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SubscribeStreamDiffusion: A Pipeline-level Solution for Real-time Interactive Generation
We introduce StreamDiffusion, a real-time diffusion pipeline designed for interactive image generation. Existing diffusion models are adept at creating images from text or image prompts, yet they often fall short in real-time interaction. This limitation becomes particularly evident in scenarios involving continuous input, such as Metaverse, live video streaming, and broadcasting, where high throughput is imperative. To address this, we present a novel approach that transforms the original sequential denoising into the batching denoising process. Stream Batch eliminates the conventional wait-and-interact approach and enables fluid and high throughput streams. To handle the frequency disparity between data input and model throughput, we design a novel input-output queue for parallelizing the streaming process. Moreover, the existing diffusion pipeline uses classifier-free guidance(CFG), which requires additional U-Net computation. To mitigate the redundant computations, we propose a novel residual classifier-free guidance (RCFG) algorithm that reduces the number of negative conditional denoising steps to only one or even zero. Besides, we introduce a stochastic similarity filter(SSF) to optimize power consumption. Our Stream Batch achieves around 1.5x speedup compared to the sequential denoising method at different denoising levels. The proposed RCFG leads to speeds up to 2.05x higher than the conventional CFG. Combining the proposed strategies and existing mature acceleration tools makes the image-to-image generation achieve up-to 91.07fps on one RTX4090, improving the throughputs of AutoPipline developed by Diffusers over 59.56x. Furthermore, our proposed StreamDiffusion also significantly reduces the energy consumption by 2.39x on one RTX3060 and 1.99x on one RTX4090, respectively.
StreamMultiDiffusion: Real-Time Interactive Generation with Region-Based Semantic Control
The enormous success of diffusion models in text-to-image synthesis has made them promising candidates for the next generation of end-user applications for image generation and editing. Previous works have focused on improving the usability of diffusion models by reducing the inference time or increasing user interactivity by allowing new, fine-grained controls such as region-based text prompts. However, we empirically find that integrating both branches of works is nontrivial, limiting the potential of diffusion models. To solve this incompatibility, we present StreamMultiDiffusion, the first real-time region-based text-to-image generation framework. By stabilizing fast inference techniques and restructuring the model into a newly proposed multi-prompt stream batch architecture, we achieve times 10 faster panorama generation than existing solutions, and the generation speed of 1.57 FPS in region-based text-to-image synthesis on a single RTX 2080 Ti GPU. Our solution opens up a new paradigm for interactive image generation named semantic palette, where high-quality images are generated in real-time from given multiple hand-drawn regions, encoding prescribed semantic meanings (e.g., eagle, girl). Our code and demo application are available at https://github.com/ironjr/StreamMultiDiffusion.
BatchLLM: Optimizing Large Batched LLM Inference with Global Prefix Sharing and Throughput-oriented Token Batching
Many LLM tasks are performed in large batches or even offline, and the performance indictor for which is throughput. These tasks usually show the characteristic of prefix sharing, where different prompt input can partially show the common prefix. However, the existing LLM inference engines tend to optimize the streaming requests and show limitations of supporting the large batched tasks with the prefix sharing characteristic. The existing solutions use the LRU-based cache to reuse the KV context of common prefix. The KV context that is about to be reused may prematurely be evicted with the implicit cache management. Even if not evicted, the lifetime of the shared KV context is extended since requests sharing the same context are not scheduled together, resulting in larger memory usage. These streaming oriented systems schedule the requests in the first-come-first-serve or similar order. As a result, the requests with larger ratio of decoding steps may be scheduled too late to be able to mix with the prefill chunks to increase the hardware utilization. Besides, the token and request number based batching can limit the size of token-batch, which keeps the GPU from saturating for the iterations dominated by decoding tokens. We propose BatchLLM to address the above problems. BatchLLM explicitly identifies the common prefixes globally. The requests sharing the same prefix will be scheduled together to reuse the KV context the best, which also shrinks the lifetime of common KV memory. BatchLLM reorders the requests and schedules the requests with larger ratio of decoding first to better mix the decoding tokens with the latter prefill chunks and applies memory-centric token batching to enlarge the token-batch sizes, which helps to increase the GPU utilization. Extensive evaluation shows that BatchLLM outperforms vLLM by 1.1x to 2x on a set of microbenchmarks and two typical industry workloads.
LLM as Effective Streaming Processor: Bridging Streaming-Batch Mismatches with Group Position Encoding
Large Language Models (LLMs) are primarily designed for batch processing. Existing methods for adapting LLMs to streaming rely either on expensive re-encoding or specialized architectures with limited scalability. This work identifies three key mismatches in adapting batch-oriented LLMs to streaming: (1) input-attention, (2) output-attention, and (3) position-ID mismatches. While it is commonly assumed that the latter two mismatches require frequent re-encoding, our analysis reveals that only the input-attention mismatch significantly impacts performance, indicating re-encoding outputs is largely unnecessary. To better understand this discrepancy with the common assumption, we provide the first comprehensive analysis of the impact of position encoding on LLMs in streaming, showing that preserving relative positions within source and target contexts is more critical than maintaining absolute order. Motivated by the above analysis, we introduce a group position encoding paradigm built on batch architectures to enhance consistency between streaming and batch modes. Extensive experiments on cross-lingual and cross-modal tasks demonstrate that our method outperforms existing approaches. Our method requires no architectural modifications, exhibits strong generalization in both streaming and batch modes. The code is available at repository https://github.com/EIT-NLP/StreamingLLM.
StreamBP: Memory-Efficient Exact Backpropagation for Long Sequence Training of LLMs
Training language models on long sequence data is a demanding requirement for enhancing the model's capability on complex tasks, e.g., long-chain reasoning. However, as the sequence length scales up, the memory cost for storing activation values becomes huge during the Backpropagation (BP) process, even with the application of gradient checkpointing technique. To tackle this challenge, we propose a memory-efficient and exact BP method called StreamBP, which performs a linear decomposition of the chain rule along the sequence dimension in a layer-wise manner, significantly reducing the memory cost of activation values and logits. The proposed method is applicable to common objectives such as SFT, GRPO, and DPO. From an implementation perspective, StreamBP achieves less computational FLOPs and faster BP speed by leveraging the causal structure of the language model. Compared to gradient checkpointing, StreamBP scales up the maximum sequence length of BP by 2.8-5.5 times larger, while using comparable or even less BP time. Note that StreamBP's sequence length scaling ability can be directly transferred to batch size scaling for accelerating training. We further develop a communication-efficient distributed StreamBP to effectively support multi-GPU training and broaden its applicability. Our code can be easily integrated into the training pipeline of any transformer models and is available at https://github.com/Ledzy/StreamBP.
Streaming Deep Reinforcement Learning Finally Works
Natural intelligence processes experience as a continuous stream, sensing, acting, and learning moment-by-moment in real time. Streaming learning, the modus operandi of classic reinforcement learning (RL) algorithms like Q-learning and TD, mimics natural learning by using the most recent sample without storing it. This approach is also ideal for resource-constrained, communication-limited, and privacy-sensitive applications. However, in deep RL, learners almost always use batch updates and replay buffers, making them computationally expensive and incompatible with streaming learning. Although the prevalence of batch deep RL is often attributed to its sample efficiency, a more critical reason for the absence of streaming deep RL is its frequent instability and failure to learn, which we refer to as stream barrier. This paper introduces the stream-x algorithms, the first class of deep RL algorithms to overcome stream barrier for both prediction and control and match sample efficiency of batch RL. Through experiments in Mujoco Gym, DM Control Suite, and Atari Games, we demonstrate stream barrier in existing algorithms and successful stable learning with our stream-x algorithms: stream Q, stream AC, and stream TD, achieving the best model-free performance in DM Control Dog environments. A set of common techniques underlies the stream-x algorithms, enabling their success with a single set of hyperparameters and allowing for easy extension to other algorithms, thereby reviving streaming RL.
Streaming Video Understanding and Multi-round Interaction with Memory-enhanced Knowledge
Recent advances in Large Language Models (LLMs) have enabled the development of Video-LLMs, advancing multimodal learning by bridging video data with language tasks. However, current video understanding models struggle with processing long video sequences, supporting multi-turn dialogues, and adapting to real-world dynamic scenarios. To address these issues, we propose StreamChat, a training-free framework for streaming video reasoning and conversational interaction. StreamChat leverages a novel hierarchical memory system to efficiently process and compress video features over extended sequences, enabling real-time, multi-turn dialogue. Our framework incorporates a parallel system scheduling strategy that enhances processing speed and reduces latency, ensuring robust performance in real-world applications. Furthermore, we introduce StreamBench, a versatile benchmark that evaluates streaming video understanding across diverse media types and interactive scenarios, including multi-turn interactions and complex reasoning tasks. Extensive evaluations on StreamBench and other public benchmarks demonstrate that StreamChat significantly outperforms existing state-of-the-art models in terms of accuracy and response times, confirming its effectiveness for streaming video understanding. Code is available at StreamChat: https://github.com/hmxiong/StreamChat.
StreamDiT: Real-Time Streaming Text-to-Video Generation
Recently, great progress has been achieved in text-to-video (T2V) generation by scaling transformer-based diffusion models to billions of parameters, which can generate high-quality videos. However, existing models typically produce only short clips offline, restricting their use cases in interactive and real-time applications. This paper addresses these challenges by proposing StreamDiT, a streaming video generation model. StreamDiT training is based on flow matching by adding a moving buffer. We design mixed training with different partitioning schemes of buffered frames to boost both content consistency and visual quality. StreamDiT modeling is based on adaLN DiT with varying time embedding and window attention. To practice the proposed method, we train a StreamDiT model with 4B parameters. In addition, we propose a multistep distillation method tailored for StreamDiT. Sampling distillation is performed in each segment of a chosen partitioning scheme. After distillation, the total number of function evaluations (NFEs) is reduced to the number of chunks in a buffer. Finally, our distilled model reaches real-time performance at 16 FPS on one GPU, which can generate video streams at 512p resolution. We evaluate our method through both quantitative metrics and human evaluation. Our model enables real-time applications, e.g. streaming generation, interactive generation, and video-to-video. We provide video results and more examples in our project website: <a href="https://cumulo-autumn.github.io/StreamDiT/">this https URL.</a>
Efficient Encoders for Streaming Sequence Tagging
A naive application of state-of-the-art bidirectional encoders for streaming sequence tagging would require encoding each token from scratch for each new token in an incremental streaming input (like transcribed speech). The lack of re-usability of previous computation leads to a higher number of Floating Point Operations (or FLOPs) and higher number of unnecessary label flips. Increased FLOPs consequently lead to higher wall-clock time and increased label flipping leads to poorer streaming performance. In this work, we present a Hybrid Encoder with Adaptive Restart (HEAR) that addresses these issues while maintaining the performance of bidirectional encoders over the offline (or complete) inputs while improving performance on streaming (or incomplete) inputs. HEAR has a Hybrid unidirectional-bidirectional encoder architecture to perform sequence tagging, along with an Adaptive Restart Module (ARM) to selectively guide the restart of bidirectional portion of the encoder. Across four sequence tagging tasks, HEAR offers FLOP savings in streaming settings upto 71.1% and also outperforms bidirectional encoders for streaming predictions by upto +10% streaming exact match.
E-BATCH: Energy-Efficient and High-Throughput RNN Batching
Recurrent Neural Network (RNN) inference exhibits low hardware utilization due to the strict data dependencies across time-steps. Batching multiple requests can increase throughput. However, RNN batching requires a large amount of padding since the batched input sequences may largely differ in length. Schemes that dynamically update the batch every few time-steps avoid padding. However, they require executing different RNN layers in a short timespan, decreasing energy efficiency. Hence, we propose E-BATCH, a low-latency and energy-efficient batching scheme tailored to RNN accelerators. It consists of a runtime system and effective hardware support. The runtime concatenates multiple sequences to create large batches, resulting in substantial energy savings. Furthermore, the accelerator notifies it when the evaluation of a sequence is done, so that a new sequence can be immediately added to a batch, thus largely reducing the amount of padding. E-BATCH dynamically controls the number of time-steps evaluated per batch to achieve the best trade-off between latency and energy efficiency for the given hardware platform. We evaluate E-BATCH on top of E-PUR and TPU. In E-PUR, E-BATCH improves throughput by 1.8x and energy-efficiency by 3.6x, whereas in TPU, it improves throughput by 2.1x and energy-efficiency by 1.6x, over the state-of-the-art.
Un-Mixing Test-Time Normalization Statistics: Combatting Label Temporal Correlation
Recent test-time adaptation methods heavily rely on nuanced adjustments of batch normalization (BN) parameters. However, one critical assumption often goes overlooked: that of independently and identically distributed (i.i.d.) test batches with respect to unknown labels. This oversight leads to skewed BN statistics and undermines the reliability of the model under non-i.i.d. scenarios. To tackle this challenge, this paper presents a novel method termed 'Un-Mixing Test-Time Normalization Statistics' (UnMix-TNS). Our method re-calibrates the statistics for each instance within a test batch by mixing it with multiple distinct statistics components, thus inherently simulating the i.i.d. scenario. The core of this method hinges on a distinctive online unmixing procedure that continuously updates these statistics components by incorporating the most similar instances from new test batches. Remarkably generic in its design, UnMix-TNS seamlessly integrates with a wide range of leading test-time adaptation methods and pre-trained architectures equipped with BN layers. Empirical evaluations corroborate the robustness of UnMix-TNS under varied scenarios-ranging from single to continual and mixed domain shifts, particularly excelling with temporally correlated test data and corrupted non-i.i.d. real-world streams. This adaptability is maintained even with very small batch sizes or single instances. Our results highlight UnMix-TNS's capacity to markedly enhance stability and performance across various benchmarks. Our code is publicly available at https://github.com/devavratTomar/unmixtns.
High Throughput Training of Deep Surrogates from Large Ensemble Runs
Recent years have seen a surge in deep learning approaches to accelerate numerical solvers, which provide faithful but computationally intensive simulations of the physical world. These deep surrogates are generally trained in a supervised manner from limited amounts of data slowly generated by the same solver they intend to accelerate. We propose an open-source framework that enables the online training of these models from a large ensemble run of simulations. It leverages multiple levels of parallelism to generate rich datasets. The framework avoids I/O bottlenecks and storage issues by directly streaming the generated data. A training reservoir mitigates the inherent bias of streaming while maximizing GPU throughput. Experiment on training a fully connected network as a surrogate for the heat equation shows the proposed approach enables training on 8TB of data in 2 hours with an accuracy improved by 47% and a batch throughput multiplied by 13 compared to a traditional offline procedure.
River: machine learning for streaming data in Python
River is a machine learning library for dynamic data streams and continual learning. It provides multiple state-of-the-art learning methods, data generators/transformers, performance metrics and evaluators for different stream learning problems. It is the result from the merger of the two most popular packages for stream learning in Python: Creme and scikit-multiflow. River introduces a revamped architecture based on the lessons learnt from the seminal packages. River's ambition is to be the go-to library for doing machine learning on streaming data. Additionally, this open source package brings under the same umbrella a large community of practitioners and researchers. The source code is available at https://github.com/online-ml/river.
Efficient Streaming Language Models with Attention Sinks
Deploying Large Language Models (LLMs) in streaming applications such as multi-round dialogue, where long interactions are expected, is urgently needed but poses two major challenges. Firstly, during the decoding stage, caching previous tokens' Key and Value states (KV) consumes extensive memory. Secondly, popular LLMs cannot generalize to longer texts than the training sequence length. Window attention, where only the most recent KVs are cached, is a natural approach -- but we show that it fails when the text length surpasses the cache size. We observe an interesting phenomenon, namely attention sink, that keeping the KV of initial tokens will largely recover the performance of window attention. In this paper, we first demonstrate that the emergence of attention sink is due to the strong attention scores towards initial tokens as a ``sink'' even if they are not semantically important. Based on the above analysis, we introduce StreamingLLM, an efficient framework that enables LLMs trained with a finite length attention window to generalize to infinite sequence lengths without any fine-tuning. We show that StreamingLLM can enable Llama-2, MPT, Falcon, and Pythia to perform stable and efficient language modeling with up to 4 million tokens and more. In addition, we discover that adding a placeholder token as a dedicated attention sink during pre-training can further improve streaming deployment. In streaming settings, StreamingLLM outperforms the sliding window recomputation baseline by up to 22.2x speedup. Code and datasets are provided at https://github.com/mit-han-lab/streaming-llm.
StreamVoice: Streamable Context-Aware Language Modeling for Real-time Zero-Shot Voice Conversion
Recent language model (LM) advancements have showcased impressive zero-shot voice conversion (VC) performance. However, existing LM-based VC models usually apply offline conversion from source semantics to acoustic features, demanding the complete source speech, and limiting their deployment to real-time applications. In this paper, we introduce StreamVoice, a novel streaming LM-based model for zero-shot VC, facilitating real-time conversion given arbitrary speaker prompts and source speech. Specifically, to enable streaming capability, StreamVoice employs a fully causal context-aware LM with a temporal-independent acoustic predictor, while alternately processing semantic and acoustic features at each time step of autoregression which eliminates the dependence on complete source speech. To address the potential performance degradation from the incomplete context in streaming processing, we enhance the context-awareness of the LM through two strategies: 1) teacher-guided context foresight, using a teacher model to summarize the present and future semantic context during training to guide the model's forecasting for missing context; 2) semantic masking strategy, promoting acoustic prediction from preceding corrupted semantic and acoustic input, enhancing context-learning ability. Notably, StreamVoice is the first LM-based streaming zero-shot VC model without any future look-ahead. Experimental results demonstrate StreamVoice's streaming conversion capability while maintaining zero-shot performance comparable to non-streaming VC systems.
Efficient NLP Model Finetuning via Multistage Data Filtering
As model finetuning is central to the modern NLP, we set to maximize its efficiency. Motivated by redundancy in training examples and the sheer sizes of pretrained models, we exploit a key opportunity: training only on important data. To this end, we set to filter training examples in a streaming fashion, in tandem with training the target model. Our key techniques are two: (1) automatically determine a training loss threshold for skipping backward training passes; (2) run a meta predictor for further skipping forward training passes. We integrate the above techniques in a holistic, three-stage training process. On a diverse set of benchmarks, our method reduces the required training examples by up to 5.3times and training time by up to 6.8times, while only seeing minor accuracy degradation. Our method is effective even when training one epoch, where each training example is encountered only once. It is simple to implement and is compatible with the existing finetuning techniques. Code is available at: https://github.com/xo28/efficient- NLP-multistage-training
Speculative Streaming: Fast LLM Inference without Auxiliary Models
Speculative decoding is a prominent technique to speed up the inference of a large target language model based on predictions of an auxiliary draft model. While effective, in application-specific settings, it often involves fine-tuning both draft and target models to achieve high acceptance rates. As the number of downstream tasks grows, these draft models add significant complexity to inference systems. We propose Speculative Streaming, a single-model speculative decoding method that fuses drafting into the target model by changing the fine-tuning objective from next token prediction to future n-gram prediction. Speculative Streaming speeds up decoding by 1.8 - 3.1X in a diverse set of tasks, such as Summarization, Structured Queries, and Meaning Representation, without sacrificing generation quality. Additionally, Speculative Streaming is parameter-efficient. It achieves on-par/higher speed-ups than Medusa-style architectures while using ~10000X fewer extra parameters, making it well-suited for resource-constrained devices.
BatchPrompt: Accomplish more with less
As the ever-increasing token limits of large language models (LLMs) have enabled long context as input, prompting with single data samples might no longer an efficient way. A straightforward strategy improving efficiency is to batch data within the token limit (e.g., 8k for gpt-3.5-turbo; 32k for GPT-4), which we call BatchPrompt. We have two initial observations for prompting with batched data. First, we find that prompting with batched data in longer contexts will inevitably lead to worse performance, compared to single-data prompting. Second, the performance of the language model is significantly correlated with the positions and order of the batched data, due to the corresponding change in decoder context. To retain efficiency and overcome performance loss, we propose Batch Permutation and Ensembling (BPE), and a novel Self-reflection-guided EArly Stopping (SEAS) technique. Our comprehensive experimental evaluation demonstrates that BPE can boost the performance of BatchPrompt with a striking margin on a range of popular NLP tasks, including question answering (Boolq), textual entailment (RTE), and duplicate questions identification (QQP). These performances are even competitive with/higher than single-data prompting(SinglePrompt), while BatchPrompt requires much fewer LLM calls and input tokens (For SinglePrompt v.s. BatchPrompt with batch size 32, using just 9%-16% the number of LLM calls, Boolq accuracy 90.6% to 90.9% with 27.4% tokens, QQP accuracy 87.2% to 88.4% with 18.6% tokens, RTE accuracy 91.5% to 91.1% with 30.8% tokens). To the best of our knowledge, this is the first work to technically improve prompting efficiency of large language models. We hope our simple yet effective approach will shed light on the future research of large language models. The code will be released.
Tutorial Recommendation for Livestream Videos using Discourse-Level Consistency and Ontology-Based Filtering
Streaming videos is one of the methods for creators to share their creative works with their audience. In these videos, the streamer share how they achieve their final objective by using various tools in one or several programs for creative projects. To this end, the steps required to achieve the final goal can be discussed. As such, these videos could provide substantial educational content that can be used to learn how to employ the tools used by the streamer. However, one of the drawbacks is that the streamer might not provide enough details for every step. Therefore, for the learners, it might be difficult to catch up with all the steps. In order to alleviate this issue, one solution is to link the streaming videos with the relevant tutorial available for the tools used in the streaming video. More specifically, a system can analyze the content of the live streaming video and recommend the most relevant tutorials. Since the existing document recommendation models cannot handle this situation, in this work, we present a novel dataset and model for the task of tutorial recommendation for live-streamed videos. We conduct extensive analyses on the proposed dataset and models, revealing the challenging nature of this task.
