and benchmarked their performance against the closed model GPT-4o. We then evaluated the content of generated recipes, including ingredients and cooking procedures, using 5,000 evaluation samples that comprehensively cover Japanese food culture. Our evaluation demonstrates that the open models trained on recipe data outperform GPT-4o, the current state-of-the-art model, in ingredient generation. Our model achieved F1 score of 0.531, surpassing GPT-4o's F1 score of 0.481, indicating a higher level of accuracy. Furthermore, our model exhibited comparable performance to GPT-4o in generating cooking procedure text.
Uni$\textbf{F}^2$ace: Fine-grained Face Understanding and Generation with Unified Multimodal Models
Unified multimodal models (UMMs) have emerged as a powerful paradigm in foundational computer vision research, demonstrating significant potential in both image understanding and generation. However, existing research in the face domain primarily focuses on coarse facial attribute understanding, with limited capacity to handle fine-grained facial attributes and without addressing generation capabilities. To overcome these limitations, we propose UniF^2ace, the first UMM tailored specifically for fine-grained face understanding and generation. In general, we train UniF^2ace on a self-constructed, specialized dataset utilizing two mutually beneficial diffusion techniques and a two-level mixture-of-experts architecture. Specifically, we first build a large-scale facial dataset, UniF^2ace-130K, which contains 130K image-text pairs with one million question-answering pairs that span a wide range of facial attributes. Second, we establish a theoretical connection between discrete diffusion score matching and masked generative models, optimizing both evidence lower bounds simultaneously, which significantly improves the model's ability to synthesize facial details. Finally, we introduce both token-level and sequence-level mixture-of-experts, enabling efficient fine-grained representation learning for both understanding and generation tasks. Extensive experiments on UniF^2ace-130K demonstrate that UniF^2ace outperforms existing UMMs and generative models, achieving superior performance across both understanding and generation tasks.
Describe-then-Reason: Improving Multimodal Mathematical Reasoning through Visual Comprehension Training
Open-source multimodal large language models (MLLMs) excel in various tasks involving textual and visual inputs but still struggle with complex multimodal mathematical reasoning, lagging behind proprietary models like GPT-4V(ision) and Gemini-Pro. Although fine-tuning with intermediate steps (i.e., rationales) elicits some mathematical reasoning skills, the resulting models still fall short in visual comprehension due to inadequate visual-centric supervision, which leads to inaccurate interpretation of math figures. To address this issue, we propose a two-step training pipeline VCAR, which emphasizes the Visual Comprehension training in Addition to mathematical Reasoning learning. It first improves the visual comprehension ability of MLLMs through the visual description generation task, followed by another training step on generating rationales with the assistance of descriptions. Experimental results on two popular benchmarks demonstrate that VCAR substantially outperforms baseline methods solely relying on rationale supervision, especially on problems with high visual demands.
Socratis: Are large multimodal models emotionally aware?
Existing emotion prediction benchmarks contain coarse emotion labels which do not consider the diversity of emotions that an image and text can elicit in humans due to various reasons. Learning diverse reactions to multimodal content is important as intelligent machines take a central role in generating and delivering content to society. To address this gap, we propose Socratis, a societal reactions benchmark, where each image-caption (IC) pair is annotated with multiple emotions and the reasons for feeling them. Socratis contains 18K free-form reactions for 980 emotions on 2075 image-caption pairs from 5 widely-read news and image-caption (IC) datasets. We benchmark the capability of state-of-the-art multimodal large language models to generate the reasons for feeling an emotion given an IC pair. Based on a preliminary human study, we observe that humans prefer human-written reasons over 2 times more often than machine-generated ones. This shows our task is harder than standard generation tasks because it starkly contrasts recent findings where humans cannot tell apart machine vs human-written news articles, for instance. We further see that current captioning metrics based on large vision-language models also fail to correlate with human preferences. We hope that these findings and our benchmark will inspire further research on training emotionally aware models.
Exploring the Reasoning Abilities of Multimodal Large Language Models (MLLMs): A Comprehensive Survey on Emerging Trends in Multimodal Reasoning
Strong Artificial Intelligence (Strong AI) or Artificial General Intelligence (AGI) with abstract reasoning ability is the goal of next-generation AI. Recent advancements in Large Language Models (LLMs), along with the emerging field of Multimodal Large Language Models (MLLMs), have demonstrated impressive capabilities across a wide range of multimodal tasks and applications. Particularly, various MLLMs, each with distinct model architectures, training data, and training stages, have been evaluated across a broad range of MLLM benchmarks. These studies have, to varying degrees, revealed different aspects of the current capabilities of MLLMs. However, the reasoning abilities of MLLMs have not been systematically investigated. In this survey, we comprehensively review the existing evaluation protocols of multimodal reasoning, categorize and illustrate the frontiers of MLLMs, introduce recent trends in applications of MLLMs on reasoning-intensive tasks, and finally discuss current practices and future directions. We believe our survey establishes a solid base and sheds light on this important topic, multimodal reasoning.
Retrieval Meets Reasoning: Even High-school Textbook Knowledge Benefits Multimodal Reasoning
Large language models equipped with retrieval-augmented generation (RAG) represent a burgeoning field aimed at enhancing answering capabilities by leveraging external knowledge bases. Although the application of RAG with language-only models has been extensively explored, its adaptation into multimodal vision-language models remains nascent. Going beyond mere answer generation, the primary goal of multimodal RAG is to cultivate the models' ability to reason in response to relevant queries. To this end, we introduce a novel multimodal RAG framework named RMR (Retrieval Meets Reasoning). The RMR framework employs a bi-modal retrieval module to identify the most relevant question-answer pairs, which then serve as scaffolds for the multimodal reasoning process. This training-free approach not only encourages the model to engage deeply with the reasoning processes inherent in the retrieved content but also facilitates the generation of answers that are precise and richly interpretable. Surprisingly, utilizing solely the ScienceQA dataset, collected from elementary and high school science curricula, RMR significantly boosts the performance of various vision-language models across a spectrum of benchmark datasets, including A-OKVQA, MMBench, and SEED. These outcomes highlight the substantial potential of our multimodal retrieval and reasoning mechanism to improve the reasoning capabilities of vision-language models.
Unified Multimodal Chain-of-Thought Reward Model through Reinforcement Fine-Tuning
Recent advances in multimodal Reward Models (RMs) have shown significant promise in delivering reward signals to align vision models with human preferences. However, current RMs are generally restricted to providing direct responses or engaging in shallow reasoning processes with limited depth, often leading to inaccurate reward signals. We posit that incorporating explicit long chains of thought (CoT) into the reward reasoning process can significantly strengthen their reliability and robustness. Furthermore, we believe that once RMs internalize CoT reasoning, their direct response accuracy can also be improved through implicit reasoning capabilities. To this end, this paper proposes UnifiedReward-Think, the first unified multimodal CoT-based reward model, capable of multi-dimensional, step-by-step long-chain reasoning for both visual understanding and generation reward tasks. Specifically, we adopt an exploration-driven reinforcement fine-tuning approach to elicit and incentivize the model's latent complex reasoning ability: (1) We first use a small amount of image generation preference data to distill the reasoning process of GPT-4o, which is then used for the model's cold start to learn the format and structure of CoT reasoning. (2) Subsequently, by leveraging the model's prior knowledge and generalization capabilities, we prepare large-scale unified multimodal preference data to elicit the model's reasoning process across various vision tasks. During this phase, correct reasoning outputs are retained for rejection sampling to refine the model (3) while incorrect predicted samples are finally used for Group Relative Policy Optimization (GRPO) based reinforcement fine-tuning, enabling the model to explore diverse reasoning paths and optimize for correct and robust solutions. Extensive experiments across various vision reward tasks demonstrate the superiority of our model.
LLaVA-Plus: Learning to Use Tools for Creating Multimodal Agents
LLaVA-Plus is a general-purpose multimodal assistant that expands the capabilities of large multimodal models. It maintains a skill repository of pre-trained vision and vision-language models and can activate relevant tools based on users' inputs to fulfill real-world tasks. LLaVA-Plus is trained on multimodal instruction-following data to acquire the ability to use tools, covering visual understanding, generation, external knowledge retrieval, and compositions. Empirical results show that LLaVA-Plus outperforms LLaVA in existing capabilities and exhibits new ones. It is distinct in that the image query is directly grounded and actively engaged throughout the entire human-AI interaction sessions, significantly improving tool use performance and enabling new scenarios.
Unified Multimodal Discrete Diffusion
Multimodal generative models that can understand and generate across multiple modalities are dominated by autoregressive (AR) approaches, which process tokens sequentially from left to right, or top to bottom. These models jointly handle images, text, video, and audio for various tasks such as image captioning, question answering, and image generation. In this work, we explore discrete diffusion models as a unified generative formulation in the joint text and image domain, building upon their recent success in text generation. Discrete diffusion models offer several advantages over AR models, including improved control over quality versus diversity of generated samples, the ability to perform joint multimodal inpainting (across both text and image domains), and greater controllability in generation through guidance. Leveraging these benefits, we present the first Unified Multimodal Discrete Diffusion (UniDisc) model which is capable of jointly understanding and generating text and images for a variety of downstream tasks. We compare UniDisc to multimodal AR models, performing a scaling analysis and demonstrating that UniDisc outperforms them in terms of both performance and inference-time compute, enhanced controllability, editability, inpainting, and flexible trade-off between inference time and generation quality. Code and additional visualizations are available at https://unidisc.github.io.
Paper2Poster: Towards Multimodal Poster Automation from Scientific Papers
Academic poster generation is a crucial yet challenging task in scientific communication, requiring the compression of long-context interleaved documents into a single, visually coherent page. To address this challenge, we introduce the first benchmark and metric suite for poster generation, which pairs recent conference papers with author-designed posters and evaluates outputs on (i)Visual Quality-semantic alignment with human posters, (ii)Textual Coherence-language fluency, (iii)Holistic Assessment-six fine-grained aesthetic and informational criteria scored by a VLM-as-judge, and notably (iv)PaperQuiz-the poster's ability to convey core paper content as measured by VLMs answering generated quizzes. Building on this benchmark, we propose PosterAgent, a top-down, visual-in-the-loop multi-agent pipeline: the (a)Parser distills the paper into a structured asset library; the (b)Planner aligns text-visual pairs into a binary-tree layout that preserves reading order and spatial balance; and the (c)Painter-Commenter loop refines each panel by executing rendering code and using VLM feedback to eliminate overflow and ensure alignment. In our comprehensive evaluation, we find that GPT-4o outputs-though visually appealing at first glance-often exhibit noisy text and poor PaperQuiz scores, and we find that reader engagement is the primary aesthetic bottleneck, as human-designed posters rely largely on visual semantics to convey meaning. Our fully open-source variants (e.g. based on the Qwen-2.5 series) outperform existing 4o-driven multi-agent systems across nearly all metrics, while using 87% fewer tokens. It transforms a 22-page paper into a finalized yet editable .pptx poster - all for just $0.005. These findings chart clear directions for the next generation of fully automated poster-generation models. The code and datasets are available at https://github.com/Paper2Poster/Paper2Poster.
SyCoCa: Symmetrizing Contrastive Captioners with Attentive Masking for Multimodal Alignment
Multimodal alignment between language and vision is the fundamental topic in current vision-language model research. Contrastive Captioners (CoCa), as a representative method, integrates Contrastive Language-Image Pretraining (CLIP) and Image Caption (IC) into a unified framework, resulting in impressive results. CLIP imposes a bidirectional constraints on global representation of entire images and sentences. Although IC conducts an unidirectional image-to-text generation on local representation, it lacks any constraint on local text-to-image reconstruction, which limits the ability to understand images at a fine-grained level when aligned with texts. To achieve multimodal alignment from both global and local perspectives, this paper proposes Symmetrizing Contrastive Captioners (SyCoCa), which introduces bidirectional interactions on images and texts across the global and local representation levels. Specifically, we expand a Text-Guided Masked Image Modeling (TG-MIM) head based on ITC and IC heads. The improved SyCoCa can further leverage textual cues to reconstruct contextual images and visual cues to predict textual contents. When implementing bidirectional local interactions, the local contents of images tend to be cluttered or unrelated to their textual descriptions. Thus, we employ an attentive masking strategy to select effective image patches for interaction. Extensive experiments on five vision-language tasks, including image-text retrieval, image-captioning, visual question answering, and zero-shot/finetuned image classification, validate the effectiveness of our proposed method.
Confidence-aware Non-repetitive Multimodal Transformers for TextCaps
When describing an image, reading text in the visual scene is crucial to understand the key information. Recent work explores the TextCaps task, i.e. image captioning with reading Optical Character Recognition (OCR) tokens, which requires models to read text and cover them in generated captions. Existing approaches fail to generate accurate descriptions because of their (1) poor reading ability; (2) inability to choose the crucial words among all extracted OCR tokens; (3) repetition of words in predicted captions. To this end, we propose a Confidence-aware Non-repetitive Multimodal Transformers (CNMT) to tackle the above challenges. Our CNMT consists of a reading, a reasoning and a generation modules, in which Reading Module employs better OCR systems to enhance text reading ability and a confidence embedding to select the most noteworthy tokens. To address the issue of word redundancy in captions, our Generation Module includes a repetition mask to avoid predicting repeated word in captions. Our model outperforms state-of-the-art models on TextCaps dataset, improving from 81.0 to 93.0 in CIDEr. Our source code is publicly available.
Machine Mental Imagery: Empower Multimodal Reasoning with Latent Visual Tokens
Vision-language models (VLMs) excel at multimodal understanding, yet their text-only decoding forces them to verbalize visual reasoning, limiting performance on tasks that demand visual imagination. Recent attempts train VLMs to render explicit images, but the heavy image-generation pre-training often hinders the reasoning ability. Inspired by the way humans reason with mental imagery-the internal construction and manipulation of visual cues-we investigate whether VLMs can reason through interleaved multimodal trajectories without producing explicit images. To this end, we present a Machine Mental Imagery framework, dubbed as Mirage, which augments VLM decoding with latent visual tokens alongside ordinary text. Concretely, whenever the model chooses to ``think visually'', it recasts its hidden states as next tokens, thereby continuing a multimodal trajectory without generating pixel-level images. Begin by supervising the latent tokens through distillation from ground-truth image embeddings, we then switch to text-only supervision to make the latent trajectory align tightly with the task objective. A subsequent reinforcement learning stage further enhances the multimodal reasoning capability. Experiments on diverse benchmarks demonstrate that Mirage unlocks stronger multimodal reasoning without explicit image generation.
MM-OR: A Large Multimodal Operating Room Dataset for Semantic Understanding of High-Intensity Surgical Environments
Operating rooms (ORs) are complex, high-stakes environments requiring precise understanding of interactions among medical staff, tools, and equipment for enhancing surgical assistance, situational awareness, and patient safety. Current datasets fall short in scale, realism and do not capture the multimodal nature of OR scenes, limiting progress in OR modeling. To this end, we introduce MM-OR, a realistic and large-scale multimodal spatiotemporal OR dataset, and the first dataset to enable multimodal scene graph generation. MM-OR captures comprehensive OR scenes containing RGB-D data, detail views, audio, speech transcripts, robotic logs, and tracking data and is annotated with panoptic segmentations, semantic scene graphs, and downstream task labels. Further, we propose MM2SG, the first multimodal large vision-language model for scene graph generation, and through extensive experiments, demonstrate its ability to effectively leverage multimodal inputs. Together, MM-OR and MM2SG establish a new benchmark for holistic OR understanding, and open the path towards multimodal scene analysis in complex, high-stakes environments. Our code, and data is available at https://github.com/egeozsoy/MM-OR.
Less is More: Mitigating Multimodal Hallucination from an EOS Decision Perspective
Large Multimodal Models (LMMs) often suffer from multimodal hallucinations, wherein they may create content that is not present in the visual inputs. In this paper, we explore a new angle of this issue: overly detailed training data hinders the model's ability to timely terminate generation, leading to continued outputs beyond visual perception limits. By investigating how the model decides to terminate generation with EOS, the special end-of-sentence token, we find that the model assesses the completeness of the entire sequence by comparing the generated text with the image. This observation suggests that the model possesses an inherent potential of making proper EOS decisions based on its visual perception to avoid overly lengthy outputs. To take advantage of such potential, we explore two methods to mitigate multimodal hallucinations: a training objective that enables the model to reduce hallucinations by learning from regular instruction data, and a data filtering strategy to prevent harmful training data from exacerbating model hallucinations. Both methods significantly improve the hallucination performance of LMMs, without requiring any additional data or knowledge.
MARBLE: A Hard Benchmark for Multimodal Spatial Reasoning and Planning
The ability to process information from multiple modalities and to reason through it step-by-step remains a critical challenge in advancing artificial intelligence. However, existing reasoning benchmarks focus on text-only reasoning, or employ multimodal questions that can be answered by directly retrieving information from a non-text modality. Thus, complex reasoning remains poorly understood in multimodal domains. Here, we present MARBLE, a challenging multimodal reasoning benchmark that is designed to scrutinize multimodal language models (MLLMs) in their ability to carefully reason step-by-step through complex multimodal problems and environments. MARBLE is composed of two highly challenging tasks, M-Portal and M-Cube, that require the crafting and understanding of multistep plans under spatial, visual, and physical constraints. We find that current MLLMs perform poorly on MARBLE -- all the 12 advanced models obtain near-random performance on M-Portal and 0% accuracy on M-Cube. Only in simplified subtasks some models outperform the random baseline, indicating that complex reasoning is still a challenge for existing MLLMs. Moreover, we show that perception remains a bottleneck, where MLLMs occasionally fail to extract information from the visual inputs. By shedding a light on the limitations of MLLMs, we hope that MARBLE will spur the development of the next generation of models with the ability to reason and plan across many, multimodal reasoning steps.
Mastering Text-to-Image Diffusion: Recaptioning, Planning, and Generating with Multimodal LLMs
Diffusion models have exhibit exceptional performance in text-to-image generation and editing. However, existing methods often face challenges when handling complex text prompts that involve multiple objects with multiple attributes and relationships. In this paper, we propose a brand new training-free text-to-image generation/editing framework, namely Recaption, Plan and Generate (RPG), harnessing the powerful chain-of-thought reasoning ability of multimodal LLMs to enhance the compositionality of text-to-image diffusion models. Our approach employs the MLLM as a global planner to decompose the process of generating complex images into multiple simpler generation tasks within subregions. We propose complementary regional diffusion to enable region-wise compositional generation. Furthermore, we integrate text-guided image generation and editing within the proposed RPG in a closed-loop fashion, thereby enhancing generalization ability. Extensive experiments demonstrate our RPG outperforms state-of-the-art text-to-image diffusion models, including DALL-E 3 and SDXL, particularly in multi-category object composition and text-image semantic alignment. Notably, our RPG framework exhibits wide compatibility with various MLLM architectures (e.g., MiniGPT-4) and diffusion backbones (e.g., ControlNet). Our code is available at: https://github.com/YangLing0818/RPG-DiffusionMaster
ChatGarment: Garment Estimation, Generation and Editing via Large Language Models
We introduce ChatGarment, a novel approach that leverages large vision-language models (VLMs) to automate the estimation, generation, and editing of 3D garments from images or text descriptions. Unlike previous methods that struggle in real-world scenarios or lack interactive editing capabilities, ChatGarment can estimate sewing patterns from in-the-wild images or sketches, generate them from text descriptions, and edit garments based on user instructions, all within an interactive dialogue. These sewing patterns can then be draped into 3D garments, which are easily animatable and simulatable. This is achieved by finetuning a VLM to directly generate a JSON file that includes both textual descriptions of garment types and styles, as well as continuous numerical attributes. This JSON file is then used to create sewing patterns through a programming parametric model. To support this, we refine the existing programming model, GarmentCode, by expanding its garment type coverage and simplifying its structure for efficient VLM fine-tuning. Additionally, we construct a large-scale dataset of image-to-sewing-pattern and text-to-sewing-pattern pairs through an automated data pipeline. Extensive evaluations demonstrate ChatGarment's ability to accurately reconstruct, generate, and edit garments from multimodal inputs, highlighting its potential to revolutionize workflows in fashion and gaming applications. Code and data will be available at https://chatgarment.github.io/.
WISE: A World Knowledge-Informed Semantic Evaluation for Text-to-Image Generation
Text-to-Image (T2I) models are capable of generating high-quality artistic creations and visual content. However, existing research and evaluation standards predominantly focus on image realism and shallow text-image alignment, lacking a comprehensive assessment of complex semantic understanding and world knowledge integration in text to image generation. To address this challenge, we propose WISE, the first benchmark specifically designed for World Knowledge-Informed Semantic Evaluation. WISE moves beyond simple word-pixel mapping by challenging models with 1000 meticulously crafted prompts across 25 sub-domains in cultural common sense, spatio-temporal reasoning, and natural science. To overcome the limitations of traditional CLIP metric, we introduce WiScore, a novel quantitative metric for assessing knowledge-image alignment. Through comprehensive testing of 20 models (10 dedicated T2I models and 10 unified multimodal models) using 1,000 structured prompts spanning 25 subdomains, our findings reveal significant limitations in their ability to effectively integrate and apply world knowledge during image generation, highlighting critical pathways for enhancing knowledge incorporation and application in next-generation T2I models. Code and data are available at https://github.com/PKU-YuanGroup/WISE.
Let's Think Outside the Box: Exploring Leap-of-Thought in Large Language Models with Creative Humor Generation
Chain-of-Thought (CoT) guides large language models (LLMs) to reason step-by-step, and can motivate their logical reasoning ability. While effective for logical tasks, CoT is not conducive to creative problem-solving which often requires out-of-box thoughts and is crucial for innovation advancements. In this paper, we explore the Leap-of-Thought (LoT) abilities within LLMs -- a non-sequential, creative paradigm involving strong associations and knowledge leaps. To this end, we study LLMs on the popular Oogiri game which needs participants to have good creativity and strong associative thinking for responding unexpectedly and humorously to the given image, text, or both, and thus is suitable for LoT study. Then to investigate LLMs' LoT ability in the Oogiri game, we first build a multimodal and multilingual Oogiri-GO dataset which contains over 130,000 samples from the Oogiri game, and observe the insufficient LoT ability or failures of most existing LLMs on the Oogiri game. Accordingly, we introduce a creative Leap-of-Thought (CLoT) paradigm to improve LLM's LoT ability. CLoT first formulates the Oogiri-GO dataset into LoT-oriented instruction tuning data to train pretrained LLM for achieving certain LoT humor generation and discrimination abilities. Then CLoT designs an explorative self-refinement that encourages the LLM to generate more creative LoT data via exploring parallels between seemingly unrelated concepts and selects high-quality data to train itself for self-refinement. CLoT not only excels in humor generation in the Oogiri game but also boosts creative abilities in various tasks like cloud guessing game and divergent association task. These findings advance our understanding and offer a pathway to improve LLMs' creative capacities for innovative applications across domains. The dataset, code, and models will be released online. https://zhongshsh.github.io/CLoT/.
Information Extraction from Heterogeneous Documents without Ground Truth Labels using Synthetic Label Generation and Knowledge Distillation
Invoices and receipts submitted by employees are visually rich documents (VRDs) with textual, visual and layout information. To protect against the risk of fraud and abuse, it is crucial for organizations to efficiently extract desired information from submitted receipts. This helps in the assessment of key factors such as appropriateness of the expense claim, adherence to spending and transaction policies, the validity of the receipt, as well as downstream anomaly detection at various levels. These documents are heterogeneous, with multiple formats and languages, uploaded with different image qualities, and often do not contain ground truth labels for the efficient training of models. In this paper we propose Task Aware Instruction-based Labelling (TAIL), a method for synthetic label generation in VRD corpuses without labels, and fine-tune a multimodal Visually Rich Document Understanding Model (VRDU) on TAIL labels using response-based knowledge distillation without using the teacher model's weights or training dataset to conditionally generate annotations in the appropriate format. Using a benchmark external dataset where ground truth labels are available, we demonstrate conditions under which our approach performs at par with Claude 3 Sonnet through empirical studies. We then show that the resulting model performs at par or better on the internal expense documents of a large multinational organization than state-of-the-art LMM (large multimodal model) Claude 3 Sonnet while being 85% less costly and ~5X faster, and outperforms layout-aware baselines by more than 10% in Average Normalized Levenshtein Similarity (ANLS) scores due to its ability to reason and extract information from rare formats. Finally, we illustrate the usage of our approach in overpayment prevention.
Contrastive Visual Data Augmentation
Large multimodal models (LMMs) often struggle to recognize novel concepts, as they rely on pre-trained knowledge and have limited ability to capture subtle visual details. Domain-specific knowledge gaps in training also make them prone to confusing visually similar, commonly misrepresented, or low-resource concepts. To help LMMs better align nuanced visual features with language, improving their ability to recognize and reason about novel or rare concepts, we propose a Contrastive visual Data Augmentation (CoDA) strategy. CoDA extracts key contrastive textual and visual features of target concepts against the known concepts they are misrecognized as, and then uses multimodal generative models to produce targeted synthetic data. Automatic filtering of extracted features and augmented images is implemented to guarantee their quality, as verified by human annotators. We show the effectiveness and efficiency of CoDA on low-resource concept and diverse scene recognition datasets including INaturalist and SUN. We additionally collect NovelSpecies, a benchmark dataset consisting of newly discovered animal species that are guaranteed to be unseen by LMMs. LLaVA-1.6 1-shot updating results on these three datasets show CoDA significantly improves SOTA visual data augmentation strategies by 12.3% (NovelSpecies), 5.1% (SUN), and 6.0% (iNat) absolute gains in accuracy.
