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SubscribeYaRN: Efficient Context Window Extension of Large Language Models
Rotary Position Embeddings (RoPE) have been shown to effectively encode positional information in transformer-based language models. However, these models fail to generalize past the sequence length they were trained on. We present YaRN (Yet another RoPE extensioN method), a compute-efficient method to extend the context window of such models, requiring 10x less tokens and 2.5x less training steps than previous methods. Using YaRN, we show that LLaMA models can effectively utilize and extrapolate to context lengths much longer than their original pre-training would allow, while also surpassing previous the state-of-the-art at context window extension. In addition, we demonstrate that YaRN exhibits the capability to extrapolate beyond the limited context of a fine-tuning dataset. We publish the checkpoints of Llama 2 7B/13B fine-tuned using YaRN with 64k and 128k context windows at https://github.com/jquesnelle/yarn
Hogwild! Inference: Parallel LLM Generation via Concurrent Attention
Large Language Models (LLMs) have demonstrated the ability to tackle increasingly complex tasks through advanced reasoning, long-form content generation, and tool use. Solving these tasks often involves long inference-time computations. In human problem solving, a common strategy to expedite work is collaboration: by dividing the problem into sub-tasks, exploring different strategies concurrently, etc. Recent research has shown that LLMs can also operate in parallel by implementing explicit cooperation frameworks, such as voting mechanisms or the explicit creation of independent sub-tasks that can be executed in parallel. However, each of these frameworks may not be suitable for all types of tasks, which can hinder their applicability. In this work, we propose a different design approach: we run LLM "workers" in parallel , allowing them to synchronize via a concurrently-updated attention cache and prompt these workers to decide how best to collaborate. Our approach allows the instances to come up with their own collaboration strategy for the problem at hand, all the while "seeing" each other's partial progress in the concurrent cache. We implement this approach via Hogwild! Inference: a parallel LLM inference engine where multiple instances of the same LLM run in parallel with the same attention cache, with "instant" access to each other's generated tokens. Hogwild! inference takes advantage of Rotary Position Embeddings (RoPE) to avoid recomputation while improving parallel hardware utilization. We find that modern reasoning-capable LLMs can perform inference with shared Key-Value cache out of the box, without additional fine-tuning.
HiRoPE: Length Extrapolation for Code Models
Addressing the limitation of context length in large language models for code-related tasks is the primary focus of this paper. Existing LLMs are constrained by their pre-trained context lengths, leading to performance issues in handling long complex code sequences. Inspired by how human programmers navigate code, we introduce Hierarchical Rotary Position Embedding (HiRoPE), a novel approach that enhances the traditional rotary position embedding into a hierarchical format based on the hierarchical structure of source code. HiRoPE offers easy integration into existing LLMs without extra training costs. Our method is extensively evaluated with various LLMs, demonstrating stable performance in tasks such as language modeling and long code completion. We also introduce a new long code understanding task with real-world code projects, in hopes of promoting further development in this code-related field. Theoretically and experimentally, we find that HiRoPE also addresses the out-of-distribution issue in position encoding. Our HiRoPE significantly expands the context length capabilities of LLMs, enabling inference at lengths exponentially greater than the training length.
AXLearn: Modular Large Model Training on Heterogeneous Infrastructure
We design and implement AXLearn, a production deep learning system that facilitates scalable and high-performance training of large deep learning models. Compared to other state-of-the-art deep learning systems, AXLearn has a unique focus on modularity and support for heterogeneous hardware infrastructure. AXLearn's internal interfaces between software components follow strict encapsulation, allowing different components to be assembled to facilitate rapid model development and experimentation on heterogeneous compute infrastructure. We introduce a novel method of quantifying modularity via Lines-of-Code (LoC)-complexity, which demonstrates how our system maintains constant complexity as we scale the components in the system, compared to linear or quadratic complexity in other systems. This allows integrating features such as Rotary Position Embeddings (RoPE) into AXLearn across hundred of modules with just 10 lines of code, compared to hundreds as required in other systems. At the same time, AXLearn maintains equivalent performance compared to state-of-the-art training systems. Finally, we share our experience in the development and operation of AXLearn.