StreamAtt: Direct Streaming Speech-to-Text Translation with Attention-based Audio History Selection
Streaming speech-to-text translation (StreamST) is the task of automatically translating speech while incrementally receiving an audio stream. Unlike simultaneous ST (SimulST), which deals with pre-segmented speech, StreamST faces the challenges of handling continuous and unbounded audio streams. This requires additional decisions about what to retain of the previous history, which is impractical to keep entirely due to latency and computational constraints. Despite the real-world demand for real-time ST, research on streaming translation remains limited, with existing works solely focusing on SimulST. To fill this gap, we introduce StreamAtt, the first StreamST policy, and propose StreamLAAL, the first StreamST latency metric designed to be comparable with existing metrics for SimulST. Extensive experiments across all 8 languages of MuST-C v1.0 show the effectiveness of StreamAtt compared to a naive streaming baseline and the related state-of-the-art SimulST policy, providing a first step in StreamST research.
Prompt-augmented Temporal Point Process for Streaming Event Sequence
Neural Temporal Point Processes (TPPs) are the prevalent paradigm for modeling continuous-time event sequences, such as user activities on the web and financial transactions. In real-world applications, event data is typically received in a streaming manner, where the distribution of patterns may shift over time. Additionally, privacy and memory constraints are commonly observed in practical scenarios, further compounding the challenges. Therefore, the continuous monitoring of a TPP to learn the streaming event sequence is an important yet under-explored problem. Our work paper addresses this challenge by adopting Continual Learning (CL), which makes the model capable of continuously learning a sequence of tasks without catastrophic forgetting under realistic constraints. Correspondingly, we propose a simple yet effective framework, PromptTPPOur code is available at {\small \url{ https://github.com/yanyanSann/PromptTPP}}, by integrating the base TPP with a continuous-time retrieval prompt pool. The prompts, small learnable parameters, are stored in a memory space and jointly optimized with the base TPP, ensuring that the model learns event streams sequentially without buffering past examples or task-specific attributes. We present a novel and realistic experimental setup for modeling event streams, where PromptTPP consistently achieves state-of-the-art performance across three real user behavior datasets.
Streaming Transformer ASR with Blockwise Synchronous Beam Search
The Transformer self-attention network has shown promising performance as an alternative to recurrent neural networks in end-to-end (E2E) automatic speech recognition (ASR) systems. However, Transformer has a drawback in that the entire input sequence is required to compute both self-attention and source--target attention. In this paper, we propose a novel blockwise synchronous beam search algorithm based on blockwise processing of encoder to perform streaming E2E Transformer ASR. In the beam search, encoded feature blocks are synchronously aligned using a block boundary detection technique, where a reliability score of each predicted hypothesis is evaluated based on the end-of-sequence and repeated tokens in the hypothesis. Evaluations of the HKUST and AISHELL-1 Mandarin, LibriSpeech English, and CSJ Japanese tasks show that the proposed streaming Transformer algorithm outperforms conventional online approaches, including monotonic chunkwise attention (MoChA), especially when using the knowledge distillation technique. An ablation study indicates that our streaming approach contributes to reducing the response time, and the repetition criterion contributes significantly in certain tasks. Our streaming ASR models achieve comparable or superior performance to batch models and other streaming-based Transformer methods in all tasks considered.
Live2Diff: Live Stream Translation via Uni-directional Attention in Video Diffusion Models
Large Language Models have shown remarkable efficacy in generating streaming data such as text and audio, thanks to their temporally uni-directional attention mechanism, which models correlations between the current token and previous tokens. However, video streaming remains much less explored, despite a growing need for live video processing. State-of-the-art video diffusion models leverage bi-directional temporal attention to model the correlations between the current frame and all the surrounding (i.e. including future) frames, which hinders them from processing streaming videos. To address this problem, we present Live2Diff, the first attempt at designing a video diffusion model with uni-directional temporal attention, specifically targeting live streaming video translation. Compared to previous works, our approach ensures temporal consistency and smoothness by correlating the current frame with its predecessors and a few initial warmup frames, without any future frames. Additionally, we use a highly efficient denoising scheme featuring a KV-cache mechanism and pipelining, to facilitate streaming video translation at interactive framerates. Extensive experiments demonstrate the effectiveness of the proposed attention mechanism and pipeline, outperforming previous methods in terms of temporal smoothness and/or efficiency.
StreamBridge: Turning Your Offline Video Large Language Model into a Proactive Streaming Assistant
We present StreamBridge, a simple yet effective framework that seamlessly transforms offline Video-LLMs into streaming-capable models. It addresses two fundamental challenges in adapting existing models into online scenarios: (1) limited capability for multi-turn real-time understanding, and (2) lack of proactive response mechanisms. Specifically, StreamBridge incorporates (1) a memory buffer combined with a round-decayed compression strategy, supporting long-context multi-turn interactions, and (2) a decoupled, lightweight activation model that can be effortlessly integrated into existing Video-LLMs, enabling continuous proactive responses. To further support StreamBridge, we construct Stream-IT, a large-scale dataset tailored for streaming video understanding, featuring interleaved video-text sequences and diverse instruction formats. Extensive experiments show that StreamBridge significantly improves the streaming understanding capabilities of offline Video-LLMs across various tasks, outperforming even proprietary models such as GPT-4o and Gemini 1.5 Pro. Simultaneously, it achieves competitive or superior performance on standard video understanding benchmarks.
Taming Throughput-Latency Tradeoff in LLM Inference with Sarathi-Serve
Each LLM serving request goes through two phases. The first is prefill which processes the entire input prompt to produce one output token and the second is decode which generates the rest of output tokens, one-at-a-time. Prefill iterations have high latency but saturate GPU compute due to parallel processing of the input prompt. In contrast, decode iterations have low latency but also low compute utilization because a decode iteration processes only a single token per request. This makes batching highly effective for decodes and consequently for overall throughput. However, batching multiple requests leads to an interleaving of prefill and decode iterations which makes it challenging to achieve both high throughput and low latency. We introduce an efficient LLM inference scheduler Sarathi-Serve inspired by the techniques we originally proposed for optimizing throughput in Sarathi. Sarathi-Serve leverages chunked-prefills from Sarathi to create stall-free schedules that can add new requests in a batch without pausing ongoing decodes. Stall-free scheduling unlocks the opportunity to improve throughput with large batch sizes while minimizing the effect of batching on latency. Our evaluation shows that Sarathi-Serve improves serving throughput within desired latency SLOs of Mistral-7B by up to 2.6x on a single A100 GPU and up to 6.9x for Falcon-180B on 8 A100 GPUs over Orca and vLLM.
StreamHover: Livestream Transcript Summarization and Annotation
With the explosive growth of livestream broadcasting, there is an urgent need for new summarization technology that enables us to create a preview of streamed content and tap into this wealth of knowledge. However, the problem is nontrivial due to the informal nature of spoken language. Further, there has been a shortage of annotated datasets that are necessary for transcript summarization. In this paper, we present StreamHover, a framework for annotating and summarizing livestream transcripts. With a total of over 500 hours of videos annotated with both extractive and abstractive summaries, our benchmark dataset is significantly larger than currently existing annotated corpora. We explore a neural extractive summarization model that leverages vector-quantized variational autoencoder to learn latent vector representations of spoken utterances and identify salient utterances from the transcripts to form summaries. We show that our model generalizes better and improves performance over strong baselines. The results of this study provide an avenue for future research to improve summarization solutions for efficient browsing of livestreams.
A Queueing Theoretic Perspective on Low-Latency LLM Inference with Variable Token Length
Large language models (LLMs) propel the prosperity of interactive AI applications showcased by ChatGPT that demand timely response of inference services. However, LLM inference is computation intensive and memory intensive, and improper parameter configuration at LLM platforms may exacerbate the inference time. In this paper, we analyze the impact of LLM output token distribution on the inference queueing delay, where the max-token clipping and the batched inference are considered. By formulating an M/G/1 model, we observe that enforcing a maximum output token limit on a very small fraction of inference requests can significantly reduce the queueing delay, and our model facilitates the selection of the optimal limit. For the batch inference, we model the service process as a bulk queue in which the batch processing time is affected by the batch size and the maximum token size inside this batch jointly. The queueing delays of the batching of all buffered requests (dynamic batching), the batching of constant number of requests (fixed batching), and the batching without intra-batch waiting (elastic batching) are derived. Experimental results show that our mathematical models coincide with the event-driven simulations well.
MoE-Gen: High-Throughput MoE Inference on a Single GPU with Module-Based Batching
This paper presents MoE-Gen, a high-throughput MoE inference system optimized for single-GPU execution. Existing inference systems rely on model-based or continuous batching strategies, originally designed for interactive inference, which result in excessively small batches for MoE's key modules-attention and expert modules-leading to poor throughput. To address this, we introduce module-based batching, which accumulates tokens in host memory and dynamically launches large batches on GPUs to maximize utilization. Additionally, we optimize the choice of batch sizes for each module in an MoE to fully overlap GPU computation and communication, maximizing throughput. Evaluation demonstrates that MoE-Gen achieves 8-31x higher throughput compared to state-of-the-art systems employing model-based batching (FlexGen, MoE-Lightning, DeepSpeed), and offers even greater throughput improvements over continuous batching systems (e.g., vLLM and Ollama) on popular MoE models (DeepSeek and Mixtral) across offline inference tasks. MoE-Gen's source code is publicly available at https://github.com/EfficientMoE/MoE-Gen
Machine Unlearning for Streaming Forgetting
Machine unlearning aims to remove knowledge of the specific training data in a well-trained model. Currently, machine unlearning methods typically handle all forgetting data in a single batch, removing the corresponding knowledge all at once upon request. However, in practical scenarios, requests for data removal often arise in a streaming manner rather than in a single batch, leading to reduced efficiency and effectiveness in existing methods. Such challenges of streaming forgetting have not been the focus of much research. In this paper, to address the challenges of performance maintenance, efficiency, and data access brought about by streaming unlearning requests, we introduce a streaming unlearning paradigm, formalizing the unlearning as a distribution shift problem. We then estimate the altered distribution and propose a novel streaming unlearning algorithm to achieve efficient streaming forgetting without requiring access to the original training data. Theoretical analyses confirm an O(T + V_T) error bound on the streaming unlearning regret, where V_T represents the cumulative total variation in the optimal solution over T learning rounds. This theoretical guarantee is achieved under mild conditions without the strong restriction of convex loss function. Experiments across various models and datasets validate the performance of our proposed method.
Diagonal Batching Unlocks Parallelism in Recurrent Memory Transformers for Long Contexts
Transformer models struggle with long-context inference due to their quadratic time and linear memory complexity. Recurrent Memory Transformers (RMTs) offer a solution by reducing the asymptotic cost to linear time and constant memory usage. However, their memory update mechanism leads to sequential execution, causing a performance bottleneck. We introduce Diagonal Batching, a scheduling scheme that unlocks parallelism across segments in RMTs while preserving exact recurrence. This approach eliminates the sequential constraint, enabling efficient GPU inference even for single long-context inputs without complex batching and pipelining techniques. Because the technique is purely a run-time computation reordering, existing RMT models adopt it with no retraining. Applied to a LLaMA-1B ARMT model, Diagonal Batching yields a 3.3x speedup over standard full-attention LLaMA-1B and a 1.8x speedup over the sequential RMT implementation on 131,072-token sequences. By removing sequential bottleneck, Diagonal Batching reduces inference cost and latency, thereby strengthening RMTs as a practical solution for real-world, long-context applications.
Faster Re-translation Using Non-Autoregressive Model For Simultaneous Neural Machine Translation
Recently, simultaneous translation has gathered a lot of attention since it enables compelling applications such as subtitle translation for a live event or real-time video-call translation. Some of these translation applications allow editing of partial translation giving rise to re-translation approaches. The current re-translation approaches are based on autoregressive sequence generation models (ReTA), which generate tar-get tokens in the (partial) translation sequentially. The multiple re-translations with sequential generation inReTAmodelslead to an increased inference time gap between the incoming source input and the corresponding target output as the source input grows. Besides, due to the large number of inference operations involved, the ReTA models are not favorable for resource-constrained devices. In this work, we propose a faster re-translation system based on a non-autoregressive sequence generation model (FReTNA) to overcome the aforementioned limitations. We evaluate the proposed model on multiple translation tasks and our model reduces the inference times by several orders and achieves a competitive BLEUscore compared to the ReTA and streaming (Wait-k) models.The proposed model reduces the average computation time by a factor of 20 when compared to the ReTA model by incurring a small drop in the translation quality. It also outperforms the streaming-based Wait-k model both in terms of computation time (1.5 times lower) and translation quality.
Domain-Agnostic Neural Architecture for Class Incremental Continual Learning in Document Processing Platform
Production deployments in complex systems require ML architectures to be highly efficient and usable against multiple tasks. Particularly demanding are classification problems in which data arrives in a streaming fashion and each class is presented separately. Recent methods with stochastic gradient learning have been shown to struggle in such setups or have limitations like memory buffers, and being restricted to specific domains that disable its usage in real-world scenarios. For this reason, we present a fully differentiable architecture based on the Mixture of Experts model, that enables the training of high-performance classifiers when examples from each class are presented separately. We conducted exhaustive experiments that proved its applicability in various domains and ability to learn online in production environments. The proposed technique achieves SOTA results without a memory buffer and clearly outperforms the reference methods.
Sampling Streaming Data with Parallel Vector Quantization -- PVQ
Accumulation of corporate data in the cloud has attracted more enterprise applications to the cloud creating data gravity. As a consequence, network traffic has become more cloud centric. This increase in cloud centric traffic poses new challenges in designing learning systems for streaming data due to class imbalance. The number of classes plays a vital role in the accuracy of the classifiers built from the data streams. In this paper, we present a vector quantization-based sampling method, which substantially reduces the class imbalance in data streams. We demonstrate its effectiveness by conducting experiments on network traffic and anomaly dataset with commonly used ML model building methods; Multilayered Perceptron on TensorFlow backend, Support Vector Machines, K-Nearest Neighbour, and Random Forests. We built models using parallel processing, batch processing, and randomly selecting samples. We show that the accuracy of classification models improves when the data streams are pre-processed with our method. We used out of the box hyper-parameters of these classifiers and auto sklearn for hyperparameter optimization.
Don't Think It Twice: Exploit Shift Invariance for Efficient Online Streaming Inference of CNNs
Deep learning time-series processing often relies on convolutional neural networks with overlapping windows. This overlap allows the network to produce an output faster than the window length. However, it introduces additional computations. This work explores the potential to optimize computational efficiency during inference by exploiting convolution's shift-invariance properties to skip the calculation of layer activations between successive overlapping windows. Although convolutions are shift-invariant, zero-padding and pooling operations, widely used in such networks, are not efficient and complicate efficient streaming inference. We introduce StreamiNNC, a strategy to deploy Convolutional Neural Networks for online streaming inference. We explore the adverse effects of zero padding and pooling on the accuracy of streaming inference, deriving theoretical error upper bounds for pooling during streaming. We address these limitations by proposing signal padding and pooling alignment and provide guidelines for designing and deploying models for StreamiNNC. We validate our method in simulated data and on three real-world biomedical signal processing applications. StreamiNNC achieves a low deviation between streaming output and normal inference for all three networks (2.03 - 3.55% NRMSE). This work demonstrates that it is possible to linearly speed up the inference of streaming CNNs processing overlapping windows, negating the additional computation typically incurred by overlapping windows.
The Price of Differential Privacy under Continual Observation
We study the accuracy of differentially private mechanisms in the continual release model. A continual release mechanism receives a sensitive dataset as a stream of T inputs and produces, after receiving each input, an accurate output on the obtained inputs. In contrast, a batch algorithm receives the data as one batch and produces a single output. We provide the first strong lower bounds on the error of continual release mechanisms. In particular, for two fundamental problems that are widely studied and used in the batch model, we show that the worst case error of every continual release algorithm is tilde Omega(T^{1/3}) times larger than that of the best batch algorithm. Previous work shows only a polylogarithimic (in T) gap between the worst case error achievable in these two models; further, for many problems, including the summation of binary attributes, the polylogarithmic gap is tight (Dwork et al., 2010; Chan et al., 2010). Our results show that problems closely related to summation -- specifically, those that require selecting the largest of a set of sums -- are fundamentally harder in the continual release model than in the batch model. Our lower bounds assume only that privacy holds for streams fixed in advance (the "nonadaptive" setting). However, we provide matching upper bounds that hold in a model where privacy is required even for adaptively selected streams. This model may be of independent interest.
Streaming Active Learning with Deep Neural Networks
Active learning is perhaps most naturally posed as an online learning problem. However, prior active learning approaches with deep neural networks assume offline access to the entire dataset ahead of time. This paper proposes VeSSAL, a new algorithm for batch active learning with deep neural networks in streaming settings, which samples groups of points to query for labels at the moment they are encountered. Our approach trades off between uncertainty and diversity of queried samples to match a desired query rate without requiring any hand-tuned hyperparameters. Altogether, we expand the applicability of deep neural networks to realistic active learning scenarios, such as applications relevant to HCI and large, fractured datasets.
Data curation via joint example selection further accelerates multimodal learning
Data curation is an essential component of large-scale pretraining. In this work, we demonstrate that jointly selecting batches of data is more effective for learning than selecting examples independently. Multimodal contrastive objectives expose the dependencies between data and thus naturally yield criteria for measuring the joint learnability of a batch. We derive a simple and tractable algorithm for selecting such batches, which significantly accelerate training beyond individually-prioritized data points. As performance improves by selecting from larger super-batches, we also leverage recent advances in model approximation to reduce the associated computational overhead. As a result, our approach--multimodal contrastive learning with joint example selection (JEST)--surpasses state-of-the-art models with up to 13times fewer iterations and 10times less computation. Essential to the performance of JEST is the ability to steer the data selection process towards the distribution of smaller, well-curated datasets via pretrained reference models, exposing the level of data curation as a new dimension for neural scaling laws.
Discrete Key-Value Bottleneck
Deep neural networks perform well on classification tasks where data streams are i.i.d. and labeled data is abundant. Challenges emerge with non-stationary training data streams such as continual learning. One powerful approach that has addressed this challenge involves pre-training of large encoders on volumes of readily available data, followed by task-specific tuning. Given a new task, however, updating the weights of these encoders is challenging as a large number of weights needs to be fine-tuned, and as a result, they forget information about the previous tasks. In the present work, we propose a model architecture to address this issue, building upon a discrete bottleneck containing pairs of separate and learnable key-value codes. Our paradigm will be to encode; process the representation via a discrete bottleneck; and decode. Here, the input is fed to the pre-trained encoder, the output of the encoder is used to select the nearest keys, and the corresponding values are fed to the decoder to solve the current task. The model can only fetch and re-use a sparse number of these key-value pairs during inference, enabling localized and context-dependent model updates. We theoretically investigate the ability of the discrete key-value bottleneck to minimize the effect of learning under distribution shifts and show that it reduces the complexity of the hypothesis class. We empirically verify the proposed method under challenging class-incremental learning scenarios and show that the proposed model - without any task boundaries - reduces catastrophic forgetting across a wide variety of pre-trained models, outperforming relevant baselines on this task.
VoiceFilter-Lite: Streaming Targeted Voice Separation for On-Device Speech Recognition
We introduce VoiceFilter-Lite, a single-channel source separation model that runs on the device to preserve only the speech signals from a target user, as part of a streaming speech recognition system. Delivering such a model presents numerous challenges: It should improve the performance when the input signal consists of overlapped speech, and must not hurt the speech recognition performance under all other acoustic conditions. Besides, this model must be tiny, fast, and perform inference in a streaming fashion, in order to have minimal impact on CPU, memory, battery and latency. We propose novel techniques to meet these multi-faceted requirements, including using a new asymmetric loss, and adopting adaptive runtime suppression strength. We also show that such a model can be quantized as a 8-bit integer model and run in realtime.
StreamVC: Real-Time Low-Latency Voice Conversion
We present StreamVC, a streaming voice conversion solution that preserves the content and prosody of any source speech while matching the voice timbre from any target speech. Unlike previous approaches, StreamVC produces the resulting waveform at low latency from the input signal even on a mobile platform, making it applicable to real-time communication scenarios like calls and video conferencing, and addressing use cases such as voice anonymization in these scenarios. Our design leverages the architecture and training strategy of the SoundStream neural audio codec for lightweight high-quality speech synthesis. We demonstrate the feasibility of learning soft speech units causally, as well as the effectiveness of supplying whitened fundamental frequency information to improve pitch stability without leaking the source timbre information.
StreamingBench: Assessing the Gap for MLLMs to Achieve Streaming Video Understanding
The rapid development of Multimodal Large Language Models (MLLMs) has expanded their capabilities from image comprehension to video understanding. However, most of these MLLMs focus primarily on offline video comprehension, necessitating extensive processing of all video frames before any queries can be made. This presents a significant gap compared to the human ability to watch, listen, think, and respond to streaming inputs in real time, highlighting the limitations of current MLLMs. In this paper, we introduce StreamingBench, the first comprehensive benchmark designed to evaluate the streaming video understanding capabilities of MLLMs. StreamingBench assesses three core aspects of streaming video understanding: (1) real-time visual understanding, (2) omni-source understanding, and (3) contextual understanding. The benchmark consists of 18 tasks, featuring 900 videos and 4,500 human-curated QA pairs. Each video features five questions presented at different time points to simulate a continuous streaming scenario. We conduct experiments on StreamingBench with 13 open-source and proprietary MLLMs and find that even the most advanced proprietary MLLMs like Gemini 1.5 Pro and GPT-4o perform significantly below human-level streaming video understanding capabilities. We hope our work can facilitate further advancements for MLLMs, empowering them to approach human-level video comprehension and interaction in more realistic scenarios.