Causal Diffusion Transformers for Generative Modeling
We introduce Causal Diffusion as the autoregressive (AR) counterpart of Diffusion models. It is a next-token(s) forecasting framework that is friendly to both discrete and continuous modalities and compatible with existing next-token prediction models like LLaMA and GPT. While recent works attempt to combine diffusion with AR models, we show that introducing sequential factorization to a diffusion model can substantially improve its performance and enables a smooth transition between AR and diffusion generation modes. Hence, we propose CausalFusion - a decoder-only transformer that dual-factorizes data across sequential tokens and diffusion noise levels, leading to state-of-the-art results on the ImageNet generation benchmark while also enjoying the AR advantage of generating an arbitrary number of tokens for in-context reasoning. We further demonstrate CausalFusion's multimodal capabilities through a joint image generation and captioning model, and showcase CausalFusion's ability for zero-shot in-context image manipulations. We hope that this work could provide the community with a fresh perspective on training multimodal models over discrete and continuous data.
Towards Visual Text Design Transfer Across Languages
Visual text design plays a critical role in conveying themes, emotions, and atmospheres in multimodal formats such as film posters and album covers. Translating these visual and textual elements across languages extends the concept of translation beyond mere text, requiring the adaptation of aesthetic and stylistic features. To address this, we introduce a novel task of Multimodal Style Translation (MuST-Bench), a benchmark designed to evaluate the ability of visual text generation models to perform translation across different writing systems while preserving design intent. Our initial experiments on MuST-Bench reveal that existing visual text generation models struggle with the proposed task due to the inadequacy of textual descriptions in conveying visual design. In response, we introduce SIGIL, a framework for multimodal style translation that eliminates the need for style descriptions. SIGIL enhances image generation models through three innovations: glyph latent for multilingual settings, pretrained VAEs for stable style guidance, and an OCR model with reinforcement learning feedback for optimizing readable character generation. SIGIL outperforms existing baselines by achieving superior style consistency and legibility while maintaining visual fidelity, setting itself apart from traditional description-based approaches. We release MuST-Bench publicly for broader use and exploration https://huggingface.co/datasets/yejinc/MuST-Bench.
Openstory++: A Large-scale Dataset and Benchmark for Instance-aware Open-domain Visual Storytelling
Recent image generation models excel at creating high-quality images from brief captions. However, they fail to maintain consistency of multiple instances across images when encountering lengthy contexts. This inconsistency is largely due to in existing training datasets the absence of granular instance feature labeling in existing training datasets. To tackle these issues, we introduce Openstory++, a large-scale dataset combining additional instance-level annotations with both images and text. Furthermore, we develop a training methodology that emphasizes entity-centric image-text generation, ensuring that the models learn to effectively interweave visual and textual information. Specifically, Openstory++ streamlines the process of keyframe extraction from open-domain videos, employing vision-language models to generate captions that are then polished by a large language model for narrative continuity. It surpasses previous datasets by offering a more expansive open-domain resource, which incorporates automated captioning, high-resolution imagery tailored for instance count, and extensive frame sequences for temporal consistency. Additionally, we present Cohere-Bench, a pioneering benchmark framework for evaluating the image generation tasks when long multimodal context is provided, including the ability to keep the background, style, instances in the given context coherent. Compared to existing benchmarks, our work fills critical gaps in multi-modal generation, propelling the development of models that can adeptly generate and interpret complex narratives in open-domain environments. Experiments conducted within Cohere-Bench confirm the superiority of Openstory++ in nurturing high-quality visual storytelling models, enhancing their ability to address open-domain generation tasks. More details can be found at https://openstorypp.github.io/
Enhancing Instruction-Following Capability of Visual-Language Models by Reducing Image Redundancy
Large Language Models (LLMs) have strong instruction-following capability to interpret and execute tasks as directed by human commands. Multimodal Large Language Models (MLLMs) have inferior instruction-following ability compared to LLMs. However, there is a significant gap in the instruction-following capabilities between the MLLMs and LLMs. In this study, we conduct a pilot experiment, which demonstrates that spatially down-sampling visual tokens significantly enhances the instruction-following capability of MLLMs. This is attributed to the substantial redundancy in visual modality. However, this intuitive method severely impairs the MLLM's multimodal understanding capability. In this paper, we propose Visual-Modality Token Compression (VMTC) and Cross-Modality Attention Inhibition (CMAI) strategies to alleviate this gap between MLLMs and LLMs by inhibiting the influence of irrelevant visual tokens during content generation, increasing the instruction-following ability of the MLLMs while retaining their multimodal understanding capacity. In VMTC module, the primary tokens are retained and the redundant tokens are condensed by token clustering and merging. In CMAI process, we aggregate text-to-image attentions by text-to-text attentions to obtain a text-to-image focus score. Attention inhibition is performed on the text-image token pairs with low scores. Our comprehensive experiments over instruction-following capabilities and VQA-V2, GQA, TextVQA, MME and MMBench five benchmarks, demonstrate that proposed strategy significantly enhances the instruction following capability of MLLMs while preserving the ability to understand and process multimodal inputs.
DISC-FinLLM: A Chinese Financial Large Language Model based on Multiple Experts Fine-tuning
We propose Multiple Experts Fine-tuning Framework to build a financial large language model (LLM), DISC-FinLLM. Our methodology improves general LLMs by endowing them with multi-turn question answering abilities, domain text processing capabilities, mathematical computation skills, and retrieval-enhanced generation capabilities. We build a financial instruction-tuning dataset named DISC-FIN-SFT, including instruction samples of four categories (consulting, NLP tasks, computing and retrieval-augmented generation). Evaluations conducted on multiple benchmarks demonstrate that our model performs better than baseline models in various financial scenarios. Further resources can be found at https://github.com/FudanDISC/DISC-FinLLM.
VINCIE: Unlocking In-context Image Editing from Video
In-context image editing aims to modify images based on a contextual sequence comprising text and previously generated images. Existing methods typically depend on task-specific pipelines and expert models (e.g., segmentation and inpainting) to curate training data. In this work, we explore whether an in-context image editing model can be learned directly from videos. We introduce a scalable approach to annotate videos as interleaved multimodal sequences. To effectively learn from this data, we design a block-causal diffusion transformer trained on three proxy tasks: next-image prediction, current segmentation prediction, and next-segmentation prediction. Additionally, we propose a novel multi-turn image editing benchmark to advance research in this area. Extensive experiments demonstrate that our model exhibits strong in-context image editing capabilities and achieves state-of-the-art results on two multi-turn image editing benchmarks. Despite being trained exclusively on videos, our model also shows promising abilities in multi-concept composition, story generation, and chain-of-editing applications.
Image Anything: Towards Reasoning-coherent and Training-free Multi-modal Image Generation
The multifaceted nature of human perception and comprehension indicates that, when we think, our body can naturally take any combination of senses, a.k.a., modalities and form a beautiful picture in our brain. For example, when we see a cattery and simultaneously perceive the cat's purring sound, our brain can construct a picture of a cat in the cattery. Intuitively, generative AI models should hold the versatility of humans and be capable of generating images from any combination of modalities efficiently and collaboratively. This paper presents ImgAny, a novel end-to-end multi-modal generative model that can mimic human reasoning and generate high-quality images. Our method serves as the first attempt in its capacity of efficiently and flexibly taking any combination of seven modalities, ranging from language, audio to vision modalities, including image, point cloud, thermal, depth, and event data. Our key idea is inspired by human-level cognitive processes and involves the integration and harmonization of multiple input modalities at both the entity and attribute levels without specific tuning across modalities. Accordingly, our method brings two novel training-free technical branches: 1) Entity Fusion Branch ensures the coherence between inputs and outputs. It extracts entity features from the multi-modal representations powered by our specially constructed entity knowledge graph; 2) Attribute Fusion Branch adeptly preserves and processes the attributes. It efficiently amalgamates distinct attributes from diverse input modalities via our proposed attribute knowledge graph. Lastly, the entity and attribute features are adaptively fused as the conditional inputs to the pre-trained Stable Diffusion model for image generation. Extensive experiments under diverse modality combinations demonstrate its exceptional capability for visual content creation.
Unified Discrete Diffusion for Simultaneous Vision-Language Generation
The recently developed discrete diffusion models perform extraordinarily well in the text-to-image task, showing significant promise for handling the multi-modality signals. In this work, we harness these traits and present a unified multimodal generation model that can conduct both the "modality translation" and "multi-modality generation" tasks using a single model, performing text-based, image-based, and even vision-language simultaneous generation. Specifically, we unify the discrete diffusion process for multimodal signals by proposing a unified transition matrix. Moreover, we design a mutual attention module with fused embedding layer and a unified objective function to emphasise the inter-modal linkages, which are vital for multi-modality generation. Extensive experiments indicate that our proposed method can perform comparably to the state-of-the-art solutions in various generation tasks.
Nexus-Gen: A Unified Model for Image Understanding, Generation, and Editing
Unified multimodal large language models (MLLMs) aim to integrate multimodal understanding and generation abilities through a single framework. Despite their versatility, existing open-source unified models exhibit performance gaps against domain-specific architectures. To bridge this gap, we present Nexus-Gen, a unified model that synergizes the language reasoning capabilities of LLMs with the image synthesis power of diffusion models. To align the embedding space of the LLM and diffusion model, we conduct a dual-phase alignment training process. (1) The autoregressive LLM learns to predict image embeddings conditioned on multimodal inputs, while (2) the vision decoder is trained to reconstruct high-fidelity images from these embeddings. During training the LLM, we identified a critical discrepancy between the autoregressive paradigm's training and inference phases, where error accumulation in continuous embedding space severely degrades generation quality. To avoid this issue, we introduce a prefilled autoregression strategy that prefills input sequence with position-embedded special tokens instead of continuous embeddings. Through dual-phase training, Nexus-Gen has developed the integrated capability to comprehensively address the image understanding, generation and editing tasks. All models, datasets, and codes are published at https://github.com/modelscope/Nexus-Gen.git to facilitate further advancements across the field.
GATE OpenING: A Comprehensive Benchmark for Judging Open-ended Interleaved Image-Text Generation
Multimodal Large Language Models (MLLMs) have made significant strides in visual understanding and generation tasks. However, generating interleaved image-text content remains a challenge, which requires integrated multimodal understanding and generation abilities. While the progress in unified models offers new solutions, existing benchmarks are insufficient for evaluating these methods due to data size and diversity limitations. To bridge this gap, we introduce GATE OpenING (OpenING), a comprehensive benchmark comprising 5,400 high-quality human-annotated instances across 56 real-world tasks. OpenING covers diverse daily scenarios such as travel guide, design, and brainstorming, offering a robust platform for challenging interleaved generation methods. In addition, we present IntJudge, a judge model for evaluating open-ended multimodal generation methods. Trained with a novel data pipeline, our IntJudge achieves an agreement rate of 82. 42% with human judgments, outperforming GPT-based evaluators by 11.34%. Extensive experiments on OpenING reveal that current interleaved generation methods still have substantial room for improvement. Key findings on interleaved image-text generation are further presented to guide the development of next-generation models. The OpenING is open-sourced at https://opening.github.io.
ShareGPT-4o-Image: Aligning Multimodal Models with GPT-4o-Level Image Generation
Recent advances in multimodal generative models have unlocked photorealistic, instruction-aligned image generation, yet leading systems like GPT-4o-Image remain proprietary and inaccessible. To democratize these capabilities, we present ShareGPT-4o-Image, the first dataset comprising 45K text-to-image and 46K text-and-image-to-image data, all synthesized using GPT-4o's image generation capabilities for distilling its advanced image generation abilities. Leveraging this dataset, we develop Janus-4o, a multimodal large language model capable of both text-to-image and text-and-image-to-image generation. Janus-4o not only significantly improves text-to-image generation over its predecessor, Janus-Pro, but also newly supports text-and-image-to-image generation. Notably, it achieves impressive performance in text-and-image-to-image generation from scratch, using only 91K synthetic samples and 6 hours of training on an 8 A800-GPU machine. We hope the release of ShareGPT-4o-Image and Janus-4o will foster open research in photorealistic, instruction-aligned image generation.
InstruGen: Automatic Instruction Generation for Vision-and-Language Navigation Via Large Multimodal Models
Recent research on Vision-and-Language Navigation (VLN) indicates that agents suffer from poor generalization in unseen environments due to the lack of realistic training environments and high-quality path-instruction pairs. Most existing methods for constructing realistic navigation scenes have high costs, and the extension of instructions mainly relies on predefined templates or rules, lacking adaptability. To alleviate the issue, we propose InstruGen, a VLN path-instruction pairs generation paradigm. Specifically, we use YouTube house tour videos as realistic navigation scenes and leverage the powerful visual understanding and generation abilities of large multimodal models (LMMs) to automatically generate diverse and high-quality VLN path-instruction pairs. Our method generates navigation instructions with different granularities and achieves fine-grained alignment between instructions and visual observations, which was difficult to achieve with previous methods. Additionally, we design a multi-stage verification mechanism to reduce hallucinations and inconsistency of LMMs. Experimental results demonstrate that agents trained with path-instruction pairs generated by InstruGen achieves state-of-the-art performance on the R2R and RxR benchmarks, particularly in unseen environments. Code is available at https://github.com/yanyu0526/InstruGen.
SimpleVQA: Multimodal Factuality Evaluation for Multimodal Large Language Models
The increasing application of multi-modal large language models (MLLMs) across various sectors have spotlighted the essence of their output reliability and accuracy, particularly their ability to produce content grounded in factual information (e.g. common and domain-specific knowledge). In this work, we introduce SimpleVQA, the first comprehensive multi-modal benchmark to evaluate the factuality ability of MLLMs to answer natural language short questions. SimpleVQA is characterized by six key features: it covers multiple tasks and multiple scenarios, ensures high quality and challenging queries, maintains static and timeless reference answers, and is straightforward to evaluate. Our approach involves categorizing visual question-answering items into 9 different tasks around objective events or common knowledge and situating these within 9 topics. Rigorous quality control processes are implemented to guarantee high-quality, concise, and clear answers, facilitating evaluation with minimal variance via an LLM-as-a-judge scoring system. Using SimpleVQA, we perform a comprehensive assessment of leading 18 MLLMs and 8 text-only LLMs, delving into their image comprehension and text generation abilities by identifying and analyzing error cases.
Emerging Properties in Unified Multimodal Pretraining
Unifying multimodal understanding and generation has shown impressive capabilities in cutting-edge proprietary systems. In this work, we introduce BAGEL, an open0source foundational model that natively supports multimodal understanding and generation. BAGEL is a unified, decoder0only model pretrained on trillions of tokens curated from large0scale interleaved text, image, video, and web data. When scaled with such diverse multimodal interleaved data, BAGEL exhibits emerging capabilities in complex multimodal reasoning. As a result, it significantly outperforms open-source unified models in both multimodal generation and understanding across standard benchmarks, while exhibiting advanced multimodal reasoning abilities such as free-form image manipulation, future frame prediction, 3D manipulation, and world navigation. In the hope of facilitating further opportunities for multimodal research, we share the key findings, pretraining details, data creation protocal, and release our code and checkpoints to the community. The project page is at https://bagel-ai.org/
Towards Vision Enhancing LLMs: Empowering Multimodal Knowledge Storage and Sharing in LLMs
Recent advancements in multimodal large language models (MLLMs) have achieved significant multimodal generation capabilities, akin to GPT-4. These models predominantly map visual information into language representation space, leveraging the vast knowledge and powerful text generation abilities of LLMs to produce multimodal instruction-following responses. We could term this method as LLMs for Vision because of its employing LLMs for visual-language understanding, yet observe that these MLLMs neglect the potential of harnessing visual knowledge to enhance overall capabilities of LLMs, which could be regraded as Vision Enhancing LLMs. In this paper, we propose an approach called MKS2, aimed at enhancing LLMs through empowering Multimodal Knowledge Storage and Sharing in LLMs. Specifically, we introduce the Modular Visual Memory, a component integrated into the internal blocks of LLMs, designed to store open-world visual information efficiently. Additionally, we present a soft Mixtures-of-Multimodal Experts architecture in LLMs to invoke multimodal knowledge collaboration during generation. Our comprehensive experiments demonstrate that MKS2 substantially augments the reasoning capabilities of LLMs in contexts necessitating physical or commonsense knowledge. It also delivers competitive results on multimodal benchmarks.
Making LLaMA SEE and Draw with SEED Tokenizer
The great success of Large Language Models (LLMs) has expanded the potential of multimodality, contributing to the gradual evolution of General Artificial Intelligence (AGI). A true AGI agent should not only possess the capability to perform predefined multi-tasks but also exhibit emergent abilities in an open-world context. However, despite the considerable advancements made by recent multimodal LLMs, they still fall short in effectively unifying comprehension and generation tasks, let alone open-world emergent abilities. We contend that the key to overcoming the present impasse lies in enabling text and images to be represented and processed interchangeably within a unified autoregressive Transformer. To this end, we introduce SEED, an elaborate image tokenizer that empowers LLMs with the ability to SEE and Draw at the same time. We identify two crucial design principles: (1) Image tokens should be independent of 2D physical patch positions and instead be produced with a 1D causal dependency, exhibiting intrinsic interdependence that aligns with the left-to-right autoregressive prediction mechanism in LLMs. (2) Image tokens should capture high-level semantics consistent with the degree of semantic abstraction in words, and be optimized for both discriminativeness and reconstruction during the tokenizer training phase. With SEED tokens, LLM is able to perform scalable multimodal autoregression under its original training recipe, i.e., next-word prediction. SEED-LLaMA is therefore produced by large-scale pretraining and instruction tuning on the interleaved textual and visual data, demonstrating impressive performance on a broad range of multimodal comprehension and generation tasks. More importantly, SEED-LLaMA has exhibited compositional emergent abilities such as multi-turn in-context multimodal generation, acting like your AI assistant.
Characterizing and Efficiently Accelerating Multimodal Generation Model Inference
Generative artificial intelligence (AI) technology is revolutionizing the computing industry. Not only its applications have broadened to various sectors but also poses new system design and optimization opportunities. The technology is capable of understanding and responding in multiple modalities. However, the advanced capability currently comes with significant system resource demands. To sustainably scale generative AI capabilities to billions of users in the world, inference must be fast and efficient. This paper pinpoints key system design and optimization opportunities by characterizing a family of emerging multi-modal generation models on real systems. Auto-regressive token generation is a critical latency performance bottleneck, typically dominated by GPU idle time. In addition to memory-intensive attention across the generative AI models, linear operations constitute significant inference latency due to the feed forward networks in Transformer-based models. We demonstrate that state-of-the-art optimization levers, spanning from applications to system software and hardware, set a 3.88x better baseline.
Multi-Modal Experience Inspired AI Creation
AI creation, such as poem or lyrics generation, has attracted increasing attention from both industry and academic communities, with many promising models proposed in the past few years. Existing methods usually estimate the outputs based on single and independent visual or textual information. However, in reality, humans usually make creations according to their experiences, which may involve different modalities and be sequentially correlated. To model such human capabilities, in this paper, we define and solve a novel AI creation problem based on human experiences. More specifically, we study how to generate texts based on sequential multi-modal information. Compared with the previous works, this task is much more difficult because the designed model has to well understand and adapt the semantics among different modalities and effectively convert them into the output in a sequential manner. To alleviate these difficulties, we firstly design a multi-channel sequence-to-sequence architecture equipped with a multi-modal attention network. For more effective optimization, we then propose a curriculum negative sampling strategy tailored for the sequential inputs. To benchmark this problem and demonstrate the effectiveness of our model, we manually labeled a new multi-modal experience dataset. With this dataset, we conduct extensive experiments by comparing our model with a series of representative baselines, where we can demonstrate significant improvements in our model based on both automatic and human-centered metrics. The code and data are available at: https://github.com/Aman-4-Real/MMTG.
From GPT-4 to Gemini and Beyond: Assessing the Landscape of MLLMs on Generalizability, Trustworthiness and Causality through Four Modalities
Multi-modal Large Language Models (MLLMs) have shown impressive abilities in generating reasonable responses with respect to multi-modal contents. However, there is still a wide gap between the performance of recent MLLM-based applications and the expectation of the broad public, even though the most powerful OpenAI's GPT-4 and Google's Gemini have been deployed. This paper strives to enhance understanding of the gap through the lens of a qualitative study on the generalizability, trustworthiness, and causal reasoning capabilities of recent proprietary and open-source MLLMs across four modalities: ie, text, code, image, and video, ultimately aiming to improve the transparency of MLLMs. We believe these properties are several representative factors that define the reliability of MLLMs, in supporting various downstream applications. To be specific, we evaluate the closed-source GPT-4 and Gemini and 6 open-source LLMs and MLLMs. Overall we evaluate 230 manually designed cases, where the qualitative results are then summarized into 12 scores (ie, 4 modalities times 3 properties). In total, we uncover 14 empirical findings that are useful to understand the capabilities and limitations of both proprietary and open-source MLLMs, towards more reliable downstream multi-modal applications.
All-in-one: Understanding and Generation in Multimodal Reasoning with the MAIA Benchmark
We introduce MAIA (Multimodal AI Assessment), a native-Italian benchmark designed for fine-grained investigation of the reasoning abilities of visual language models on videos. MAIA differs from other available video benchmarks for its design, its reasoning categories, the metric it uses and the language and culture of the videos. It evaluates Vision Language Models (VLMs) on two aligned tasks: a visual statement verification task, and an open-ended visual question-answering task, both on the same set of video-related questions. It considers twelve reasoning categories that aim to disentangle language and vision relations by highlight when one of two alone encodes sufficient information to solve the tasks, when they are both needed and when the full richness of the short video is essential instead of just a part of it. Thanks to its carefully taught design, it evaluates VLMs' consistency and visually grounded natural language comprehension and generation simultaneously through an aggregated metric. Last but not least, the video collection has been carefully selected to reflect the Italian culture and the language data are produced by native-speakers.
Preliminary Explorations with GPT-4o(mni) Native Image Generation
Recently, the visual generation ability by GPT-4o(mni) has been unlocked by OpenAI. It demonstrates a very remarkable generation capability with excellent multimodal condition understanding and varied task instructions. In this paper, we aim to explore the capabilities of GPT-4o across various tasks. Inspired by previous study, we constructed a task taxonomy along with a carefully curated set of test samples to conduct a comprehensive qualitative test. Benefiting from GPT-4o's powerful multimodal comprehension, its image-generation process demonstrates abilities surpassing those of traditional image-generation tasks. Thus, regarding the dimensions of model capabilities, we evaluate its performance across six task categories: traditional image generation tasks, discriminative tasks, knowledge-based generation, commonsense-based generation, spatially-aware image generation, and temporally-aware image generation. These tasks not only assess the quality and conditional alignment of the model's outputs but also probe deeper into GPT-4o's understanding of real-world concepts. Our results reveal that GPT-4o performs impressively well in general-purpose synthesis tasks, showing strong capabilities in text-to-image generation, visual stylization, and low-level image processing. However, significant limitations remain in its ability to perform precise spatial reasoning, instruction-grounded generation, and consistent temporal prediction. Furthermore, when faced with knowledge-intensive or domain-specific scenarios, such as scientific illustrations or mathematical plots, the model often exhibits hallucinations, factual errors, or structural inconsistencies. These findings suggest that while GPT-4o marks a substantial advancement in unified multimodal generation, there is still a long way to go before it can be reliably applied to professional or safety-critical domains.
MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Models
The recent GPT-4 has demonstrated extraordinary multi-modal abilities, such as directly generating websites from handwritten text and identifying humorous elements within images. These features are rarely observed in previous vision-language models. We believe the primary reason for GPT-4's advanced multi-modal generation capabilities lies in the utilization of a more advanced large language model (LLM). To examine this phenomenon, we present MiniGPT-4, which aligns a frozen visual encoder with a frozen LLM, Vicuna, using just one projection layer. Our findings reveal that MiniGPT-4 possesses many capabilities similar to those exhibited by GPT-4 like detailed image description generation and website creation from hand-written drafts. Furthermore, we also observe other emerging capabilities in MiniGPT-4, including writing stories and poems inspired by given images, providing solutions to problems shown in images, teaching users how to cook based on food photos, etc. In our experiment, we found that only performing the pretraining on raw image-text pairs could produce unnatural language outputs that lack coherency including repetition and fragmented sentences. To address this problem, we curate a high-quality, well-aligned dataset in the second stage to finetune our model using a conversational template. This step proved crucial for augmenting the model's generation reliability and overall usability. Notably, our model is highly computationally efficient, as we only train a projection layer utilizing approximately 5 million aligned image-text pairs. Our code, pre-trained model, and collected dataset are available at https://minigpt-4.github.io/.
SemiHVision: Enhancing Medical Multimodal Models with a Semi-Human Annotated Dataset and Fine-Tuned Instruction Generation
Multimodal large language models (MLLMs) have made significant strides, yet they face challenges in the medical domain due to limited specialized knowledge. While recent medical MLLMs demonstrate strong performance in lab settings, they often struggle in real-world applications, highlighting a substantial gap between research and practice. In this paper, we seek to address this gap at various stages of the end-to-end learning pipeline, including data collection, model fine-tuning, and evaluation. At the data collection stage, we introduce SemiHVision, a dataset that combines human annotations with automated augmentation techniques to improve both medical knowledge representation and diagnostic reasoning. For model fine-tuning, we trained PMC-Cambrian-8B-AN over 2400 H100 GPU hours, resulting in performance that surpasses public medical models like HuatuoGPT-Vision-34B (79.0% vs. 66.7%) and private general models like Claude3-Opus (55.7%) on traditional benchmarks such as SLAKE and VQA-RAD. In the evaluation phase, we observed that traditional benchmarks cannot accurately reflect realistic clinical task capabilities. To overcome this limitation and provide more targeted guidance for model evaluation, we introduce the JAMA Clinical Challenge, a novel benchmark specifically designed to evaluate diagnostic reasoning. On this benchmark, PMC-Cambrian-AN achieves state-of-the-art performance with a GPT-4 score of 1.29, significantly outperforming HuatuoGPT-Vision-34B (1.13) and Claude3-Opus (1.17), demonstrating its superior diagnostic reasoning abilities.