Avalanche: an End-to-End Library for Continual Learning
Learning continually from non-stationary data streams is a long-standing goal and a challenging problem in machine learning. Recently, we have witnessed a renewed and fast-growing interest in continual learning, especially within the deep learning community. However, algorithmic solutions are often difficult to re-implement, evaluate and port across different settings, where even results on standard benchmarks are hard to reproduce. In this work, we propose Avalanche, an open-source end-to-end library for continual learning research based on PyTorch. Avalanche is designed to provide a shared and collaborative codebase for fast prototyping, training, and reproducible evaluation of continual learning algorithms.
Leveraging Timestamp Information for Serialized Joint Streaming Recognition and Translation
The growing need for instant spoken language transcription and translation is driven by increased global communication and cross-lingual interactions. This has made offering translations in multiple languages essential for user applications. Traditional approaches to automatic speech recognition (ASR) and speech translation (ST) have often relied on separate systems, leading to inefficiencies in computational resources, and increased synchronization complexity in real time. In this paper, we propose a streaming Transformer-Transducer (T-T) model able to jointly produce many-to-one and one-to-many transcription and translation using a single decoder. We introduce a novel method for joint token-level serialized output training based on timestamp information to effectively produce ASR and ST outputs in the streaming setting. Experiments on {it,es,de}->en prove the effectiveness of our approach, enabling the generation of one-to-many joint outputs with a single decoder for the first time.
Streaming Dense Video Captioning
An ideal model for dense video captioning -- predicting captions localized temporally in a video -- should be able to handle long input videos, predict rich, detailed textual descriptions, and be able to produce outputs before processing the entire video. Current state-of-the-art models, however, process a fixed number of downsampled frames, and make a single full prediction after seeing the whole video. We propose a streaming dense video captioning model that consists of two novel components: First, we propose a new memory module, based on clustering incoming tokens, which can handle arbitrarily long videos as the memory is of a fixed size. Second, we develop a streaming decoding algorithm that enables our model to make predictions before the entire video has been processed. Our model achieves this streaming ability, and significantly improves the state-of-the-art on three dense video captioning benchmarks: ActivityNet, YouCook2 and ViTT. Our code is released at https://github.com/google-research/scenic.
SoundStream: An End-to-End Neural Audio Codec
We present SoundStream, a novel neural audio codec that can efficiently compress speech, music and general audio at bitrates normally targeted by speech-tailored codecs. SoundStream relies on a model architecture composed by a fully convolutional encoder/decoder network and a residual vector quantizer, which are trained jointly end-to-end. Training leverages recent advances in text-to-speech and speech enhancement, which combine adversarial and reconstruction losses to allow the generation of high-quality audio content from quantized embeddings. By training with structured dropout applied to quantizer layers, a single model can operate across variable bitrates from 3kbps to 18kbps, with a negligible quality loss when compared with models trained at fixed bitrates. In addition, the model is amenable to a low latency implementation, which supports streamable inference and runs in real time on a smartphone CPU. In subjective evaluations using audio at 24kHz sampling rate, SoundStream at 3kbps outperforms Opus at 12kbps and approaches EVS at 9.6kbps. Moreover, we are able to perform joint compression and enhancement either at the encoder or at the decoder side with no additional latency, which we demonstrate through background noise suppression for speech.
Deep Speech 2: End-to-End Speech Recognition in English and Mandarin
We show that an end-to-end deep learning approach can be used to recognize either English or Mandarin Chinese speech--two vastly different languages. Because it replaces entire pipelines of hand-engineered components with neural networks, end-to-end learning allows us to handle a diverse variety of speech including noisy environments, accents and different languages. Key to our approach is our application of HPC techniques, resulting in a 7x speedup over our previous system. Because of this efficiency, experiments that previously took weeks now run in days. This enables us to iterate more quickly to identify superior architectures and algorithms. As a result, in several cases, our system is competitive with the transcription of human workers when benchmarked on standard datasets. Finally, using a technique called Batch Dispatch with GPUs in the data center, we show that our system can be inexpensively deployed in an online setting, delivering low latency when serving users at scale.
Stateful Conformer with Cache-based Inference for Streaming Automatic Speech Recognition
In this paper, we propose an efficient and accurate streaming speech recognition model based on the FastConformer architecture. We adapted the FastConformer architecture for streaming applications through: (1) constraining both the look-ahead and past contexts in the encoder, and (2) introducing an activation caching mechanism to enable the non-autoregressive encoder to operate autoregressively during inference. The proposed model is thoughtfully designed in a way to eliminate the accuracy disparity between the train and inference time which is common for many streaming models. Furthermore, our proposed encoder works with various decoder configurations including Connectionist Temporal Classification (CTC) and RNN-Transducer (RNNT) decoders. Additionally, we introduced a hybrid CTC/RNNT architecture which utilizes a shared encoder with both a CTC and RNNT decoder to boost the accuracy and save computation. We evaluate the proposed model on LibriSpeech dataset and a multi-domain large scale dataset and demonstrate that it can achieve better accuracy with lower latency and inference time compared to a conventional buffered streaming model baseline. We also showed that training a model with multiple latencies can achieve better accuracy than single latency models while it enables us to support multiple latencies with a single model. Our experiments also showed the hybrid architecture would not only speedup the convergence of the CTC decoder but also improves the accuracy of streaming models compared to single decoder models.
BASS: Block-wise Adaptation for Speech Summarization
End-to-end speech summarization has been shown to improve performance over cascade baselines. However, such models are difficult to train on very large inputs (dozens of minutes or hours) owing to compute restrictions and are hence trained with truncated model inputs. Truncation leads to poorer models, and a solution to this problem rests in block-wise modeling, i.e., processing a portion of the input frames at a time. In this paper, we develop a method that allows one to train summarization models on very long sequences in an incremental manner. Speech summarization is realized as a streaming process, where hypothesis summaries are updated every block based on new acoustic information. We devise and test strategies to pass semantic context across the blocks. Experiments on the How2 dataset demonstrate that the proposed block-wise training method improves by 3 points absolute on ROUGE-L over a truncated input baseline.
Zero-Shot Streaming Text to Speech Synthesis with Transducer and Auto-Regressive Modeling
Zero-shot streaming text-to-speech is an important research topic in human-computer interaction. Existing methods primarily use a lookahead mechanism, relying on future text to achieve natural streaming speech synthesis, which introduces high processing latency. To address this issue, we propose SMLLE, a streaming framework for generating high-quality speech frame-by-frame. SMLLE employs a Transducer to convert text into semantic tokens in real time while simultaneously obtaining duration alignment information. The combined outputs are then fed into a fully autoregressive (AR) streaming model to reconstruct mel-spectrograms. To further stabilize the generation process, we design a Delete < Bos > Mechanism that allows the AR model to access future text introducing as minimal delay as possible. Experimental results suggest that the SMLLE outperforms current streaming TTS methods and achieves comparable performance over sentence-level TTS systems. Samples are available on https://anonymous.4open.science/w/demo_page-48B7/.
StreamingT2V: Consistent, Dynamic, and Extendable Long Video Generation from Text
Text-to-video diffusion models enable the generation of high-quality videos that follow text instructions, making it easy to create diverse and individual content. However, existing approaches mostly focus on high-quality short video generation (typically 16 or 24 frames), ending up with hard-cuts when naively extended to the case of long video synthesis. To overcome these limitations, we introduce StreamingT2V, an autoregressive approach for long video generation of 80, 240, 600, 1200 or more frames with smooth transitions. The key components are:(i) a short-term memory block called conditional attention module (CAM), which conditions the current generation on the features extracted from the previous chunk via an attentional mechanism, leading to consistent chunk transitions, (ii) a long-term memory block called appearance preservation module, which extracts high-level scene and object features from the first video chunk to prevent the model from forgetting the initial scene, and (iii) a randomized blending approach that enables to apply a video enhancer autoregressively for infinitely long videos without inconsistencies between chunks. Experiments show that StreamingT2V generates high motion amount. In contrast, all competing image-to-video methods are prone to video stagnation when applied naively in an autoregressive manner. Thus, we propose with StreamingT2V a high-quality seamless text-to-long video generator that outperforms competitors with consistency and motion. Our code will be available at: https://github.com/Picsart-AI-Research/StreamingT2V
BinauralFlow: A Causal and Streamable Approach for High-Quality Binaural Speech Synthesis with Flow Matching Models
Binaural rendering aims to synthesize binaural audio that mimics natural hearing based on a mono audio and the locations of the speaker and listener. Although many methods have been proposed to solve this problem, they struggle with rendering quality and streamable inference. Synthesizing high-quality binaural audio that is indistinguishable from real-world recordings requires precise modeling of binaural cues, room reverb, and ambient sounds. Additionally, real-world applications demand streaming inference. To address these challenges, we propose a flow matching based streaming binaural speech synthesis framework called BinauralFlow. We consider binaural rendering to be a generation problem rather than a regression problem and design a conditional flow matching model to render high-quality audio. Moreover, we design a causal U-Net architecture that estimates the current audio frame solely based on past information to tailor generative models for streaming inference. Finally, we introduce a continuous inference pipeline incorporating streaming STFT/ISTFT operations, a buffer bank, a midpoint solver, and an early skip schedule to improve rendering continuity and speed. Quantitative and qualitative evaluations demonstrate the superiority of our method over SOTA approaches. A perceptual study further reveals that our model is nearly indistinguishable from real-world recordings, with a 42% confusion rate.
BatchFormer: Learning to Explore Sample Relationships for Robust Representation Learning
Despite the success of deep neural networks, there are still many challenges in deep representation learning due to the data scarcity issues such as data imbalance, unseen distribution, and domain shift. To address the above-mentioned issues, a variety of methods have been devised to explore the sample relationships in a vanilla way (i.e., from the perspectives of either the input or the loss function), failing to explore the internal structure of deep neural networks for learning with sample relationships. Inspired by this, we propose to enable deep neural networks themselves with the ability to learn the sample relationships from each mini-batch. Specifically, we introduce a batch transformer module or BatchFormer, which is then applied into the batch dimension of each mini-batch to implicitly explore sample relationships during training. By doing this, the proposed method enables the collaboration of different samples, e.g., the head-class samples can also contribute to the learning of the tail classes for long-tailed recognition. Furthermore, to mitigate the gap between training and testing, we share the classifier between with or without the BatchFormer during training, which can thus be removed during testing. We perform extensive experiments on over ten datasets and the proposed method achieves significant improvements on different data scarcity applications without any bells and whistles, including the tasks of long-tailed recognition, compositional zero-shot learning, domain generalization, and contrastive learning. Code will be made publicly available at https://github.com/zhihou7/BatchFormer.
TouchTTS: An Embarrassingly Simple TTS Framework that Everyone Can Touch
It is well known that LLM-based systems are data-hungry. Recent LLM-based TTS works typically employ complex data processing pipelines to obtain high-quality training data. These sophisticated pipelines require excellent models at each stage (e.g., speech denoising, speech enhancement, speaker diarization, and punctuation models), which themselves demand high-quality training data and are rarely open-sourced. Even with state-of-the-art models, issues persist, such as incomplete background noise removal and misalignment between punctuation and actual speech pauses. Moreover, the stringent filtering strategies often retain only 10-30\% of the original data, significantly impeding data scaling efforts. In this work, we leverage a noise-robust audio tokenizer (S3Tokenizer) to design a simplified yet effective TTS data processing pipeline that maintains data quality while substantially reducing data acquisition costs, achieving a data retention rate of over 50\%. Beyond data scaling challenges, LLM-based TTS systems also incur higher deployment costs compared to conventional approaches. Current systems typically use LLMs solely for text-to-token generation, while requiring separate models (e.g., flow matching models) for token-to-waveform generation, which cannot be directly executed by LLM inference engines, further complicating deployment. To address these challenges, we eliminate redundant modules in both LLM and flow components, replacing the flow model backbone with an LLM architecture. Building upon this simplified flow backbone, we propose a unified architecture for both streaming and non-streaming inference, significantly reducing deployment costs. Finally, we explore the feasibility of unifying TTS and ASR tasks using the same data for training, thanks to the simplified pipeline and the S3Tokenizer that reduces the quality requirements for TTS training data.
ChunkFormer: Masked Chunking Conformer For Long-Form Speech Transcription
Deploying ASR models at an industrial scale poses significant challenges in hardware resource management, especially for long-form transcription tasks where audio may last for hours. Large Conformer models, despite their capabilities, are limited to processing only 15 minutes of audio on an 80GB GPU. Furthermore, variable input lengths worsen inefficiencies, as standard batching leads to excessive padding, increasing resource consumption and execution time. To address this, we introduce ChunkFormer, an efficient ASR model that uses chunk-wise processing with relative right context, enabling long audio transcriptions on low-memory GPUs. ChunkFormer handles up to 16 hours of audio on an 80GB GPU, 1.5x longer than the current state-of-the-art FastConformer, while also boosting long-form transcription performance with up to 7.7% absolute reduction on word error rate and maintaining accuracy on shorter tasks compared to Conformer. By eliminating the need for padding in standard batching, ChunkFormer's masked batching technique reduces execution time and memory usage by more than 3x in batch processing, substantially reducing costs for a wide range of ASR systems, particularly regarding GPU resources for models serving in real-world applications.
StreamMel: Real-Time Zero-shot Text-to-Speech via Interleaved Continuous Autoregressive Modeling
Recent advances in zero-shot text-to-speech (TTS) synthesis have achieved high-quality speech generation for unseen speakers, but most systems remain unsuitable for real-time applications because of their offline design. Current streaming TTS paradigms often rely on multi-stage pipelines and discrete representations, leading to increased computational cost and suboptimal system performance. In this work, we propose StreamMel, a pioneering single-stage streaming TTS framework that models continuous mel-spectrograms. By interleaving text tokens with acoustic frames, StreamMel enables low-latency, autoregressive synthesis while preserving high speaker similarity and naturalness. Experiments on LibriSpeech demonstrate that StreamMel outperforms existing streaming TTS baselines in both quality and latency. It even achieves performance comparable to offline systems while supporting efficient real-time generation, showcasing broad prospects for integration with real-time speech large language models. Audio samples are available at: https://aka.ms/StreamMel.
LMUFormer: Low Complexity Yet Powerful Spiking Model With Legendre Memory Units
Transformer models have demonstrated high accuracy in numerous applications but have high complexity and lack sequential processing capability making them ill-suited for many streaming applications at the edge where devices are heavily resource-constrained. Thus motivated, many researchers have proposed reformulating the transformer models as RNN modules which modify the self-attention computation with explicit states. However, these approaches often incur significant performance degradation. The ultimate goal is to develop a model that has the following properties: parallel training, streaming and low-cost inference, and SOTA performance. In this paper, we propose a new direction to achieve this goal. We show how architectural modifications to a recurrent model can help push its performance toward Transformer models while retaining its sequential processing capability. Specifically, inspired by the recent success of Legendre Memory Units (LMU) in sequence learning tasks, we propose LMUFormer, which augments the LMU with convolutional patch embedding and convolutional channel mixer. Moreover, we present a spiking version of this architecture, which introduces the benefit of states within the patch embedding and channel mixer modules while simultaneously reducing the computing complexity. We evaluated our architectures on multiple sequence datasets. In comparison to SOTA transformer-based models within the ANN domain on the SCv2 dataset, our LMUFormer demonstrates comparable performance while necessitating a remarkable 53 times reduction in parameters and a substantial 65 times decrement in FLOPs. Additionally, owing to our model's proficiency in real-time data processing, we can achieve a 32.03% reduction in sequence length, all while incurring an inconsequential decline in performance. Our code is publicly available at https://github.com/zeyuliu1037/LMUFormer.git.
WaveFlow: A Compact Flow-based Model for Raw Audio
In this work, we propose WaveFlow, a small-footprint generative flow for raw audio, which is directly trained with maximum likelihood. It handles the long-range structure of 1-D waveform with a dilated 2-D convolutional architecture, while modeling the local variations using expressive autoregressive functions. WaveFlow provides a unified view of likelihood-based models for 1-D data, including WaveNet and WaveGlow as special cases. It generates high-fidelity speech as WaveNet, while synthesizing several orders of magnitude faster as it only requires a few sequential steps to generate very long waveforms with hundreds of thousands of time-steps. Furthermore, it can significantly reduce the likelihood gap that has existed between autoregressive models and flow-based models for efficient synthesis. Finally, our small-footprint WaveFlow has only 5.91M parameters, which is 15times smaller than WaveGlow. It can generate 22.05 kHz high-fidelity audio 42.6times faster than real-time (at a rate of 939.3 kHz) on a V100 GPU without engineered inference kernels.
StreamSpeech: Simultaneous Speech-to-Speech Translation with Multi-task Learning
Simultaneous speech-to-speech translation (Simul-S2ST, a.k.a streaming speech translation) outputs target speech while receiving streaming speech inputs, which is critical for real-time communication. Beyond accomplishing translation between speech, Simul-S2ST requires a policy to control the model to generate corresponding target speech at the opportune moment within speech inputs, thereby posing a double challenge of translation and policy. In this paper, we propose StreamSpeech, a direct Simul-S2ST model that jointly learns translation and simultaneous policy in a unified framework of multi-task learning. Adhering to a multi-task learning approach, StreamSpeech can perform offline and simultaneous speech recognition, speech translation and speech synthesis via an "All-in-One" seamless model. Experiments on CVSS benchmark demonstrate that StreamSpeech achieves state-of-the-art performance in both offline S2ST and Simul-S2ST tasks. Besides, StreamSpeech is able to present high-quality intermediate results (i.e., ASR or translation results) during simultaneous translation process, offering a more comprehensive real-time communication experience.
Efficient List-Decodable Regression using Batches
We begin the study of list-decodable linear regression using batches. In this setting only an alpha in (0,1] fraction of the batches are genuine. Each genuine batch contains ge n i.i.d. samples from a common unknown distribution and the remaining batches may contain arbitrary or even adversarial samples. We derive a polynomial time algorithm that for any nge tilde Omega(1/alpha) returns a list of size mathcal O(1/alpha^2) such that one of the items in the list is close to the true regression parameter. The algorithm requires only mathcal{O}(d/alpha^2) genuine batches and works under fairly general assumptions on the distribution. The results demonstrate the utility of batch structure, which allows for the first polynomial time algorithm for list-decodable regression, which may be impossible for the non-batch setting, as suggested by a recent SQ lower bound diakonikolas2021statistical for the non-batch setting.
Mnemosyne: Parallelization Strategies for Efficiently Serving Multi-Million Context Length LLM Inference Requests Without Approximations
As large language models (LLMs) evolve to handle increasingly longer contexts, serving inference requests for context lengths in the range of millions of tokens presents unique challenges. While existing techniques are effective for training, they fail to address the unique challenges of inference, such as varying prefill and decode phases and their associated latency constraints - like Time to First Token (TTFT) and Time Between Tokens (TBT). Furthermore, there are no long context inference solutions that allow batching requests to increase the hardware utilization today. In this paper, we propose three key innovations for efficient interactive long context LLM inference, without resorting to any approximation: adaptive chunking to reduce prefill overheads in mixed batching, Sequence Pipeline Parallelism (SPP) to lower TTFT, and KV Cache Parallelism (KVP) to minimize TBT. These contributions are combined into a 3D parallelism strategy, enabling Mnemosyne to scale interactive inference to context lengths at least up to 10 million tokens with high throughput enabled with batching. To our knowledge, Mnemosyne is the first to be able to achieve support for 10 million long context inference efficiently, while satisfying production-grade SLOs on TBT (30ms) on contexts up to and including 10 million.
Transformer Transducer: A Streamable Speech Recognition Model with Transformer Encoders and RNN-T Loss
In this paper we present an end-to-end speech recognition model with Transformer encoders that can be used in a streaming speech recognition system. Transformer computation blocks based on self-attention are used to encode both audio and label sequences independently. The activations from both audio and label encoders are combined with a feed-forward layer to compute a probability distribution over the label space for every combination of acoustic frame position and label history. This is similar to the Recurrent Neural Network Transducer (RNN-T) model, which uses RNNs for information encoding instead of Transformer encoders. The model is trained with the RNN-T loss well-suited to streaming decoding. We present results on the LibriSpeech dataset showing that limiting the left context for self-attention in the Transformer layers makes decoding computationally tractable for streaming, with only a slight degradation in accuracy. We also show that the full attention version of our model beats the-state-of-the art accuracy on the LibriSpeech benchmarks. Our results also show that we can bridge the gap between full attention and limited attention versions of our model by attending to a limited number of future frames.
Hydragen: High-Throughput LLM Inference with Shared Prefixes
Transformer-based large language models (LLMs) are now deployed to hundreds of millions of users. LLM inference is commonly performed on batches of sequences that share a prefix, such as few-shot examples or a chatbot system prompt. Decoding in this large-batch setting can be bottlenecked by the attention operation, which reads large key-value (KV) caches from memory and computes inefficient matrix-vector products for every sequence in the batch. In this work, we introduce Hydragen, a hardware-aware exact implementation of attention with shared prefixes. Hydragen computes attention over the shared prefix and unique suffixes separately. This decomposition enables efficient prefix attention by batching queries together across sequences, reducing redundant memory reads and enabling the use of hardware-friendly matrix multiplications. Our method can improve end-to-end LLM throughput by up to 32x against competitive baselines, with speedup growing with the batch size and shared prefix length. Hydragen also enables the use of very long shared contexts: with a high batch size, increasing the prefix length from 1K to 16K tokens decreases Hydragen throughput by less than 15%, while the throughput of baselines drops by over 90%. Hydragen generalizes beyond simple prefix-suffix decomposition and can be applied to tree-based prompt sharing patterns, allowing us to further reduce inference time on competitive programming problems by 55%.