Elucidating the Design Space of Multimodal Protein Language Models
Multimodal protein language models (PLMs) integrate sequence and token-based structural information, serving as a powerful foundation for protein modeling, generation, and design. However, the reliance on tokenizing 3D structures into discrete tokens causes substantial loss of fidelity about fine-grained structural details and correlations. In this paper, we systematically elucidate the design space of multimodal PLMs to overcome their limitations. We identify tokenization loss and inaccurate structure token predictions by the PLMs as major bottlenecks. To address these, our proposed design space covers improved generative modeling, structure-aware architectures and representation learning, and data exploration. Our advancements approach finer-grained supervision, demonstrating that token-based multimodal PLMs can achieve robust structural modeling. The effective design methods dramatically improve the structure generation diversity, and notably, folding abilities of our 650M model by reducing the RMSD from 5.52 to 2.36 on PDB testset, even outperforming 3B baselines and on par with the specialized folding models.
CreativeSynth: Creative Blending and Synthesis of Visual Arts based on Multimodal Diffusion
Large-scale text-to-image generative models have made impressive strides, showcasing their ability to synthesize a vast array of high-quality images. However, adapting these models for artistic image editing presents two significant challenges. Firstly, users struggle to craft textual prompts that meticulously detail visual elements of the input image. Secondly, prevalent models, when effecting modifications in specific zones, frequently disrupt the overall artistic style, complicating the attainment of cohesive and aesthetically unified artworks. To surmount these obstacles, we build the innovative unified framework CreativeSynth, which is based on a diffusion model with the ability to coordinate multimodal inputs and multitask in the field of artistic image generation. By integrating multimodal features with customized attention mechanisms, CreativeSynth facilitates the importation of real-world semantic content into the domain of art through inversion and real-time style transfer. This allows for the precise manipulation of image style and content while maintaining the integrity of the original model parameters. Rigorous qualitative and quantitative evaluations underscore that CreativeSynth excels in enhancing artistic images' fidelity and preserves their innate aesthetic essence. By bridging the gap between generative models and artistic finesse, CreativeSynth becomes a custom digital palette.
What is the Visual Cognition Gap between Humans and Multimodal LLMs?
Recently, Multimodal Large Language Models (MLLMs) have shown great promise in language-guided perceptual tasks such as recognition, segmentation, and object detection. However, their effectiveness in addressing visual cognition problems that require high-level reasoning is not well-established. One such challenge is abstract visual reasoning (AVR) -- the cognitive ability to discern relationships among patterns in a set of images and extrapolate to predict subsequent patterns. This skill is crucial during the early neurodevelopmental stages of children. Inspired by the AVR tasks in Raven's Progressive Matrices (RPM) and Wechsler Intelligence Scale for Children (WISC), we propose a new dataset MaRs-VQA and a new benchmark VCog-Bench containing three datasets to evaluate the zero-shot AVR capability of MLLMs and compare their performance with existing human intelligent investigation. Our comparative experiments with different open-source and closed-source MLLMs on the VCog-Bench revealed a gap between MLLMs and human intelligence, highlighting the visual cognitive limitations of current MLLMs. We believe that the public release of VCog-Bench, consisting of MaRs-VQA, and the inference pipeline will drive progress toward the next generation of MLLMs with human-like visual cognition abilities.
More Thinking, Less Seeing? Assessing Amplified Hallucination in Multimodal Reasoning Models
Test-time compute has empowered multimodal large language models to generate extended reasoning chains, yielding strong performance on tasks such as multimodal math reasoning. However, this improved reasoning ability often comes with increased hallucination: as generations become longer, models tend to drift away from image-grounded content and rely more heavily on language priors. Attention analysis shows that longer reasoning chains lead to reduced focus on visual inputs, which contributes to hallucination. To systematically study this phenomenon, we introduce RH-AUC, a metric that quantifies how a model's perception accuracy changes with reasoning length, allowing us to evaluate whether the model preserves visual grounding during reasoning. We also release RH-Bench, a diagnostic benchmark that spans a variety of multimodal tasks, designed to assess the trade-off between reasoning ability and hallucination. Our analysis reveals that (i) larger models typically achieve a better balance between reasoning and perception, and (ii) this balance is influenced more by the types and domains of training data than by its overall volume. These findings underscore the importance of evaluation frameworks that jointly consider both reasoning quality and perceptual fidelity.
Multi-modal Latent Diffusion
Multi-modal data-sets are ubiquitous in modern applications, and multi-modal Variational Autoencoders are a popular family of models that aim to learn a joint representation of the different modalities. However, existing approaches suffer from a coherence-quality tradeoff, where models with good generation quality lack generative coherence across modalities, and vice versa. We discuss the limitations underlying the unsatisfactory performance of existing methods, to motivate the need for a different approach. We propose a novel method that uses a set of independently trained, uni-modal, deterministic autoencoders. Individual latent variables are concatenated into a common latent space, which is fed to a masked diffusion model to enable generative modeling. We also introduce a new multi-time training method to learn the conditional score network for multi-modal diffusion. Our methodology substantially outperforms competitors in both generation quality and coherence, as shown through an extensive experimental campaign.
Multimodal Deep Learning
This book is the result of a seminar in which we reviewed multimodal approaches and attempted to create a solid overview of the field, starting with the current state-of-the-art approaches in the two subfields of Deep Learning individually. Further, modeling frameworks are discussed where one modality is transformed into the other, as well as models in which one modality is utilized to enhance representation learning for the other. To conclude the second part, architectures with a focus on handling both modalities simultaneously are introduced. Finally, we also cover other modalities as well as general-purpose multi-modal models, which are able to handle different tasks on different modalities within one unified architecture. One interesting application (Generative Art) eventually caps off this booklet.
RoentGen: Vision-Language Foundation Model for Chest X-ray Generation
Multimodal models trained on large natural image-text pair datasets have exhibited astounding abilities in generating high-quality images. Medical imaging data is fundamentally different to natural images, and the language used to succinctly capture relevant details in medical data uses a different, narrow but semantically rich, domain-specific vocabulary. Not surprisingly, multi-modal models trained on natural image-text pairs do not tend to generalize well to the medical domain. Developing generative imaging models faithfully representing medical concepts while providing compositional diversity could mitigate the existing paucity of high-quality, annotated medical imaging datasets. In this work, we develop a strategy to overcome the large natural-medical distributional shift by adapting a pre-trained latent diffusion model on a corpus of publicly available chest x-rays (CXR) and their corresponding radiology (text) reports. We investigate the model's ability to generate high-fidelity, diverse synthetic CXR conditioned on text prompts. We assess the model outputs quantitatively using image quality metrics, and evaluate image quality and text-image alignment by human domain experts. We present evidence that the resulting model (RoentGen) is able to create visually convincing, diverse synthetic CXR images, and that the output can be controlled to a new extent by using free-form text prompts including radiology-specific language. Fine-tuning this model on a fixed training set and using it as a data augmentation method, we measure a 5% improvement of a classifier trained jointly on synthetic and real images, and a 3% improvement when trained on a larger but purely synthetic training set. Finally, we observe that this fine-tuning distills in-domain knowledge in the text-encoder and can improve its representation capabilities of certain diseases like pneumothorax by 25%.
Idea2Img: Iterative Self-Refinement with GPT-4V(ision) for Automatic Image Design and Generation
We introduce ``Idea to Image,'' a system that enables multimodal iterative self-refinement with GPT-4V(ision) for automatic image design and generation. Humans can quickly identify the characteristics of different text-to-image (T2I) models via iterative explorations. This enables them to efficiently convert their high-level generation ideas into effective T2I prompts that can produce good images. We investigate if systems based on large multimodal models (LMMs) can develop analogous multimodal self-refinement abilities that enable exploring unknown models or environments via self-refining tries. Idea2Img cyclically generates revised T2I prompts to synthesize draft images, and provides directional feedback for prompt revision, both conditioned on its memory of the probed T2I model's characteristics. The iterative self-refinement brings Idea2Img various advantages over vanilla T2I models. Notably, Idea2Img can process input ideas with interleaved image-text sequences, follow ideas with design instructions, and generate images of better semantic and visual qualities. The user preference study validates the efficacy of multimodal iterative self-refinement on automatic image design and generation.
mPLUG-2: A Modularized Multi-modal Foundation Model Across Text, Image and Video
Recent years have witnessed a big convergence of language, vision, and multi-modal pretraining. In this work, we present mPLUG-2, a new unified paradigm with modularized design for multi-modal pretraining, which can benefit from modality collaboration while addressing the problem of modality entanglement. In contrast to predominant paradigms of solely relying on sequence-to-sequence generation or encoder-based instance discrimination, mPLUG-2 introduces a multi-module composition network by sharing common universal modules for modality collaboration and disentangling different modality modules to deal with modality entanglement. It is flexible to select different modules for different understanding and generation tasks across all modalities including text, image, and video. Empirical study shows that mPLUG-2 achieves state-of-the-art or competitive results on a broad range of over 30 downstream tasks, spanning multi-modal tasks of image-text and video-text understanding and generation, and uni-modal tasks of text-only, image-only, and video-only understanding. Notably, mPLUG-2 shows new state-of-the-art results of 48.0 top-1 accuracy and 80.3 CIDEr on the challenging MSRVTT video QA and video caption tasks with a far smaller model size and data scale. It also demonstrates strong zero-shot transferability on vision-language and video-language tasks. Code and models will be released in https://github.com/alibaba/AliceMind.
Quantifying and Enhancing Multi-modal Robustness with Modality Preference
Multi-modal models have shown a promising capability to effectively integrate information from various sources, yet meanwhile, they are found vulnerable to pervasive perturbations, such as uni-modal attacks and missing conditions. To counter these perturbations, robust multi-modal representations are highly expected, which are positioned well away from the discriminative multi-modal decision boundary. In this paper, different from conventional empirical studies, we focus on a commonly used joint multi-modal framework and theoretically discover that larger uni-modal representation margins and more reliable integration for modalities are essential components for achieving higher robustness. This discovery can further explain the limitation of multi-modal robustness and the phenomenon that multi-modal models are often vulnerable to attacks on the specific modality. Moreover, our analysis reveals how the widespread issue, that the model has different preferences for modalities, limits the multi-modal robustness by influencing the essential components and could lead to attacks on the specific modality highly effective. Inspired by our theoretical finding, we introduce a training procedure called Certifiable Robust Multi-modal Training (CRMT), which can alleviate this influence from modality preference and explicitly regulate essential components to significantly improve robustness in a certifiable manner. Our method demonstrates substantial improvements in performance and robustness compared with existing methods. Furthermore, our training procedure can be easily extended to enhance other robust training strategies, highlighting its credibility and flexibility.
FullDiT: Multi-Task Video Generative Foundation Model with Full Attention
Current video generative foundation models primarily focus on text-to-video tasks, providing limited control for fine-grained video content creation. Although adapter-based approaches (e.g., ControlNet) enable additional controls with minimal fine-tuning, they encounter challenges when integrating multiple conditions, including: branch conflicts between independently trained adapters, parameter redundancy leading to increased computational cost, and suboptimal performance compared to full fine-tuning. To address these challenges, we introduce FullDiT, a unified foundation model for video generation that seamlessly integrates multiple conditions via unified full-attention mechanisms. By fusing multi-task conditions into a unified sequence representation and leveraging the long-context learning ability of full self-attention to capture condition dynamics, FullDiT reduces parameter overhead, avoids conditions conflict, and shows scalability and emergent ability. We further introduce FullBench for multi-task video generation evaluation. Experiments demonstrate that FullDiT achieves state-of-the-art results, highlighting the efficacy of full-attention in complex multi-task video generation.
Learning Human Skill Generators at Key-Step Levels
We are committed to learning human skill generators at key-step levels. The generation of skills is a challenging endeavor, but its successful implementation could greatly facilitate human skill learning and provide more experience for embodied intelligence. Although current video generation models can synthesis simple and atomic human operations, they struggle with human skills due to their complex procedure process. Human skills involve multi-step, long-duration actions and complex scene transitions, so the existing naive auto-regressive methods for synthesizing long videos cannot generate human skills. To address this, we propose a novel task, the Key-step Skill Generation (KS-Gen), aimed at reducing the complexity of generating human skill videos. Given the initial state and a skill description, the task is to generate video clips of key steps to complete the skill, rather than a full-length video. To support this task, we introduce a carefully curated dataset and define multiple evaluation metrics to assess performance. Considering the complexity of KS-Gen, we propose a new framework for this task. First, a multimodal large language model (MLLM) generates descriptions for key steps using retrieval argument. Subsequently, we use a Key-step Image Generator (KIG) to address the discontinuity between key steps in skill videos. Finally, a video generation model uses these descriptions and key-step images to generate video clips of the key steps with high temporal consistency. We offer a detailed analysis of the results, hoping to provide more insights on human skill generation. All models and data are available at https://github.com/MCG-NJU/KS-Gen.
MMMG: a Comprehensive and Reliable Evaluation Suite for Multitask Multimodal Generation
Automatically evaluating multimodal generation presents a significant challenge, as automated metrics often struggle to align reliably with human evaluation, especially for complex tasks that involve multiple modalities. To address this, we present MMMG, a comprehensive and human-aligned benchmark for multimodal generation across 4 modality combinations (image, audio, interleaved text and image, interleaved text and audio), with a focus on tasks that present significant challenges for generation models, while still enabling reliable automatic evaluation through a combination of models and programs. MMMG encompasses 49 tasks (including 29 newly developed ones), each with a carefully designed evaluation pipeline, and 937 instructions to systematically assess reasoning, controllability, and other key capabilities of multimodal generation models. Extensive validation demonstrates that MMMG is highly aligned with human evaluation, achieving an average agreement of 94.3%. Benchmarking results on 24 multimodal generation models reveal that even though the state-of-the-art model, GPT Image, achieves 78.3% accuracy for image generation, it falls short on multimodal reasoning and interleaved generation. Furthermore, results suggest considerable headroom for improvement in audio generation, highlighting an important direction for future research.
On Path to Multimodal Generalist: General-Level and General-Bench
The Multimodal Large Language Model (MLLM) is currently experiencing rapid growth, driven by the advanced capabilities of LLMs. Unlike earlier specialists, existing MLLMs are evolving towards a Multimodal Generalist paradigm. Initially limited to understanding multiple modalities, these models have advanced to not only comprehend but also generate across modalities. Their capabilities have expanded from coarse-grained to fine-grained multimodal understanding and from supporting limited modalities to arbitrary ones. While many benchmarks exist to assess MLLMs, a critical question arises: Can we simply assume that higher performance across tasks indicates a stronger MLLM capability, bringing us closer to human-level AI? We argue that the answer is not as straightforward as it seems. This project introduces General-Level, an evaluation framework that defines 5-scale levels of MLLM performance and generality, offering a methodology to compare MLLMs and gauge the progress of existing systems towards more robust multimodal generalists and, ultimately, towards AGI. At the core of the framework is the concept of Synergy, which measures whether models maintain consistent capabilities across comprehension and generation, and across multiple modalities. To support this evaluation, we present General-Bench, which encompasses a broader spectrum of skills, modalities, formats, and capabilities, including over 700 tasks and 325,800 instances. The evaluation results that involve over 100 existing state-of-the-art MLLMs uncover the capability rankings of generalists, highlighting the challenges in reaching genuine AI. We expect this project to pave the way for future research on next-generation multimodal foundation models, providing a robust infrastructure to accelerate the realization of AGI. Project page: https://generalist.top/
The (R)Evolution of Multimodal Large Language Models: A Survey
Connecting text and visual modalities plays an essential role in generative intelligence. For this reason, inspired by the success of large language models, significant research efforts are being devoted to the development of Multimodal Large Language Models (MLLMs). These models can seamlessly integrate visual and textual modalities, both as input and output, while providing a dialogue-based interface and instruction-following capabilities. In this paper, we provide a comprehensive review of recent visual-based MLLMs, analyzing their architectural choices, multimodal alignment strategies, and training techniques. We also conduct a detailed analysis of these models across a wide range of tasks, including visual grounding, image generation and editing, visual understanding, and domain-specific applications. Additionally, we compile and describe training datasets and evaluation benchmarks, conducting comparisons among existing models in terms of performance and computational requirements. Overall, this survey offers a comprehensive overview of the current state of the art, laying the groundwork for future MLLMs.
Any-to-Any Generation via Composable Diffusion
We present Composable Diffusion (CoDi), a novel generative model capable of generating any combination of output modalities, such as language, image, video, or audio, from any combination of input modalities. Unlike existing generative AI systems, CoDi can generate multiple modalities in parallel and its input is not limited to a subset of modalities like text or image. Despite the absence of training datasets for many combinations of modalities, we propose to align modalities in both the input and output space. This allows CoDi to freely condition on any input combination and generate any group of modalities, even if they are not present in the training data. CoDi employs a novel composable generation strategy which involves building a shared multimodal space by bridging alignment in the diffusion process, enabling the synchronized generation of intertwined modalities, such as temporally aligned video and audio. Highly customizable and flexible, CoDi achieves strong joint-modality generation quality, and outperforms or is on par with the unimodal state-of-the-art for single-modality synthesis. The project page with demonstrations and code is at https://codi-gen.github.io
HEMM: Holistic Evaluation of Multimodal Foundation Models
Multimodal foundation models that can holistically process text alongside images, video, audio, and other sensory modalities are increasingly used in a variety of real-world applications. However, it is challenging to characterize and study progress in multimodal foundation models, given the range of possible modeling decisions, tasks, and domains. In this paper, we introduce Holistic Evaluation of Multimodal Models (HEMM) to systematically evaluate the capabilities of multimodal foundation models across a set of 3 dimensions: basic skills, information flow, and real-world use cases. Basic multimodal skills are internal abilities required to solve problems, such as learning interactions across modalities, fine-grained alignment, multi-step reasoning, and the ability to handle external knowledge. Information flow studies how multimodal content changes during a task through querying, translation, editing, and fusion. Use cases span domain-specific challenges introduced in real-world multimedia, affective computing, natural sciences, healthcare, and human-computer interaction applications. Through comprehensive experiments across the 30 tasks in HEMM, we (1) identify key dataset dimensions (e.g., basic skills, information flows, and use cases) that pose challenges to today's models, and (2) distill performance trends regarding how different modeling dimensions (e.g., scale, pre-training data, multimodal alignment, pre-training, and instruction tuning objectives) influence performance. Our conclusions regarding challenging multimodal interactions, use cases, and tasks requiring reasoning and external knowledge, the benefits of data and model scale, and the impacts of instruction tuning yield actionable insights for future work in multimodal foundation models.
Explore the Limits of Omni-modal Pretraining at Scale
We propose to build omni-modal intelligence, which is capable of understanding any modality and learning universal representations. In specific, we propose a scalable pretraining paradigm, named Multimodal Context (MiCo), which can scale up the numbers of modalities and amount of data, together with the model parameters, in the pretraining process. With MiCo, the pretrained models show significant emergent abilities in multimodal learning, which are evaluated on the following tasks: i) single-modality perception benchmarks of 10 different modalities, ii) 25 cross-modality understanding tasks of retrieval, question-answering, captioning, and iii) 18 multimodal large language model benchmarks. Our models establish 37 new records for state-of-the-art performance. We hope that our research could contribute to the development of omni-modal intelligence. Code and Models are at https://github.com/invictus717/MiCo
PaCE: Unified Multi-modal Dialogue Pre-training with Progressive and Compositional Experts
Perceiving multi-modal information and fulfilling dialogues with humans is a long-term goal of artificial intelligence. Pre-training is commonly regarded as an effective approach for multi-modal dialogue. However, due to the limited availability of multi-modal dialogue data, there is still scarce research on multi-modal dialogue pre-training. Yet another intriguing challenge emerges from the encompassing nature of multi-modal dialogue, which involves various modalities and tasks. Moreover, new forms of tasks may arise at unpredictable points in the future. Hence, it is essential for designed multi-modal dialogue models to possess sufficient flexibility to adapt to such scenarios. This paper proposes PaCE, a unified, structured, compositional multi-modal dialogue pre-training framework. It utilizes a combination of several fundamental experts to accommodate multiple dialogue-related tasks and can be pre-trained using limited dialogue and extensive non-dialogue multi-modal data. Furthermore, we propose a progressive training method where old experts from the past can assist new experts, facilitating the expansion of their capabilities. Experimental results demonstrate that PaCE achieves state-of-the-art results on eight multi-modal dialog benchmarks.
Granite-Function Calling Model: Introducing Function Calling Abilities via Multi-task Learning of Granular Tasks
Large language models (LLMs) have recently shown tremendous promise in serving as the backbone to agentic systems, as demonstrated by their performance in multi-faceted, challenging benchmarks like SWE-Bench and Agent-Bench. However, to realize the true potential of LLMs as autonomous agents, they must learn to identify, call, and interact with external tools and application program interfaces (APIs) to complete complex tasks. These tasks together are termed function calling. Endowing LLMs with function calling abilities leads to a myriad of advantages, such as access to current and domain-specific information in databases and knowledge sources, and the ability to outsource tasks that can be reliably performed by tools, e.g., a Python interpreter or calculator. While there has been significant progress in function calling with LLMs, there is still a dearth of open models that perform on par with proprietary LLMs like GPT, Claude, and Gemini. Therefore, in this work, we introduce the GRANITE-20B-FUNCTIONCALLING model under an Apache 2.0 license. The model is trained using a multi-task training approach on seven fundamental tasks encompassed in function calling, those being Nested Function Calling, Function Chaining, Parallel Functions, Function Name Detection, Parameter-Value Pair Detection, Next-Best Function, and Response Generation. We present a comprehensive evaluation on multiple out-of-domain datasets comparing GRANITE-20B-FUNCTIONCALLING to more than 15 other best proprietary and open models. GRANITE-20B-FUNCTIONCALLING provides the best performance among all open models on the Berkeley Function Calling Leaderboard and fourth overall. As a result of the diverse tasks and datasets used for training our model, we show that GRANITE-20B-FUNCTIONCALLING has better generalizability on multiple tasks in seven different evaluation datasets.
Instruct-Imagen: Image Generation with Multi-modal Instruction
This paper presents instruct-imagen, a model that tackles heterogeneous image generation tasks and generalizes across unseen tasks. We introduce *multi-modal instruction* for image generation, a task representation articulating a range of generation intents with precision. It uses natural language to amalgamate disparate modalities (e.g., text, edge, style, subject, etc.), such that abundant generation intents can be standardized in a uniform format. We then build instruct-imagen by fine-tuning a pre-trained text-to-image diffusion model with a two-stage framework. First, we adapt the model using the retrieval-augmented training, to enhance model's capabilities to ground its generation on external multimodal context. Subsequently, we fine-tune the adapted model on diverse image generation tasks that requires vision-language understanding (e.g., subject-driven generation, etc.), each paired with a multi-modal instruction encapsulating the task's essence. Human evaluation on various image generation datasets reveals that instruct-imagen matches or surpasses prior task-specific models in-domain and demonstrates promising generalization to unseen and more complex tasks.
Exploring the Deep Fusion of Large Language Models and Diffusion Transformers for Text-to-Image Synthesis
This paper does not describe a new method; instead, it provides a thorough exploration of an important yet understudied design space related to recent advances in text-to-image synthesis -- specifically, the deep fusion of large language models (LLMs) and diffusion transformers (DiTs) for multi-modal generation. Previous studies mainly focused on overall system performance rather than detailed comparisons with alternative methods, and key design details and training recipes were often left undisclosed. These gaps create uncertainty about the real potential of this approach. To fill these gaps, we conduct an empirical study on text-to-image generation, performing controlled comparisons with established baselines, analyzing important design choices, and providing a clear, reproducible recipe for training at scale. We hope this work offers meaningful data points and practical guidelines for future research in multi-modal generation.
CRIL: Continual Robot Imitation Learning via Generative and Prediction Model
Imitation learning (IL) algorithms have shown promising results for robots to learn skills from expert demonstrations. However, they need multi-task demonstrations to be provided at once for acquiring diverse skills, which is difficult in real world. In this work we study how to realize continual imitation learning ability that empowers robots to continually learn new tasks one by one, thus reducing the burden of multi-task IL and accelerating the process of new task learning at the same time. We propose a novel trajectory generation model that employs both a generative adversarial network and a dynamics-aware prediction model to generate pseudo trajectories from all learned tasks in the new task learning process. Our experiments on both simulation and real-world manipulation tasks demonstrate the effectiveness of our method.
SpeechGPT: Empowering Large Language Models with Intrinsic Cross-Modal Conversational Abilities
Multi-modal large language models are regarded as a crucial step towards Artificial General Intelligence (AGI) and have garnered significant interest with the emergence of ChatGPT. However, current speech-language models typically adopt the cascade paradigm, preventing inter-modal knowledge transfer. In this paper, we propose SpeechGPT, a large language model with intrinsic cross-modal conversational abilities, capable of perceiving and generating multi-model content. With discrete speech representations, we first construct SpeechInstruct, a large-scale cross-modal speech instruction dataset. Additionally, we employ a three-stage training strategy that includes modality-adaptation pre-training, cross-modal instruction fine-tuning, and chain-of-modality instruction fine-tuning. The experimental results demonstrate that SpeechGPT has an impressive capacity to follow multi-modal human instructions and highlight the potential of handling multiple modalities with one model. Demos are shown in https://0nutation.github.io/SpeechGPT.github.io/.
A Comprehensive Survey of AI-Generated Content (AIGC): A History of Generative AI from GAN to ChatGPT
Recently, ChatGPT, along with DALL-E-2 and Codex,has been gaining significant attention from society. As a result, many individuals have become interested in related resources and are seeking to uncover the background and secrets behind its impressive performance. In fact, ChatGPT and other Generative AI (GAI) techniques belong to the category of Artificial Intelligence Generated Content (AIGC), which involves the creation of digital content, such as images, music, and natural language, through AI models. The goal of AIGC is to make the content creation process more efficient and accessible, allowing for the production of high-quality content at a faster pace. AIGC is achieved by extracting and understanding intent information from instructions provided by human, and generating the content according to its knowledge and the intent information. In recent years, large-scale models have become increasingly important in AIGC as they provide better intent extraction and thus, improved generation results. With the growth of data and the size of the models, the distribution that the model can learn becomes more comprehensive and closer to reality, leading to more realistic and high-quality content generation. This survey provides a comprehensive review on the history of generative models, and basic components, recent advances in AIGC from unimodal interaction and multimodal interaction. From the perspective of unimodality, we introduce the generation tasks and relative models of text and image. From the perspective of multimodality, we introduce the cross-application between the modalities mentioned above. Finally, we discuss the existing open problems and future challenges in AIGC.
Unlock the Power: Competitive Distillation for Multi-Modal Large Language Models
Recently, multi-modal content generation has attracted lots of attention from researchers by investigating the utilization of visual instruction tuning based on large language models (LLMs). To enhance the performance and generalization ability of such LLMs, the practice of distilling knowledge from pretrained multi-modal models (a.k.a. teachers) to more compact multi-modal LLMs (students) has gained considerable interest. However, the prevailing paradigm of instructiontuning in multi-modal LLMs knowledge distillation is resource-intensive and unidirectional, neglecting the potential for mutual feedback between the student and teacher models. Thus, we propose an innovative Competitive Multi-modal Distillation framework (CoMD), which captures bidirectional feedback between teacher and student models and continually updates the multi-modal capabilities that the student model has learned. It comprises two stages: multi-modal pre-training and multi-modal competitive distillation. The first stage pre-trains the student model on a large number of filtered multi-modal datasets. The second stage facilitates a bidirectional knowledge transfer between the student and teacher models. Our experimental analysis of diverse datasets shows that our knowledge transfer method consistently improves the capabilities of the student model. Finally, the 7B-sized student model after four distillations surpassed the current state-of-the-art model LLaVA-13B on the ScienceQA and LLaVA Test dataset, also outperforms other strong baselines in the zero-shot setting.
The Generative AI Paradox: "What It Can Create, It May Not Understand"
The recent wave of generative AI has sparked unprecedented global attention, with both excitement and concern over potentially superhuman levels of artificial intelligence: models now take only seconds to produce outputs that would challenge or exceed the capabilities even of expert humans. At the same time, models still show basic errors in understanding that would not be expected even in non-expert humans. This presents us with an apparent paradox: how do we reconcile seemingly superhuman capabilities with the persistence of errors that few humans would make? In this work, we posit that this tension reflects a divergence in the configuration of intelligence in today's generative models relative to intelligence in humans. Specifically, we propose and test the Generative AI Paradox hypothesis: generative models, having been trained directly to reproduce expert-like outputs, acquire generative capabilities that are not contingent upon -- and can therefore exceed -- their ability to understand those same types of outputs. This contrasts with humans, for whom basic understanding almost always precedes the ability to generate expert-level outputs. We test this hypothesis through controlled experiments analyzing generation vs. understanding in generative models, across both language and image modalities. Our results show that although models can outperform humans in generation, they consistently fall short of human capabilities in measures of understanding, as well as weaker correlation between generation and understanding performance, and more brittleness to adversarial inputs. Our findings support the hypothesis that models' generative capability may not be contingent upon understanding capability, and call for caution in interpreting artificial intelligence by analogy to human intelligence.
VinTAGe: Joint Video and Text Conditioning for Holistic Audio Generation
Recent advances in audio generation have focused on text-to-audio (T2A) and video-to-audio (V2A) tasks. However, T2A or V2A methods cannot generate holistic sounds (onscreen and off-screen). This is because T2A cannot generate sounds aligning with onscreen objects, while V2A cannot generate semantically complete (offscreen sounds missing). In this work, we address the task of holistic audio generation: given a video and a text prompt, we aim to generate both onscreen and offscreen sounds that are temporally synchronized with the video and semantically aligned with text and video. Previous approaches for joint text and video-to-audio generation often suffer from modality bias, favoring one modality over the other. To overcome this limitation, we introduce VinTAGe, a flow-based transformer model that jointly considers text and video to guide audio generation. Our framework comprises two key components: a Visual-Text Encoder and a Joint VT-SiT model. To reduce modality bias and improve generation quality, we employ pretrained uni-modal text-to-audio and video-to-audio generation models for additional guidance. Due to the lack of appropriate benchmarks, we also introduce VinTAGe-Bench, a dataset of 636 video-text-audio pairs containing both onscreen and offscreen sounds. Our comprehensive experiments on VinTAGe-Bench demonstrate that joint text and visual interaction is necessary for holistic audio generation. Furthermore, VinTAGe achieves state-of-the-art results on the VGGSound benchmark. Our source code and pre-trained models will be released. Demo is available at: https://www.youtube.com/watch?v=QmqWhUjPkJI.
Towards Multi-Task Multi-Modal Models: A Video Generative Perspective
Advancements in language foundation models have primarily fueled the recent surge in artificial intelligence. In contrast, generative learning of non-textual modalities, especially videos, significantly trails behind language modeling. This thesis chronicles our endeavor to build multi-task models for generating videos and other modalities under diverse conditions, as well as for understanding and compression applications. Given the high dimensionality of visual data, we pursue concise and accurate latent representations. Our video-native spatial-temporal tokenizers preserve high fidelity. We unveil a novel approach to mapping bidirectionally between visual observation and interpretable lexical terms. Furthermore, our scalable visual token representation proves beneficial across generation, compression, and understanding tasks. This achievement marks the first instances of language models surpassing diffusion models in visual synthesis and a video tokenizer outperforming industry-standard codecs. Within these multi-modal latent spaces, we study the design of multi-task generative models. Our masked multi-task transformer excels at the quality, efficiency, and flexibility of video generation. We enable a frozen language model, trained solely on text, to generate visual content. Finally, we build a scalable generative multi-modal transformer trained from scratch, enabling the generation of videos containing high-fidelity motion with the corresponding audio given diverse conditions. Throughout the course, we have shown the effectiveness of integrating multiple tasks, crafting high-fidelity latent representation, and generating multiple modalities. This work suggests intriguing potential for future exploration in generating non-textual data and enabling real-time, interactive experiences across various media forms.
Bob's Confetti: Phonetic Memorization Attacks in Music and Video Generation
Memorization in generative models extends far beyond verbatim text reproduction--it manifests through non-literal patterns, semantic associations, and surprisingly, across modalities in transcript-conditioned generation tasks such as Lyrics-to-Song (L2S) and Text-to-Video (T2V) models. We reveal a new class of cross-modality memorization where models trained on these tasks leak copyrighted content through indirect, phonetic pathways invisible to traditional text-based analysis. In this work, we introduce Adversarial PhoneTic Prompting (APT), an attack that replaces iconic phrases with homophonic alternatives--e.g., "mom's spaghetti" becomes "Bob's confetti"--preserving the acoustic form while largely changing semantic content. We demonstrate that models can be prompted to regurgitate memorized songs using phonetically similar but semantically unrelated lyrics. Despite the semantic drift, black-box models like SUNO and open-source models like YuE generate outputs that are strikingly similar to the original songs--melodically, rhythmically, and vocally--achieving high scores on AudioJudge, CLAP, and CoverID. These effects persist across genres and languages. More surprisingly, we find that phonetic prompts alone can trigger visual memorization in text-to-video models: when given altered lyrics from Lose Yourself, Veo 3 generates scenes that mirror the original music video--complete with a hooded rapper and dim urban settings--despite no explicit visual cues in the prompt. This cross-modality leakage represents an unprecedented threat: models memorize deep, structural patterns that transcend their training modality, making traditional safety measures like copyright filters ineffective. Our findings reveal a fundamental vulnerability in transcript-conditioned generative models and raise urgent concerns around copyright, provenance, and secure deployment of multimodal generation systems.
MIO: A Foundation Model on Multimodal Tokens
In this paper, we introduce MIO, a novel foundation model built on multimodal tokens, capable of understanding and generating speech, text, images, and videos in an end-to-end, autoregressive manner. While the emergence of large language models (LLMs) and multimodal large language models (MM-LLMs) propels advancements in artificial general intelligence through their versatile capabilities, they still lack true any-to-any understanding and generation. Recently, the release of GPT-4o has showcased the remarkable potential of any-to-any LLMs for complex real-world tasks, enabling omnidirectional input and output across images, speech, and text. However, it is closed-source and does not support the generation of multimodal interleaved sequences. To address this gap, we present MIO, which is trained on a mixture of discrete tokens across four modalities using causal multimodal modeling. MIO undergoes a four-stage training process: (1) alignment pre-training, (2) interleaved pre-training, (3) speech-enhanced pre-training, and (4) comprehensive supervised fine-tuning on diverse textual, visual, and speech tasks. Our experimental results indicate that MIO exhibits competitive, and in some cases superior, performance compared to previous dual-modal baselines, any-to-any model baselines, and even modality-specific baselines. Moreover, MIO demonstrates advanced capabilities inherent to its any-to-any feature, such as interleaved video-text generation, chain-of-visual-thought reasoning, visual guideline generation, instructional image editing, etc.
CoMT: A Novel Benchmark for Chain of Multi-modal Thought on Large Vision-Language Models
Large Vision-Language Models (LVLMs) have recently demonstrated amazing success in multi-modal tasks, including advancements in Multi-modal Chain-of-Thought (MCoT) reasoning. Despite these successes, current benchmarks still follow a traditional paradigm with multi-modal input and text-modal output, which leads to significant drawbacks such as missing visual operations and vague expressions. Motivated by this, we introduce a novel Chain of Multi-modal Thought (CoMT) benchmark to address these limitations. Different from the traditional MCoT benchmark, CoMT requires both multi-modal input and multi-modal reasoning output, aiming to mimic human-like reasoning that inherently integrates visual operation. Specifically, CoMT consists of four categories: (1) Visual Creation, (2) Visual Deletion, (3) Visual Update, and (4) Visual Selection to comprehensively explore complex visual operations and concise expression in real scenarios. We evaluate various LVLMs and strategies on CoMT, revealing some key insights into the capabilities and limitations of the current approaches. We hope that CoMT can inspire more research on introducing multi-modal generation into the reasoning process.
On Uni-Modal Feature Learning in Supervised Multi-Modal Learning
We abstract the features (i.e. learned representations) of multi-modal data into 1) uni-modal features, which can be learned from uni-modal training, and 2) paired features, which can only be learned from cross-modal interactions. Multi-modal models are expected to benefit from cross-modal interactions on the basis of ensuring uni-modal feature learning. However, recent supervised multi-modal late-fusion training approaches still suffer from insufficient learning of uni-modal features on each modality. We prove that this phenomenon does hurt the model's generalization ability. To this end, we propose to choose a targeted late-fusion learning method for the given supervised multi-modal task from Uni-Modal Ensemble(UME) and the proposed Uni-Modal Teacher(UMT), according to the distribution of uni-modal and paired features. We demonstrate that, under a simple guiding strategy, we can achieve comparable results to other complex late-fusion or intermediate-fusion methods on various multi-modal datasets, including VGG-Sound, Kinetics-400, UCF101, and ModelNet40.
Improve few-shot voice cloning using multi-modal learning
Recently, few-shot voice cloning has achieved a significant improvement. However, most models for few-shot voice cloning are single-modal, and multi-modal few-shot voice cloning has been understudied. In this paper, we propose to use multi-modal learning to improve the few-shot voice cloning performance. Inspired by the recent works on unsupervised speech representation, the proposed multi-modal system is built by extending Tacotron2 with an unsupervised speech representation module. We evaluate our proposed system in two few-shot voice cloning scenarios, namely few-shot text-to-speech(TTS) and voice conversion(VC). Experimental results demonstrate that the proposed multi-modal learning can significantly improve the few-shot voice cloning performance over their counterpart single-modal systems.
Scaling Laws for Generative Mixed-Modal Language Models
Generative language models define distributions over sequences of tokens that can represent essentially any combination of data modalities (e.g., any permutation of image tokens from VQ-VAEs, speech tokens from HuBERT, BPE tokens for language or code, and so on). To better understand the scaling properties of such mixed-modal models, we conducted over 250 experiments using seven different modalities and model sizes ranging from 8 million to 30 billion, trained on 5-100 billion tokens. We report new mixed-modal scaling laws that unify the contributions of individual modalities and the interactions between them. Specifically, we explicitly model the optimal synergy and competition due to data and model size as an additive term to previous uni-modal scaling laws. We also find four empirical phenomena observed during the training, such as emergent coordinate-ascent style training that naturally alternates between modalities, guidelines for selecting critical hyper-parameters, and connections between mixed-modal competition and training stability. Finally, we test our scaling law by training a 30B speech-text model, which significantly outperforms the corresponding unimodal models. Overall, our research provides valuable insights into the design and training of mixed-modal generative models, an important new class of unified models that have unique distributional properties.
4M-21: An Any-to-Any Vision Model for Tens of Tasks and Modalities
Current multimodal and multitask foundation models like 4M or UnifiedIO show promising results, but in practice their out-of-the-box abilities to accept diverse inputs and perform diverse tasks are limited by the (usually rather small) number of modalities and tasks they are trained on. In this paper, we expand upon the capabilities of them by training a single model on tens of highly diverse modalities and by performing co-training on large-scale multimodal datasets and text corpora. This includes training on several semantic and geometric modalities, feature maps from recent state of the art models like DINOv2 and ImageBind, pseudo labels of specialist models like SAM and 4DHumans, and a range of new modalities that allow for novel ways to interact with the model and steer the generation, for example image metadata or color palettes. A crucial step in this process is performing discrete tokenization on various modalities, whether they are image-like, neural network feature maps, vectors, structured data like instance segmentation or human poses, or data that can be represented as text. Through this, we expand on the out-of-the-box capabilities of multimodal models and specifically show the possibility of training one model to solve at least 3x more tasks/modalities than existing ones and doing so without a loss in performance. This enables more fine-grained and controllable multimodal generation capabilities and allows us to study the distillation of models trained on diverse data and objectives into a unified model. We successfully scale the training to a three billion parameter model using tens of modalities and different datasets. The resulting models and training code are open sourced at 4m.epfl.ch.
One Model, Multiple Modalities: A Sparsely Activated Approach for Text, Sound, Image, Video and Code
People perceive the world with multiple senses (e.g., through hearing sounds, reading words and seeing objects). However, most existing AI systems only process an individual modality. This paper presents an approach that excels at handling multiple modalities of information with a single model. In our "{SkillNet}" model, different parts of the parameters are specialized for processing different modalities. Unlike traditional dense models that always activate all the model parameters, our model sparsely activates parts of the parameters whose skills are relevant to the task. Such model design enables SkillNet to learn skills in a more interpretable way. We develop our model for five modalities including text, image, sound, video and code. Results show that, SkillNet performs comparably to five modality-specific fine-tuned models. Moreover, our model supports self-supervised pretraining with the same sparsely activated way, resulting in better initialized parameters for different modalities. We find that pretraining significantly improves the performance of SkillNet on five modalities, on par with or even better than baselines with modality-specific pretraining. On the task of Chinese text-to-image retrieval, our final system achieves higher accuracy than existing leading systems including Wukong{ViT-B} and Wenlan 2.0 while using less number of activated parameters.
InstructAny2Pix: Flexible Visual Editing via Multimodal Instruction Following
The ability to provide fine-grained control for generating and editing visual imagery has profound implications for computer vision and its applications. Previous works have explored extending controllability in two directions: instruction tuning with text-based prompts and multi-modal conditioning. However, these works make one or more unnatural assumptions on the number and/or type of modality inputs used to express controllability. We propose InstructAny2Pix, a flexible multi-modal instruction-following system that enables users to edit an input image using instructions involving audio, images, and text. InstructAny2Pix consists of three building blocks that facilitate this capability: a multi-modal encoder that encodes different modalities such as images and audio into a unified latent space, a diffusion model that learns to decode representations in this latent space into images, and a multi-modal LLM that can understand instructions involving multiple images and audio pieces and generate a conditional embedding of the desired output, which can be used by the diffusion decoder. Additionally, to facilitate training efficiency and improve generation quality, we include an additional refinement prior module that enhances the visual quality of LLM outputs. These designs are critical to the performance of our system. We demonstrate that our system can perform a series of novel instruction-guided editing tasks. The code is available at https://github.com/jacklishufan/InstructAny2Pix.git
Multi-modal Generation via Cross-Modal In-Context Learning
In this work, we study the problem of generating novel images from complex multimodal prompt sequences. While existing methods achieve promising results for text-to-image generation, they often struggle to capture fine-grained details from lengthy prompts and maintain contextual coherence within prompt sequences. Moreover, they often result in misaligned image generation for prompt sequences featuring multiple objects. To address this, we propose a Multi-modal Generation via Cross-Modal In-Context Learning (MGCC) method that generates novel images from complex multimodal prompt sequences by leveraging the combined capabilities of large language models (LLMs) and diffusion models. Our MGCC comprises a novel Cross-Modal Refinement module to explicitly learn cross-modal dependencies between the text and image in the LLM embedding space, and a contextual object grounding module to generate object bounding boxes specifically targeting scenes with multiple objects. Our MGCC demonstrates a diverse range of multimodal capabilities, like novel image generation, the facilitation of multimodal dialogue, and generation of texts. Experimental evaluations on two benchmark datasets, demonstrate the effectiveness of our method. On Visual Story Generation (VIST) dataset with multimodal inputs, our MGCC achieves a CLIP Similarity score of 0.652 compared to SOTA GILL 0.641. Similarly, on Visual Dialogue Context (VisDial) having lengthy dialogue sequences, our MGCC achieves an impressive CLIP score of 0.660, largely outperforming existing SOTA method scoring 0.645. Code: https://github.com/VIROBO-15/MGCC
UniFork: Exploring Modality Alignment for Unified Multimodal Understanding and Generation
Unified image understanding and generation has emerged as a promising paradigm in multimodal artificial intelligence. Despite recent progress, the optimal architectural design for such unified models remains an open challenge. In this work, we start by analyzing the modality alignment behaviors of task-specific expert models for understanding and generation, as well as current unified models. Our analysis reveals a crucial observation: understanding tasks benefit from a progressively increasing modality alignment across network depth, which helps build up semantic information for better comprehension; In contrast, generation tasks follow a different trend: modality alignment increases in the early layers but decreases in the deep layers to recover spatial details. These divergent alignment patterns create a fundamental conflict in fully shared Transformer backbones, where a uniform representational flow often leads to performance compromises across two tasks. Motivated by this finding, we introduce UniFork, a novel Y-shaped architecture that shares the shallow layers for cross-task representation learning, while employing task-specific branches in deeper layers to avoid task interference. This design effectively balances shared learning and task specialization. Through extensive ablation experiments, we demonstrate that Unifork consistently outperforms conventional fully shared Transformer architectures, and achieves performance on par with or better than task-specific models.
MINT: Multi-modal Chain of Thought in Unified Generative Models for Enhanced Image Generation
Unified generative models have demonstrated extraordinary performance in both text and image generation. However, they tend to underperform when generating intricate images with various interwoven conditions, which is hard to solely rely on straightforward text-to-image generation. In response to this challenge, we introduce MINT, an innovative unified generative model, empowered with native multimodal chain of thought (MCoT) for enhanced image generation for the first time. Firstly, we design Mixture of Transformer Experts (MTXpert), an expert-parallel structure that effectively supports both natural language generation (NLG) and visual capabilities, while avoiding potential modality conflicts that could hinder the full potential of each modality. Building on this, we propose an innovative MCoT training paradigm, a step-by-step approach to multimodal thinking, reasoning, and reflection specifically designed to enhance image generation. This paradigm equips MINT with nuanced, element-wise decoupled alignment and a comprehensive understanding of textual and visual components. Furthermore, it fosters advanced multimodal reasoning and self-reflection, enabling the construction of images that are firmly grounded in the logical relationships between these elements. Notably, MINT has been validated to exhibit superior performance across multiple benchmarks for text-to-image (T2I) and image-to-text (I2T) tasks.
Retrieving Multimodal Information for Augmented Generation: A Survey
In this survey, we review methods that retrieve multimodal knowledge to assist and augment generative models. This group of works focuses on retrieving grounding contexts from external sources, including images, codes, tables, graphs, and audio. As multimodal learning and generative AI have become more and more impactful, such retrieval augmentation offers a promising solution to important concerns such as factuality, reasoning, interpretability, and robustness. We provide an in-depth review of retrieval-augmented generation in different modalities and discuss potential future directions. As this is an emerging field, we continue to add new papers and methods.
Incorporating brain-inspired mechanisms for multimodal learning in artificial intelligence
Multimodal learning enhances the perceptual capabilities of cognitive systems by integrating information from different sensory modalities. However, existing multimodal fusion research typically assumes static integration, not fully incorporating key dynamic mechanisms found in the brain. Specifically, the brain exhibits an inverse effectiveness phenomenon, wherein weaker unimodal cues yield stronger multisensory integration benefits; conversely, when individual modal cues are stronger, the effect of fusion is diminished. This mechanism enables biological systems to achieve robust cognition even with scarce or noisy perceptual cues. Inspired by this biological mechanism, we explore the relationship between multimodal output and information from individual modalities, proposing an inverse effectiveness driven multimodal fusion (IEMF) strategy. By incorporating this strategy into neural networks, we achieve more efficient integration with improved model performance and computational efficiency, demonstrating up to 50% reduction in computational cost across diverse fusion methods. We conduct experiments on audio-visual classification, continual learning, and question answering tasks to validate our method. Results consistently demonstrate that our method performs excellently in these tasks. To verify universality and generalization, we also conduct experiments on Artificial Neural Networks (ANN) and Spiking Neural Networks (SNN), with results showing good adaptability to both network types. Our research emphasizes the potential of incorporating biologically inspired mechanisms into multimodal networks and provides promising directions for the future development of multimodal artificial intelligence. The code is available at https://github.com/Brain-Cog-Lab/IEMF.
EMMA: Your Text-to-Image Diffusion Model Can Secretly Accept Multi-Modal Prompts
Recent advancements in image generation have enabled the creation of high-quality images from text conditions. However, when facing multi-modal conditions, such as text combined with reference appearances, existing methods struggle to balance multiple conditions effectively, typically showing a preference for one modality over others. To address this challenge, we introduce EMMA, a novel image generation model accepting multi-modal prompts built upon the state-of-the-art text-to-image (T2I) diffusion model, ELLA. EMMA seamlessly incorporates additional modalities alongside text to guide image generation through an innovative Multi-modal Feature Connector design, which effectively integrates textual and supplementary modal information using a special attention mechanism. By freezing all parameters in the original T2I diffusion model and only adjusting some additional layers, we reveal an interesting finding that the pre-trained T2I diffusion model can secretly accept multi-modal prompts. This interesting property facilitates easy adaptation to different existing frameworks, making EMMA a flexible and effective tool for producing personalized and context-aware images and even videos. Additionally, we introduce a strategy to assemble learned EMMA modules to produce images conditioned on multiple modalities simultaneously, eliminating the need for additional training with mixed multi-modal prompts. Extensive experiments demonstrate the effectiveness of EMMA in maintaining high fidelity and detail in generated images, showcasing its potential as a robust solution for advanced multi-modal conditional image generation tasks.
Enhance Generation Quality of Flow Matching V2A Model via Multi-Step CoT-Like Guidance and Combined Preference Optimization
Creating high-quality sound effects from videos and text prompts requires precise alignment between visual and audio domains, both semantically and temporally, along with step-by-step guidance for professional audio generation. However, current state-of-the-art video-guided audio generation models often fall short of producing high-quality audio for both general and specialized use cases. To address this challenge, we introduce a multi-stage, multi-modal, end-to-end generative framework with Chain-of-Thought-like (CoT-like) guidance learning, termed Chain-of-Perform (CoP). First, we employ a transformer-based network architecture designed to achieve CoP guidance, enabling the generation of both general and professional audio. Second, we implement a multi-stage training framework that follows step-by-step guidance to ensure the generation of high-quality sound effects. Third, we develop a CoP multi-modal dataset, guided by video, to support step-by-step sound effects generation. Evaluation results highlight the advantages of the proposed multi-stage CoP generative framework compared to the state-of-the-art models on a variety of datasets, with FAD 0.79 to 0.74 (+6.33%), CLIP 16.12 to 17.70 (+9.80%) on VGGSound, SI-SDR 1.98dB to 3.35dB (+69.19%), MOS 2.94 to 3.49(+18.71%) on PianoYT-2h, and SI-SDR 2.22dB to 3.21dB (+44.59%), MOS 3.07 to 3.42 (+11.40%) on Piano-10h.
MixEval-X: Any-to-Any Evaluations from Real-World Data Mixtures
Perceiving and generating diverse modalities are crucial for AI models to effectively learn from and engage with real-world signals, necessitating reliable evaluations for their development. We identify two major issues in current evaluations: (1) inconsistent standards, shaped by different communities with varying protocols and maturity levels; and (2) significant query, grading, and generalization biases. To address these, we introduce MixEval-X, the first any-to-any real-world benchmark designed to optimize and standardize evaluations across input and output modalities. We propose multi-modal benchmark mixture and adaptation-rectification pipelines to reconstruct real-world task distributions, ensuring evaluations generalize effectively to real-world use cases. Extensive meta-evaluations show our approach effectively aligns benchmark samples with real-world task distributions and the model rankings correlate strongly with that of crowd-sourced real-world evaluations (up to 0.98). We provide comprehensive leaderboards to rerank existing models and organizations and offer insights to enhance understanding of multi-modal evaluations and inform future research.
Multimodal Image Synthesis and Editing: The Generative AI Era
As information exists in various modalities in real world, effective interaction and fusion among multimodal information plays a key role for the creation and perception of multimodal data in computer vision and deep learning research. With superb power in modeling the interaction among multimodal information, multimodal image synthesis and editing has become a hot research topic in recent years. Instead of providing explicit guidance for network training, multimodal guidance offers intuitive and flexible means for image synthesis and editing. On the other hand, this field is also facing several challenges in alignment of multimodal features, synthesis of high-resolution images, faithful evaluation metrics, etc. In this survey, we comprehensively contextualize the advance of the recent multimodal image synthesis and editing and formulate taxonomies according to data modalities and model types. We start with an introduction to different guidance modalities in image synthesis and editing, and then describe multimodal image synthesis and editing approaches extensively according to their model types. After that, we describe benchmark datasets and evaluation metrics as well as corresponding experimental results. Finally, we provide insights about the current research challenges and possible directions for future research. A project associated with this survey is available at https://github.com/fnzhan/Generative-AI.