Accelerating LLM Inference with Staged Speculative Decoding
Recent advances with large language models (LLM) illustrate their diverse capabilities. We propose a novel algorithm, staged speculative decoding, to accelerate LLM inference in small-batch, on-device scenarios. We address the low arithmetic intensity of small-batch inference by improving upon previous work in speculative decoding. First, we restructure the speculative batch as a tree, which reduces generation costs and increases the expected tokens per batch. Second, we add a second stage of speculative decoding. Taken together, we reduce single-batch decoding latency by 3.16x with a 762M parameter GPT-2-L model while perfectly preserving output quality.
VAD-free Streaming Hybrid CTC/Attention ASR for Unsegmented Recording
In this work, we propose novel decoding algorithms to enable streaming automatic speech recognition (ASR) on unsegmented long-form recordings without voice activity detection (VAD), based on monotonic chunkwise attention (MoChA) with an auxiliary connectionist temporal classification (CTC) objective. We propose a block-synchronous beam search decoding to take advantage of efficient batched output-synchronous and low-latency input-synchronous searches. We also propose a VAD-free inference algorithm that leverages CTC probabilities to determine a suitable timing to reset the model states to tackle the vulnerability to long-form data. Experimental evaluations demonstrate that the block-synchronous decoding achieves comparable accuracy to the label-synchronous one. Moreover, the VAD-free inference can recognize long-form speech robustly for up to a few hours.
Efficient Parallelization Layouts for Large-Scale Distributed Model Training
Efficiently training large language models requires parallelizing across hundreds of hardware accelerators and invoking various compute and memory optimizations. When combined, many of these strategies have complex interactions regarding the final training efficiency. Prior work tackling this problem did not have access to the latest set of optimizations, such as FlashAttention or sequence parallelism. In this work, we conduct a comprehensive ablation study of possible training configurations for large language models. We distill this large study into several key recommendations for the most efficient training. For instance, we find that using a micro-batch size of 1 usually enables the most efficient training layouts. Larger micro-batch sizes necessitate activation checkpointing or higher degrees of model parallelism and also lead to larger pipeline bubbles. Our most efficient configurations enable us to achieve state-of-the-art training efficiency results over a range of model sizes, most notably a Model FLOPs utilization of 70.5% when training a Llama 13B model.
FloWaveNet : A Generative Flow for Raw Audio
Most modern text-to-speech architectures use a WaveNet vocoder for synthesizing high-fidelity waveform audio, but there have been limitations, such as high inference time, in its practical application due to its ancestral sampling scheme. The recently suggested Parallel WaveNet and ClariNet have achieved real-time audio synthesis capability by incorporating inverse autoregressive flow for parallel sampling. However, these approaches require a two-stage training pipeline with a well-trained teacher network and can only produce natural sound by using probability distillation along with auxiliary loss terms. We propose FloWaveNet, a flow-based generative model for raw audio synthesis. FloWaveNet requires only a single-stage training procedure and a single maximum likelihood loss, without any additional auxiliary terms, and it is inherently parallel due to the characteristics of generative flow. The model can efficiently sample raw audio in real-time, with clarity comparable to previous two-stage parallel models. The code and samples for all models, including our FloWaveNet, are publicly available.
BASS: Batched Attention-optimized Speculative Sampling
Speculative decoding has emerged as a powerful method to improve latency and throughput in hosting large language models. However, most existing implementations focus on generating a single sequence. Real-world generative AI applications often require multiple responses and how to perform speculative decoding in a batched setting while preserving its latency benefits poses non-trivial challenges. This paper describes a system of batched speculative decoding that sets a new state of the art in multi-sequence generation latency and that demonstrates superior GPU utilization as well as quality of generations within a time budget. For example, for a 7.8B-size model on a single A100 GPU and with a batch size of 8, each sequence is generated at an average speed of 5.8ms per token, the overall throughput being 1.1K tokens per second. These results represent state-of-the-art latency and a 2.15X speed-up over optimized regular decoding. Within a time budget that regular decoding does not finish, our system is able to generate sequences with HumanEval Pass@First of 43% and Pass@All of 61%, far exceeding what's feasible with single-sequence speculative decoding. Our peak GPU utilization during decoding reaches as high as 15.8%, more than 3X the highest of that of regular decoding and around 10X of single-sequence speculative decoding.
PySAD: A Streaming Anomaly Detection Framework in Python
Streaming anomaly detection requires algorithms that operate under strict constraints: bounded memory, single-pass processing, and constant-time complexity. We present PySAD, a comprehensive Python framework addressing these challenges through a unified architecture. The framework implements 17+ streaming algorithms (LODA, Half-Space Trees, xStream) with specialized components including projectors, probability calibrators, and postprocessors. Unlike existing batch-focused frameworks, PySAD enables efficient real-time processing with bounded memory while maintaining compatibility with PyOD and scikit-learn. Supporting all learning paradigms for univariate and multivariate streams, PySAD provides the most comprehensive streaming anomaly detection toolkit in Python. The source code is publicly available at github.com/selimfirat/pysad.
STREAM: Spatio-TempoRal Evaluation and Analysis Metric for Video Generative Models
Image generative models have made significant progress in generating realistic and diverse images, supported by comprehensive guidance from various evaluation metrics. However, current video generative models struggle to generate even short video clips, with limited tools that provide insights for improvements. Current video evaluation metrics are simple adaptations of image metrics by switching the embeddings with video embedding networks, which may underestimate the unique characteristics of video. Our analysis reveals that the widely used Frechet Video Distance (FVD) has a stronger emphasis on the spatial aspect than the temporal naturalness of video and is inherently constrained by the input size of the embedding networks used, limiting it to 16 frames. Additionally, it demonstrates considerable instability and diverges from human evaluations. To address the limitations, we propose STREAM, a new video evaluation metric uniquely designed to independently evaluate spatial and temporal aspects. This feature allows comprehensive analysis and evaluation of video generative models from various perspectives, unconstrained by video length. We provide analytical and experimental evidence demonstrating that STREAM provides an effective evaluation tool for both visual and temporal quality of videos, offering insights into area of improvement for video generative models. To the best of our knowledge, STREAM is the first evaluation metric that can separately assess the temporal and spatial aspects of videos. Our code is available at https://github.com/pro2nit/STREAM.
Semi-Autoregressive Streaming ASR With Label Context
Non-autoregressive (NAR) modeling has gained significant interest in speech processing since these models achieve dramatically lower inference time than autoregressive (AR) models while also achieving good transcription accuracy. Since NAR automatic speech recognition (ASR) models must wait for the completion of the entire utterance before processing, some works explore streaming NAR models based on blockwise attention for low-latency applications. However, streaming NAR models significantly lag in accuracy compared to streaming AR and non-streaming NAR models. To address this, we propose a streaming "semi-autoregressive" ASR model that incorporates the labels emitted in previous blocks as additional context using a Language Model (LM) subnetwork. We also introduce a novel greedy decoding algorithm that addresses insertion and deletion errors near block boundaries while not significantly increasing the inference time. Experiments show that our method outperforms the existing streaming NAR model by 19% relative on Tedlium2, 16%/8% on Librispeech-100 clean/other test sets, and 19%/8% on the Switchboard(SWB) / Callhome(CH) test sets. It also reduced the accuracy gap with streaming AR and non-streaming NAR models while achieving 2.5x lower latency. We also demonstrate that our approach can effectively utilize external text data to pre-train the LM subnetwork to further improve streaming ASR accuracy.
Test-Time Training with Self-Supervision for Generalization under Distribution Shifts
In this paper, we propose Test-Time Training, a general approach for improving the performance of predictive models when training and test data come from different distributions. We turn a single unlabeled test sample into a self-supervised learning problem, on which we update the model parameters before making a prediction. This also extends naturally to data in an online stream. Our simple approach leads to improvements on diverse image classification benchmarks aimed at evaluating robustness to distribution shifts.
Implementing and Optimizing the Scaled Dot-Product Attention on Streaming Dataflow
Transformer models serve as the backbone of many state-ofthe-art language models, and most use the scaled dot-product attention (SDPA) mechanism to capture relationships between tokens. However, the straightforward implementation of SDPA has quadratic compute and memory complexity with respect to the sequence length. On processor architectures such as GPUs and TPUs, there is a robust body of prior work. However, little work has been performed on non-processor architectures.In this work, we show how the architecture and execution model of Streaming Dataflow Accelerators can help tackle this challenge. We first define abstract hardware that adopts a streaming execution model, and we implement a cycle-accurate simulator of the abstract hardware using the Dataflow Abstract Machine simulation framework. Second, we implement the naive SDPA algorithm on this abstract hardware and show it requires linear (O(N)) intermediate memory. Third, we then modify the naive algorithm, taking inspiration from prior processor-oriented works, by reordering the multiplication and division operations. Finally, we map the modified algorithm to abstract hardware, and confirm that the implementation computes SDPA at full throughput while only using a constant amount (O(1)) of intermediate memory.
Algorithm Development in Neural Networks: Insights from the Streaming Parity Task
Even when massively overparameterized, deep neural networks show a remarkable ability to generalize. Research on this phenomenon has focused on generalization within distribution, via smooth interpolation. Yet in some settings neural networks also learn to extrapolate to data far beyond the bounds of the original training set, sometimes even allowing for infinite generalization, implying that an algorithm capable of solving the task has been learned. Here we undertake a case study of the learning dynamics of recurrent neural networks (RNNs) trained on the streaming parity task in order to develop an effective theory of algorithm development. The streaming parity task is a simple but nonlinear task defined on sequences up to arbitrary length. We show that, with sufficient finite training experience, RNNs exhibit a phase transition to perfect infinite generalization. Using an effective theory for the representational dynamics, we find an implicit representational merger effect which can be interpreted as the construction of a finite automaton that reproduces the task. Overall, our results disclose one mechanism by which neural networks can generalize infinitely from finite training experience.
Qwen2.5-Omni Technical Report
In this report, we present Qwen2.5-Omni, an end-to-end multimodal model designed to perceive diverse modalities, including text, images, audio, and video, while simultaneously generating text and natural speech responses in a streaming manner. To enable the streaming of multimodal information inputs, both audio and visual encoders utilize a block-wise processing approach. To synchronize the timestamps of video inputs with audio, we organize the audio and video sequentially in an interleaved manner and propose a novel position embedding approach, named TMRoPE(Time-aligned Multimodal RoPE). To concurrently generate text and speech while avoiding interference between the two modalities, we propose Thinker-Talker architecture. In this framework, Thinker functions as a large language model tasked with text generation, while Talker is a dual-track autoregressive model that directly utilizes the hidden representations from the Thinker to produce audio tokens as output. Both the Thinker and Talker models are designed to be trained and inferred in an end-to-end manner. For decoding audio tokens in a streaming manner, we introduce a sliding-window DiT that restricts the receptive field, aiming to reduce the initial package delay. Qwen2.5-Omni is comparable with the similarly sized Qwen2.5-VL and outperforms Qwen2-Audio. Furthermore, Qwen2.5-Omni achieves state-of-the-art performance on multimodal benchmarks like Omni-Bench. Notably, Qwen2.5-Omni's performance in end-to-end speech instruction following is comparable to its capabilities with text inputs, as evidenced by benchmarks such as MMLU and GSM8K. As for speech generation, Qwen2.5-Omni's streaming Talker outperforms most existing streaming and non-streaming alternatives in robustness and naturalness.
SVBench: A Benchmark with Temporal Multi-Turn Dialogues for Streaming Video Understanding
Despite the significant advancements of Large Vision-Language Models (LVLMs) on established benchmarks, there remains a notable gap in suitable evaluation regarding their applicability in the emerging domain of long-context streaming video understanding. Current benchmarks for video understanding typically emphasize isolated single-instance text inputs and fail to evaluate the capacity to sustain temporal reasoning throughout the entire duration of video streams. To address these limitations, we introduce SVBench, a pioneering benchmark with temporal multi-turn question-answering chains specifically designed to thoroughly assess the capabilities of streaming video understanding of current LVLMs. We design a semi-automated annotation pipeline to obtain 49,979 Question-Answer (QA) pairs of 1,353 streaming videos, which includes generating QA chains that represent a series of consecutive multi-turn dialogues over video segments and constructing temporal linkages between successive QA chains. Our experimental results, obtained from 14 models in dialogue and streaming evaluations, reveal that while the closed-source GPT-4o outperforms others, most open-source LVLMs struggle with long-context streaming video understanding. We also construct a StreamingChat model, which significantly outperforms open-source LVLMs on our SVBench and achieves comparable performance on diverse vision-language benchmarks. We expect SVBench to advance the research of streaming video understanding by providing a comprehensive and in-depth analysis of current LVLMs. Our benchmark and model can be accessed at https://yzy-bupt.github.io/SVBench.
Flash-VStream: Memory-Based Real-Time Understanding for Long Video Streams
Benefiting from the advancements in large language models and cross-modal alignment, existing multi-modal video understanding methods have achieved prominent performance in offline scenario. However, online video streams, as one of the most common media forms in the real world, have seldom received attention. Compared to offline videos, the 'dynamic' nature of online video streams poses challenges for the direct application of existing models and introduces new problems, such as the storage of extremely long-term information, interaction between continuous visual content and 'asynchronous' user questions. Therefore, in this paper we present Flash-VStream, a video-language model that simulates the memory mechanism of human. Our model is able to process extremely long video streams in real-time and respond to user queries simultaneously. Compared to existing models, Flash-VStream achieves significant reductions in inference latency and VRAM consumption, which is intimately related to performing understanding of online streaming video. In addition, given that existing video understanding benchmarks predominantly concentrate on offline scenario, we propose VStream-QA, a novel question answering benchmark specifically designed for online video streaming understanding. Comparisons with popular existing methods on the proposed benchmark demonstrate the superiority of our method for such challenging setting. To verify the generalizability of our approach, we further evaluate it on existing video understanding benchmarks and achieves state-of-the-art performance in offline scenarios as well. All code, models, and datasets are available at the https://invinciblewyq.github.io/vstream-page/
Fast Streaming Transducer ASR Prototyping via Knowledge Distillation with Whisper
The training of automatic speech recognition (ASR) with little to no supervised data remains an open question. In this work, we demonstrate that streaming Transformer-Transducer (TT) models can be trained from scratch in consumer and accessible GPUs in their entirety with pseudo-labeled (PL) speech from foundational speech models (FSM). This allows training a robust ASR model just in one stage and does not require large data and computational budget compared to the two-step scenario with pre-training and fine-tuning. We perform a comprehensive ablation on different aspects of PL-based streaming TT models such as the impact of (1) shallow fusion of n-gram LMs, (2) contextual biasing with named entities, (3) chunk-wise decoding for low-latency streaming applications, and (4) TT overall performance as the function of the FSM size. Our results demonstrate that TT can be trained from scratch without supervised data, even with very noisy PLs. We validate the proposed framework on 6 languages from CommonVoice and propose multiple heuristics to filter out hallucinated PLs.
SkipDecode: Autoregressive Skip Decoding with Batching and Caching for Efficient LLM Inference
Autoregressive large language models (LLMs) have made remarkable progress in various natural language generation tasks. However, they incur high computation cost and latency resulting from the autoregressive token-by-token generation. To address this issue, several approaches have been proposed to reduce computational cost using early-exit strategies. These strategies enable faster text generation using reduced computation without applying the full computation graph to each token. While existing token-level early exit methods show promising results for online inference, they cannot be readily applied for batch inferencing and Key-Value caching. This is because they have to wait until the last token in a batch exits before they can stop computing. This severely limits the practical application of such techniques. In this paper, we propose a simple and effective token-level early exit method, SkipDecode, designed to work seamlessly with batch inferencing and KV caching. It overcomes prior constraints by setting up a singular exit point for every token in a batch at each sequence position. It also guarantees a monotonic decrease in exit points, thereby eliminating the need to recompute KV Caches for preceding tokens. Rather than terminating computation prematurely as in prior works, our approach bypasses lower to middle layers, devoting most of the computational resources to upper layers, allowing later tokens to benefit from the compute expenditure by earlier tokens. Our experimental results show that SkipDecode can obtain 2x to 5x inference speedups with negligible regression across a variety of tasks. This is achieved using OPT models of 1.3 billion and 6.7 billion parameters, all the while being directly compatible with batching and KV caching optimization techniques.
JanusFlow: Harmonizing Autoregression and Rectified Flow for Unified Multimodal Understanding and Generation
We present JanusFlow, a powerful framework that unifies image understanding and generation in a single model. JanusFlow introduces a minimalist architecture that integrates autoregressive language models with rectified flow, a state-of-the-art method in generative modeling. Our key finding demonstrates that rectified flow can be straightforwardly trained within the large language model framework, eliminating the need for complex architectural modifications. To further improve the performance of our unified model, we adopt two key strategies: (i) decoupling the understanding and generation encoders, and (ii) aligning their representations during unified training. Extensive experiments show that JanusFlow achieves comparable or superior performance to specialized models in their respective domains, while significantly outperforming existing unified approaches across standard benchmarks. This work represents a step toward more efficient and versatile vision-language models.
Measuring the Effects of Data Parallelism on Neural Network Training
Recent hardware developments have dramatically increased the scale of data parallelism available for neural network training. Among the simplest ways to harness next-generation hardware is to increase the batch size in standard mini-batch neural network training algorithms. In this work, we aim to experimentally characterize the effects of increasing the batch size on training time, as measured by the number of steps necessary to reach a goal out-of-sample error. We study how this relationship varies with the training algorithm, model, and data set, and find extremely large variation between workloads. Along the way, we show that disagreements in the literature on how batch size affects model quality can largely be explained by differences in metaparameter tuning and compute budgets at different batch sizes. We find no evidence that larger batch sizes degrade out-of-sample performance. Finally, we discuss the implications of our results on efforts to train neural networks much faster in the future. Our experimental data is publicly available as a database of 71,638,836 loss measurements taken over the course of training for 168,160 individual models across 35 workloads.
Sequence Parallelism: Long Sequence Training from System Perspective
Transformer achieves promising results on various tasks. However, self-attention suffers from quadratic memory requirements with respect to the sequence length. Existing work focuses on reducing time and space complexity from an algorithm perspective. In this work, we propose sequence parallelism, a memory-efficient parallelism method to help us break input sequence length limitation and train with longer sequences on GPUs efficiently. Our approach is compatible with most existing parallelisms (e.g. data parallelism, pipeline parallelism and tensor parallelism), which means our sequence parallelism makes 4D parallelism possible. More importantly, we no longer require a single device to hold the whole sequence. That is, with sparse attention, our sequence parallelism enables us to train transformer with infinite long sequence. Specifically, we split the input sequence into multiple chunks and feed each chunk into its corresponding device (i.e. GPU). To compute the attention output, we integrated ring-style communication with self-attention calculation and proposed Ring Self-Attention (RSA). Experiments show that sequence parallelism performs well when scaling with batch size and sequence length. Compared with tensor parallelism, our approach achieved 13.7times and 3.0times maximum batch size and sequence length respectively when scaling up to 64 NVIDIA P100 GPUs. With sparse attention, sequence can handle sequence with over 114K tokens, which is over 27times longer than existing sparse attention works holding the whole sequence on a single device.
Dirichlet Flow Matching with Applications to DNA Sequence Design
Discrete diffusion or flow models could enable faster and more controllable sequence generation than autoregressive models. We show that na\"ive linear flow matching on the simplex is insufficient toward this goal since it suffers from discontinuities in the training target and further pathologies. To overcome this, we develop Dirichlet flow matching on the simplex based on mixtures of Dirichlet distributions as probability paths. In this framework, we derive a connection between the mixtures' scores and the flow's vector field that allows for classifier and classifier-free guidance. Further, we provide distilled Dirichlet flow matching, which enables one-step sequence generation with minimal performance hits, resulting in O(L) speedups compared to autoregressive models. On complex DNA sequence generation tasks, we demonstrate superior performance compared to all baselines in distributional metrics and in achieving desired design targets for generated sequences. Finally, we show that our classifier-free guidance approach improves unconditional generation and is effective for generating DNA that satisfies design targets. Code is available at https://github.com/HannesStark/dirichlet-flow-matching.
Byte-Pair Encoding for Text-to-SQL Generation
Neural sequence-to-sequence models provide a competitive approach to the task of mapping a question in natural language to an SQL query, also referred to as text-to-SQL generation. The Byte-Pair Encoding algorithm (BPE) has previously been used to improve machine translation (MT) between natural languages. In this work, we adapt BPE for text-to-SQL generation. As the datasets for this task are rather small compared to MT, we present a novel stopping criterion that prevents overfitting the BPE encoding to the training set. Additionally, we present AST BPE, which is a version of BPE that uses the Abstract Syntax Tree (AST) of the SQL statement to guide BPE merges and therefore produce BPE encodings that generalize better. We improved the accuracy of a strong attentive seq2seq baseline on five out of six English text-to-SQL tasks while reducing training time by more than 50% on four of them due to the shortened targets. Finally, on two of these tasks we exceeded previously reported accuracies.
Scaling Neural Machine Translation
Sequence to sequence learning models still require several days to reach state of the art performance on large benchmark datasets using a single machine. This paper shows that reduced precision and large batch training can speedup training by nearly 5x on a single 8-GPU machine with careful tuning and implementation. On WMT'14 English-German translation, we match the accuracy of Vaswani et al. (2017) in under 5 hours when training on 8 GPUs and we obtain a new state of the art of 29.3 BLEU after training for 85 minutes on 128 GPUs. We further improve these results to 29.8 BLEU by training on the much larger Paracrawl dataset. On the WMT'14 English-French task, we obtain a state-of-the-art BLEU of 43.2 in 8.5 hours on 128 GPUs.
TimeChat-Online: 80% Visual Tokens are Naturally Redundant in Streaming Videos
The rapid growth of online video platforms, particularly live streaming services, has created an urgent need for real-time video understanding systems. These systems must process continuous video streams and respond to user queries instantaneously, presenting unique challenges for current Video Large Language Models (VideoLLMs). While existing VideoLLMs excel at processing complete videos, they face significant limitations in streaming scenarios due to their inability to handle dense, redundant frames efficiently. We introduce TimeChat-Online, a novel online VideoLLM that revolutionizes real-time video interaction. At its core lies our innovative Differential Token Drop (DTD) module, which addresses the fundamental challenge of visual redundancy in streaming videos. Drawing inspiration from human visual perception's Change Blindness phenomenon, DTD preserves meaningful temporal changes while filtering out static, redundant content between frames. Remarkably, our experiments demonstrate that DTD achieves an 82.8% reduction in video tokens while maintaining 98% performance on StreamingBench, revealing that over 80% of visual content in streaming videos is naturally redundant without requiring language guidance. To enable seamless real-time interaction, we present TimeChat-Online-139K, a comprehensive streaming video dataset featuring diverse interaction patterns including backward-tracing, current-perception, and future-responding scenarios. TimeChat-Online's unique Proactive Response capability, naturally achieved through continuous monitoring of video scene transitions via DTD, sets it apart from conventional approaches. Our extensive evaluation demonstrates TimeChat-Online's superior performance on streaming benchmarks (StreamingBench and OvOBench) and maintaining competitive results on long-form video tasks such as Video-MME and MLVU.
Test-Time Training on Video Streams
Prior work has established test-time training (TTT) as a general framework to further improve a trained model at test time. Before making a prediction on each test instance, the model is trained on the same instance using a self-supervised task, such as image reconstruction with masked autoencoders. We extend TTT to the streaming setting, where multiple test instances - video frames in our case - arrive in temporal order. Our extension is online TTT: The current model is initialized from the previous model, then trained on the current frame and a small window of frames immediately before. Online TTT significantly outperforms the fixed-model baseline for four tasks, on three real-world datasets. The relative improvement is 45% and 66% for instance and panoptic segmentation. Surprisingly, online TTT also outperforms its offline variant that accesses more information, training on all frames from the entire test video regardless of temporal order. This differs from previous findings using synthetic videos. We conceptualize locality as the advantage of online over offline TTT. We analyze the role of locality with ablations and a theory based on bias-variance trade-off.
DriftMoE: A Mixture of Experts Approach to Handle Concept Drifts
Learning from non-stationary data streams subject to concept drift requires models that can adapt on-the-fly while remaining resource-efficient. Existing adaptive ensemble methods often rely on coarse-grained adaptation mechanisms or simple voting schemes that fail to optimally leverage specialized knowledge. This paper introduces DriftMoE, an online Mixture-of-Experts (MoE) architecture that addresses these limitations through a novel co-training framework. DriftMoE features a compact neural router that is co-trained alongside a pool of incremental Hoeffding tree experts. The key innovation lies in a symbiotic learning loop that enables expert specialization: the router selects the most suitable expert for prediction, the relevant experts update incrementally with the true label, and the router refines its parameters using a multi-hot correctness mask that reinforces every accurate expert. This feedback loop provides the router with a clear training signal while accelerating expert specialization. We evaluate DriftMoE's performance across nine state-of-the-art data stream learning benchmarks spanning abrupt, gradual, and real-world drifts testing two distinct configurations: one where experts specialize on data regimes (multi-class variant), and another where they focus on single-class specialization (task-based variant). Our results demonstrate that DriftMoE achieves competitive results with state-of-the-art stream learning adaptive ensembles, offering a principled and efficient approach to concept drift adaptation. All code, data pipelines, and reproducibility scripts are available in our public GitHub repository: https://github.com/miguel-ceadar/drift-moe.
MambaByte: Token-free Selective State Space Model
Token-free language models learn directly from raw bytes and remove the bias of subword tokenization. Operating on bytes, however, results in significantly longer sequences, and standard autoregressive Transformers scale poorly in such settings. We experiment with MambaByte, a token-free adaptation of the Mamba state space model, trained autoregressively on byte sequences. Our experiments indicate the computational efficiency of MambaByte compared to other byte-level models. We also find MambaByte to be competitive with and even outperform state-of-the-art subword Transformers. Furthermore, owing to linear scaling in length, MambaByte benefits from fast inference compared to Transformers. Our findings establish the viability of MambaByte in enabling token-free language modeling.
Scalable Set Encoding with Universal Mini-Batch Consistency and Unbiased Full Set Gradient Approximation
Recent work on mini-batch consistency (MBC) for set functions has brought attention to the need for sequentially processing and aggregating chunks of a partitioned set while guaranteeing the same output for all partitions. However, existing constraints on MBC architectures lead to models with limited expressive power. Additionally, prior work has not addressed how to deal with large sets during training when the full set gradient is required. To address these issues, we propose a Universally MBC (UMBC) class of set functions which can be used in conjunction with arbitrary non-MBC components while still satisfying MBC, enabling a wider range of function classes to be used in MBC settings. Furthermore, we propose an efficient MBC training algorithm which gives an unbiased approximation of the full set gradient and has a constant memory overhead for any set size for both train- and test-time. We conduct extensive experiments including image completion, text classification, unsupervised clustering, and cancer detection on high-resolution images to verify the efficiency and efficacy of our scalable set encoding framework. Our code is available at github.com/jeffwillette/umbc
A survey on online active learning
Online active learning is a paradigm in machine learning that aims to select the most informative data points to label from a data stream. The problem of minimizing the cost associated with collecting labeled observations has gained a lot of attention in recent years, particularly in real-world applications where data is only available in an unlabeled form. Annotating each observation can be time-consuming and costly, making it difficult to obtain large amounts of labeled data. To overcome this issue, many active learning strategies have been proposed in the last decades, aiming to select the most informative observations for labeling in order to improve the performance of machine learning models. These approaches can be broadly divided into two categories: static pool-based and stream-based active learning. Pool-based active learning involves selecting a subset of observations from a closed pool of unlabeled data, and it has been the focus of many surveys and literature reviews. However, the growing availability of data streams has led to an increase in the number of approaches that focus on online active learning, which involves continuously selecting and labeling observations as they arrive in a stream. This work aims to provide an overview of the most recently proposed approaches for selecting the most informative observations from data streams in real time. We review the various techniques that have been proposed and discuss their strengths and limitations, as well as the challenges and opportunities that exist in this area of research.
Mind the Memory Gap: Unveiling GPU Bottlenecks in Large-Batch LLM Inference
Large language models have been widely adopted across different tasks, but their auto-regressive generation nature often leads to inefficient resource utilization during inference. While batching is commonly used to increase throughput, performance gains plateau beyond a certain batch size, especially with smaller models, a phenomenon that existing literature typically explains as a shift to the compute-bound regime. In this paper, through an in-depth GPU-level analysis, we reveal that large-batch inference remains memory-bound, with most GPU compute capabilities underutilized due to DRAM bandwidth saturation as the primary bottleneck. To address this, we propose a Batching Configuration Advisor (BCA) that optimizes memory allocation, reducing GPU memory requirements with minimal impact on throughput. The freed memory and underutilized GPU compute capabilities can then be leveraged by concurrent workloads. Specifically, we use model replication to improve serving throughput and GPU utilization. Our findings challenge conventional assumptions about LLM inference, offering new insights and practical strategies for improving resource utilization, particularly for smaller language models.
METAGENE-1: Metagenomic Foundation Model for Pandemic Monitoring
We pretrain METAGENE-1, a 7-billion-parameter autoregressive transformer model, which we refer to as a metagenomic foundation model, on a novel corpus of diverse metagenomic DNA and RNA sequences comprising over 1.5 trillion base pairs. This dataset is sourced from a large collection of human wastewater samples, processed and sequenced using deep metagenomic (next-generation) sequencing methods. Unlike genomic models that focus on individual genomes or curated sets of specific species, the aim of METAGENE-1 is to capture the full distribution of genomic information present within this wastewater, to aid in tasks relevant to pandemic monitoring and pathogen detection. We carry out byte-pair encoding (BPE) tokenization on our dataset, tailored for metagenomic sequences, and then pretrain our model. In this paper, we first detail the pretraining dataset, tokenization strategy, and model architecture, highlighting the considerations and design choices that enable the effective modeling of metagenomic data. We then show results of pretraining this model on our metagenomic dataset, providing details about our losses, system metrics, and training stability over the course of pretraining. Finally, we demonstrate the performance of METAGENE-1, which achieves state-of-the-art results on a set of genomic benchmarks and new evaluations focused on human-pathogen detection and genomic sequence embedding, showcasing its potential for public health applications in pandemic monitoring, biosurveillance, and early detection of emerging health threats.
Hydra: Bidirectional State Space Models Through Generalized Matrix Mixers
A wide array of sequence models are built on a framework modeled after Transformers, comprising alternating sequence mixer and channel mixer layers. This paper studies a unifying matrix mixer view of sequence mixers that can be conceptualized as a linear map on the input sequence. This framework encompasses a broad range of well-known sequence models, including the self-attention of Transformers as well as recent strong alternatives such as structured state space models (SSMs), and allows understanding downstream characteristics such as efficiency and expressivity through properties of their structured matrix class. We identify a key axis of matrix parameterizations termed sequence alignment, which increases the flexibility and performance of matrix mixers, providing insights into the strong performance of Transformers and recent SSMs such as Mamba. Furthermore, the matrix mixer framework offers a systematic approach to developing sequence mixers with desired properties, allowing us to develop several new sub-quadratic sequence models. In particular, we propose a natural bidirectional extension of the Mamba model (Hydra), parameterized as a quasiseparable matrix mixer, which demonstrates superior performance over other sequence models including Transformers on non-causal tasks. As a drop-in replacement for attention layers, Hydra outperforms BERT by 0.8 points on the GLUE benchmark and ViT by 2% Top-1 accuracy on ImageNet.
Andes: Defining and Enhancing Quality-of-Experience in LLM-Based Text Streaming Services
The advent of large language models (LLMs) has transformed text-based services, enabling capabilities ranging from real-time translation to AI-driven chatbots. However, existing serving systems primarily focus on optimizing server-side aggregate metrics like token generation throughput, ignoring individual user experience with streamed text. As a result, under high and/or bursty load, a significant number of users can receive unfavorable service quality or poor Quality-of-Experience (QoE). In this paper, we first formally define QoE of text streaming services, where text is delivered incrementally and interactively to users, by considering the end-to-end token delivery process throughout the entire interaction with the user. Thereafter, we propose Andes, a QoE-aware serving system that enhances user experience for LLM-enabled text streaming services. At its core, Andes strategically allocates contended GPU resources among multiple requests over time to optimize their QoE. Our evaluations demonstrate that, compared to the state-of-the-art LLM serving systems like vLLM, Andes improves the average QoE by up to 3.2times under high request rate, or alternatively, it attains up to 1.6times higher request rate while preserving high QoE.
Streaming Video Question-Answering with In-context Video KV-Cache Retrieval
We propose ReKV, a novel training-free approach that enables efficient streaming video question-answering (StreamingVQA), by seamlessly integrating with existing Video Large Language Models (Video-LLMs). Traditional VideoQA systems struggle with long videos, as they must process entire videos before responding to queries, and repeat this process for each new question. In contrast, our approach analyzes long videos in a streaming manner, allowing for prompt responses as soon as user queries are received. Building on a common Video-LLM, we first incorporate a sliding-window attention mechanism, ensuring that input frames attend to a limited number of preceding frames, thereby reducing computational overhead. To prevent information loss, we store processed video key-value caches (KV-Caches) in RAM and disk, reloading them into GPU memory as needed. Additionally, we introduce a retrieval method that leverages an external retriever or the parameters within Video-LLMs to retrieve only query-relevant KV-Caches, ensuring both efficiency and accuracy in question answering. ReKV enables the separation of video encoding and question-answering across different processes and GPUs, significantly enhancing the efficiency of StreamingVQA. Through comprehensive experimentation, we validate the efficacy and practicality of our approach, which significantly boosts efficiency and enhances applicability over existing VideoQA models.
BitPipe: Bidirectional Interleaved Pipeline Parallelism for Accelerating Large Models Training
With the increasing scale of models, the need for efficient distributed training has become increasingly urgent. Recently, many synchronous pipeline parallelism approaches have been proposed to improve training throughput. However, these approaches still suffer from two major issues, i.e., pipeline bubbles caused by periodic flushing and extra communication due to the increasing number of pipeline stages. To this end, we propose BitPipe, a bidirectional interleaved pipeline parallelism for accelerating large models training. Specifically, a hybrid scheme of fusing interleaved pipelines with bidirectional pipelines is proposed to reduce the computational time of each single micro-batch and multiply the number of devices executing simultaneously. A V-shaped schedule with eager gradient synchronization is introduced to reduce and overlap the communication between devices. Experiments conducted on up to 32 GPUs show that BitPipe improves the training throughput of GPT-style and BERT-style models by 1.05x-1.28x compared to the state-of-the-art synchronous approaches. The code of our implementation is available at https://github.com/wuhouming/BitPipe.
VideoLLM-online: Online Video Large Language Model for Streaming Video
Recent Large Language Models have been enhanced with vision capabilities, enabling them to comprehend images, videos, and interleaved vision-language content. However, the learning methods of these large multimodal models typically treat videos as predetermined clips, making them less effective and efficient at handling streaming video inputs. In this paper, we propose a novel Learning-In-Video-Stream (LIVE) framework, which enables temporally aligned, long-context, and real-time conversation within a continuous video stream. Our LIVE framework comprises comprehensive approaches to achieve video streaming dialogue, encompassing: (1) a training objective designed to perform language modeling for continuous streaming inputs, (2) a data generation scheme that converts offline temporal annotations into a streaming dialogue format, and (3) an optimized inference pipeline to speed up the model responses in real-world video streams. With our LIVE framework, we built VideoLLM-online model upon Llama-2/Llama-3 and demonstrate its significant advantages in processing streaming videos. For instance, on average, our model can support streaming dialogue in a 5-minute video clip at over 10 FPS on an A100 GPU. Moreover, it also showcases state-of-the-art performance on public offline video benchmarks, such as recognition, captioning, and forecasting. The code, model, data, and demo have been made available at https://showlab.github.io/videollm-online.
Token-Level Serialized Output Training for Joint Streaming ASR and ST Leveraging Textual Alignments
In real-world applications, users often require both translations and transcriptions of speech to enhance their comprehension, particularly in streaming scenarios where incremental generation is necessary. This paper introduces a streaming Transformer-Transducer that jointly generates automatic speech recognition (ASR) and speech translation (ST) outputs using a single decoder. To produce ASR and ST content effectively with minimal latency, we propose a joint token-level serialized output training method that interleaves source and target words by leveraging an off-the-shelf textual aligner. Experiments in monolingual (it-en) and multilingual (\{de,es,it\}-en) settings demonstrate that our approach achieves the best quality-latency balance. With an average ASR latency of 1s and ST latency of 1.3s, our model shows no degradation or even improves output quality compared to separate ASR and ST models, yielding an average improvement of 1.1 WER and 0.4 BLEU in the multilingual case.
MAGI-1: Autoregressive Video Generation at Scale
We present MAGI-1, a world model that generates videos by autoregressively predicting a sequence of video chunks, defined as fixed-length segments of consecutive frames. Trained to denoise per-chunk noise that increases monotonically over time, MAGI-1 enables causal temporal modeling and naturally supports streaming generation. It achieves strong performance on image-to-video (I2V) tasks conditioned on text instructions, providing high temporal consistency and scalability, which are made possible by several algorithmic innovations and a dedicated infrastructure stack. MAGI-1 facilitates controllable generation via chunk-wise prompting and supports real-time, memory-efficient deployment by maintaining constant peak inference cost, regardless of video length. The largest variant of MAGI-1 comprises 24 billion parameters and supports context lengths of up to 4 million tokens, demonstrating the scalability and robustness of our approach. The code and models are available at https://github.com/SandAI-org/MAGI-1 and https://github.com/SandAI-org/MagiAttention. The product can be accessed at https://sand.ai.
TokenWeave: Efficient Compute-Communication Overlap for Distributed LLM Inference
Distributed inference of large language models (LLMs) can introduce overheads of up to 20% even over GPUs connected via high-speed interconnects such as NVLINK. Multiple techniques have been proposed to mitigate these overheads by decomposing computations into finer-grained tasks and overlapping communication with sub-tasks as they complete. However, fine-grained decomposition of a large computation into many smaller computations on GPUs results in overheads. Further, the communication itself uses many streaming multiprocessors (SMs), adding to the overhead. We present TokenWeave to address these challenges. TokenWeave proposes a Token-Splitting technique that divides the tokens in the inference batch into two approximately equal subsets in a wave-aware manner. The computation of one subset is then overlapped with the communication of the other. In addition, TokenWeave optimizes the order of the layer normalization computation with respect to communication operations and implements a novel fused AllReduce-RMSNorm kernel carefully leveraging Multimem instruction support available on NVIDIA Hopper GPUs. These optimizations allow TokenWeave to perform communication and RMSNorm using only 2-8 SMs. Moreover, our kernel enables the memory bound RMSNorm to be overlapped with the other batch's computation, providing additional gains. Our evaluations demonstrate up to 29% latency gains and up to 26% throughput gains across multiple models and workloads. In several settings, TokenWeave results in better performance compared to an equivalent model with all communication removed.
Seedream 3.0 Technical Report
We present Seedream 3.0, a high-performance Chinese-English bilingual image generation foundation model. We develop several technical improvements to address existing challenges in Seedream 2.0, including alignment with complicated prompts, fine-grained typography generation, suboptimal visual aesthetics and fidelity, and limited image resolutions. Specifically, the advancements of Seedream 3.0 stem from improvements across the entire pipeline, from data construction to model deployment. At the data stratum, we double the dataset using a defect-aware training paradigm and a dual-axis collaborative data-sampling framework. Furthermore, we adopt several effective techniques such as mixed-resolution training, cross-modality RoPE, representation alignment loss, and resolution-aware timestep sampling in the pre-training phase. During the post-training stage, we utilize diversified aesthetic captions in SFT, and a VLM-based reward model with scaling, thereby achieving outputs that well align with human preferences. Furthermore, Seedream 3.0 pioneers a novel acceleration paradigm. By employing consistent noise expectation and importance-aware timestep sampling, we achieve a 4 to 8 times speedup while maintaining image quality. Seedream 3.0 demonstrates significant improvements over Seedream 2.0: it enhances overall capabilities, in particular for text-rendering in complicated Chinese characters which is important to professional typography generation. In addition, it provides native high-resolution output (up to 2K), allowing it to generate images with high visual quality.
Online Deep Learning: Learning Deep Neural Networks on the Fly
Deep Neural Networks (DNNs) are typically trained by backpropagation in a batch learning setting, which requires the entire training data to be made available prior to the learning task. This is not scalable for many real-world scenarios where new data arrives sequentially in a stream form. We aim to address an open challenge of "Online Deep Learning" (ODL) for learning DNNs on the fly in an online setting. Unlike traditional online learning that often optimizes some convex objective function with respect to a shallow model (e.g., a linear/kernel-based hypothesis), ODL is significantly more challenging since the optimization of the DNN objective function is non-convex, and regular backpropagation does not work well in practice, especially for online learning settings. In this paper, we present a new online deep learning framework that attempts to tackle the challenges by learning DNN models of adaptive depth from a sequence of training data in an online learning setting. In particular, we propose a novel Hedge Backpropagation (HBP) method for online updating the parameters of DNN effectively, and validate the efficacy of our method on large-scale data sets, including both stationary and concept drifting scenarios.
Streaming Sortformer: Speaker Cache-Based Online Speaker Diarization with Arrival-Time Ordering
This paper presents a streaming extension for the Sortformer speaker diarization framework, whose key property is the arrival-time ordering of output speakers. The proposed approach employs an Arrival-Order Speaker Cache (AOSC) to store frame-level acoustic embeddings of previously observed speakers. Unlike conventional speaker-tracing buffers, AOSC orders embeddings by speaker index corresponding to their arrival time order, and is dynamically updated by selecting frames with the highest scores based on the model's past predictions. Notably, the number of stored embeddings per speaker is determined dynamically by the update mechanism, ensuring efficient cache utilization and precise speaker tracking. Experiments on benchmark datasets confirm the effectiveness and flexibility of our approach, even in low-latency setups. These results establish Streaming Sortformer as a robust solution for real-time multi-speaker tracking and a foundation for streaming multi-talker speech processing.
Learning to Predict Short-Term Volatility with Order Flow Image Representation
Introduction: The paper addresses the challenging problem of predicting the short-term realized volatility of the Bitcoin price using order flow information. The inherent stochastic nature and anti-persistence of price pose difficulties in accurate prediction. Methods: To address this, we propose a method that transforms order flow data over a fixed time interval (snapshots) into images. The order flow includes trade sizes, trade directions, and limit order book, and is mapped into image colour channels. These images are then used to train both a simple 3-layer Convolutional Neural Network (CNN) and more advanced ResNet-18 and ConvMixer, with additionally supplementing them with hand-crafted features. The models are evaluated against classical GARCH, Multilayer Perceptron trained on raw data, and a naive guess method that considers current volatility as a prediction. Results: The experiments are conducted using price data from January 2021 and evaluate model performance in terms of root mean square error (RMSPE). The results show that our order flow representation with a CNN as a predictive model achieves the best performance, with an RMSPE of 0.85+/-1.1 for the model with aggregated features and 1.0+/-1.4 for the model without feature supplementation. ConvMixer with feature supplementation follows closely. In comparison, the RMSPE for the naive guess method was 1.4+/-3.0.