Evaluating and Steering Modality Preferences in Multimodal Large Language Model
Multimodal large language models (MLLMs) have achieved remarkable performance on complex tasks with multimodal context. However, it is still understudied whether they exhibit modality preference when processing multimodal contexts. To study this question, we first build a MC\textsuperscript{2} benchmark under controlled evidence conflict scenarios to systematically evaluate modality preference, which is the tendency to favor one modality over another when making decisions based on multimodal conflicting evidence. Our extensive evaluation reveals that all 18 tested MLLMs generally demonstrate clear modality bias, and modality preference can be influenced by external interventions. An in-depth analysis reveals that the preference direction can be captured within the latent representations of MLLMs. Built on this, we propose a probing and steering method based on representation engineering to explicitly control modality preference without additional fine-tuning or carefully crafted prompts. Our method effectively amplifies modality preference toward a desired direction and applies to downstream tasks such as hallucination mitigation and multimodal machine translation, yielding promising improvements.
Seed1.5-VL Technical Report
We present Seed1.5-VL, a vision-language foundation model designed to advance general-purpose multimodal understanding and reasoning. Seed1.5-VL is composed with a 532M-parameter vision encoder and a Mixture-of-Experts (MoE) LLM of 20B active parameters. Despite its relatively compact architecture, it delivers strong performance across a wide spectrum of public VLM benchmarks and internal evaluation suites, achieving the state-of-the-art performance on 38 out of 60 public benchmarks. Moreover, in agent-centric tasks such as GUI control and gameplay, Seed1.5-VL outperforms leading multimodal systems, including OpenAI CUA and Claude 3.7. Beyond visual and video understanding, it also demonstrates strong reasoning abilities, making it particularly effective for multimodal reasoning challenges such as visual puzzles. We believe these capabilities will empower broader applications across diverse tasks. In this report, we mainly provide a comprehensive review of our experiences in building Seed1.5-VL across model design, data construction, and training at various stages, hoping that this report can inspire further research. Seed1.5-VL is now accessible at https://www.volcengine.com/ (Volcano Engine Model ID: doubao-1-5-thinking-vision-pro-250428)
An Empirical Study of GPT-4o Image Generation Capabilities
The landscape of image generation has rapidly evolved, from early GAN-based approaches to diffusion models and, most recently, to unified generative architectures that seek to bridge understanding and generation tasks. Recent advances, especially the GPT-4o, have demonstrated the feasibility of high-fidelity multimodal generation, their architectural design remains mysterious and unpublished. This prompts the question of whether image and text generation have already been successfully integrated into a unified framework for those methods. In this work, we conduct an empirical study of GPT-4o's image generation capabilities, benchmarking it against leading open-source and commercial models. Our evaluation covers four main categories, including text-to-image, image-to-image, image-to-3D, and image-to-X generation, with more than 20 tasks. Our analysis highlights the strengths and limitations of GPT-4o under various settings, and situates it within the broader evolution of generative modeling. Through this investigation, we identify promising directions for future unified generative models, emphasizing the role of architectural design and data scaling.
Visual Echoes: A Simple Unified Transformer for Audio-Visual Generation
In recent years, with the realistic generation results and a wide range of personalized applications, diffusion-based generative models gain huge attention in both visual and audio generation areas. Compared to the considerable advancements of text2image or text2audio generation, research in audio2visual or visual2audio generation has been relatively slow. The recent audio-visual generation methods usually resort to huge large language model or composable diffusion models. Instead of designing another giant model for audio-visual generation, in this paper we take a step back showing a simple and lightweight generative transformer, which is not fully investigated in multi-modal generation, can achieve excellent results on image2audio generation. The transformer operates in the discrete audio and visual Vector-Quantized GAN space, and is trained in the mask denoising manner. After training, the classifier-free guidance could be deployed off-the-shelf achieving better performance, without any extra training or modification. Since the transformer model is modality symmetrical, it could also be directly deployed for audio2image generation and co-generation. In the experiments, we show that our simple method surpasses recent image2audio generation methods. Generated audio samples can be found at https://docs.google.com/presentation/d/1ZtC0SeblKkut4XJcRaDsSTuCRIXB3ypxmSi7HTY3IyQ
Ask in Any Modality: A Comprehensive Survey on Multimodal Retrieval-Augmented Generation
Large Language Models (LLMs) struggle with hallucinations and outdated knowledge due to their reliance on static training data. Retrieval-Augmented Generation (RAG) mitigates these issues by integrating external dynamic information enhancing factual and updated grounding. Recent advances in multimodal learning have led to the development of Multimodal RAG, incorporating multiple modalities such as text, images, audio, and video to enhance the generated outputs. However, cross-modal alignment and reasoning introduce unique challenges to Multimodal RAG, distinguishing it from traditional unimodal RAG. This survey offers a structured and comprehensive analysis of Multimodal RAG systems, covering datasets, metrics, benchmarks, evaluation, methodologies, and innovations in retrieval, fusion, augmentation, and generation. We precisely review training strategies, robustness enhancements, and loss functions, while also exploring the diverse Multimodal RAG scenarios. Furthermore, we discuss open challenges and future research directions to support advancements in this evolving field. This survey lays the foundation for developing more capable and reliable AI systems that effectively leverage multimodal dynamic external knowledge bases. Resources are available at https://github.com/llm-lab-org/Multimodal-RAG-Survey.
UniMuMo: Unified Text, Music and Motion Generation
We introduce UniMuMo, a unified multimodal model capable of taking arbitrary text, music, and motion data as input conditions to generate outputs across all three modalities. To address the lack of time-synchronized data, we align unpaired music and motion data based on rhythmic patterns to leverage existing large-scale music-only and motion-only datasets. By converting music, motion, and text into token-based representation, our model bridges these modalities through a unified encoder-decoder transformer architecture. To support multiple generation tasks within a single framework, we introduce several architectural improvements. We propose encoding motion with a music codebook, mapping motion into the same feature space as music. We introduce a music-motion parallel generation scheme that unifies all music and motion generation tasks into a single transformer decoder architecture with a single training task of music-motion joint generation. Moreover, the model is designed by fine-tuning existing pre-trained single-modality models, significantly reducing computational demands. Extensive experiments demonstrate that UniMuMo achieves competitive results on all unidirectional generation benchmarks across music, motion, and text modalities. Quantitative results are available in the https://hanyangclarence.github.io/unimumo_demo/{project page}.
Spider: Any-to-Many Multimodal LLM
Multimodal LLMs (MLLMs) have emerged as an extension of Large Language Models (LLMs), enabling the integration of various modalities. However, Any-to-Any MLLMs are limited to generating pairwise modalities 'Text + X' within a single response, such as Text + {Image or Audio or Video}. To address this limitation, we introduce Spider, a novel efficient Any-to-Many Modalities Generation (AMMG) framework, which can generate an arbitrary combination of modalities 'Text + Xs', such as Text + {Image and Audio and Video}. To achieve efficient AMMG, our Spider integrates three core components: a Base Model for basic X-to-X (i.e., Any-to-Any) modality processing, a novel Efficient Decoders-Controller for controlling multimodal Decoders to generate Xs (many-modal) contents, and an Any-to-Many Instruction Template designed for producing Xs signal prompts. To train Spider, we constructed a novel Text-formatted Many-Modal (TMM) dataset, which facilitates the learning of the X-to-Xs (i.e., Any-to-Many) capability necessary for AMMG. Ultimately, the well-trained Spider generates a pseudo X-to-Xs dataset, the first-ever X-to-Xs many-modal dataset, enhancing the potential for AMMG task in future research. Overall, this work not only pushes the boundary of multimodal interaction but also provides rich data support for advancing the field.
Is Extending Modality The Right Path Towards Omni-Modality?
Omni-modal language models (OLMs) aim to integrate and reason over diverse input modalities--such as text, images, video, and audio--while maintaining strong language capabilities. Despite recent advancements, existing models, especially open-source ones, remain far from true omni-modality, struggling to generalize beyond the specific modality pairs they are trained on or to achieve strong performance when processing multi-modal inputs. We study the effect of extending modality, the dominant technique for training multimodal models, where an off-the-shelf language model is fine-tuned on target-domain and language data. Specifically, we investigate three key questions: (1) Does modality extension compromise core language abilities? (2) Can model merging effectively integrate independently fine-tuned modality-specific models to achieve omni-modality? (3) Does omni-modality extension lead to better knowledge sharing and generalization compared to sequential extension? Through extensive experiments, we analyze these trade-offs and provide insights into the feasibility of achieving true omni-modality using current approaches.
DeepAudio-V1:Towards Multi-Modal Multi-Stage End-to-End Video to Speech and Audio Generation
Currently, high-quality, synchronized audio is synthesized using various multi-modal joint learning frameworks, leveraging video and optional text inputs. In the video-to-audio benchmarks, video-to-audio quality, semantic alignment, and audio-visual synchronization are effectively achieved. However, in real-world scenarios, speech and audio often coexist in videos simultaneously, and the end-to-end generation of synchronous speech and audio given video and text conditions are not well studied. Therefore, we propose an end-to-end multi-modal generation framework that simultaneously produces speech and audio based on video and text conditions. Furthermore, the advantages of video-to-audio (V2A) models for generating speech from videos remain unclear. The proposed framework, DeepAudio, consists of a video-to-audio (V2A) module, a text-to-speech (TTS) module, and a dynamic mixture of modality fusion (MoF) module. In the evaluation, the proposed end-to-end framework achieves state-of-the-art performance on the video-audio benchmark, video-speech benchmark, and text-speech benchmark. In detail, our framework achieves comparable results in the comparison with state-of-the-art models for the video-audio and text-speech benchmarks, and surpassing state-of-the-art models in the video-speech benchmark, with WER 16.57% to 3.15% (+80.99%), SPK-SIM 78.30% to 89.38% (+14.15%), EMO-SIM 66.24% to 75.56% (+14.07%), MCD 8.59 to 7.98 (+7.10%), MCD SL 11.05 to 9.40 (+14.93%) across a variety of dubbing settings.
OmniBench: Towards The Future of Universal Omni-Language Models
Recent advancements in multimodal large language models (MLLMs) have aimed to integrate and interpret data across diverse modalities. However, the capacity of these models to concurrently process and reason about multiple modalities remains inadequately explored, partly due to the lack of comprehensive modality-wise benchmarks. We introduce OmniBench, a novel benchmark designed to rigorously evaluate models' ability to recognize, interpret, and reason across visual, acoustic, and textual inputs simultaneously. We define models capable of such tri-modal processing as omni-language models (OLMs). OmniBench is distinguished by high-quality human annotations, ensuring that accurate responses require integrated understanding and reasoning across all three modalities. Our main findings reveal that: i) open-source OLMs exhibit critical limitations in instruction-following and reasoning capabilities within tri-modal contexts; and ii) the baseline models perform poorly (below 50% accuracy) even when provided with alternative textual representations of images and audio. These results suggest that the ability to construct a consistent context from text, image, and audio is often overlooked in existing MLLM training paradigms. We advocate for future research to focus on developing more robust tri-modal integration techniques and training strategies to enhance OLM performance across diverse modalities. The codes and live leaderboard could be found at https://m-a-p.ai/OmniBench.
Visio-Linguistic Brain Encoding
Enabling effective brain-computer interfaces requires understanding how the human brain encodes stimuli across modalities such as visual, language (or text), etc. Brain encoding aims at constructing fMRI brain activity given a stimulus. There exists a plethora of neural encoding models which study brain encoding for single mode stimuli: visual (pretrained CNNs) or text (pretrained language models). Few recent papers have also obtained separate visual and text representation models and performed late-fusion using simple heuristics. However, previous work has failed to explore: (a) the effectiveness of image Transformer models for encoding visual stimuli, and (b) co-attentive multi-modal modeling for visual and text reasoning. In this paper, we systematically explore the efficacy of image Transformers (ViT, DEiT, and BEiT) and multi-modal Transformers (VisualBERT, LXMERT, and CLIP) for brain encoding. Extensive experiments on two popular datasets, BOLD5000 and Pereira, provide the following insights. (1) To the best of our knowledge, we are the first to investigate the effectiveness of image and multi-modal Transformers for brain encoding. (2) We find that VisualBERT, a multi-modal Transformer, significantly outperforms previously proposed single-mode CNNs, image Transformers as well as other previously proposed multi-modal models, thereby establishing new state-of-the-art. The supremacy of visio-linguistic models raises the question of whether the responses elicited in the visual regions are affected implicitly by linguistic processing even when passively viewing images. Future fMRI tasks can verify this computational insight in an appropriate experimental setting.
Mini-Omni2: Towards Open-source GPT-4o with Vision, Speech and Duplex Capabilities
GPT-4o, an all-encompassing model, represents a milestone in the development of large multi-modal language models. It can understand visual, auditory, and textual modalities, directly output audio, and support flexible duplex interaction. Models from the open-source community often achieve some functionalities of GPT-4o, such as visual understanding and voice chat. Nevertheless, training a unified model that incorporates all modalities is challenging due to the complexities of multi-modal data, intricate model architectures, and training processes. In this paper, we introduce Mini-Omni2, a visual-audio assistant capable of providing real-time, end-to-end voice responses to visoin and audio queries. By integrating pretrained visual and auditory encoders, Mini-Omni2 maintains performance in individual modalities. We propose a three-stage training process to align modalities, allowing the language model to handle multi-modal inputs and outputs after training on a limited dataset. For interaction, we introduce a command-based interruption mechanism, enabling more flexible interaction with users. To the best of our knowledge, Mini-Omni2 is one of the closest reproductions of GPT-4o, which have similar form of functionality, and we hope it can offer valuable insights for subsequent research.
HunyuanCustom: A Multimodal-Driven Architecture for Customized Video Generation
Customized video generation aims to produce videos featuring specific subjects under flexible user-defined conditions, yet existing methods often struggle with identity consistency and limited input modalities. In this paper, we propose HunyuanCustom, a multi-modal customized video generation framework that emphasizes subject consistency while supporting image, audio, video, and text conditions. Built upon HunyuanVideo, our model first addresses the image-text conditioned generation task by introducing a text-image fusion module based on LLaVA for enhanced multi-modal understanding, along with an image ID enhancement module that leverages temporal concatenation to reinforce identity features across frames. To enable audio- and video-conditioned generation, we further propose modality-specific condition injection mechanisms: an AudioNet module that achieves hierarchical alignment via spatial cross-attention, and a video-driven injection module that integrates latent-compressed conditional video through a patchify-based feature-alignment network. Extensive experiments on single- and multi-subject scenarios demonstrate that HunyuanCustom significantly outperforms state-of-the-art open- and closed-source methods in terms of ID consistency, realism, and text-video alignment. Moreover, we validate its robustness across downstream tasks, including audio and video-driven customized video generation. Our results highlight the effectiveness of multi-modal conditioning and identity-preserving strategies in advancing controllable video generation. All the code and models are available at https://hunyuancustom.github.io.
Parametric-ControlNet: Multimodal Control in Foundation Models for Precise Engineering Design Synthesis
This paper introduces a generative model designed for multimodal control over text-to-image foundation generative AI models such as Stable Diffusion, specifically tailored for engineering design synthesis. Our model proposes parametric, image, and text control modalities to enhance design precision and diversity. Firstly, it handles both partial and complete parametric inputs using a diffusion model that acts as a design autocomplete co-pilot, coupled with a parametric encoder to process the information. Secondly, the model utilizes assembly graphs to systematically assemble input component images, which are then processed through a component encoder to capture essential visual data. Thirdly, textual descriptions are integrated via CLIP encoding, ensuring a comprehensive interpretation of design intent. These diverse inputs are synthesized through a multimodal fusion technique, creating a joint embedding that acts as the input to a module inspired by ControlNet. This integration allows the model to apply robust multimodal control to foundation models, facilitating the generation of complex and precise engineering designs. This approach broadens the capabilities of AI-driven design tools and demonstrates significant advancements in precise control based on diverse data modalities for enhanced design generation.
A Comprehensive Survey on 3D Content Generation
Recent years have witnessed remarkable advances in artificial intelligence generated content(AIGC), with diverse input modalities, e.g., text, image, video, audio and 3D. The 3D is the most close visual modality to real-world 3D environment and carries enormous knowledge. The 3D content generation shows both academic and practical values while also presenting formidable technical challenges. This review aims to consolidate developments within the burgeoning domain of 3D content generation. Specifically, a new taxonomy is proposed that categorizes existing approaches into three types: 3D native generative methods, 2D prior-based 3D generative methods, and hybrid 3D generative methods. The survey covers approximately 60 papers spanning the major techniques. Besides, we discuss limitations of current 3D content generation techniques, and point out open challenges as well as promising directions for future work. Accompanied with this survey, we have established a project website where the resources on 3D content generation research are provided. The project page is available at https://github.com/hitcslj/Awesome-AIGC-3D.
Harmonizing Visual Text Comprehension and Generation
In this work, we present TextHarmony, a unified and versatile multimodal generative model proficient in comprehending and generating visual text. Simultaneously generating images and texts typically results in performance degradation due to the inherent inconsistency between vision and language modalities. To overcome this challenge, existing approaches resort to modality-specific data for supervised fine-tuning, necessitating distinct model instances. We propose Slide-LoRA, which dynamically aggregates modality-specific and modality-agnostic LoRA experts, partially decoupling the multimodal generation space. Slide-LoRA harmonizes the generation of vision and language within a singular model instance, thereby facilitating a more unified generative process. Additionally, we develop a high-quality image caption dataset, DetailedTextCaps-100K, synthesized with a sophisticated closed-source MLLM to enhance visual text generation capabilities further. Comprehensive experiments across various benchmarks demonstrate the effectiveness of the proposed approach. Empowered by Slide-LoRA, TextHarmony achieves comparable performance to modality-specific fine-tuning results with only a 2% increase in parameters and shows an average improvement of 2.5% in visual text comprehension tasks and 4.0% in visual text generation tasks. Our work delineates the viability of an integrated approach to multimodal generation within the visual text domain, setting a foundation for subsequent inquiries.
Cream of the Crop: Harvesting Rich, Scalable and Transferable Multi-Modal Data for Instruction Fine-Tuning
The hypothesis that pretrained large language models (LLMs) necessitate only minimal supervision during the fine-tuning (SFT) stage (Zhou et al., 2024) has been substantiated by recent advancements in data curation and selection research. However, their stability and generalizability are compromised due to the vulnerability to experimental setups and validation protocols, falling short of surpassing random sampling (Diddee & Ippolito, 2024; Xia et al., 2024b). Built upon LLMs, multi-modal LLMs (MLLMs), combined with the sheer token volume and heightened heterogeneity of data sources, amplify both the significance and complexity of data selection. To harvest multi-modal instructional data in a robust and efficient manner, we re-define the granularity of the quality metric by decomposing it into 14 vision-language-related capabilities, and introduce multi-modal rich scorers to evaluate the capabilities of each data candidate. To promote diversity, in light of the inherent objective of the alignment stage, we take interaction style as diversity indicator and use a multi-modal rich styler to identify data instruction patterns. In doing so, our multi-modal rich scorers and styler (mmSSR) guarantee that high-scoring information is conveyed to users in diversified forms. Free from embedding-based clustering or greedy sampling, mmSSR efficiently scales to millions of data with varying budget constraints, supports customization for general or specific capability acquisition, and facilitates training-free generalization to new domains for curation. Across 10+ experimental settings, validated by 14 multi-modal benchmarks, we demonstrate consistent improvements over random sampling, baseline strategies and state-of-the-art selection methods, achieving 99.1% of full performance with only 30% of the 2.6M data.
On Evaluating Adversarial Robustness of Large Vision-Language Models
Large vision-language models (VLMs) such as GPT-4 have achieved unprecedented performance in response generation, especially with visual inputs, enabling more creative and adaptable interaction than large language models such as ChatGPT. Nonetheless, multimodal generation exacerbates safety concerns, since adversaries may successfully evade the entire system by subtly manipulating the most vulnerable modality (e.g., vision). To this end, we propose evaluating the robustness of open-source large VLMs in the most realistic and high-risk setting, where adversaries have only black-box system access and seek to deceive the model into returning the targeted responses. In particular, we first craft targeted adversarial examples against pretrained models such as CLIP and BLIP, and then transfer these adversarial examples to other VLMs such as MiniGPT-4, LLaVA, UniDiffuser, BLIP-2, and Img2Prompt. In addition, we observe that black-box queries on these VLMs can further improve the effectiveness of targeted evasion, resulting in a surprisingly high success rate for generating targeted responses. Our findings provide a quantitative understanding regarding the adversarial vulnerability of large VLMs and call for a more thorough examination of their potential security flaws before deployment in practice. Code is at https://github.com/yunqing-me/AttackVLM.
SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spatial Sound
Generating combined visual and auditory sensory experiences is critical for the consumption of immersive content. Recent advances in neural generative models have enabled the creation of high-resolution content across multiple modalities such as images, text, speech, and videos. Despite these successes, there remains a significant gap in the generation of high-quality spatial audio that complements generated visual content. Furthermore, current audio generation models excel in either generating natural audio or speech or music but fall short in integrating spatial audio cues necessary for immersive experiences. In this work, we introduce SEE-2-SOUND, a zero-shot approach that decomposes the task into (1) identifying visual regions of interest; (2) locating these elements in 3D space; (3) generating mono-audio for each; and (4) integrating them into spatial audio. Using our framework, we demonstrate compelling results for generating spatial audio for high-quality videos, images, and dynamic images from the internet, as well as media generated by learned approaches.
Judge Anything: MLLM as a Judge Across Any Modality
Evaluating generative foundation models on open-ended multimodal understanding (MMU) and generation (MMG) tasks across diverse modalities (e.g., images, audio, video) poses significant challenges due to the complexity of cross-modal interactions. To this end, the idea of utilizing Multimodal LLMs (MLLMs) as automated judges has emerged, with encouraging results in assessing vision-language understanding tasks. Moving further, this paper extends MLLM-as-a-Judge across modalities to a unified manner by introducing two benchmarks, TaskAnything and JudgeAnything, to respectively evaluate the overall performance and judging capabilities of MLLMs across any-to-any modality tasks. Specifically, TaskAnything evaluates the MMU and MMG capabilities across 15 any-to-any modality categories, employing 1,500 queries curated from well-established benchmarks. Furthermore, JudgeAnything evaluates the judging capabilities of 5 advanced (e.g., GPT-4o and Gemini-2.0-Flash) from the perspectives of Pair Comparison and Score Evaluation, providing a standardized testbed that incorporates human judgments and detailed rubrics. Our extensive experiments reveal that while these MLLMs show promise in assessing MMU (i.e., achieving an average of 66.55% in Pair Comparison setting and 42.79% in Score Evaluation setting), they encounter significant challenges with MMG tasks (i.e., averaging only 53.37% in Pair Comparison setting and 30.05% in Score Evaluation setting), exposing cross-modality biases and hallucination issues. To address this, we present OmniArena, an automated platform for evaluating omni-models and multimodal reward models. Our work highlights the need for fairer evaluation protocols and stronger alignment with human preferences. The source code and dataset are publicly available at: https://urrealhero.github.io/judgeanythingweb/.
Multi-property Steering of Large Language Models with Dynamic Activation Composition
Activation steering methods were shown to be effective in conditioning language model generation by additively intervening over models' intermediate representations. However, the evaluation of these techniques has so far been limited to single conditioning properties and synthetic settings. In this work, we conduct a comprehensive evaluation of various activation steering strategies, highlighting the property-dependent nature of optimal parameters to ensure a robust effect throughout generation. To address this issue, we propose Dynamic Activation Composition, an information-theoretic approach to modulate the steering intensity of one or more properties throughout generation. Our experiments on multi-property steering show that our method successfully maintains high conditioning while minimizing the impact of conditioning on generation fluency.
MODA: MOdular Duplex Attention for Multimodal Perception, Cognition, and Emotion Understanding
Multimodal large language models (MLLMs) recently showed strong capacity in integrating data among multiple modalities, empowered by a generalizable attention architecture. Advanced methods predominantly focus on language-centric tuning while less exploring multimodal tokens mixed through attention, posing challenges in high-level tasks that require fine-grained cognition and emotion understanding. In this work, we identify the attention deficit disorder problem in multimodal learning, caused by inconsistent cross-modal attention and layer-by-layer decayed attention activation. To address this, we propose a novel attention mechanism, termed MOdular Duplex Attention (MODA), simultaneously conducting the inner-modal refinement and inter-modal interaction. MODA employs a correct-after-align strategy to effectively decouple modality alignment from cross-layer token mixing. In the alignment phase, tokens are mapped to duplex modality spaces based on the basis vectors, enabling the interaction between visual and language modality. Further, the correctness of attention scores is ensured through adaptive masked attention, which enhances the model's flexibility by allowing customizable masking patterns for different modalities. Extensive experiments on 21 benchmark datasets verify the effectiveness of MODA in perception, cognition, and emotion tasks. Source code and demo are available in https://zzcheng.top/MODA.
Zipper: A Multi-Tower Decoder Architecture for Fusing Modalities
Integrating multiple generative foundation models, especially those trained on different modalities, into something greater than the sum of its parts poses significant challenges. Two key hurdles are the availability of aligned data (concepts that contain similar meaning but is expressed differently in different modalities), and effectively leveraging unimodal representations in cross-domain generative tasks, without compromising their original unimodal capabilities. We propose Zipper, a multi-tower decoder architecture that addresses these concerns by using cross-attention to flexibly compose multimodal generative models from independently pre-trained unimodal decoders. In our experiments fusing speech and text modalities, we show the proposed architecture performs very competitively in scenarios with limited aligned text-speech data. We also showcase the flexibility of our model to selectively maintain unimodal (e.g., text-to-text generation) generation performance by freezing the corresponding modal tower (e.g. text). In cross-modal tasks such as automatic speech recognition (ASR) where the output modality is text, we show that freezing the text backbone results in negligible performance degradation. In cross-modal tasks such as text-to-speech generation (TTS) where the output modality is speech, we show that using a pre-trained speech backbone results in superior performance to the baseline.