Relaxed Recursive Transformers: Effective Parameter Sharing with Layer-wise LoRA
Large language models (LLMs) are expensive to deploy. Parameter sharing offers a possible path towards reducing their size and cost, but its effectiveness in modern LLMs remains fairly limited. In this work, we revisit "layer tying" as form of parameter sharing in Transformers, and introduce novel methods for converting existing LLMs into smaller "Recursive Transformers" that share parameters across layers, with minimal loss of performance. Here, our Recursive Transformers are efficiently initialized from standard pretrained Transformers, but only use a single block of unique layers that is then repeated multiple times in a loop. We further improve performance by introducing Relaxed Recursive Transformers that add flexibility to the layer tying constraint via depth-wise low-rank adaptation (LoRA) modules, yet still preserve the compactness of the overall model. We show that our recursive models (e.g., recursive Gemma 1B) outperform both similar-sized vanilla pretrained models (such as TinyLlama 1.1B and Pythia 1B) and knowledge distillation baselines -- and can even recover most of the performance of the original "full-size" model (e.g., Gemma 2B with no shared parameters). Finally, we propose Continuous Depth-wise Batching, a promising new inference paradigm enabled by the Recursive Transformer when paired with early exiting. In a theoretical analysis, we show that this has the potential to lead to significant (2-3x) gains in inference throughput.
SARATHI: Efficient LLM Inference by Piggybacking Decodes with Chunked Prefills
Large Language Model (LLM) inference consists of two distinct phases - prefill phase which processes the input prompt and decode phase which generates output tokens autoregressively. While the prefill phase effectively saturates GPU compute at small batch sizes, the decode phase results in low compute utilization as it generates one token at a time per request. The varying prefill and decode times also lead to imbalance across micro-batches when using pipeline parallelism, resulting in further inefficiency due to bubbles. We present SARATHI to address these challenges. SARATHI employs chunked-prefills, which splits a prefill request into equal sized chunks, and decode-maximal batching, which constructs a batch using a single prefill chunk and populates the remaining slots with decodes. During inference, the prefill chunk saturates GPU compute, while the decode requests 'piggyback' and cost up to an order of magnitude less compared to a decode-only batch. Chunked-prefills allows constructing multiple decode-maximal batches from a single prefill request, maximizing coverage of decodes that can piggyback. Furthermore, the uniform compute design of these batches ameliorates the imbalance between micro-batches, significantly reducing pipeline bubbles. Our techniques yield significant improvements in inference performance across models and hardware. For the LLaMA-13B model on A6000 GPU, SARATHI improves decode throughput by up to 10x, and accelerates end-to-end throughput by up to 1.33x. For LLaMa-33B on A100 GPU, we achieve 1.25x higher end-to-end-throughput and up to 4.25x higher decode throughput. When used with pipeline parallelism on GPT-3, SARATHI reduces bubbles by 6.29x, resulting in an end-to-end throughput improvement of 1.91x.
Continual Semi-Supervised Learning through Contrastive Interpolation Consistency
Continual Learning (CL) investigates how to train Deep Networks on a stream of tasks without incurring forgetting. CL settings proposed in literature assume that every incoming example is paired with ground-truth annotations. However, this clashes with many real-world applications: gathering labeled data, which is in itself tedious and expensive, becomes infeasible when data flow as a stream. This work explores Continual Semi-Supervised Learning (CSSL): here, only a small fraction of labeled input examples are shown to the learner. We assess how current CL methods (e.g.: EWC, LwF, iCaRL, ER, GDumb, DER) perform in this novel and challenging scenario, where overfitting entangles forgetting. Subsequently, we design a novel CSSL method that exploits metric learning and consistency regularization to leverage unlabeled examples while learning. We show that our proposal exhibits higher resilience to diminishing supervision and, even more surprisingly, relying only on 25% supervision suffices to outperform SOTA methods trained under full supervision.
CosyVoice 2: Scalable Streaming Speech Synthesis with Large Language Models
In our previous work, we introduced CosyVoice, a multilingual speech synthesis model based on supervised discrete speech tokens. By employing progressive semantic decoding with two popular generative models, language models (LMs) and Flow Matching, CosyVoice demonstrated high prosody naturalness, content consistency, and speaker similarity in speech in-context learning. Recently, significant progress has been made in multi-modal large language models (LLMs), where the response latency and real-time factor of speech synthesis play a crucial role in the interactive experience. Therefore, in this report, we present an improved streaming speech synthesis model, CosyVoice 2, which incorporates comprehensive and systematic optimizations. Specifically, we introduce finite-scalar quantization to improve the codebook utilization of speech tokens. For the text-speech LM, we streamline the model architecture to allow direct use of a pre-trained LLM as the backbone. In addition, we develop a chunk-aware causal flow matching model to support various synthesis scenarios, enabling both streaming and non-streaming synthesis within a single model. By training on a large-scale multilingual dataset, CosyVoice 2 achieves human-parity naturalness, minimal response latency, and virtually lossless synthesis quality in the streaming mode. We invite readers to listen to the demos at https://funaudiollm.github.io/cosyvoice2.
WhisperX: Time-Accurate Speech Transcription of Long-Form Audio
Large-scale, weakly-supervised speech recognition models, such as Whisper, have demonstrated impressive results on speech recognition across domains and languages. However, their application to long audio transcription via buffered or sliding window approaches is prone to drifting, hallucination & repetition; and prohibits batched transcription due to their sequential nature. Further, timestamps corresponding each utterance are prone to inaccuracies and word-level timestamps are not available out-of-the-box. To overcome these challenges, we present WhisperX, a time-accurate speech recognition system with word-level timestamps utilising voice activity detection and forced phoneme alignment. In doing so, we demonstrate state-of-the-art performance on long-form transcription and word segmentation benchmarks. Additionally, we show that pre-segmenting audio with our proposed VAD Cut & Merge strategy improves transcription quality and enables a twelve-fold transcription speedup via batched inference.
OmniFlow: Any-to-Any Generation with Multi-Modal Rectified Flows
We introduce OmniFlow, a novel generative model designed for any-to-any generation tasks such as text-to-image, text-to-audio, and audio-to-image synthesis. OmniFlow advances the rectified flow (RF) framework used in text-to-image models to handle the joint distribution of multiple modalities. It outperforms previous any-to-any models on a wide range of tasks, such as text-to-image and text-to-audio synthesis. Our work offers three key contributions: First, we extend RF to a multi-modal setting and introduce a novel guidance mechanism, enabling users to flexibly control the alignment between different modalities in the generated outputs. Second, we propose a novel architecture that extends the text-to-image MMDiT architecture of Stable Diffusion 3 and enables audio and text generation. The extended modules can be efficiently pretrained individually and merged with the vanilla text-to-image MMDiT for fine-tuning. Lastly, we conduct a comprehensive study on the design choices of rectified flow transformers for large-scale audio and text generation, providing valuable insights into optimizing performance across diverse modalities. The Code will be available at https://github.com/jacklishufan/OmniFlows.
LiveSpeech: Low-Latency Zero-shot Text-to-Speech via Autoregressive Modeling of Audio Discrete Codes
Prior works have demonstrated zero-shot text-to-speech by using a generative language model on audio tokens obtained via a neural audio codec. It is still challenging, however, to adapt them to low-latency scenarios. In this paper, we present LiveSpeech - a fully autoregressive language model-based approach for zero-shot text-to-speech, enabling low-latency streaming of the output audio. To allow multiple token prediction within a single decoding step, we propose (1) using adaptive codebook loss weights that consider codebook contribution in each frame and focus on hard instances, and (2) grouping codebooks and processing groups in parallel. Experiments show our proposed models achieve competitive results to state-of-the-art baselines in terms of content accuracy, speaker similarity, audio quality, and inference speed while being suitable for low-latency streaming applications.
ProphetNet: Predicting Future N-gram for Sequence-to-Sequence Pre-training
This paper presents a new sequence-to-sequence pre-training model called ProphetNet, which introduces a novel self-supervised objective named future n-gram prediction and the proposed n-stream self-attention mechanism. Instead of optimizing one-step-ahead prediction in the traditional sequence-to-sequence model, the ProphetNet is optimized by n-step ahead prediction that predicts the next n tokens simultaneously based on previous context tokens at each time step. The future n-gram prediction explicitly encourages the model to plan for the future tokens and prevent overfitting on strong local correlations. We pre-train ProphetNet using a base scale dataset (16GB) and a large-scale dataset (160GB), respectively. Then we conduct experiments on CNN/DailyMail, Gigaword, and SQuAD 1.1 benchmarks for abstractive summarization and question generation tasks. Experimental results show that ProphetNet achieves new state-of-the-art results on all these datasets compared to the models using the same scale pre-training corpus.
SkyLadder: Better and Faster Pretraining via Context Window Scheduling
Recent advancements in LLM pretraining have featured ever-expanding context windows to process longer sequences. However, our pilot study reveals that models pretrained with shorter context windows consistently outperform their long-context counterparts under a fixed token budget. This finding motivates us to explore an optimal context window scheduling strategy to better balance long-context capability with pretraining efficiency. To this end, we propose SkyLadder, a simple yet effective approach that implements a short-to-long context window transition. SkyLadder preserves strong standard benchmark performance, while matching or exceeding baseline results on long context tasks. Through extensive experiments, we pre-train 1B-parameter models (up to 32K context) and 3B-parameter models (8K context) on 100B tokens, demonstrating that SkyLadder yields consistent gains of up to 3.7% on common benchmarks, while achieving up to 22% faster training speeds compared to baselines. The code is at https://github.com/sail-sg/SkyLadder.
FireRedTTS-1S: An Upgraded Streamable Foundation Text-to-Speech System
In this work, we propose a high-quality streaming foundation text-to-speech system, FireRedTTS-1S, upgraded from the streamable version of FireRedTTS. FireRedTTS-1S achieves streaming generation via two steps: text-to-semantic decoding and semantic-to-acoustic decoding. In text-to-semantic decoding, a semantic-aware speech tokenizer converts the speech signal into semantic tokens, which can be synthesized from the text via a semantic language model in an auto-regressive manner. Meanwhile, the semantic-to-acoustic decoding module simultaneously translates generated semantic tokens into the speech signal in a streaming way via a super-resolution causal audio codec and a multi-stream acoustic language model. This design enables us to produce high-quality speech audio in zero-shot settings while presenting a real-time generation process with low latency under 150ms. In experiments on zero-shot voice cloning, the objective results validate FireRedTTS-1S as a high-quality foundation model with comparable intelligibility and speaker similarity over industrial baseline systems. Furthermore, the subjective score of FireRedTTS-1S highlights its impressive synthesis performance, achieving comparable quality to the ground-truth recordings. These results validate FireRedTTS-1S as a high-quality streaming foundation TTS system.
SepLLM: Accelerate Large Language Models by Compressing One Segment into One Separator
Large Language Models (LLMs) have exhibited exceptional performance across a spectrum of natural language processing tasks. However, their substantial sizes pose considerable challenges, particularly in computational demands and inference speed, due to their quadratic complexity. In this work, we have identified a key pattern: certain seemingly meaningless special tokens (i.e., separators) contribute disproportionately to attention scores compared to semantically meaningful tokens. This observation suggests that information of the segments between these separator tokens can be effectively condensed into the separator tokens themselves without significant information loss. Guided by this insight, we introduce SepLLM, a plug-and-play framework that accelerates inference by compressing these segments and eliminating redundant tokens. Additionally, we implement efficient kernels for training acceleration. Experimental results across training-free, training-from-scratch, and post-training settings demonstrate SepLLM's effectiveness. Notably, using the Llama-3-8B backbone, SepLLM achieves over 50% reduction in KV cache on the GSM8K-CoT benchmark while maintaining comparable performance. Furthermore, in streaming settings, SepLLM effectively processes sequences of up to 4 million tokens or more while maintaining consistent language modeling capabilities.
High-Fidelity Simultaneous Speech-To-Speech Translation
We introduce Hibiki, a decoder-only model for simultaneous speech translation. Hibiki leverages a multistream language model to synchronously process source and target speech, and jointly produces text and audio tokens to perform speech-to-text and speech-to-speech translation. We furthermore address the fundamental challenge of simultaneous interpretation, which unlike its consecutive counterpart, where one waits for the end of the source utterance to start translating, adapts its flow to accumulate just enough context to produce a correct translation in real-time, chunk by chunk. To do so, we introduce a weakly-supervised method that leverages the perplexity of an off-the-shelf text translation system to identify optimal delays on a per-word basis and create aligned synthetic data. After supervised training, Hibiki performs adaptive, simultaneous speech translation with vanilla temperature sampling. On a French-English simultaneous speech translation task, Hibiki demonstrates state-of-the-art performance in translation quality, speaker fidelity and naturalness. Moreover, the simplicity of its inference process makes it compatible with batched translation and even real-time on-device deployment. We provide examples as well as models and inference code.
Streaming 4D Visual Geometry Transformer
Perceiving and reconstructing 4D spatial-temporal geometry from videos is a fundamental yet challenging computer vision task. To facilitate interactive and real-time applications, we propose a streaming 4D visual geometry transformer that shares a similar philosophy with autoregressive large language models. We explore a simple and efficient design and employ a causal transformer architecture to process the input sequence in an online manner. We use temporal causal attention and cache the historical keys and values as implicit memory to enable efficient streaming long-term 4D reconstruction. This design can handle real-time 4D reconstruction by incrementally integrating historical information while maintaining high-quality spatial consistency. For efficient training, we propose to distill knowledge from the dense bidirectional visual geometry grounded transformer (VGGT) to our causal model. For inference, our model supports the migration of optimized efficient attention operator (e.g., FlashAttention) from the field of large language models. Extensive experiments on various 4D geometry perception benchmarks demonstrate that our model increases the inference speed in online scenarios while maintaining competitive performance, paving the way for scalable and interactive 4D vision systems. Code is available at: https://github.com/wzzheng/StreamVGGT.
From Babble to Words: Pre-Training Language Models on Continuous Streams of Phonemes
Language models are typically trained on large corpora of text in their default orthographic form. However, this is not the only option; representing data as streams of phonemes can offer unique advantages, from deeper insights into phonological language acquisition to improved performance on sound-based tasks. The challenge lies in evaluating the impact of phoneme-based training, as most benchmarks are also orthographic. To address this, we develop a pipeline to convert text datasets into a continuous stream of phonemes. We apply this pipeline to the 100-million-word pre-training dataset from the BabyLM challenge, as well as to standard language and grammatical benchmarks, enabling us to pre-train and evaluate a model using phonemic input representations. Our results show that while phoneme-based training slightly reduces performance on traditional language understanding tasks, it offers valuable analytical and practical benefits.
SkipPipe: Partial and Reordered Pipelining Framework for Training LLMs in Heterogeneous Networks
Data and pipeline parallelism are ubiquitous for training of Large Language Models (LLM) on distributed nodes. Driven by the need for cost-effective training, recent work explores efficient communication arrangement for end to end training. Motivated by LLM's resistance to layer skipping and layer reordering, in this paper, we explore stage (several consecutive layers) skipping in pipeline training, and challenge the conventional practice of sequential pipeline execution. We derive convergence and throughput constraints (guidelines) for pipelining with skipping and swapping pipeline stages. Based on these constraints, we propose SkipPipe, the first partial pipeline framework to reduce the end-to-end training time for LLMs while preserving the convergence. The core of SkipPipe is a path scheduling algorithm that optimizes the paths for individual microbatches and reduces idle time (due to microbatch collisions) on the distributed nodes, complying with the given stage skipping ratio. We extensively evaluate SkipPipe on LLaMa models from 500M to 8B parameters on up to 20 nodes. Our results show that SkipPipe reduces training iteration time by up to 55% compared to full pipeline. Our partial pipeline training also improves resistance to layer omission during inference, experiencing a drop in perplexity of only 7% when running only half the model. Our code is available at https://github.com/gensyn-ai/skippipe.
Breadth-First Pipeline Parallelism
We introduce Breadth-First Pipeline Parallelism, a novel training schedule which optimizes the combination of pipeline and data parallelism. Breadth-First Pipeline Parallelism lowers training time, cost and memory usage by combining a high GPU utilization with a small batch size per GPU, and by making use of fully sharded data parallelism. Experimentally, we observed an increase of up to 43% in training throughput for a 52 billion-parameter model using a small batch size per GPU compared to Megatron-LM, which would reduce the training time and cost by the same amount on a large GPU cluster.
PeRFlow: Piecewise Rectified Flow as Universal Plug-and-Play Accelerator
We present Piecewise Rectified Flow (PeRFlow), a flow-based method for accelerating diffusion models. PeRFlow divides the sampling process of generative flows into several time windows and straightens the trajectories in each interval via the reflow operation, thereby approaching piecewise linear flows. PeRFlow achieves superior performance in a few-step generation. Moreover, through dedicated parameterizations, the obtained PeRFlow models show advantageous transfer ability, serving as universal plug-and-play accelerators that are compatible with various workflows based on the pre-trained diffusion models. The implementations of training and inference are fully open-sourced. https://github.com/magic-research/piecewise-rectified-flow
WaveGlow: A Flow-based Generative Network for Speech Synthesis
In this paper we propose WaveGlow: a flow-based network capable of generating high quality speech from mel-spectrograms. WaveGlow combines insights from Glow and WaveNet in order to provide fast, efficient and high-quality audio synthesis, without the need for auto-regression. WaveGlow is implemented using only a single network, trained using only a single cost function: maximizing the likelihood of the training data, which makes the training procedure simple and stable. Our PyTorch implementation produces audio samples at a rate of more than 500 kHz on an NVIDIA V100 GPU. Mean Opinion Scores show that it delivers audio quality as good as the best publicly available WaveNet implementation. All code will be made publicly available online.
LiveVLM: Efficient Online Video Understanding via Streaming-Oriented KV Cache and Retrieval
Recent developments in Video Large Language Models (Video LLMs) have enabled models to process long video sequences and demonstrate remarkable performance. Nonetheless, studies predominantly focus on offline video question answering, neglecting memory usage and response speed that are essential in various real-world applications, such as Deepseek services, autonomous driving, and robotics. To mitigate these challenges, we propose LiveVLM, a training-free framework specifically designed for streaming, online video understanding and real-time interaction. Unlike existing works that process videos only after one question is posed, LiveVLM constructs an innovative streaming-oriented KV cache to process video streams in real-time, retain long-term video details and eliminate redundant KVs, ensuring prompt responses to user queries. For continuous video streams, LiveVLM generates and compresses video key-value tensors (video KVs) to reserve visual information while improving memory efficiency. Furthermore, when a new question is proposed, LiveVLM incorporates an online question-answering process that efficiently fetches both short-term and long-term visual information, while minimizing interference from redundant context. Extensive experiments demonstrate that LiveVLM enables the foundation LLaVA-OneVision model to process 44times number of frames on the same device, and achieves up to 5times speedup in response speed compared with SoTA online methods at an input of 256 frames, while maintaining the same or better model performance.
TETRIS: Optimal Draft Token Selection for Batch Speculative Decoding
We propose TETRIS, a novel method that optimizes the total throughput of batch speculative decoding in multi-request settings. Unlike existing methods that optimize for a single request or a group of requests as a whole, TETRIS actively selects the most promising draft tokens (for every request in a batch) to be accepted when verified in parallel, resulting in fewer rejected tokens and hence less wasted computing resources. Such an effective resource utilization to achieve fast inference in large language models (LLMs) is especially important to service providers with limited inference capacity. Compared to baseline speculative decoding, TETRIS yields a consistently higher acceptance rate and more effective utilization of the limited inference capacity. We show theoretically and empirically that TETRIS outperforms baseline speculative decoding and existing methods that dynamically select draft tokens, leading to a more efficient batch inference in LLMs.
Stochastic Batch Acquisition: A Simple Baseline for Deep Active Learning
We examine a simple stochastic strategy for adapting well-known single-point acquisition functions to allow batch active learning. Unlike acquiring the top-K points from the pool set, score- or rank-based sampling takes into account that acquisition scores change as new data are acquired. This simple strategy for adapting standard single-sample acquisition strategies can even perform just as well as compute-intensive state-of-the-art batch acquisition functions, like BatchBALD or BADGE, while using orders of magnitude less compute. In addition to providing a practical option for machine learning practitioners, the surprising success of the proposed method in a wide range of experimental settings raises a difficult question for the field: when are these expensive batch acquisition methods pulling their weight?
Byte-Level Recursive Convolutional Auto-Encoder for Text
This article proposes to auto-encode text at byte-level using convolutional networks with a recursive architecture. The motivation is to explore whether it is possible to have scalable and homogeneous text generation at byte-level in a non-sequential fashion through the simple task of auto-encoding. We show that non-sequential text generation from a fixed-length representation is not only possible, but also achieved much better auto-encoding results than recurrent networks. The proposed model is a multi-stage deep convolutional encoder-decoder framework using residual connections, containing up to 160 parameterized layers. Each encoder or decoder contains a shared group of modules that consists of either pooling or upsampling layers, making the network recursive in terms of abstraction levels in representation. Results for 6 large-scale paragraph datasets are reported, in 3 languages including Arabic, Chinese and English. Analyses are conducted to study several properties of the proposed model.
Winner-Take-All Column Row Sampling for Memory Efficient Adaptation of Language Model
With the rapid growth in model size, fine-tuning the large pre-trained language model has become increasingly difficult due to its extensive memory usage. Previous works usually focus on reducing the number of trainable parameters in the network. While the model parameters do contribute to memory usage, the primary memory bottleneck during training arises from storing feature maps, also known as activations, as they are crucial for gradient calculation. Notably, neural networks are usually trained using stochastic gradient descent. We argue that in stochastic optimization, models can handle noisy gradients as long as the gradient estimator is unbiased with reasonable variance. Following this motivation, we propose a new family of unbiased estimators called WTA-CRS, for matrix production with reduced variance, which only requires storing the sub-sampled activations for calculating the gradient. Our work provides both theoretical and experimental evidence that, in the context of tuning transformers, our proposed estimators exhibit lower variance compared to existing ones. By replacing the linear operation with our approximated one in transformers, we can achieve up to 2.7times peak memory reduction with almost no accuracy drop and enables up to 6.4times larger batch size. Under the same hardware, WTA-CRS enables better down-streaming task performance by applying larger models and/or faster training speed with larger batch sizes.
Attentive batch normalization for lstm-based acoustic modeling of speech recognition
Batch normalization (BN) is an effective method to accelerate model training and improve the generalization performance of neural networks. In this paper, we propose an improved batch normalization technique called attentive batch normalization (ABN) in Long Short Term Memory (LSTM) based acoustic modeling for automatic speech recognition (ASR). In the proposed method, an auxiliary network is used to dynamically generate the scaling and shifting parameters in batch normalization, and attention mechanisms are introduced to improve their regularized performance. Furthermore, two schemes, frame-level and utterance-level ABN, are investigated. We evaluate our proposed methods on Mandarin and Uyghur ASR tasks, respectively. The experimental results show that the proposed ABN greatly improves the performance of batch normalization in terms of transcription accuracy for both languages.
MambaMixer: Efficient Selective State Space Models with Dual Token and Channel Selection
Recent advances in deep learning have mainly relied on Transformers due to their data dependency and ability to learn at scale. The attention module in these architectures, however, exhibits quadratic time and space in input size, limiting their scalability for long-sequence modeling. Despite recent attempts to design efficient and effective architecture backbone for multi-dimensional data, such as images and multivariate time series, existing models are either data independent, or fail to allow inter- and intra-dimension communication. Recently, State Space Models (SSMs), and more specifically Selective State Space Models, with efficient hardware-aware implementation, have shown promising potential for long sequence modeling. Motivated by the success of SSMs, we present MambaMixer, a new architecture with data-dependent weights that uses a dual selection mechanism across tokens and channels, called Selective Token and Channel Mixer. MambaMixer connects selective mixers using a weighted averaging mechanism, allowing layers to have direct access to early features. As a proof of concept, we design Vision MambaMixer (ViM2) and Time Series MambaMixer (TSM2) architectures based on the MambaMixer block and explore their performance in various vision and time series forecasting tasks. Our results underline the importance of selective mixing across both tokens and channels. In ImageNet classification, object detection, and semantic segmentation tasks, ViM2 achieves competitive performance with well-established vision models and outperforms SSM-based vision models. In time series forecasting, TSM2 achieves outstanding performance compared to state-of-the-art methods while demonstrating significantly improved computational cost. These results show that while Transformers, cross-channel attention, and MLPs are sufficient for good performance in time series forecasting, neither is necessary.
Large Batch Optimization for Deep Learning: Training BERT in 76 minutes
Training large deep neural networks on massive datasets is computationally very challenging. There has been recent surge in interest in using large batch stochastic optimization methods to tackle this issue. The most prominent algorithm in this line of research is LARS, which by employing layerwise adaptive learning rates trains ResNet on ImageNet in a few minutes. However, LARS performs poorly for attention models like BERT, indicating that its performance gains are not consistent across tasks. In this paper, we first study a principled layerwise adaptation strategy to accelerate training of deep neural networks using large mini-batches. Using this strategy, we develop a new layerwise adaptive large batch optimization technique called LAMB; we then provide convergence analysis of LAMB as well as LARS, showing convergence to a stationary point in general nonconvex settings. Our empirical results demonstrate the superior performance of LAMB across various tasks such as BERT and ResNet-50 training with very little hyperparameter tuning. In particular, for BERT training, our optimizer enables use of very large batch sizes of 32868 without any degradation of performance. By increasing the batch size to the memory limit of a TPUv3 Pod, BERT training time can be reduced from 3 days to just 76 minutes (Table 1). The LAMB implementation is available at https://github.com/tensorflow/addons/blob/master/tensorflow_addons/optimizers/lamb.py
Just read twice: closing the recall gap for recurrent language models
Recurrent large language models that compete with Transformers in language modeling perplexity are emerging at a rapid rate (e.g., Mamba, RWKV). Excitingly, these architectures use a constant amount of memory during inference. However, due to the limited memory, recurrent LMs cannot recall and use all the information in long contexts leading to brittle in-context learning (ICL) quality. A key challenge for efficient LMs is selecting what information to store versus discard. In this work, we observe the order in which information is shown to the LM impacts the selection difficulty. To formalize this, we show that the hardness of information recall reduces to the hardness of a problem called set disjointness (SD), a quintessential problem in communication complexity that requires a streaming algorithm (e.g., recurrent model) to decide whether inputted sets are disjoint. We empirically and theoretically show that the recurrent memory required to solve SD changes with set order, i.e., whether the smaller set appears first in-context. Our analysis suggests, to mitigate the reliance on data order, we can put information in the right order in-context or process prompts non-causally. Towards that end, we propose: (1) JRT-Prompt, where context gets repeated multiple times in the prompt, effectively showing the model all data orders. This gives 11.0 pm 1.3 points of improvement, averaged across 16 recurrent LMs and the 6 ICL tasks, with 11.9times higher throughput than FlashAttention-2 for generation prefill (length 32k, batch size 16, NVidia H100). We then propose (2) JRT-RNN, which uses non-causal prefix-linear-attention to process prompts and provides 99% of Transformer quality at 360M params., 30B tokens and 96% at 1.3B params., 50B tokens on average across the tasks, with 19.2times higher throughput for prefill than FA2.
OneFlow: Redesign the Distributed Deep Learning Framework from Scratch
Deep learning frameworks such as TensorFlow and PyTorch provide a productive interface for expressing and training a deep neural network (DNN) model on a single device or using data parallelism. Still, they may not be flexible or efficient enough in training emerging large models on distributed devices, which require more sophisticated parallelism beyond data parallelism. Plugins or wrappers have been developed to strengthen these frameworks for model or pipeline parallelism, but they complicate the usage and implementation of distributed deep learning. Aiming at a simple, neat redesign of distributed deep learning frameworks for various parallelism paradigms, we present OneFlow, a novel distributed training framework based on an SBP (split, broadcast and partial-value) abstraction and the actor model. SBP enables much easier programming of data parallelism and model parallelism than existing frameworks, and the actor model provides a succinct runtime mechanism to manage the complex dependencies imposed by resource constraints, data movement and computation in distributed deep learning. We demonstrate the general applicability and efficiency of OneFlow for training various large DNN models with case studies and extensive experiments. The results show that OneFlow outperforms many well-known customized libraries built on top of the state-of-the-art frameworks. The code of OneFlow is available at: https://github.com/Oneflow-Inc/oneflow.
AudioGen: Textually Guided Audio Generation
We tackle the problem of generating audio samples conditioned on descriptive text captions. In this work, we propose AaudioGen, an auto-regressive generative model that generates audio samples conditioned on text inputs. AudioGen operates on a learnt discrete audio representation. The task of text-to-audio generation poses multiple challenges. Due to the way audio travels through a medium, differentiating ``objects'' can be a difficult task (e.g., separating multiple people simultaneously speaking). This is further complicated by real-world recording conditions (e.g., background noise, reverberation, etc.). Scarce text annotations impose another constraint, limiting the ability to scale models. Finally, modeling high-fidelity audio requires encoding audio at high sampling rate, leading to extremely long sequences. To alleviate the aforementioned challenges we propose an augmentation technique that mixes different audio samples, driving the model to internally learn to separate multiple sources. We curated 10 datasets containing different types of audio and text annotations to handle the scarcity of text-audio data points. For faster inference, we explore the use of multi-stream modeling, allowing the use of shorter sequences while maintaining a similar bitrate and perceptual quality. We apply classifier-free guidance to improve adherence to text. Comparing to the evaluated baselines, AudioGen outperforms over both objective and subjective metrics. Finally, we explore the ability of the proposed method to generate audio continuation conditionally and unconditionally. Samples: https://felixkreuk.github.io/audiogen
ShotAdapter: Text-to-Multi-Shot Video Generation with Diffusion Models
Current diffusion-based text-to-video methods are limited to producing short video clips of a single shot and lack the capability to generate multi-shot videos with discrete transitions where the same character performs distinct activities across the same or different backgrounds. To address this limitation we propose a framework that includes a dataset collection pipeline and architectural extensions to video diffusion models to enable text-to-multi-shot video generation. Our approach enables generation of multi-shot videos as a single video with full attention across all frames of all shots, ensuring character and background consistency, and allows users to control the number, duration, and content of shots through shot-specific conditioning. This is achieved by incorporating a transition token into the text-to-video model to control at which frames a new shot begins and a local attention masking strategy which controls the transition token's effect and allows shot-specific prompting. To obtain training data we propose a novel data collection pipeline to construct a multi-shot video dataset from existing single-shot video datasets. Extensive experiments demonstrate that fine-tuning a pre-trained text-to-video model for a few thousand iterations is enough for the model to subsequently be able to generate multi-shot videos with shot-specific control, outperforming the baselines. You can find more details in https://shotadapter.github.io/
Bridging the Training-Inference Gap in LLMs by Leveraging Self-Generated Tokens
Language models are often trained to maximize the likelihood of the next token given past tokens in the training dataset. However, during inference time, they are utilized differently, generating text sequentially and auto-regressively by using previously generated tokens as input to predict the next one. Marginal differences in predictions at each step can cascade over successive steps, resulting in different distributions from what the models were trained for and potentially leading to unpredictable behavior. This paper proposes two simple approaches based on model own generation to address this discrepancy between the training and inference time. Our first approach is Batch-Scheduled Sampling, where, during training, we stochastically choose between the ground-truth token from the dataset and the model's own generated token as input to predict the next token. This is done in an offline manner, modifying the context window by interleaving ground-truth tokens with those generated by the model. Our second approach is Reference-Answer-based Correction, where we explicitly incorporate a self-correction capability into the model during training. This enables the model to effectively self-correct the gaps between the generated sequences and the ground truth data without relying on an external oracle model. By incorporating our proposed strategies during training, we have observed an overall improvement in performance compared to baseline methods, as demonstrated by our extensive experiments using summarization, general question-answering, and math question-answering tasks.
PCR: Proxy-based Contrastive Replay for Online Class-Incremental Continual Learning
Online class-incremental continual learning is a specific task of continual learning. It aims to continuously learn new classes from data stream and the samples of data stream are seen only once, which suffers from the catastrophic forgetting issue, i.e., forgetting historical knowledge of old classes. Existing replay-based methods effectively alleviate this issue by saving and replaying part of old data in a proxy-based or contrastive-based replay manner. Although these two replay manners are effective, the former would incline to new classes due to class imbalance issues, and the latter is unstable and hard to converge because of the limited number of samples. In this paper, we conduct a comprehensive analysis of these two replay manners and find that they can be complementary. Inspired by this finding, we propose a novel replay-based method called proxy-based contrastive replay (PCR). The key operation is to replace the contrastive samples of anchors with corresponding proxies in the contrastive-based way. It alleviates the phenomenon of catastrophic forgetting by effectively addressing the imbalance issue, as well as keeps a faster convergence of the model. We conduct extensive experiments on three real-world benchmark datasets, and empirical results consistently demonstrate the superiority of PCR over various state-of-the-art methods.
Code Completion using Neural Attention and Byte Pair Encoding
In this paper, we aim to do code completion based on implementing a Neural Network from Li et. al.. Our contribution is that we use an encoding that is in-between character and word encoding called Byte Pair Encoding (BPE). We use this on the source code files treating them as natural text without first going through the abstract syntax tree (AST). We have implemented two models: an attention-enhanced LSTM and a pointer network, where the pointer network was originally introduced to solve out of vocabulary problems. We are interested to see if BPE can replace the need for the pointer network for code completion.
COMET: Towards Partical W4A4KV4 LLMs Serving
Quantization is a widely-used compression technology to reduce the overhead of serving large language models (LLMs) on terminal devices and in cloud data centers. However, prevalent quantization methods, such as 8-bit weight-activation or 4-bit weight-only quantization, achieve limited performance improvements due to poor support for low-precision (e.g., 4-bit) activation. This work, for the first time, realizes practical W4A4KV4 serving for LLMs, fully utilizing the INT4 tensor cores on modern GPUs and reducing the memory bottleneck caused by the KV cache. Specifically, we propose a novel fine-grained mixed-precision quantization algorithm (FMPQ) that compresses most activations into 4-bit with negligible accuracy loss. To support mixed-precision matrix multiplication for W4A4 and W4A8, we develop a highly optimized W4Ax kernel. Our approach introduces a novel mixed-precision data layout to facilitate access and fast dequantization for activation and weight tensors, utilizing the GPU's software pipeline to hide the overhead of data loading and conversion. Additionally, we propose fine-grained streaming multiprocessor (SM) scheduling to achieve load balance across different SMs. We integrate the optimized W4Ax kernel into our inference framework, COMET, and provide efficient management to support popular LLMs such as LLaMA-3-70B. Extensive evaluations demonstrate that, when running LLaMA family models on a single A100-80G-SMX4, COMET achieves a kernel-level speedup of 2.88times over cuBLAS and a 2.02 times throughput improvement compared to TensorRT-LLM from an end-to-end framework perspective.
Cascaded Text Generation with Markov Transformers
The two dominant approaches to neural text generation are fully autoregressive models, using serial beam search decoding, and non-autoregressive models, using parallel decoding with no output dependencies. This work proposes an autoregressive model with sub-linear parallel time generation. Noting that conditional random fields with bounded context can be decoded in parallel, we propose an efficient cascaded decoding approach for generating high-quality output. To parameterize this cascade, we introduce a Markov transformer, a variant of the popular fully autoregressive model that allows us to simultaneously decode with specific autoregressive context cutoffs. This approach requires only a small modification from standard autoregressive training, while showing competitive accuracy/speed tradeoff compared to existing methods on five machine translation datasets.
KUIELab-MDX-Net: A Two-Stream Neural Network for Music Demixing
Recently, many methods based on deep learning have been proposed for music source separation. Some state-of-the-art methods have shown that stacking many layers with many skip connections improve the SDR performance. Although such a deep and complex architecture shows outstanding performance, it usually requires numerous computing resources and time for training and evaluation. This paper proposes a two-stream neural network for music demixing, called KUIELab-MDX-Net, which shows a good balance of performance and required resources. The proposed model has a time-frequency branch and a time-domain branch, where each branch separates stems, respectively. It blends results from two streams to generate the final estimation. KUIELab-MDX-Net took second place on leaderboard A and third place on leaderboard B in the Music Demixing Challenge at ISMIR 2021. This paper also summarizes experimental results on another benchmark, MUSDB18. Our source code is available online.
Continual Pre-Training of Large Language Models: How to (re)warm your model?
Large language models (LLMs) are routinely pre-trained on billions of tokens, only to restart the process over again once new data becomes available. A much cheaper and more efficient solution would be to enable the continual pre-training of these models, i.e. updating pre-trained models with new data instead of re-training them from scratch. However, the distribution shift induced by novel data typically results in degraded performance on past data. Taking a step towards efficient continual pre-training, in this work, we examine the effect of different warm-up strategies. Our hypothesis is that the learning rate must be re-increased to improve compute efficiency when training on a new dataset. We study the warmup phase of models pre-trained on the Pile (upstream data, 300B tokens) as we continue to pre-train on SlimPajama (downstream data, 297B tokens), following a linear warmup and cosine decay schedule. We conduct all experiments on the Pythia 410M language model architecture and evaluate performance through validation perplexity. We experiment with different pre-training checkpoints, various maximum learning rates, and various warmup lengths. Our results show that while rewarming models first increases the loss on upstream and downstream data, in the longer run it improves the downstream performance, outperforming models trained from scratchx2013even for a large downstream dataset.
BlendServe: Optimizing Offline Inference for Auto-regressive Large Models with Resource-aware Batching
Offline batch inference, which leverages the flexibility of request batching to achieve higher throughput and lower costs, is becoming more popular for latency-insensitive applications. Meanwhile, recent progress in model capability and modality makes requests more diverse in compute and memory demands, creating unique opportunities for throughput improvement by resource overlapping. However, a request schedule that maximizes resource overlapping can conflict with the schedule that maximizes prefix sharing, a widely-used performance optimization, causing sub-optimal inference throughput. We present BlendServe, a system that maximizes resource utilization of offline batch inference by combining the benefits of resource overlapping and prefix sharing using a resource-aware prefix tree. BlendServe exploits the relaxed latency requirements in offline batch inference to reorder and overlap requests with varied resource demands while ensuring high prefix sharing. We evaluate BlendServe on a variety of synthetic multi-modal workloads and show that it provides up to 1.44times throughput boost compared to widely-used industry standards, vLLM and SGLang.
NUWA-XL: Diffusion over Diffusion for eXtremely Long Video Generation
In this paper, we propose NUWA-XL, a novel Diffusion over Diffusion architecture for eXtremely Long video generation. Most current work generates long videos segment by segment sequentially, which normally leads to the gap between training on short videos and inferring long videos, and the sequential generation is inefficient. Instead, our approach adopts a ``coarse-to-fine'' process, in which the video can be generated in parallel at the same granularity. A global diffusion model is applied to generate the keyframes across the entire time range, and then local diffusion models recursively fill in the content between nearby frames. This simple yet effective strategy allows us to directly train on long videos (3376 frames) to reduce the training-inference gap, and makes it possible to generate all segments in parallel. To evaluate our model, we build FlintstonesHD dataset, a new benchmark for long video generation. Experiments show that our model not only generates high-quality long videos with both global and local coherence, but also decreases the average inference time from 7.55min to 26s (by 94.26\%) at the same hardware setting when generating 1024 frames. The homepage link is https://msra-nuwa.azurewebsites.net/
Long-Range Tasks Using Short-Context LLMs: Incremental Reasoning With Structured Memories
Long-range tasks require reasoning over long inputs. Existing solutions either need large compute budgets, training data, access to model weights, or use complex, task-specific approaches. We present PRISM, which alleviates these concerns by processing information as a stream of chunks, maintaining a structured in-context memory specified by a typed hierarchy schema. This approach demonstrates superior performance to baselines on diverse tasks while using at least 4x smaller contexts than long-context models. Moreover, PRISM is token-efficient. By producing short outputs and efficiently leveraging key-value (KV) caches, it achieves up to 54% cost reduction when compared to alternative short-context approaches. The method also scales down to tiny information chunks (e.g., 500 tokens) without increasing the number of tokens encoded or sacrificing quality. Furthermore, we show that it is possible to generate schemas to generalize our approach to new tasks with minimal effort.
Flover: A Temporal Fusion Framework for Efficient Autoregressive Model Parallel Inference
Autoregressive models, despite their commendable performance in a myriad of generative tasks, face challenges stemming from their inherently sequential structure. Inference on these models, by design, harnesses a temporal dependency, where the current token's probability distribution is conditioned on preceding tokens. This inherent characteristic severely impedes computational efficiency during inference as a typical inference request can require more than thousands of tokens, where generating each token requires a load of entire model weights, making the inference more memory-bound. The large overhead becomes profound in real deployment where requests arrive randomly, necessitating various generation lengths. Existing solutions, such as dynamic batching and concurrent instances, introduce significant response delays and bandwidth contention, falling short of achieving optimal latency and throughput. To address these shortcomings, we propose Flover -- a temporal fusion framework for efficiently inferring multiple requests in parallel. We deconstruct the general generation pipeline into pre-processing and token generation, and equip the framework with a dedicated work scheduler for fusing the generation process temporally across all requests. By orchestrating the token-level parallelism, Flover exhibits optimal hardware efficiency and significantly spares the system resources. By further employing a fast buffer reordering algorithm that allows memory eviction of finished tasks, it brings over 11x inference speedup on GPT and 16x on LLAMA compared to the cutting-edge solutions provided by NVIDIA FasterTransformer. Crucially, by leveraging the advanced tensor parallel technique, Flover proves efficacious across diverse computational landscapes, from single-GPU setups to distributed scenarios, thereby offering robust performance optimization that adapts to variable use cases.
Sundial: A Family of Highly Capable Time Series Foundation Models
We introduce Sundial, a family of native, flexible, and scalable time series foundation models. To predict the next-patch's distribution, we propose a TimeFlow Loss based on flow-matching, which facilitates native pre-training of Transformers on time series without discrete tokenization. Conditioned on arbitrary-length time series, our model is pre-trained without specifying any prior distribution and can generate multiple probable predictions, achieving flexibility in representation learning beyond using parametric densities. Towards time series foundation models, we leverage minimal but crucial adaptations of Transformers and curate TimeBench with 1 trillion time points, comprising mostly real-world datasets and synthetic data. By mitigating mode collapse through TimeFlow Loss, we pre-train a family of Sundial models on TimeBench, which exhibit unprecedented model capacity and generalization performance on zero-shot forecasting. In addition to presenting good scaling behavior, Sundial achieves new state-of-the-art on both point forecasting and probabilistic forecasting benchmarks. We believe that Sundial's pioneering generative paradigm will facilitate a wide variety of forecasting scenarios.
S-LoRA: Serving Thousands of Concurrent LoRA Adapters
The "pretrain-then-finetune" paradigm is commonly adopted in the deployment of large language models. Low-Rank Adaptation (LoRA), a parameter-efficient fine-tuning method, is often employed to adapt a base model to a multitude of tasks, resulting in a substantial collection of LoRA adapters derived from one base model. We observe that this paradigm presents significant opportunities for batched inference during serving. To capitalize on these opportunities, we present S-LoRA, a system designed for the scalable serving of many LoRA adapters. S-LoRA stores all adapters in the main memory and fetches the adapters used by the currently running queries to the GPU memory. To efficiently use the GPU memory and reduce fragmentation, S-LoRA proposes Unified Paging. Unified Paging uses a unified memory pool to manage dynamic adapter weights with different ranks and KV cache tensors with varying sequence lengths. Additionally, S-LoRA employs a novel tensor parallelism strategy and highly optimized custom CUDA kernels for heterogeneous batching of LoRA computation. Collectively, these features enable S-LoRA to serve thousands of LoRA adapters on a single GPU or across multiple GPUs with a small overhead. Compared to state-of-the-art libraries such as HuggingFace PEFT and vLLM (with naive support of LoRA serving), S-LoRA can improve the throughput by up to 4 times and increase the number of served adapters by several orders of magnitude. As a result, S-LoRA enables scalable serving of many task-specific fine-tuned models and offers the potential for large-scale customized fine-tuning services.