V2A-Mapper: A Lightweight Solution for Vision-to-Audio Generation by Connecting Foundation Models
Building artificial intelligence (AI) systems on top of a set of foundation models (FMs) is becoming a new paradigm in AI research. Their representative and generative abilities learnt from vast amounts of data can be easily adapted and transferred to a wide range of downstream tasks without extra training from scratch. However, leveraging FMs in cross-modal generation remains under-researched when audio modality is involved. On the other hand, automatically generating semantically-relevant sound from visual input is an important problem in cross-modal generation studies. To solve this vision-to-audio (V2A) generation problem, existing methods tend to design and build complex systems from scratch using modestly sized datasets. In this paper, we propose a lightweight solution to this problem by leveraging foundation models, specifically CLIP, CLAP, and AudioLDM. We first investigate the domain gap between the latent space of the visual CLIP and the auditory CLAP models. Then we propose a simple yet effective mapper mechanism (V2A-Mapper) to bridge the domain gap by translating the visual input between CLIP and CLAP spaces. Conditioned on the translated CLAP embedding, pretrained audio generative FM AudioLDM is adopted to produce high-fidelity and visually-aligned sound. Compared to previous approaches, our method only requires a quick training of the V2A-Mapper. We further analyze and conduct extensive experiments on the choice of the V2A-Mapper and show that a generative mapper is better at fidelity and variability (FD) while a regression mapper is slightly better at relevance (CS). Both objective and subjective evaluation on two V2A datasets demonstrate the superiority of our proposed method compared to current state-of-the-art approaches - trained with 86% fewer parameters but achieving 53% and 19% improvement in FD and CS, respectively.
Creation-MMBench: Assessing Context-Aware Creative Intelligence in MLLM
Creativity is a fundamental aspect of intelligence, involving the ability to generate novel and appropriate solutions across diverse contexts. While Large Language Models (LLMs) have been extensively evaluated for their creative capabilities, the assessment of Multimodal Large Language Models (MLLMs) in this domain remains largely unexplored. To address this gap, we introduce Creation-MMBench, a multimodal benchmark specifically designed to evaluate the creative capabilities of MLLMs in real-world, image-based tasks. The benchmark comprises 765 test cases spanning 51 fine-grained tasks. To ensure rigorous evaluation, we define instance-specific evaluation criteria for each test case, guiding the assessment of both general response quality and factual consistency with visual inputs. Experimental results reveal that current open-source MLLMs significantly underperform compared to proprietary models in creative tasks. Furthermore, our analysis demonstrates that visual fine-tuning can negatively impact the base LLM's creative abilities. Creation-MMBench provides valuable insights for advancing MLLM creativity and establishes a foundation for future improvements in multimodal generative intelligence. Full data and evaluation code is released on https://github.com/open-compass/Creation-MMBench.
On Robustness in Multimodal Learning
Multimodal learning is defined as learning over multiple heterogeneous input modalities such as video, audio, and text. In this work, we are concerned with understanding how models behave as the type of modalities differ between training and deployment, a situation that naturally arises in many applications of multimodal learning to hardware platforms. We present a multimodal robustness framework to provide a systematic analysis of common multimodal representation learning methods. Further, we identify robustness short-comings of these approaches and propose two intervention techniques leading to 1.5times-4times robustness improvements on three datasets, AudioSet, Kinetics-400 and ImageNet-Captions. Finally, we demonstrate that these interventions better utilize additional modalities, if present, to achieve competitive results of 44.2 mAP on AudioSet 20K.
Art Creation with Multi-Conditional StyleGANs
Creating meaningful art is often viewed as a uniquely human endeavor. A human artist needs a combination of unique skills, understanding, and genuine intention to create artworks that evoke deep feelings and emotions. In this paper, we introduce a multi-conditional Generative Adversarial Network (GAN) approach trained on large amounts of human paintings to synthesize realistic-looking paintings that emulate human art. Our approach is based on the StyleGAN neural network architecture, but incorporates a custom multi-conditional control mechanism that provides fine-granular control over characteristics of the generated paintings, e.g., with regard to the perceived emotion evoked in a spectator. For better control, we introduce the conditional truncation trick, which adapts the standard truncation trick for the conditional setting and diverse datasets. Finally, we develop a diverse set of evaluation techniques tailored to multi-conditional generation.
NExT-GPT: Any-to-Any Multimodal LLM
While recently Multimodal Large Language Models (MM-LLMs) have made exciting strides, they mostly fall prey to the limitation of only input-side multimodal understanding, without the ability to produce content in multiple modalities. As we humans always perceive the world and communicate with people through various modalities, developing any-to-any MM-LLMs capable of accepting and delivering content in any modality becomes essential to human-level AI. To fill the gap, we present an end-to-end general-purpose any-to-any MM-LLM system, NExT-GPT. We connect an LLM with multimodal adaptors and different diffusion decoders, enabling NExT-GPT to perceive inputs and generate outputs in arbitrary combinations of text, images, videos, and audio. By leveraging the existing well-trained highly-performing encoders and decoders, NExT-GPT is tuned with only a small amount of parameter (1%) of certain projection layers, which not only benefits low-cost training and also facilitates convenient expansion to more potential modalities. Moreover, we introduce a modality-switching instruction tuning (MosIT) and manually curate a high-quality dataset for MosIT, based on which NExT-GPT is empowered with complex cross-modal semantic understanding and content generation. Overall, our research showcases the promising possibility of building an AI agent capable of modeling universal modalities, paving the way for more human-like AI research in the community.
SALMONN: Towards Generic Hearing Abilities for Large Language Models
Hearing is arguably an essential ability of artificial intelligence (AI) agents in the physical world, which refers to the perception and understanding of general auditory information consisting of at least three types of sounds: speech, audio events, and music. In this paper, we propose SALMONN, a speech audio language music open neural network, built by integrating a pre-trained text-based large language model (LLM) with speech and audio encoders into a single multimodal model. SALMONN enables the LLM to directly process and understand general audio inputs and achieve competitive performances on a number of speech and audio tasks used in training, such as automatic speech recognition and translation, auditory-information-based question answering, emotion recognition, speaker verification, and music and audio captioning etc. SALMONN also has a diverse set of emergent abilities unseen in the training, which includes but is not limited to speech translation to untrained languages, speech-based slot filling, spoken-query-based question answering, audio-based storytelling, and speech audio co-reasoning etc. The presence of the cross-modal emergent abilities is studied, and a novel few-shot activation tuning approach is proposed to activate such abilities of SALMONN. To our knowledge, SALMONN is the first model of its type and can be regarded as a step towards AI with generic hearing abilities. An interactive demo of SALMONN is available at \url{https://github.com/bytedance/SALMONN}, and the training code and model checkpoints will be released upon acceptance.
AudioGPT: Understanding and Generating Speech, Music, Sound, and Talking Head
Large language models (LLMs) have exhibited remarkable capabilities across a variety of domains and tasks, challenging our understanding of learning and cognition. Despite the recent success, current LLMs are not capable of processing complex audio information or conducting spoken conversations (like Siri or Alexa). In this work, we propose a multi-modal AI system named AudioGPT, which complements LLMs (i.e., ChatGPT) with 1) foundation models to process complex audio information and solve numerous understanding and generation tasks; and 2) the input/output interface (ASR, TTS) to support spoken dialogue. With an increasing demand to evaluate multi-modal LLMs of human intention understanding and cooperation with foundation models, we outline the principles and processes and test AudioGPT in terms of consistency, capability, and robustness. Experimental results demonstrate the capabilities of AudioGPT in solving AI tasks with speech, music, sound, and talking head understanding and generation in multi-round dialogues, which empower humans to create rich and diverse audio content with unprecedented ease. Our system is publicly available at https://github.com/AIGC-Audio/AudioGPT.
Are Any-to-Any Models More Consistent Across Modality Transfers Than Specialists?
Any-to-any generative models aim to enable seamless interpretation and generation across multiple modalities within a unified framework, yet their ability to preserve relationships across modalities remains uncertain. Do unified models truly achieve cross-modal coherence, or is this coherence merely perceived? To explore this, we introduce ACON, a dataset of 1,000 images (500 newly contributed) paired with captions, editing instructions, and Q&A pairs to evaluate cross-modal transfers rigorously. Using three consistency criteria-cyclic consistency, forward equivariance, and conjugated equivariance-our experiments reveal that any-to-any models do not consistently demonstrate greater cross-modal consistency than specialized models in pointwise evaluations such as cyclic consistency. However, equivariance evaluations uncover weak but observable consistency through structured analyses of the intermediate latent space enabled by multiple editing operations. We release our code and data at https://github.com/JiwanChung/ACON.
InteractiveVideo: User-Centric Controllable Video Generation with Synergistic Multimodal Instructions
We introduce InteractiveVideo, a user-centric framework for video generation. Different from traditional generative approaches that operate based on user-provided images or text, our framework is designed for dynamic interaction, allowing users to instruct the generative model through various intuitive mechanisms during the whole generation process, e.g. text and image prompts, painting, drag-and-drop, etc. We propose a Synergistic Multimodal Instruction mechanism, designed to seamlessly integrate users' multimodal instructions into generative models, thus facilitating a cooperative and responsive interaction between user inputs and the generative process. This approach enables iterative and fine-grained refinement of the generation result through precise and effective user instructions. With InteractiveVideo, users are given the flexibility to meticulously tailor key aspects of a video. They can paint the reference image, edit semantics, and adjust video motions until their requirements are fully met. Code, models, and demo are available at https://github.com/invictus717/InteractiveVideo
MuMA-ToM: Multi-modal Multi-Agent Theory of Mind
Understanding people's social interactions in complex real-world scenarios often relies on intricate mental reasoning. To truly understand how and why people interact with one another, we must infer the underlying mental states that give rise to the social interactions, i.e., Theory of Mind reasoning in multi-agent interactions. Additionally, social interactions are often multi-modal -- we can watch people's actions, hear their conversations, and/or read about their past behaviors. For AI systems to successfully and safely interact with people in real-world environments, they also need to understand people's mental states as well as their inferences about each other's mental states based on multi-modal information about their interactions. For this, we introduce MuMA-ToM, a Multi-modal Multi-Agent Theory of Mind benchmark. MuMA-ToM is the first multi-modal Theory of Mind benchmark that evaluates mental reasoning in embodied multi-agent interactions. In MuMA-ToM, we provide video and text descriptions of people's multi-modal behavior in realistic household environments. Based on the context, we then ask questions about people's goals, beliefs, and beliefs about others' goals. We validated MuMA-ToM in a human experiment and provided a human baseline. We also proposed a novel multi-modal, multi-agent ToM model, LIMP (Language model-based Inverse Multi-agent Planning). Our experimental results show that LIMP significantly outperforms state-of-the-art methods, including large multi-modal models (e.g., GPT-4o, Gemini-1.5 Pro) and a recent multi-modal ToM model, BIP-ALM.
Multimodal Graph Learning for Generative Tasks
Multimodal learning combines multiple data modalities, broadening the types and complexity of data our models can utilize: for example, from plain text to image-caption pairs. Most multimodal learning algorithms focus on modeling simple one-to-one pairs of data from two modalities, such as image-caption pairs, or audio-text pairs. However, in most real-world settings, entities of different modalities interact with each other in more complex and multifaceted ways, going beyond one-to-one mappings. We propose to represent these complex relationships as graphs, allowing us to capture data with any number of modalities, and with complex relationships between modalities that can flexibly vary from one sample to another. Toward this goal, we propose Multimodal Graph Learning (MMGL), a general and systematic framework for capturing information from multiple multimodal neighbors with relational structures among them. In particular, we focus on MMGL for generative tasks, building upon pretrained Language Models (LMs), aiming to augment their text generation with multimodal neighbor contexts. We study three research questions raised by MMGL: (1) how can we infuse multiple neighbor information into the pretrained LMs, while avoiding scalability issues? (2) how can we infuse the graph structure information among multimodal neighbors into the LMs? and (3) how can we finetune the pretrained LMs to learn from the neighbor context in a parameter-efficient manner? We conduct extensive experiments to answer these three questions on MMGL and analyze the empirical results to pave the way for future MMGL research.
The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motion
Human communication is inherently multimodal, involving a combination of verbal and non-verbal cues such as speech, facial expressions, and body gestures. Modeling these behaviors is essential for understanding human interaction and for creating virtual characters that can communicate naturally in applications like games, films, and virtual reality. However, existing motion generation models are typically limited to specific input modalities -- either speech, text, or motion data -- and cannot fully leverage the diversity of available data. In this paper, we propose a novel framework that unifies verbal and non-verbal language using multimodal language models for human motion understanding and generation. This model is flexible in taking text, speech, and motion or any combination of them as input. Coupled with our novel pre-training strategy, our model not only achieves state-of-the-art performance on co-speech gesture generation but also requires much less data for training. Our model also unlocks an array of novel tasks such as editable gesture generation and emotion prediction from motion. We believe unifying the verbal and non-verbal language of human motion is essential for real-world applications, and language models offer a powerful approach to achieving this goal. Project page: languageofmotion.github.io.
SEED-X: Multimodal Models with Unified Multi-granularity Comprehension and Generation
The rapid evolution of multimodal foundation model has demonstrated significant progresses in vision-language understanding and generation, e.g., our previous work SEED-LLaMA. However, there remains a gap between its capability and the real-world applicability, primarily due to the model's limited capacity to effectively respond to various user instructions and interact with diverse visual data. In this work, we focus on bridging this gap through integrating two enhanced features: (1) comprehending images of arbitrary sizes and ratios, and (2) enabling multi-granularity image generation. We present a unified and versatile foundation model, namely, SEED-X, which is able to model multi-granularity visual semantics for comprehension and generation tasks. Besides the competitive results on public benchmarks, SEED-X demonstrates its effectiveness in handling real-world applications across various domains after instruction tuning. We hope that our work will inspire future research into what can be achieved by versatile multimodal foundation models in real-world applications. The models, codes, and datasets will be released in https://github.com/AILab-CVC/SEED-X.
V-Express: Conditional Dropout for Progressive Training of Portrait Video Generation
In the field of portrait video generation, the use of single images to generate portrait videos has become increasingly prevalent. A common approach involves leveraging generative models to enhance adapters for controlled generation. However, control signals (e.g., text, audio, reference image, pose, depth map, etc.) can vary in strength. Among these, weaker conditions often struggle to be effective due to interference from stronger conditions, posing a challenge in balancing these conditions. In our work on portrait video generation, we identified audio signals as particularly weak, often overshadowed by stronger signals such as facial pose and reference image. However, direct training with weak signals often leads to difficulties in convergence. To address this, we propose V-Express, a simple method that balances different control signals through the progressive training and the conditional dropout operation. Our method gradually enables effective control by weak conditions, thereby achieving generation capabilities that simultaneously take into account the facial pose, reference image, and audio. The experimental results demonstrate that our method can effectively generate portrait videos controlled by audio. Furthermore, a potential solution is provided for the simultaneous and effective use of conditions of varying strengths.
Learning to Reason via Mixture-of-Thought for Logical Reasoning
Human beings naturally utilize multiple reasoning modalities to learn and solve logical problems, i.e., different representational formats such as natural language, code, and symbolic logic. In contrast, most existing LLM-based approaches operate with a single reasoning modality during training, typically natural language. Although some methods explored modality selection or augmentation at inference time, the training process remains modality-blind, limiting synergy among modalities. To fill in this gap, we propose Mixture-of-Thought (MoT), a framework that enables LLMs to reason across three complementary modalities: natural language, code, and a newly introduced symbolic modality, truth-table, which systematically enumerates logical cases and partially mitigates key failure modes in natural language reasoning. MoT adopts a two-phase design: (1) self-evolving MoT training, which jointly learns from filtered, self-generated rationales across modalities; and (2) MoT inference, which fully leverages the synergy of three modalities to produce better predictions. Experiments on logical reasoning benchmarks including FOLIO and ProofWriter demonstrate that our MoT framework consistently and significantly outperforms strong LLM baselines with single-modality chain-of-thought approaches, achieving up to +11.7pp average accuracy gain. Further analyses show that our MoT framework benefits both training and inference stages; that it is particularly effective on harder logical reasoning problems; and that different modalities contribute complementary strengths, with truth-table reasoning helping to overcome key bottlenecks in natural language inference.
Enabling Chatbots with Eyes and Ears: An Immersive Multimodal Conversation System for Dynamic Interactions
As chatbots continue to evolve toward human-like, real-world, interactions, multimodality remains an active area of research and exploration. So far, efforts to integrate multimodality into chatbots have primarily focused on image-centric tasks, such as visual dialogue and image-based instructions, placing emphasis on the "eyes" of human perception while neglecting the "ears", namely auditory aspects. Moreover, these studies often center around static interactions that focus on discussing the modality rather than naturally incorporating it into the conversation, which limits the richness of simultaneous, dynamic engagement. Furthermore, while multimodality has been explored in multi-party and multi-session conversations, task-specific constraints have hindered its seamless integration into dynamic, natural conversations. To address these challenges, this study aims to equip chatbots with "eyes and ears" capable of more immersive interactions with humans. As part of this effort, we introduce a new multimodal conversation dataset, Multimodal Multi-Session Multi-Party Conversation (M^3C), and propose a novel multimodal conversation model featuring multimodal memory retrieval. Our model, trained on the M^3C, demonstrates the ability to seamlessly engage in long-term conversations with multiple speakers in complex, real-world-like settings, effectively processing visual and auditory inputs to understand and respond appropriately. Human evaluations highlight the model's strong performance in maintaining coherent and dynamic interactions, demonstrating its potential for advanced multimodal conversational agents.
Mixture-of-experts VAEs can disregard variation in surjective multimodal data
Machine learning systems are often deployed in domains that entail data from multiple modalities, for example, phenotypic and genotypic characteristics describe patients in healthcare. Previous works have developed multimodal variational autoencoders (VAEs) that generate several modalities. We consider subjective data, where single datapoints from one modality (such as class labels) describe multiple datapoints from another modality (such as images). We theoretically and empirically demonstrate that multimodal VAEs with a mixture of experts posterior can struggle to capture variability in such surjective data.
Generative Multimodal Models are In-Context Learners
The human ability to easily solve multimodal tasks in context (i.e., with only a few demonstrations or simple instructions), is what current multimodal systems have largely struggled to imitate. In this work, we demonstrate that the task-agnostic in-context learning capabilities of large multimodal models can be significantly enhanced by effective scaling-up. We introduce Emu2, a generative multimodal model with 37 billion parameters, trained on large-scale multimodal sequences with a unified autoregressive objective. Emu2 exhibits strong multimodal in-context learning abilities, even emerging to solve tasks that require on-the-fly reasoning, such as visual prompting and object-grounded generation. The model sets a new record on multiple multimodal understanding tasks in few-shot settings. When instruction-tuned to follow specific instructions, Emu2 further achieves new state-of-the-art on challenging tasks such as question answering benchmarks for large multimodal models and open-ended subject-driven generation. These achievements demonstrate that Emu2 can serve as a base model and general-purpose interface for a wide range of multimodal tasks. Code and models are publicly available to facilitate future research.
Tango 2: Aligning Diffusion-based Text-to-Audio Generations through Direct Preference Optimization
Generative multimodal content is increasingly prevalent in much of the content creation arena, as it has the potential to allow artists and media personnel to create pre-production mockups by quickly bringing their ideas to life. The generation of audio from text prompts is an important aspect of such processes in the music and film industry. Many of the recent diffusion-based text-to-audio models focus on training increasingly sophisticated diffusion models on a large set of datasets of prompt-audio pairs. These models do not explicitly focus on the presence of concepts or events and their temporal ordering in the output audio with respect to the input prompt. Our hypothesis is focusing on how these aspects of audio generation could improve audio generation performance in the presence of limited data. As such, in this work, using an existing text-to-audio model Tango, we synthetically create a preference dataset where each prompt has a winner audio output and some loser audio outputs for the diffusion model to learn from. The loser outputs, in theory, have some concepts from the prompt missing or in an incorrect order. We fine-tune the publicly available Tango text-to-audio model using diffusion-DPO (direct preference optimization) loss on our preference dataset and show that it leads to improved audio output over Tango and AudioLDM2, in terms of both automatic- and manual-evaluation metrics.
Read, Watch and Scream! Sound Generation from Text and Video
Multimodal generative models have shown impressive advances with the help of powerful diffusion models. Despite the progress, generating sound solely from text poses challenges in ensuring comprehensive scene depiction and temporal alignment. Meanwhile, video-to-sound generation limits the flexibility to prioritize sound synthesis for specific objects within the scene. To tackle these challenges, we propose a novel video-and-text-to-sound generation method, called ReWaS, where video serves as a conditional control for a text-to-audio generation model. Our method estimates the structural information of audio (namely, energy) from the video while receiving key content cues from a user prompt. We employ a well-performing text-to-sound model to consolidate the video control, which is much more efficient for training multimodal diffusion models with massive triplet-paired (audio-video-text) data. In addition, by separating the generative components of audio, it becomes a more flexible system that allows users to freely adjust the energy, surrounding environment, and primary sound source according to their preferences. Experimental results demonstrate that our method shows superiority in terms of quality, controllability, and training efficiency. Our demo is available at https://naver-ai.github.io/rewas
Truth in the Few: High-Value Data Selection for Efficient Multi-Modal Reasoning
While multi-modal large language models (MLLMs) have made significant progress in complex reasoning tasks via reinforcement learning, it is commonly believed that extensive training data is necessary for improving multi-modal reasoning ability, inevitably leading to data redundancy and substantial computational costs. However, can smaller high-value datasets match or outperform full corpora for multi-modal reasoning in MLLMs? In this work, we challenge this assumption through a key observation: meaningful multi-modal reasoning is triggered by only a sparse subset of training samples, termed cognitive samples, whereas the majority contribute marginally. Building on this insight, we propose a novel data selection paradigm termed Reasoning Activation Potential (RAP), which identifies cognitive samples by estimating each sample's potential to stimulate genuine multi-modal reasoning by two complementary estimators: 1) Causal Discrepancy Estimator (CDE) based on the potential outcome model principle, eliminates samples that overly rely on language priors by comparing outputs between multi-modal and text-only inputs; 2) Attention Confidence Estimator (ACE), which exploits token-level self-attention to discard samples dominated by irrelevant but over-emphasized tokens in intermediate reasoning stages. Moreover, we introduce a Difficulty-aware Replacement Module (DRM) to substitute trivial instances with cognitively challenging ones, thereby ensuring complexity for robust multi-modal reasoning. Experiments on six datasets show that our RAP method consistently achieves superior performance using only 9.3% of the training data, while reducing computational costs by over 43%. Our code is available at https://github.com/Leo-ssl/RAP.
LEGO:Language Enhanced Multi-modal Grounding Model
Multi-modal large language models have demonstrated impressive performance across various tasks in different modalities. However, existing multi-modal models primarily emphasize capturing global information within each modality while neglecting the importance of perceiving local information across modalities. Consequently, these models lack the ability to effectively understand the fine-grained details of input data, limiting their performance in tasks that require a more nuanced understanding. To address this limitation, there is a compelling need to develop models that enable fine-grained understanding across multiple modalities, thereby enhancing their applicability to a wide range of tasks. In this paper, we propose LEGO, a language enhanced multi-modal grounding model. Beyond capturing global information like other multi-modal models, our proposed model excels at tasks demanding a detailed understanding of local information within the input. It demonstrates precise identification and localization of specific regions in images or moments in videos. To achieve this objective, we design a diversified dataset construction pipeline, resulting in a multi-modal, multi-granularity dataset for model training. The code, dataset, and demo of our model can be found at https: //github.com/lzw-lzw/LEGO.
MULTISCRIPT: Multimodal Script Learning for Supporting Open Domain Everyday Tasks
Automatically generating scripts (i.e. sequences of key steps described in text) from video demonstrations and reasoning about the subsequent steps are crucial to the modern AI virtual assistants to guide humans to complete everyday tasks, especially unfamiliar ones. However, current methods for generative script learning rely heavily on well-structured preceding steps described in text and/or images or are limited to a certain domain, resulting in a disparity with real-world user scenarios. To address these limitations, we present a new benchmark challenge -- MultiScript, with two new tasks on task-oriented multimodal script learning: (1) multimodal script generation, and (2) subsequent step prediction. For both tasks, the input consists of a target task name and a video illustrating what has been done to complete the target task, and the expected output is (1) a sequence of structured step descriptions in text based on the demonstration video, and (2) a single text description for the subsequent step, respectively. Built from WikiHow, MultiScript covers multimodal scripts in videos and text descriptions for over 6,655 human everyday tasks across 19 diverse domains. To establish baseline performance on MultiScript, we propose two knowledge-guided multimodal generative frameworks that incorporate the task-related knowledge prompted from large language models such as Vicuna. Experimental results show that our proposed approaches significantly improve over the competitive baselines.
What Makes Training Multi-Modal Classification Networks Hard?
Consider end-to-end training of a multi-modal vs. a single-modal network on a task with multiple input modalities: the multi-modal network receives more information, so it should match or outperform its single-modal counterpart. In our experiments, however, we observe the opposite: the best single-modal network always outperforms the multi-modal network. This observation is consistent across different combinations of modalities and on different tasks and benchmarks. This paper identifies two main causes for this performance drop: first, multi-modal networks are often prone to overfitting due to increased capacity. Second, different modalities overfit and generalize at different rates, so training them jointly with a single optimization strategy is sub-optimal. We address these two problems with a technique we call Gradient Blending, which computes an optimal blend of modalities based on their overfitting behavior. We demonstrate that Gradient Blending outperforms widely-used baselines for avoiding overfitting and achieves state-of-the-art accuracy on various tasks including human action recognition, ego-centric action recognition, and acoustic event detection.