InfiniSST: Simultaneous Translation of Unbounded Speech with Large Language Model
Simultaneous translation of unbounded streaming speech remains a challenging problem due to the need for effectively processing the history speech context and past translations so that quality and latency, including computation overhead, can be balanced. Most prior works assume pre-segmented speech, limiting their real-world applicability. In this paper, we propose InfiniSST, a novel approach that formulates SST as a multi-turn dialogue task, enabling seamless translation of unbounded speech. We construct translation trajectories and robust segments from MuST-C with multi-latency augmentation during training and develop a key-value (KV) cache management strategy to facilitate efficient inference. Experiments on MuST-C En-Es, En-De, and En-Zh demonstrate that InfiniSST reduces computation-aware latency by 0.5 to 1 second while maintaining the same translation quality compared to baselines. Ablation studies further validate the contributions of our data construction and cache management strategy. We release the code and demo at https://github.com/LeiLiLab/InfiniSST
Dimensionless Anomaly Detection on Multivariate Streams with Variance Norm and Path Signature
In this paper, we propose a dimensionless anomaly detection method for multivariate streams. Our method is independent of the unit of measurement for the different stream channels, therefore dimensionless. We first propose the variance norm, a generalisation of Mahalanobis distance to handle infinite-dimensional feature space and singular empirical covariance matrix rigorously. We then combine the variance norm with the path signature, an infinite collection of iterated integrals that provide global features of streams, to propose SigMahaKNN, a method for anomaly detection on (multivariate) streams. We show that SigMahaKNN is invariant to stream reparametrisation, stream concatenation and has a graded discrimination power depending on the truncation level of the path signature. We implement SigMahaKNN as an open-source software, and perform extensive numerical experiments, showing significantly improved anomaly detection on streams compared to isolation forest and local outlier factors in applications ranging from language analysis, hand-writing analysis, ship movement paths analysis and univariate time-series analysis.
HiFi-Codec: Group-residual Vector quantization for High Fidelity Audio Codec
Audio codec models are widely used in audio communication as a crucial technique for compressing audio into discrete representations. Nowadays, audio codec models are increasingly utilized in generation fields as intermediate representations. For instance, AudioLM is an audio generation model that uses the discrete representation of SoundStream as a training target, while VALL-E employs the Encodec model as an intermediate feature to aid TTS tasks. Despite their usefulness, two challenges persist: (1) training these audio codec models can be difficult due to the lack of publicly available training processes and the need for large-scale data and GPUs; (2) achieving good reconstruction performance requires many codebooks, which increases the burden on generation models. In this study, we propose a group-residual vector quantization (GRVQ) technique and use it to develop a novel High Fidelity Audio Codec model, HiFi-Codec, which only requires 4 codebooks. We train all the models using publicly available TTS data such as LibriTTS, VCTK, AISHELL, and more, with a total duration of over 1000 hours, using 8 GPUs. Our experimental results show that HiFi-Codec outperforms Encodec in terms of reconstruction performance despite requiring only 4 codebooks. To facilitate research in audio codec and generation, we introduce AcademiCodec, the first open-source audio codec toolkit that offers training codes and pre-trained models for Encodec, SoundStream, and HiFi-Codec. Code and pre-trained model can be found on: https://github.com/yangdongchao/AcademiCodec{https://github.com/yangdongchao/AcademiCodec}
Training and Inference Efficiency of Encoder-Decoder Speech Models
Attention encoder-decoder model architecture is the backbone of several recent top performing foundation speech models: Whisper, Seamless, OWSM, and Canary-1B. However, the reported data and compute requirements for their training are prohibitive for many in the research community. In this work, we focus on the efficiency angle and ask the questions of whether we are training these speech models efficiently, and what can we do to improve? We argue that a major, if not the most severe, detrimental factor for training efficiency is related to the sampling strategy of sequential data. We show that negligence in mini-batch sampling leads to more than 50% computation being spent on padding. To that end, we study, profile, and optimize Canary-1B training to show gradual improvement in GPU utilization leading up to 5x increase in average batch sizes versus its original training settings. This in turn allows us to train an equivalent model using 4x less GPUs in the same wall time, or leverage the original resources and train it in 2x shorter wall time. Finally, we observe that the major inference bottleneck lies in the autoregressive decoder steps. We find that adjusting the model architecture to transfer model parameters from the decoder to the encoder results in a 3x inference speedup as measured by inverse real-time factor (RTFx) while preserving the accuracy and compute requirements for convergence. The training code and models will be available as open-source.
Zero Bubble Pipeline Parallelism
Pipeline parallelism is one of the key components for large-scale distributed training, yet its efficiency suffers from pipeline bubbles which were deemed inevitable. In this work, we introduce a scheduling strategy that, to our knowledge, is the first to successfully achieve zero pipeline bubbles under synchronous training semantics. The key idea behind this improvement is to split the backward computation into two parts, one that computes gradient for the input and another that computes for the parameters. Based on this idea, we handcraft novel pipeline schedules that significantly outperform the baseline methods. We further develop an algorithm that automatically finds an optimal schedule based on specific model configuration and memory limit. Additionally, to truly achieve zero bubble, we introduce a novel technique to bypass synchronizations during the optimizer step. Experimental evaluations show that our method outperforms the 1F1B schedule up to 23% in throughput under a similar memory limit. This number can be further pushed to 31% when the memory constraint is relaxed. We believe our results mark a major step forward in harnessing the true potential of pipeline parallelism. We open sourced our implementation based on the popular Megatron-LM repository on https://github.com/sail-sg/zero-bubble-pipeline-parallelism.
Goku: Flow Based Video Generative Foundation Models
This paper introduces Goku, a state-of-the-art family of joint image-and-video generation models leveraging rectified flow Transformers to achieve industry-leading performance. We detail the foundational elements enabling high-quality visual generation, including the data curation pipeline, model architecture design, flow formulation, and advanced infrastructure for efficient and robust large-scale training. The Goku models demonstrate superior performance in both qualitative and quantitative evaluations, setting new benchmarks across major tasks. Specifically, Goku achieves 0.76 on GenEval and 83.65 on DPG-Bench for text-to-image generation, and 84.85 on VBench for text-to-video tasks. We believe that this work provides valuable insights and practical advancements for the research community in developing joint image-and-video generation models.
Hanayo: Harnessing Wave-like Pipeline Parallelism for Enhanced Large Model Training Efficiency
Large-scale language models have become increasingly challenging and expensive to train. Among various methods addressing this issue, Pipeline Parallelism has been widely employed to accommodate massive model weights within limited GPU memory. This paper introduces Hanayo, a wave-like pipeline parallelism strategy that boasts a concise structure and practical applicability, alongside a high-performance pipeline execution runtime to tackle the challenges of pipeline strategy implementation. Hanayo mitigates the issues of pipeline bubbles and excessive memory consumption prevalent in existing schemes, without resorting to model duplicates as in Chimera. Our evaluation, conducted on four distinct computing clusters and involving both GPT-like and BERT-like architectures with up to 32 GPUs, demonstrates up to a 30.4 \% increase in throughput compared to the state-of-the-art approach.
Unifying Autoregressive and Diffusion-Based Sequence Generation
We present significant extensions to diffusion-based sequence generation models, blurring the line with autoregressive language models. We introduce hyperschedules, which assign distinct noise schedules to individual token positions, generalizing both autoregressive models (e.g., GPT) and conventional diffusion models (e.g., SEDD, MDLM) as special cases. Second, we propose two hybrid token-wise noising processes that interpolate between absorbing and uniform processes, enabling the model to fix past mistakes, and we introduce a novel inference algorithm that leverages this new feature in a simplified context inspired from MDLM. To support efficient training and inference, we design attention masks compatible with KV-caching. Our methods achieve state-of-the-art perplexity and generate diverse, high-quality sequences across standard benchmarks, suggesting a promising path for autoregressive diffusion-based sequence generation.
DataMUX: Data Multiplexing for Neural Networks
In this paper, we introduce data multiplexing (DataMUX), a technique that enables deep neural networks to process multiple inputs simultaneously using a single compact representation. DataMUX demonstrates that neural networks are capable of generating accurate predictions over mixtures of inputs, resulting in increased throughput with minimal extra memory requirements. Our approach uses two key components -- 1) a multiplexing layer that performs a fixed linear transformation to each input before combining them to create a mixed representation of the same size as a single input, which is then processed by the base network, and 2) a demultiplexing layer that converts the base network's output back into independent representations before producing predictions for each input. We show the viability of DataMUX for different architectures (Transformers, and to a lesser extent MLPs and CNNs) across six different tasks spanning sentence classification, named entity recognition and image classification. For instance, DataMUX for Transformers can multiplex up to 20x/40x inputs, achieving 11x/18x increase in throughput with minimal absolute performance drops of <2% and <4% respectively on MNLI, a natural language inference task. We also provide a theoretical construction for multiplexing in self-attention networks and analyze the effect of various design elements in DataMUX.
Lina-Speech: Gated Linear Attention is a Fast and Parameter-Efficient Learner for text-to-speech synthesis
Neural codec language models have achieved state-of-the-art performance in text-to-speech (TTS) synthesis, leveraging scalable architectures like autoregressive transformers and large-scale speech datasets. By framing voice cloning as a prompt continuation task, these models excel at cloning voices from short audio samples. However, this approach is limited in its ability to handle numerous or lengthy speech excerpts, since the concatenation of source and target speech must fall within the maximum context length which is determined during training. In this work, we introduce Lina-Speech, a model that replaces traditional self-attention mechanisms with emerging recurrent architectures like Gated Linear Attention (GLA). Building on the success of initial-state tuning on RWKV, we extend this technique to voice cloning, enabling the use of multiple speech samples and full utilization of the context window in synthesis. This approach is fast, easy to deploy, and achieves performance comparable to fine-tuned baselines when the dataset size ranges from 3 to 15 minutes. Notably, Lina-Speech matches or outperforms state-of-the-art baseline models, including some with a parameter count up to four times higher or trained in an end-to-end style. We release our code and checkpoints. Audio samples are available at https://theodorblackbird.github.io/blog/demo_lina/.
Benchmarking and Building Long-Context Retrieval Models with LoCo and M2-BERT
Retrieval pipelines-an integral component of many machine learning systems-perform poorly in domains where documents are long (e.g., 10K tokens or more) and where identifying the relevant document requires synthesizing information across the entire text. Developing long-context retrieval encoders suitable for these domains raises three challenges: (1) how to evaluate long-context retrieval performance, (2) how to pretrain a base language model to represent both short contexts (corresponding to queries) and long contexts (corresponding to documents), and (3) how to fine-tune this model for retrieval under the batch size limitations imposed by GPU memory constraints. To address these challenges, we first introduce LoCoV1, a novel 12 task benchmark constructed to measure long-context retrieval where chunking is not possible or not effective. We next present the M2-BERT retrieval encoder, an 80M parameter state-space encoder model built from the Monarch Mixer architecture, capable of scaling to documents up to 32K tokens long. We describe a pretraining data mixture which allows this encoder to process both short and long context sequences, and a finetuning approach that adapts this base model to retrieval with only single-sample batches. Finally, we validate the M2-BERT retrieval encoder on LoCoV1, finding that it outperforms competitive Transformer-based models by at least 23.3 points, despite containing upwards of 90x fewer parameters.
FlowTurbo: Towards Real-time Flow-Based Image Generation with Velocity Refiner
Building on the success of diffusion models in visual generation, flow-based models reemerge as another prominent family of generative models that have achieved competitive or better performance in terms of both visual quality and inference speed. By learning the velocity field through flow-matching, flow-based models tend to produce a straighter sampling trajectory, which is advantageous during the sampling process. However, unlike diffusion models for which fast samplers are well-developed, efficient sampling of flow-based generative models has been rarely explored. In this paper, we propose a framework called FlowTurbo to accelerate the sampling of flow-based models while still enhancing the sampling quality. Our primary observation is that the velocity predictor's outputs in the flow-based models will become stable during the sampling, enabling the estimation of velocity via a lightweight velocity refiner. Additionally, we introduce several techniques including a pseudo corrector and sample-aware compilation to further reduce inference time. Since FlowTurbo does not change the multi-step sampling paradigm, it can be effectively applied for various tasks such as image editing, inpainting, etc. By integrating FlowTurbo into different flow-based models, we obtain an acceleration ratio of 53.1%sim58.3% on class-conditional generation and 29.8%sim38.5% on text-to-image generation. Notably, FlowTurbo reaches an FID of 2.12 on ImageNet with 100 (ms / img) and FID of 3.93 with 38 (ms / img), achieving the real-time image generation and establishing the new state-of-the-art. Code is available at https://github.com/shiml20/FlowTurbo.
Looped Transformers as Programmable Computers
We present a framework for using transformer networks as universal computers by programming them with specific weights and placing them in a loop. Our input sequence acts as a punchcard, consisting of instructions and memory for data read/writes. We demonstrate that a constant number of encoder layers can emulate basic computing blocks, including embedding edit operations, non-linear functions, function calls, program counters, and conditional branches. Using these building blocks, we emulate a small instruction-set computer. This allows us to map iterative algorithms to programs that can be executed by a looped, 13-layer transformer. We show how this transformer, instructed by its input, can emulate a basic calculator, a basic linear algebra library, and in-context learning algorithms that employ backpropagation. Our work highlights the versatility of the attention mechanism, and demonstrates that even shallow transformers can execute full-fledged, general-purpose programs.
Consistency Flow Matching: Defining Straight Flows with Velocity Consistency
Flow matching (FM) is a general framework for defining probability paths via Ordinary Differential Equations (ODEs) to transform between noise and data samples. Recent approaches attempt to straighten these flow trajectories to generate high-quality samples with fewer function evaluations, typically through iterative rectification methods or optimal transport solutions. In this paper, we introduce Consistency Flow Matching (Consistency-FM), a novel FM method that explicitly enforces self-consistency in the velocity field. Consistency-FM directly defines straight flows starting from different times to the same endpoint, imposing constraints on their velocity values. Additionally, we propose a multi-segment training approach for Consistency-FM to enhance expressiveness, achieving a better trade-off between sampling quality and speed. Preliminary experiments demonstrate that our Consistency-FM significantly improves training efficiency by converging 4.4x faster than consistency models and 1.7x faster than rectified flow models while achieving better generation quality. Our code is available at: https://github.com/YangLing0818/consistency_flow_matching
GOAT-TTS: LLM-based Text-To-Speech Generation Optimized via A Dual-Branch Architecture
While large language models (LLMs) have revolutionized text-to-speech (TTS) synthesis through discrete tokenization paradigms, current architectures exhibit fundamental tensions between three critical dimensions: 1) irreversible loss of acoustic characteristics caused by quantization of speech prompts; 2) stringent dependence on precisely aligned prompt speech-text pairs that limit real-world deployment; and 3) catastrophic forgetting of the LLM's native text comprehension during optimization for speech token generation. To address these challenges, we propose an LLM-based text-to-speech Generation approach Optimized via a novel dual-branch ArchiTecture (GOAT-TTS). Our framework introduces two key innovations: (1) The modality-alignment branch combines a speech encoder and projector to capture continuous acoustic embeddings, enabling bidirectional correlation between paralinguistic features (language, timbre, emotion) and semantic text representations without transcript dependency; (2) The speech-generation branch employs modular fine-tuning on top-k layers of an LLM for speech token prediction while freezing the bottom-k layers to preserve foundational linguistic knowledge. Moreover, multi-token prediction is introduced to support real-time streaming TTS synthesis. Experimental results demonstrate that our GOAT-TTS achieves performance comparable to state-of-the-art TTS models while validating the efficacy of synthesized dialect speech data.
CItruS: Chunked Instruction-aware State Eviction for Long Sequence Modeling
Long sequence modeling has gained broad interest as large language models (LLMs) continue to advance. Recent research has identified that a large portion of hidden states within the key-value caches of Transformer models can be discarded (also termed evicted) without affecting the perplexity performance in generating long sequences. However, we show that these methods, despite preserving perplexity performance, often drop information that is important for solving downstream tasks, a problem which we call information neglect. To address this issue, we introduce Chunked Instruction-aware State Eviction (CItruS), a novel modeling technique that integrates the attention preferences useful for a downstream task into the eviction process of hidden states. In addition, we design a method for chunked sequence processing to further improve efficiency. Our training-free method exhibits superior performance on long sequence comprehension and retrieval tasks over several strong baselines under the same memory budget, while preserving language modeling perplexity.
FastCache: Optimizing Multimodal LLM Serving through Lightweight KV-Cache Compression Framework
Multi-modal Large Language Models (MLLMs) serving systems commonly employ KV-cache compression to reduce memory footprint. However, existing compression methods introduce significant processing overhead and queuing delays, particularly in concurrent serving scenarios. We present FastCache, a novel serving framework that effectively addresses these challenges through two key innovations: (1) a dynamic batching strategy that optimizes request scheduling across prefill, compression, and decode stages, and (2) an efficient KV-cache memory pool mechanism that eliminates memory fragmentation while maintaining high GPU utilization. Our comprehensive experiments on the GQA and MileBench datasets demonstrate that FastCache achieves up to 19.3times reduction in Time-To-First-Token (TTFT) and 12.1times improvement in throughput compared to state-of-the-art baselines. The system maintains stable performance under high-concurrency scenarios (up to 40 req/s) while reducing average memory consumption by 20\%. These results establish FastCache as an efficient solution for real-world LLM serving systems with KV-cache compression.
FLY-TTS: Fast, Lightweight and High-Quality End-to-End Text-to-Speech Synthesis
While recent advances in Text-To-Speech synthesis have yielded remarkable improvements in generating high-quality speech, research on lightweight and fast models is limited. This paper introduces FLY-TTS, a new fast, lightweight and high-quality speech synthesis system based on VITS. Specifically, 1) We replace the decoder with ConvNeXt blocks that generate Fourier spectral coefficients followed by the inverse short-time Fourier transform to synthesize waveforms; 2) To compress the model size, we introduce the grouped parameter-sharing mechanism to the text encoder and flow-based model; 3) We further employ the large pre-trained WavLM model for adversarial training to improve synthesis quality. Experimental results show that our model achieves a real-time factor of 0.0139 on an Intel Core i9 CPU, 8.8x faster than the baseline (0.1221), with a 1.6x parameter compression. Objective and subjective evaluations indicate that FLY-TTS exhibits comparable speech quality to the strong baseline.
Lookahead When It Matters: Adaptive Non-causal Transformers for Streaming Neural Transducers
Streaming speech recognition architectures are employed for low-latency, real-time applications. Such architectures are often characterized by their causality. Causal architectures emit tokens at each frame, relying only on current and past signal, while non-causal models are exposed to a window of future frames at each step to increase predictive accuracy. This dichotomy amounts to a trade-off for real-time Automatic Speech Recognition (ASR) system design: profit from the low-latency benefit of strictly-causal architectures while accepting predictive performance limitations, or realize the modeling benefits of future-context models accompanied by their higher latency penalty. In this work, we relax the constraints of this choice and present the Adaptive Non-Causal Attention Transducer (ANCAT). Our architecture is non-causal in the traditional sense, but executes in a low-latency, streaming manner by dynamically choosing when to rely on future context and to what degree within the audio stream. The resulting mechanism, when coupled with our novel regularization algorithms, delivers comparable accuracy to non-causal configurations while improving significantly upon latency, closing the gap with their causal counterparts. We showcase our design experimentally by reporting comparative ASR task results with measures of accuracy and latency on both publicly accessible and production-scale, voice-assistant datasets.
A projection-based framework for gradient-free and parallel learning
We present a feasibility-seeking approach to neural network training. This mathematical optimization framework is distinct from conventional gradient-based loss minimization and uses projection operators and iterative projection algorithms. We reformulate training as a large-scale feasibility problem: finding network parameters and states that satisfy local constraints derived from its elementary operations. Training then involves projecting onto these constraints, a local operation that can be parallelized across the network. We introduce PJAX, a JAX-based software framework that enables this paradigm. PJAX composes projection operators for elementary operations, automatically deriving the solution operators for the feasibility problems (akin to autodiff for derivatives). It inherently supports GPU/TPU acceleration, provides a familiar NumPy-like API, and is extensible. We train diverse architectures (MLPs, CNNs, RNNs) on standard benchmarks using PJAX, demonstrating its functionality and generality. Our results show that this approach is as a compelling alternative to gradient-based training, with clear advantages in parallelism and the ability to handle non-differentiable operations.
Lean Attention: Hardware-Aware Scalable Attention Mechanism for the Decode-Phase of Transformers
Transformer-based models have emerged as one of the most widely used architectures for natural language processing, natural language generation, and image generation. The size of the state-of-the-art models has increased steadily reaching billions of parameters. These huge models are memory hungry and incur significant inference latency even on cutting edge AI-accelerators, such as GPUs. Specifically, the time and memory complexity of the attention operation is quadratic in terms of the total context length, i.e., prompt and output tokens. Thus, several optimizations such as key-value tensor caching and FlashAttention computation have been proposed to deliver the low latency demands of applications relying on such large models. However, these techniques do not cater to the computationally distinct nature of different phases during inference. To that end, we propose LeanAttention, a scalable technique of computing self-attention for the token-generation phase (decode-phase) of decoder-only transformer models. LeanAttention enables scaling the attention mechanism implementation for the challenging case of long context lengths by re-designing the execution flow for the decode-phase. We identify that the associative property of online softmax can be treated as a reduction operation thus allowing us to parallelize the attention computation over these large context lengths. We extend the "stream-K" style reduction of tiled calculation to self-attention to enable parallel computation resulting in an average of 2.6x attention execution speedup over FlashAttention-2 and up to 8.33x speedup for 512k context lengths.