Unlocking Aha Moments via Reinforcement Learning: Advancing Collaborative Visual Comprehension and Generation
Recent endeavors in Multimodal Large Language Models (MLLMs) aim to unify visual comprehension and generation. However, these two capabilities remain largely independent, as if they are two separate functions encapsulated within the same model. Consequently, visual comprehension does not enhance visual generation, and the reasoning mechanisms of LLMs have not been fully integrated to revolutionize image generation. In this paper, we propose to enable the collaborative co-evolution of visual comprehension and generation, advancing image generation into an iterative introspective process. We introduce a two-stage training approach: supervised fine-tuning teaches the MLLM with the foundational ability to generate genuine CoT for visual generation, while reinforcement learning activates its full potential via an exploration-exploitation trade-off. Ultimately, we unlock the Aha moment in visual generation, advancing MLLMs from text-to-image tasks to unified image generation. Extensive experiments demonstrate that our model not only excels in text-to-image generation and image editing, but also functions as a superior image semantic evaluator with enhanced visual comprehension capabilities. Project Page: https://janus-pro-r1.github.io.
Assessing GPT4-V on Structured Reasoning Tasks
Multi-modality promises to unlock further uses for large language models. Recently, the state-of-the-art language model GPT-4 was enhanced with vision capabilities. We carry out a prompting evaluation of GPT-4V and five other baselines on structured reasoning tasks, such as mathematical reasoning, visual data analysis, and code generation. We show that visual Chain-of-Thought, an extension of Chain-of-Thought to multi-modal LLMs, yields significant improvements over the vanilla model. We also present a categorized analysis of scenarios where these models perform well and where they struggle, highlighting challenges associated with coherent multimodal reasoning.
A Concept-Centric Approach to Multi-Modality Learning
In an effort to create a more efficient AI system, we introduce a new multi-modality learning framework that leverages a modality-agnostic concept space possessing abstract knowledge and a set of modality-specific projection models tailored to process distinct modality inputs and map them onto the concept space. Decoupled from specific modalities and their associated projection models, the concept space focuses on learning abstract knowledge that is universally applicable across modalities. Subsequently, the knowledge embedded into the concept space streamlines the learning processes of modality-specific projection models. We evaluate our framework on two popular tasks: Image-Text Matching and Visual Question Answering. Our framework achieves performance on par with benchmark models while demonstrating more efficient learning curves.
Janus: Decoupling Visual Encoding for Unified Multimodal Understanding and Generation
In this paper, we introduce Janus, an autoregressive framework that unifies multimodal understanding and generation. Prior research often relies on a single visual encoder for both tasks, such as Chameleon. However, due to the differing levels of information granularity required by multimodal understanding and generation, this approach can lead to suboptimal performance, particularly in multimodal understanding. To address this issue, we decouple visual encoding into separate pathways, while still leveraging a single, unified transformer architecture for processing. The decoupling not only alleviates the conflict between the visual encoder's roles in understanding and generation, but also enhances the framework's flexibility. For instance, both the multimodal understanding and generation components can independently select their most suitable encoding methods. Experiments show that Janus surpasses previous unified model and matches or exceeds the performance of task-specific models. The simplicity, high flexibility, and effectiveness of Janus make it a strong candidate for next-generation unified multimodal models.
Tell What You Hear From What You See -- Video to Audio Generation Through Text
The content of visual and audio scenes is multi-faceted such that a video can be paired with various audio and vice-versa. Thereby, in video-to-audio generation task, it is imperative to introduce steering approaches for controlling the generated audio. While Video-to-Audio generation is a well-established generative task, existing methods lack such controllability. In this work, we propose VATT, a multi-modal generative framework that takes a video and an optional text prompt as input, and generates audio and optional textual description of the audio. Such a framework has two advantages: i) Video-to-Audio generation process can be refined and controlled via text which complements the context of visual information, and ii) The model can suggest what audio to generate for the video by generating audio captions. VATT consists of two key modules: VATT Converter, a LLM that is fine-tuned for instructions and includes a projection layer that maps video features to the LLM vector space; and VATT Audio, a transformer that generates audio tokens from visual frames and from optional text prompt using iterative parallel decoding. The audio tokens are converted to a waveform by pretrained neural codec. Experiments show that when VATT is compared to existing video-to-audio generation methods in objective metrics, it achieves competitive performance when the audio caption is not provided. When the audio caption is provided as a prompt, VATT achieves even more refined performance (lowest KLD score of 1.41). Furthermore, subjective studies show that VATT Audio has been chosen as preferred generated audio than audio generated by existing methods. VATT enables controllable video-to-audio generation through text as well as suggesting text prompts for videos through audio captions, unlocking novel applications such as text-guided video-to-audio generation and video-to-audio captioning.
From Google Gemini to OpenAI Q* (Q-Star): A Survey of Reshaping the Generative Artificial Intelligence (AI) Research Landscape
This comprehensive survey explored the evolving landscape of generative Artificial Intelligence (AI), with a specific focus on the transformative impacts of Mixture of Experts (MoE), multimodal learning, and the speculated advancements towards Artificial General Intelligence (AGI). It critically examined the current state and future trajectory of generative Artificial Intelligence (AI), exploring how innovations like Google's Gemini and the anticipated OpenAI Q* project are reshaping research priorities and applications across various domains, including an impact analysis on the generative AI research taxonomy. It assessed the computational challenges, scalability, and real-world implications of these technologies while highlighting their potential in driving significant progress in fields like healthcare, finance, and education. It also addressed the emerging academic challenges posed by the proliferation of both AI-themed and AI-generated preprints, examining their impact on the peer-review process and scholarly communication. The study highlighted the importance of incorporating ethical and human-centric methods in AI development, ensuring alignment with societal norms and welfare, and outlined a strategy for future AI research that focuses on a balanced and conscientious use of MoE, multimodality, and AGI in generative AI.
From Introspection to Best Practices: Principled Analysis of Demonstrations in Multimodal In-Context Learning
Motivated by in-context learning (ICL) capabilities of Large Language models (LLMs), multimodal LLMs with additional visual modality are also exhibited with similar ICL abilities when multiple image-text pairs are provided as demonstrations. However, relatively less work has been done to investigate the principles behind how and why multimodal ICL works. We conduct a systematic and principled evaluation of multimodal ICL for models of different scales on a broad spectrum of new yet critical tasks. Through perturbations over different modality information, we show that modalities matter differently across tasks in multimodal ICL. Considering such modality impact, we further utilize modality-driven demonstration strategies to boost ICL performance. We also identify that demonstration selection is closely related to the models' ability to capture task inductive biases from multimodal ICL. Our principled analysis provides a comprehensive way of understanding the role of demonstrations in multimodal in-context learning, and sheds light on effectively improving multimodal ICL on a wide range of tasks even if those tasks are not seen in or even contradict pretraining data.
Mind with Eyes: from Language Reasoning to Multimodal Reasoning
Language models have recently advanced into the realm of reasoning, yet it is through multimodal reasoning that we can fully unlock the potential to achieve more comprehensive, human-like cognitive capabilities. This survey provides a systematic overview of the recent multimodal reasoning approaches, categorizing them into two levels: language-centric multimodal reasoning and collaborative multimodal reasoning. The former encompasses one-pass visual perception and active visual perception, where vision primarily serves a supporting role in language reasoning. The latter involves action generation and state update within reasoning process, enabling a more dynamic interaction between modalities. Furthermore, we analyze the technical evolution of these methods, discuss their inherent challenges, and introduce key benchmark tasks and evaluation metrics for assessing multimodal reasoning performance. Finally, we provide insights into future research directions from the following two perspectives: (i) from visual-language reasoning to omnimodal reasoning and (ii) from multimodal reasoning to multimodal agents. This survey aims to provide a structured overview that will inspire further advancements in multimodal reasoning research.
Unified Model for Image, Video, Audio and Language Tasks
Large Language Models (LLMs) have made the ambitious quest for generalist agents significantly far from being a fantasy. A key hurdle for building such general models is the diversity and heterogeneity of tasks and modalities. A promising solution is unification, allowing the support of a myriad of tasks and modalities within one unified framework. While few large models (e.g., Flamingo (Alayrac et al., 2022), trained on massive datasets, can support more than two modalities, current small to mid-scale unified models are still limited to 2 modalities, usually image-text or video-text. The question that we ask is: is it possible to build efficiently a unified model that can support all modalities? To answer this, we propose UnIVAL, a step further towards this ambitious goal. Without relying on fancy datasets sizes or models with billions of parameters, the ~ 0.25B parameter UnIVAL model goes beyond two modalities and unifies text, images, video, and audio into a single model. Our model is efficiently pretrained on many tasks, based on task balancing and multimodal curriculum learning. UnIVAL shows competitive performance to existing state-of-the-art approaches, across image and video-text tasks. The feature representations learned from image and video-text modalities, allows the model to achieve competitive performance when finetuned on audio-text tasks, despite not being pretrained on audio. Thanks to the unified model, we propose a novel study on multimodal model merging via weight interpolation of models trained on different multimodal tasks, showing their benefits in particular for out-of-distribution generalization. Finally, we motivate unification by showing the synergy between tasks. The model weights and code are released here: https://github.com/mshukor/UnIVAL.
MMoT: Mixture-of-Modality-Tokens Transformer for Composed Multimodal Conditional Image Synthesis
Existing multimodal conditional image synthesis (MCIS) methods generate images conditioned on any combinations of various modalities that require all of them must be exactly conformed, hindering the synthesis controllability and leaving the potential of cross-modality under-exploited. To this end, we propose to generate images conditioned on the compositions of multimodal control signals, where modalities are imperfectly complementary, i.e., composed multimodal conditional image synthesis (CMCIS). Specifically, we observe two challenging issues of the proposed CMCIS task, i.e., the modality coordination problem and the modality imbalance problem. To tackle these issues, we introduce a Mixture-of-Modality-Tokens Transformer (MMoT) that adaptively fuses fine-grained multimodal control signals, a multimodal balanced training loss to stabilize the optimization of each modality, and a multimodal sampling guidance to balance the strength of each modality control signal. Comprehensive experimental results demonstrate that MMoT achieves superior performance on both unimodal conditional image synthesis (UCIS) and MCIS tasks with high-quality and faithful image synthesis on complex multimodal conditions. The project website is available at https://jabir-zheng.github.io/MMoT.
RBench-V: A Primary Assessment for Visual Reasoning Models with Multi-modal Outputs
The rapid advancement of native multi-modal models and omni-models, exemplified by GPT-4o, Gemini, and o3, with their capability to process and generate content across modalities such as text and images, marks a significant milestone in the evolution of intelligence. Systematic evaluation of their multi-modal output capabilities in visual thinking processes (also known as multi-modal chain of thought, M-CoT) becomes critically important. However, existing benchmarks for evaluating multi-modal models primarily focus on assessing multi-modal inputs and text-only reasoning while neglecting the importance of reasoning through multi-modal outputs. In this paper, we present a benchmark, dubbed RBench-V, designed to assess models' vision-indispensable reasoning abilities. To construct RBench-V, we carefully hand-pick 803 questions covering math, physics, counting, and games. Unlike previous benchmarks that typically specify certain input modalities, RBench-V presents problems centered on multi-modal outputs, which require image manipulation such as generating novel images and constructing auxiliary lines to support the reasoning process. We evaluate numerous open- and closed-source models on RBench-V, including o3, Gemini 2.5 Pro, Qwen2.5-VL, etc. Even the best-performing model, o3, achieves only 25.8% accuracy on RBench-V, far below the human score of 82.3%, highlighting that current models struggle to leverage multi-modal reasoning. Data and code are available at https://evalmodels.github.io/rbenchv
Multi-Modality Guidance Network For Missing Modality Inference
Multimodal models have gained significant success in recent years. Standard multimodal approaches often assume unchanged modalities from training stage to inference stage. In practice, however, many scenarios fail to satisfy such assumptions with missing modalities during inference, leading to limitations on where multimodal models can be applied. While existing methods mitigate the problem through reconstructing the missing modalities, it increases unnecessary computational cost, which could be just as critical, especially for large, deployed systems. To solve the problem from both sides, we propose a novel guidance network that promotes knowledge sharing during training, taking advantage of the multimodal representations to train better single-modality models for inference. Real-life experiment in violence detection shows that our proposed framework trains single-modality models that significantly outperform its traditionally trained counterparts while maintaining the same inference cost.
Boosting Multi-modal Model Performance with Adaptive Gradient Modulation
While the field of multi-modal learning keeps growing fast, the deficiency of the standard joint training paradigm has become clear through recent studies. They attribute the sub-optimal performance of the jointly trained model to the modality competition phenomenon. Existing works attempt to improve the jointly trained model by modulating the training process. Despite their effectiveness, those methods can only apply to late fusion models. More importantly, the mechanism of the modality competition remains unexplored. In this paper, we first propose an adaptive gradient modulation method that can boost the performance of multi-modal models with various fusion strategies. Extensive experiments show that our method surpasses all existing modulation methods. Furthermore, to have a quantitative understanding of the modality competition and the mechanism behind the effectiveness of our modulation method, we introduce a novel metric to measure the competition strength. This metric is built on the mono-modal concept, a function that is designed to represent the competition-less state of a modality. Through systematic investigation, our results confirm the intuition that the modulation encourages the model to rely on the more informative modality. In addition, we find that the jointly trained model typically has a preferred modality on which the competition is weaker than other modalities. However, this preferred modality need not dominate others. Our code will be available at https://github.com/lihong2303/AGM_ICCV2023.
A survey of Generative AI Applications
Generative AI has experienced remarkable growth in recent years, leading to a wide array of applications across diverse domains. In this paper, we present a comprehensive survey of more than 350 generative AI applications, providing a structured taxonomy and concise descriptions of various unimodal and even multimodal generative AIs. The survey is organized into sections, covering a wide range of unimodal generative AI applications such as text, images, video, gaming and brain information. Our survey aims to serve as a valuable resource for researchers and practitioners to navigate the rapidly expanding landscape of generative AI, facilitating a better understanding of the current state-of-the-art and fostering further innovation in the field.
Improving Multimodal Learning Balance and Sufficiency through Data Remixing
Different modalities hold considerable gaps in optimization trajectories, including speeds and paths, which lead to modality laziness and modality clash when jointly training multimodal models, resulting in insufficient and imbalanced multimodal learning. Existing methods focus on enforcing the weak modality by adding modality-specific optimization objectives, aligning their optimization speeds, or decomposing multimodal learning to enhance unimodal learning. These methods fail to achieve both unimodal sufficiency and multimodal balance. In this paper, we, for the first time, address both concerns by proposing multimodal Data Remixing, including decoupling multimodal data and filtering hard samples for each modality to mitigate modality imbalance; and then batch-level reassembling to align the gradient directions and avoid cross-modal interference, thus enhancing unimodal learning sufficiency. Experimental results demonstrate that our method can be seamlessly integrated with existing approaches, improving accuracy by approximately 6.50%uparrow on CREMAD and 3.41%uparrow on Kinetic-Sounds, without training set expansion or additional computational overhead during inference. The source code is available at https://github.com/MatthewMaxy/Remix_ICML2025.
Towards Unified Multi-Modal Personalization: Large Vision-Language Models for Generative Recommendation and Beyond
Developing a universal model that can effectively harness heterogeneous resources and respond to a wide range of personalized needs has been a longstanding community aspiration. Our daily choices, especially in domains like fashion and retail, are substantially shaped by multi-modal data, such as pictures and textual descriptions. These modalities not only offer intuitive guidance but also cater to personalized user preferences. However, the predominant personalization approaches mainly focus on the ID or text-based recommendation problem, failing to comprehend the information spanning various tasks or modalities. In this paper, our goal is to establish a Unified paradigm for Multi-modal Personalization systems (UniMP), which effectively leverages multi-modal data while eliminating the complexities associated with task- and modality-specific customization. We argue that the advancements in foundational generative modeling have provided the flexibility and effectiveness necessary to achieve the objective. In light of this, we develop a generic and extensible personalization generative framework, that can handle a wide range of personalized needs including item recommendation, product search, preference prediction, explanation generation, and further user-guided image generation. Our methodology enhances the capabilities of foundational language models for personalized tasks by seamlessly ingesting interleaved cross-modal user history information, ensuring a more precise and customized experience for users. To train and evaluate the proposed multi-modal personalized tasks, we also introduce a novel and comprehensive benchmark covering a variety of user requirements. Our experiments on the real-world benchmark showcase the model's potential, outperforming competitive methods specialized for each task.
Multimodal Music Generation with Explicit Bridges and Retrieval Augmentation
Multimodal music generation aims to produce music from diverse input modalities, including text, videos, and images. Existing methods use a common embedding space for multimodal fusion. Despite their effectiveness in other modalities, their application in multimodal music generation faces challenges of data scarcity, weak cross-modal alignment, and limited controllability. This paper addresses these issues by using explicit bridges of text and music for multimodal alignment. We introduce a novel method named Visuals Music Bridge (VMB). Specifically, a Multimodal Music Description Model converts visual inputs into detailed textual descriptions to provide the text bridge; a Dual-track Music Retrieval module that combines broad and targeted retrieval strategies to provide the music bridge and enable user control. Finally, we design an Explicitly Conditioned Music Generation framework to generate music based on the two bridges. We conduct experiments on video-to-music, image-to-music, text-to-music, and controllable music generation tasks, along with experiments on controllability. The results demonstrate that VMB significantly enhances music quality, modality, and customization alignment compared to previous methods. VMB sets a new standard for interpretable and expressive multimodal music generation with applications in various multimedia fields. Demos and code are available at https://github.com/wbs2788/VMB.
HaploOmni: Unified Single Transformer for Multimodal Video Understanding and Generation
With the advancement of language models, unified multimodal understanding and generation have made significant strides, with model architectures evolving from separated components to unified single-model frameworks. This paper explores an efficient training paradigm to build a single transformer for unified multimodal understanding and generation. Specifically, we propose a multimodal warmup strategy utilizing prior knowledge to extend capabilities. To address cross-modal compatibility challenges, we introduce feature pre-scaling and multimodal AdaLN techniques. Integrating the proposed technologies, we present the HaploOmni, a new single multimodal transformer. With limited training costs, HaploOmni achieves competitive performance across multiple image and video understanding and generation benchmarks over advanced unified models. All codes will be made public at https://github.com/Tencent/HaploVLM.
Vision as a Dialect: Unifying Visual Understanding and Generation via Text-Aligned Representations
This paper presents a multimodal framework that attempts to unify visual understanding and generation within a shared discrete semantic representation. At its core is the Text-Aligned Tokenizer (TA-Tok), which converts images into discrete tokens using a text-aligned codebook projected from a large language model's (LLM) vocabulary. By integrating vision and text into a unified space with an expanded vocabulary, our multimodal LLM, Tar, enables cross-modal input and output through a shared interface, without the need for modality-specific designs. Additionally, we propose scale-adaptive encoding and decoding to balance efficiency and visual detail, along with a generative de-tokenizer to produce high-fidelity visual outputs. To address diverse decoding needs, we utilize two complementary de-tokenizers: a fast autoregressive model and a diffusion-based model. To enhance modality fusion, we investigate advanced pre-training tasks, demonstrating improvements in both visual understanding and generation. Experiments across benchmarks show that Tar matches or surpasses existing multimodal LLM methods, achieving faster convergence and greater training efficiency. Code, models, and data are available at https://tar.csuhan.com
UniVL: A Unified Video and Language Pre-Training Model for Multimodal Understanding and Generation
With the recent success of the pre-training technique for NLP and image-linguistic tasks, some video-linguistic pre-training works are gradually developed to improve video-text related downstream tasks. However, most of the existing multimodal models are pre-trained for understanding tasks, leading to a pretrain-finetune discrepancy for generation tasks. This paper proposes UniVL: a Unified Video and Language pre-training model for both multimodal understanding and generation. It comprises four components, including two single-modal encoders, a cross encoder, and a decoder with the Transformer backbone. Five objectives, including video-text joint, conditioned masked language model (CMLM), conditioned masked frame model (CMFM), video-text alignment, and language reconstruction, are designed to train each of the components. We further develop two pre-training strategies, stage by stage pre-training (StagedP) and enhanced video representation (EnhancedV), to make the training process of the UniVL more effective. The pre-train is carried out on a sizeable instructional video dataset HowTo100M. Experimental results demonstrate that the UniVL can learn strong video-text representation and achieves state-of-the-art results on five downstream tasks.
Towards Good Practices for Missing Modality Robust Action Recognition
Standard multi-modal models assume the use of the same modalities in training and inference stages. However, in practice, the environment in which multi-modal models operate may not satisfy such assumption. As such, their performances degrade drastically if any modality is missing in the inference stage. We ask: how can we train a model that is robust to missing modalities? This paper seeks a set of good practices for multi-modal action recognition, with a particular interest in circumstances where some modalities are not available at an inference time. First, we study how to effectively regularize the model during training (e.g., data augmentation). Second, we investigate on fusion methods for robustness to missing modalities: we find that transformer-based fusion shows better robustness for missing modality than summation or concatenation. Third, we propose a simple modular network, ActionMAE, which learns missing modality predictive coding by randomly dropping modality features and tries to reconstruct them with the remaining modality features. Coupling these good practices, we build a model that is not only effective in multi-modal action recognition but also robust to modality missing. Our model achieves the state-of-the-arts on multiple benchmarks and maintains competitive performances even in missing modality scenarios. Codes are available at https://github.com/sangminwoo/ActionMAE.
Multi-Track MusicLDM: Towards Versatile Music Generation with Latent Diffusion Model
Diffusion models have shown promising results in cross-modal generation tasks involving audio and music, such as text-to-sound and text-to-music generation. These text-controlled music generation models typically focus on generating music by capturing global musical attributes like genre and mood. However, music composition is a complex, multilayered task that often involves musical arrangement as an integral part of the process. This process involves composing each instrument to align with existing ones in terms of beat, dynamics, harmony, and melody, requiring greater precision and control over tracks than text prompts usually provide. In this work, we address these challenges by extending the MusicLDM, a latent diffusion model for music, into a multi-track generative model. By learning the joint probability of tracks sharing a context, our model is capable of generating music across several tracks that correspond well to each other, either conditionally or unconditionally. Additionally, our model is capable of arrangement generation, where the model can generate any subset of tracks given the others (e.g., generating a piano track complementing given bass and drum tracks). We compared our model with an existing multi-track generative model and demonstrated that our model achieves considerable improvements across objective metrics for both total and arrangement generation tasks.
MMDialog: A Large-scale Multi-turn Dialogue Dataset Towards Multi-modal Open-domain Conversation
Responding with multi-modal content has been recognized as an essential capability for an intelligent conversational agent. In this paper, we introduce the MMDialog dataset to better facilitate multi-modal conversation. MMDialog is composed of a curated set of 1.08 million real-world dialogues with 1.53 million unique images across 4,184 topics. MMDialog has two main and unique advantages. First, it is the largest multi-modal conversation dataset by the number of dialogues by 88x. Second, it contains massive topics to generalize the open-domain. To build engaging dialogue system with this dataset, we propose and normalize two response producing tasks based on retrieval and generative scenarios. In addition, we build two baselines for above tasks with state-of-the-art techniques and report their experimental performance. We also propose a novel evaluation metric MM-Relevance to measure the multi-modal responses. Our dataset and scripts are available in https://github.com/victorsungo/MMDialog.
Seed-Music: A Unified Framework for High Quality and Controlled Music Generation
We introduce Seed-Music, a suite of music generation systems capable of producing high-quality music with fine-grained style control. Our unified framework leverages both auto-regressive language modeling and diffusion approaches to support two key music creation workflows: controlled music generation and post-production editing. For controlled music generation, our system enables vocal music generation with performance controls from multi-modal inputs, including style descriptions, audio references, musical scores, and voice prompts. For post-production editing, it offers interactive tools for editing lyrics and vocal melodies directly in the generated audio. We encourage readers to listen to demo audio examples at https://team.doubao.com/seed-music .
Assessing Modality Bias in Video Question Answering Benchmarks with Multimodal Large Language Models
Multimodal large language models (MLLMs) can simultaneously process visual, textual, and auditory data, capturing insights that complement human analysis. However, existing video question-answering (VidQA) benchmarks and datasets often exhibit a bias toward a single modality, despite the goal of requiring advanced reasoning skills that integrate diverse modalities to answer the queries. In this work, we introduce the modality importance score (MIS) to identify such bias. It is designed to assess which modality embeds the necessary information to answer the question. Additionally, we propose an innovative method using state-of-the-art MLLMs to estimate the modality importance, which can serve as a proxy for human judgments of modality perception. With this MIS, we demonstrate the presence of unimodal bias and the scarcity of genuinely multimodal questions in existing datasets. We further validate the modality importance score with multiple ablation studies to evaluate the performance of MLLMs on permuted feature sets. Our results indicate that current models do not effectively integrate information due to modality imbalance in existing datasets. Our proposed MLLM-derived MIS can guide the curation of modality-balanced datasets that advance multimodal learning and enhance MLLMs' capabilities to understand and utilize synergistic relations across modalities.
Data Poisoning Attacks Against Multimodal Encoders
Recently, the newly emerged multimodal models, which leverage both visual and linguistic modalities to train powerful encoders, have gained increasing attention. However, learning from a large-scale unlabeled dataset also exposes the model to the risk of potential poisoning attacks, whereby the adversary aims to perturb the model's training data to trigger malicious behaviors in it. In contrast to previous work, only poisoning visual modality, in this work, we take the first step to studying poisoning attacks against multimodal models in both visual and linguistic modalities. Specially, we focus on answering two questions: (1) Is the linguistic modality also vulnerable to poisoning attacks? and (2) Which modality is most vulnerable? To answer the two questions, we propose three types of poisoning attacks against multimodal models. Extensive evaluations on different datasets and model architectures show that all three attacks can achieve significant attack performance while maintaining model utility in both visual and linguistic modalities. Furthermore, we observe that the poisoning effect differs between different modalities. To mitigate the attacks, we propose both pre-training and post-training defenses. We empirically show that both defenses can significantly reduce the attack performance while preserving the model's utility.
AudioGenie: A Training-Free Multi-Agent Framework for Diverse Multimodality-to-Multiaudio Generation
Multimodality-to-Multiaudio (MM2MA) generation faces significant challenges in synthesizing diverse and contextually aligned audio types (e.g., sound effects, speech, music, and songs) from multimodal inputs (e.g., video, text, images), owing to the scarcity of high-quality paired datasets and the lack of robust multi-task learning frameworks. Recently, multi-agent system shows great potential in tackling the above issues. However, directly applying it to MM2MA task presents three critical challenges: (1) inadequate fine-grained understanding of multimodal inputs (especially for video), (2) the inability of single models to handle diverse audio events, and (3) the absence of self-correction mechanisms for reliable outputs. To this end, we propose AudioGenie, a novel training-free multi-agent system featuring a dual-layer architecture with a generation team and a supervisor team. For the generation team, a fine-grained task decomposition and an adaptive Mixture-of-Experts (MoE) collaborative entity are designed for dynamic model selection, and a trial-and-error iterative refinement module is designed for self-correction. The supervisor team ensures temporal-spatial consistency and verifies outputs through feedback loops. Moreover, we build MA-Bench, the first benchmark for MM2MA tasks, comprising 198 annotated videos with multi-type audios. Experiments demonstrate that our AudioGenie outperforms state-of-the-art (SOTA) methods across 9 metrics in 8 tasks. User study further validate the effectiveness of the proposed method in terms of quality, accuracy, alignment, and aesthetic. The anonymous project website with samples can be found at https://audiogenie.github.io/.
UNIMO: Towards Unified-Modal Understanding and Generation via Cross-Modal Contrastive Learning
Existed pre-training methods either focus on single-modal tasks or multi-modal tasks, and cannot effectively adapt to each other. They can only utilize single-modal data (i.e. text or image) or limited multi-modal data (i.e. image-text pairs). In this work, we propose a unified-modal pre-training architecture, namely UNIMO, which can effectively adapt to both single-modal and multi-modal understanding and generation tasks. Large scale of free text corpus and image collections can be utilized to improve the capability of visual and textual understanding, and cross-modal contrastive learning (CMCL) is leveraged to align the textual and visual information into a unified semantic space over a corpus of image-text pairs. As the non-paired single-modal data is very rich, our model can utilize much larger scale of data to learn more generalizable representations. Moreover, the textual knowledge and visual knowledge can enhance each other in the unified semantic space. The experimental results show that UNIMO significantly improves the performance of several single-modal and multi-modal downstream tasks. Our code and pre-trained models are public at the UNIMO project page https://unimo-ptm.github.io/
Through the Theory of Mind's Eye: Reading Minds with Multimodal Video Large Language Models
Can large multimodal models have a human-like ability for emotional and social reasoning, and if so, how does it work? Recent research has discovered emergent theory-of-mind (ToM) reasoning capabilities in large language models (LLMs). LLMs can reason about people's mental states by solving various text-based ToM tasks that ask questions about the actors' ToM (e.g., human belief, desire, intention). However, human reasoning in the wild is often grounded in dynamic scenes across time. Thus, we consider videos a new medium for examining spatio-temporal ToM reasoning ability. Specifically, we ask explicit probing questions about videos with abundant social and emotional reasoning content. We develop a pipeline for multimodal LLM for ToM reasoning using video and text. We also enable explicit ToM reasoning by retrieving key frames for answering a ToM question, which reveals how multimodal LLMs reason about ToM.
UniversalRAG: Retrieval-Augmented Generation over Multiple Corpora with Diverse Modalities and Granularities
Retrieval-Augmented Generation (RAG) has shown substantial promise in improving factual accuracy by grounding model responses with external knowledge relevant to queries. However, most existing RAG approaches are limited to a text-only corpus, and while recent efforts have extended RAG to other modalities such as images and videos, they typically operate over a single modality-specific corpus. In contrast, real-world queries vary widely in the type of knowledge they require, which a single type of knowledge source cannot address. To address this, we introduce UniversalRAG, a novel RAG framework designed to retrieve and integrate knowledge from heterogeneous sources with diverse modalities and granularities. Specifically, motivated by the observation that forcing all modalities into a unified representation space derived from a single combined corpus causes a modality gap, where the retrieval tends to favor items from the same modality as the query, we propose a modality-aware routing mechanism that dynamically identifies the most appropriate modality-specific corpus and performs targeted retrieval within it. Also, beyond modality, we organize each modality into multiple granularity levels, enabling fine-tuned retrieval tailored to the complexity and scope of the query. We validate UniversalRAG on 8 benchmarks spanning multiple modalities, showing its superiority over modality-specific and unified baselines.
Boosting the Power of Small Multimodal Reasoning Models to Match Larger Models with Self-Consistency Training
Multimodal reasoning is a challenging task that requires models to reason across multiple modalities to answer questions. Existing approaches have made progress by incorporating language and visual modalities into a two-stage reasoning framework, separating rationale generation from answer inference. However, these approaches often fall short due to the inadequate quality of the generated rationales. In this work, we delve into the importance of rationales in model reasoning. We observe that when rationales are completely accurate, the model's accuracy significantly improves, highlighting the need for high-quality rationale generation. Motivated by this, we propose MC-CoT, a self-consistency training strategy that generates multiple rationales and answers, subsequently selecting the most accurate through a voting process. This approach not only enhances the quality of generated rationales but also leads to more accurate and robust answers. Through extensive experiments, we demonstrate that our approach significantly improves model performance across various benchmarks. Remarkably, we show that even smaller base models, when equipped with our proposed approach, can achieve results comparable to those of larger models, illustrating the potential of our approach in harnessing the power of rationales for improved multimodal reasoning. The code is available at https://github.com/chengtan9907/mc-cot.
Valley: Video Assistant with Large Language model Enhanced abilitY
Recently, several multi-modal models have been developed for joint image and language understanding, which have demonstrated impressive chat abilities by utilizing advanced large language models (LLMs). The process of developing such models is straightforward yet effective. It involves pre-training an adaptation module to align the semantics of the vision encoder and language model, followed by fine-tuning on the instruction-following data. However, despite the success of this pipeline in image and language understanding, its effectiveness in joint video and language understanding has not been widely explored. In this paper, we aim to develop a novel multi-modal foundation model capable of perceiving video, image, and language within a general framework. To achieve this goal, we introduce Valley: Video Assistant with Large Language model Enhanced ability. Specifically, our proposed Valley model is designed with a simple projection module that bridges video, image, and language modalities, and is further unified with a multi-lingual LLM. We also collect multi-source vision-text pairs and adopt a spatio-temporal pooling strategy to obtain a unified vision encoding of video and image input for pre-training. Furthermore, we generate multi-task instruction-following video data, including multi-shot captions, long video descriptions, action recognition, causal relationship inference, etc. To obtain the instruction-following data, we design diverse rounds of task-oriented conversations between humans and videos, facilitated by ChatGPT. Qualitative examples demonstrate that our proposed model has the potential to function as a highly effective multilingual video assistant that can make complex video understanding scenarios easy. Code, data, and models will be available at https://github.com/RupertLuo/Valley.
MLLM-Tool: A Multimodal Large Language Model For Tool Agent Learning
Recently, the astonishing performance of large language models (LLMs) in natural language comprehension and generation tasks triggered lots of exploration of using them as central controllers to build agent systems. Multiple studies focus on bridging the LLMs to external tools to extend the application scenarios. However, the current LLMs' perceiving tool-use ability is limited to a single text query, which may result in ambiguity in understanding the users' real intentions. LLMs are expected to eliminate that by perceiving the visual- or auditory-grounded instructions' information. Therefore, in this paper, we propose MLLM-Tool, a system incorporating open-source LLMs and multi-modal encoders so that the learnt LLMs can be conscious of multi-modal input instruction and then select the function-matched tool correctly. To facilitate the evaluation of the model's capability, we collect a dataset featured by consisting of multi-modal input tools from HuggingFace. Another important feature of our dataset is that our dataset also contains multiple potential choices for the same instruction due to the existence of identical functions and synonymous functions, which provides more potential solutions for the same query. The experiments reveal that our MLLM-Tool is capable of recommending appropriate tools for multi-modal instructions. Codes and data are available at https://github.com/MLLM-Tool/MLLM-Tool.
MLLMs are Deeply Affected by Modality Bias
Recent advances in Multimodal Large Language Models (MLLMs) have shown promising results in integrating diverse modalities such as texts and images. MLLMs are heavily influenced by modality bias, often relying on language while under-utilizing other modalities like visual inputs. This position paper argues that MLLMs are deeply affected by modality bias. Firstly, we diagnose the current state of modality bias, highlighting its manifestations across various tasks. Secondly, we propose a systematic research road-map related to modality bias in MLLMs. Thirdly, we identify key factors of modality bias in MLLMs and offer actionable suggestions for future research to mitigate it. To substantiate these findings, we conduct experiments that demonstrate the influence of each factor: 1. Data Characteristics: Language data is compact and abstract, while visual data is redundant and complex, creating an inherent imbalance in learning dynamics. 2. Imbalanced Backbone Capabilities: The dominance of pretrained language models in MLLMs leads to overreliance on language and neglect of visual information. 3. Training Objectives: Current objectives often fail to promote balanced cross-modal alignment, resulting in shortcut learning biased toward language. These findings highlight the need for balanced training strategies and model architectures to better integrate multiple modalities in MLLMs. We call for interdisciplinary efforts to tackle these challenges and drive innovation in MLLM research. Our work provides a fresh perspective on modality bias in MLLMs and offers insights for developing more robust and generalizable multimodal systems-advancing progress toward Artificial General Intelligence.
Can-Do! A Dataset and Neuro-Symbolic Grounded Framework for Embodied Planning with Large Multimodal Models
Large multimodal models have demonstrated impressive problem-solving abilities in vision and language tasks, and have the potential to encode extensive world knowledge. However, it remains an open challenge for these models to perceive, reason, plan, and act in realistic environments. In this work, we introduce Can-Do, a benchmark dataset designed to evaluate embodied planning abilities through more diverse and complex scenarios than previous datasets. Our dataset includes 400 multimodal samples, each consisting of natural language user instructions, visual images depicting the environment, state changes, and corresponding action plans. The data encompasses diverse aspects of commonsense knowledge, physical understanding, and safety awareness. Our fine-grained analysis reveals that state-of-the-art models, including GPT-4V, face bottlenecks in visual perception, comprehension, and reasoning abilities. To address these challenges, we propose NeuroGround, a neurosymbolic framework that first grounds the plan generation in the perceived environment states and then leverages symbolic planning engines to augment the model-generated plans. Experimental results demonstrate the effectiveness of our framework compared to strong baselines. Our code and dataset are available at https://embodied-planning.github.io.
A Modular End-to-End Multimodal Learning Method for Structured and Unstructured Data
Multimodal learning is a rapidly growing research field that has revolutionized multitasking and generative modeling in AI. While much of the research has focused on dealing with unstructured data (e.g., language, images, audio, or video), structured data (e.g., tabular data, time series, or signals) has received less attention. However, many industry-relevant use cases involve or can be benefited from both types of data. In this work, we propose a modular, end-to-end multimodal learning method called MAGNUM, which can natively handle both structured and unstructured data. MAGNUM is flexible enough to employ any specialized unimodal module to extract, compress, and fuse information from all available modalities.
MultiFusion: Fusing Pre-Trained Models for Multi-Lingual, Multi-Modal Image Generation
The recent popularity of text-to-image diffusion models (DM) can largely be attributed to the intuitive interface they provide to users. The intended generation can be expressed in natural language, with the model producing faithful interpretations of text prompts. However, expressing complex or nuanced ideas in text alone can be difficult. To ease image generation, we propose MultiFusion that allows one to express complex and nuanced concepts with arbitrarily interleaved inputs of multiple modalities and languages. MutliFusion leverages pre-trained models and aligns them for integration into a cohesive system, thereby avoiding the need for extensive training from scratch. Our experimental results demonstrate the efficient transfer of capabilities from individual modules to the downstream model. Specifically, the fusion of all independent components allows the image generation module to utilize multilingual, interleaved multimodal inputs despite being trained solely on monomodal data in a single language.
The Curse of Multi-Modalities: Evaluating Hallucinations of Large Multimodal Models across Language, Visual, and Audio
Recent advancements in large multimodal models (LMMs) have significantly enhanced performance across diverse tasks, with ongoing efforts to further integrate additional modalities such as video and audio. However, most existing LMMs remain vulnerable to hallucinations, the discrepancy between the factual multimodal input and the generated textual output, which has limited their applicability in various real-world scenarios. This paper presents the first systematic investigation of hallucinations in LMMs involving the three most common modalities: language, visual, and audio. Our study reveals two key contributors to hallucinations: overreliance on unimodal priors and spurious inter-modality correlations. To address these challenges, we introduce the benchmark The Curse of Multi-Modalities (CMM), which comprehensively evaluates hallucinations in LMMs, providing a detailed analysis of their underlying issues. Our findings highlight key vulnerabilities, including imbalances in modality integration and biases from training data, underscoring the need for balanced cross-modal learning and enhanced hallucination mitigation strategies. Based on our observations and findings, we suggest potential research directions that could enhance the reliability of LMMs.
Any-to-3D Generation via Hybrid Diffusion Supervision
Recent progress in 3D object generation has been fueled by the strong priors offered by diffusion models. However, existing models are tailored to specific tasks, accommodating only one modality at a time and necessitating retraining to change modalities. Given an image-to-3D model and a text prompt, a naive approach is to convert text prompts to images and then use the image-to-3D model for generation. This approach is both time-consuming and labor-intensive, resulting in unavoidable information loss during modality conversion. To address this, we introduce XBind, a unified framework for any-to-3D generation using cross-modal pre-alignment techniques. XBind integrates an multimodal-aligned encoder with pre-trained diffusion models to generate 3D objects from any modalities, including text, images, and audio. We subsequently present a novel loss function, termed Modality Similarity (MS) Loss, which aligns the embeddings of the modality prompts and the rendered images, facilitating improved alignment of the 3D objects with multiple modalities. Additionally, Hybrid Diffusion Supervision combined with a Three-Phase Optimization process improves the quality of the generated 3D objects. Extensive experiments showcase XBind's broad generation capabilities in any-to-3D scenarios. To our knowledge, this is the first method to generate 3D objects from any modality prompts. Project page: https://zeroooooooow1440.github.io/.
Mogao: An Omni Foundation Model for Interleaved Multi-Modal Generation
Recent progress in unified models for image understanding and generation has been impressive, yet most approaches remain limited to single-modal generation conditioned on multiple modalities. In this paper, we present Mogao, a unified framework that advances this paradigm by enabling interleaved multi-modal generation through a causal approach. Mogao integrates a set of key technical improvements in architecture design, including a deep-fusion design, dual vision encoders, interleaved rotary position embeddings, and multi-modal classifier-free guidance, which allow it to harness the strengths of both autoregressive models for text generation and diffusion models for high-quality image synthesis. These practical improvements also make Mogao particularly effective to process interleaved sequences of text and images arbitrarily. To further unlock the potential of unified models, we introduce an efficient training strategy on a large-scale, in-house dataset specifically curated for joint text and image generation. Extensive experiments show that Mogao not only achieves state-of-the-art performance in multi-modal understanding and text-to-image generation, but also excels in producing high-quality, coherent interleaved outputs. Its emergent capabilities in zero-shot image editing and compositional generation highlight Mogao as a practical omni-modal foundation model, paving the way for future development and scaling the unified multi-modal systems.
TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integration
We propose a novel task for generating 3D dance movements that simultaneously incorporate both text and music modalities. Unlike existing works that generate dance movements using a single modality such as music, our goal is to produce richer dance movements guided by the instructive information provided by the text. However, the lack of paired motion data with both music and text modalities limits the ability to generate dance movements that integrate both. To alleviate this challenge, we propose to utilize a 3D human motion VQ-VAE to project the motions of the two datasets into a latent space consisting of quantized vectors, which effectively mix the motion tokens from the two datasets with different distributions for training. Additionally, we propose a cross-modal transformer to integrate text instructions into motion generation architecture for generating 3D dance movements without degrading the performance of music-conditioned dance generation. To better evaluate the quality of the generated motion, we introduce two novel metrics, namely Motion Prediction Distance (MPD) and Freezing Score, to measure the coherence and freezing percentage of the generated motion. Extensive experiments show that our approach can generate realistic and coherent dance movements conditioned on both text and music while maintaining comparable performance with the two single modalities. Code will be available at: https://garfield-kh.github.io/TM2D/.
Advances in 4D Generation: A Survey
Generative artificial intelligence (AI) has made significant progress across various domains in recent years. Building on the rapid advancements in 2D, video, and 3D content generation fields, 4D generation has emerged as a novel and rapidly evolving research area, attracting growing attention. 4D generation focuses on creating dynamic 3D assets with spatiotemporal consistency based on user input, offering greater creative freedom and richer immersive experiences. This paper presents a comprehensive survey of the 4D generation field, systematically summarizing its core technologies, developmental trajectory, key challenges, and practical applications, while also exploring potential future research directions. The survey begins by introducing various fundamental 4D representation models, followed by a review of 4D generation frameworks built upon these representations and the key technologies that incorporate motion and geometry priors into 4D assets. We summarize five major challenges of 4D generation: consistency, controllability, diversity, efficiency, and fidelity, accompanied by an outline of existing solutions to address these issues. We systematically analyze applications of 4D generation, spanning dynamic object generation, scene generation, digital human synthesis, 4D editing, and autonomous driving. Finally, we provide an in-depth discussion of the obstacles currently hindering the development of the 4D generation. This survey offers a clear and comprehensive overview of 4D generation, aiming to stimulate further exploration and innovation in this rapidly evolving field. Our code is publicly available at: https://github.com/MiaoQiaowei/Awesome-4D.
MuMu-LLaMA: Multi-modal Music Understanding and Generation via Large Language Models
Research on large language models has advanced significantly across text, speech, images, and videos. However, multi-modal music understanding and generation remain underexplored due to the lack of well-annotated datasets. To address this, we introduce a dataset with 167.69 hours of multi-modal data, including text, images, videos, and music annotations. Based on this dataset, we propose MuMu-LLaMA, a model that leverages pre-trained encoders for music, images, and videos. For music generation, we integrate AudioLDM 2 and MusicGen. Our evaluation across four tasks--music understanding, text-to-music generation, prompt-based music editing, and multi-modal music generation--demonstrates that MuMu-LLaMA outperforms state-of-the-art models, showing its potential for multi-modal music applications.
Exploring Recommendation Capabilities of GPT-4V(ision): A Preliminary Case Study
Large Multimodal Models (LMMs) have demonstrated impressive performance across various vision and language tasks, yet their potential applications in recommendation tasks with visual assistance remain unexplored. To bridge this gap, we present a preliminary case study investigating the recommendation capabilities of GPT-4V(ison), a recently released LMM by OpenAI. We construct a series of qualitative test samples spanning multiple domains and employ these samples to assess the quality of GPT-4V's responses within recommendation scenarios. Evaluation results on these test samples prove that GPT-4V has remarkable zero-shot recommendation abilities across diverse domains, thanks to its robust visual-text comprehension capabilities and extensive general knowledge. However, we have also identified some limitations in using GPT-4V for recommendations, including a tendency to provide similar responses when given similar inputs. This report concludes with an in-depth discussion of the challenges and research opportunities associated with utilizing GPT-4V in recommendation scenarios. Our objective is to explore the potential of extending LMMs from vision and language tasks to recommendation tasks. We hope to inspire further research into next-generation multimodal generative recommendation models, which can enhance user experiences by offering greater diversity and interactivity. All images and prompts used in this report will be accessible at https://github.com/PALIN2018/Evaluate_GPT-4V_Rec.
Image Content Generation with Causal Reasoning
The emergence of ChatGPT has once again sparked research in generative artificial intelligence (GAI). While people have been amazed by the generated results, they have also noticed the reasoning potential reflected in the generated textual content. However, this current ability for causal reasoning is primarily limited to the domain of language generation, such as in models like GPT-3. In visual modality, there is currently no equivalent research. Considering causal reasoning in visual content generation is significant. This is because visual information contains infinite granularity. Particularly, images can provide more intuitive and specific demonstrations for certain reasoning tasks, especially when compared to coarse-grained text. Hence, we propose a new image generation task called visual question answering with image (VQAI) and establish a dataset of the same name based on the classic Tom and Jerry animated series. Additionally, we develop a new paradigm for image generation to tackle the challenges of this task. Finally, we perform extensive experiments and analyses, including visualizations of the generated content and discussions on the potentials and limitations. The code and data are publicly available under the license of CC BY-NC-SA 4.0 for academic and non-commercial usage. The code and dataset are publicly available at: https://github.com/IEIT-AGI/MIX-Shannon/blob/main/projects/VQAI/lgd_vqai.md.
Audiobox: Unified Audio Generation with Natural Language Prompts
Audio is an essential part of our life, but creating it often requires expertise and is time-consuming. Research communities have made great progress over the past year advancing the performance of large scale audio generative models for a single modality (speech, sound, or music) through adopting more powerful generative models and scaling data. However, these models lack controllability in several aspects: speech generation models cannot synthesize novel styles based on text description and are limited on domain coverage such as outdoor environments; sound generation models only provide coarse-grained control based on descriptions like "a person speaking" and would only generate mumbling human voices. This paper presents Audiobox, a unified model based on flow-matching that is capable of generating various audio modalities. We design description-based and example-based prompting to enhance controllability and unify speech and sound generation paradigms. We allow transcript, vocal, and other audio styles to be controlled independently when generating speech. To improve model generalization with limited labels, we adapt a self-supervised infilling objective to pre-train on large quantities of unlabeled audio. Audiobox sets new benchmarks on speech and sound generation (0.745 similarity on Librispeech for zero-shot TTS; 0.77 FAD on AudioCaps for text-to-sound) and unlocks new methods for generating audio with novel vocal and acoustic styles. We further integrate Bespoke Solvers, which speeds up generation by over 25 times compared to the default ODE solver for flow-matching, without loss of performance on several tasks. Our demo is available at https://audiobox.metademolab.com/
Prevailing Research Areas for Music AI in the Era of Foundation Models
In tandem with the recent advancements in foundation model research, there has been a surge of generative music AI applications within the past few years. As the idea of AI-generated or AI-augmented music becomes more mainstream, many researchers in the music AI community may be wondering what avenues of research are left. With regards to music generative models, we outline the current areas of research with significant room for exploration. Firstly, we pose the question of foundational representation of these generative models and investigate approaches towards explainability. Next, we discuss the current state of music datasets and their limitations. We then overview different generative models, forms of evaluating these models, and their computational constraints/limitations. Subsequently, we highlight applications of these generative models towards extensions to multiple modalities and integration with artists' workflow as well as music education systems. Finally, we survey the potential copyright implications of generative music and discuss strategies for protecting the rights of musicians. While it is not meant to be exhaustive, our survey calls to attention a variety of research directions enabled by music foundation models.
Mirage-1: Augmenting and Updating GUI Agent with Hierarchical Multimodal Skills
Recent efforts to leverage the Multi-modal Large Language Model (MLLM) as GUI agents have yielded promising outcomes. However, these agents still struggle with long-horizon tasks in online environments, primarily due to insufficient knowledge and the inherent gap between offline and online domains. In this paper, inspired by how humans generalize knowledge in open-ended environments, we propose a Hierarchical Multimodal Skills (HMS) module to tackle the issue of insufficient knowledge. It progressively abstracts trajectories into execution skills, core skills, and ultimately meta-skills, providing a hierarchical knowledge structure for long-horizon task planning. To bridge the domain gap, we propose the Skill-Augmented Monte Carlo Tree Search (SA-MCTS) algorithm, which efficiently leverages skills acquired in offline environments to reduce the action search space during online tree exploration. Building on HMS, we propose Mirage-1, a multimodal, cross-platform, plug-and-play GUI agent. To validate the performance of Mirage-1 in real-world long-horizon scenarios, we constructed a new benchmark, AndroidLH. Experimental results show that Mirage-1 outperforms previous agents by 32\%, 19\%, 15\%, and 79\% on AndroidWorld, MobileMiniWob++, Mind2Web-Live, and AndroidLH, respectively. Project page: https://cybertronagent.github.io/Mirage-1.github.io/
GPT4Video: A Unified Multimodal Large Language Model for lnstruction-Followed Understanding and Safety-Aware Generation
While the recent advances in Multimodal Large Language Models (MLLMs) constitute a significant leap forward in the field, these models are predominantly confined to the realm of input-side multimodal comprehension, lacking the capacity for multimodal content generation. To fill this gap, we present GPT4Video, a unified multi-model framework that empowers Large Language Models (LLMs) with the capability of both video understanding and generation. Specifically, we develop an instruction-following-based approach integrated with the stable diffusion generative model, which has demonstrated to effectively and securely handle video generation scenarios. GPT4Video offers the following benefits: 1) It exhibits impressive capabilities in both video understanding and generation scenarios. For example, GPT4Video outperforms Valley by 11.8\% on the Video Question Answering task, and surpasses NExt-GPT by 2.3\% on the Text to Video generation task. 2) it endows the LLM/MLLM with video generation capabilities without requiring additional training parameters and can flexibly interface with a wide range of models to perform video generation. 3) it maintains a safe and healthy conversation not only in output-side but also the input side in an end-to-end manner. Qualitative and qualitative experiments demonstrate that GPT4Video holds the potential to function as a effective, safe and Humanoid-like video assistant that can handle both video understanding and generation scenarios.