Moonshine: Speech Recognition for Live Transcription and Voice Commands
This paper introduces Moonshine, a family of speech recognition models optimized for live transcription and voice command processing. Moonshine is based on an encoder-decoder transformer architecture and employs Rotary Position Embedding (RoPE) instead of traditional absolute position embeddings. The model is trained on speech segments of various lengths, but without using zero-padding, leading to greater efficiency for the encoder during inference time. When benchmarked against OpenAI's Whisper tiny.en, Moonshine Tiny demonstrates a 5x reduction in compute requirements for transcribing a 10-second speech segment while incurring no increase in word error rates across standard evaluation datasets. These results highlight Moonshine's potential for real-time and resource-constrained applications.
Effectively Compress KV Heads for LLM
The advent of pre-trained large language models (LLMs) has revolutionized various natural language processing tasks. These models predominantly employ an auto-regressive decoding mechanism that utilizes Key-Value (KV) caches to eliminate redundant calculations for previous tokens. Nevertheless, as context lengths and batch sizes increase, the linear expansion in memory footprint of KV caches becomes a key bottleneck of LLM deployment, which decreases generation speeds significantly. To mitigate this issue, previous techniques like multi-query attention (MQA) and grouped-query attention (GQA) have been developed, in order to reduce KV heads to accelerate inference with comparable accuracy to multi-head attention (MHA). Despite their effectiveness, existing strategies for compressing MHA often overlook the intrinsic properties of the KV caches. In this work, we explore the low-rank characteristics of the KV caches and propose a novel approach for compressing KV heads. In particular, we carefully optimize the MHA-to-GQA transformation to minimize compression error, and to remain compatible with rotary position embeddings (RoPE), we also introduce specialized strategies for key caches with RoPE. We demonstrate that our method can compress half or even three-quarters of KV heads while maintaining performance comparable to the original LLMs, which presents a promising direction for more efficient LLM deployment in resource-constrained environments.
Fortify the Shortest Stave in Attention: Enhancing Context Awareness of Large Language Models for Effective Tool Use
In this paper, we demonstrate that an inherent waveform pattern in the attention allocation of large language models (LLMs) significantly affects their performance in tasks demanding a high degree of context awareness, such as utilizing LLMs for tool-use. Specifically, the crucial information in the context will be potentially overlooked by model when it is positioned in the trough zone of the attention waveform, leading to decreased performance. To address this issue, we propose a novel inference method named Attention Buckets. It allows LLMs to process their input through multiple parallel processes. Each process utilizes a distinct base angle for the rotary position embedding, thereby creating a unique attention waveform. By compensating an attention trough of a particular process with an attention peak of another process, our approach enhances LLM's awareness to various contextual positions, thus mitigating the risk of overlooking crucial information. In the largest tool-use benchmark, our method elevates a 7B model to achieve state-of-the-art performance, comparable to that of GPT-4. On other benchmarks and some RAG tasks, which also demand a thorough understanding of contextual content, Attention Buckets also exhibited notable enhancements in performance.
Mogao: An Omni Foundation Model for Interleaved Multi-Modal Generation
Recent progress in unified models for image understanding and generation has been impressive, yet most approaches remain limited to single-modal generation conditioned on multiple modalities. In this paper, we present Mogao, a unified framework that advances this paradigm by enabling interleaved multi-modal generation through a causal approach. Mogao integrates a set of key technical improvements in architecture design, including a deep-fusion design, dual vision encoders, interleaved rotary position embeddings, and multi-modal classifier-free guidance, which allow it to harness the strengths of both autoregressive models for text generation and diffusion models for high-quality image synthesis. These practical improvements also make Mogao particularly effective to process interleaved sequences of text and images arbitrarily. To further unlock the potential of unified models, we introduce an efficient training strategy on a large-scale, in-house dataset specifically curated for joint text and image generation. Extensive experiments show that Mogao not only achieves state-of-the-art performance in multi-modal understanding and text-to-image generation, but also excels in producing high-quality, coherent interleaved outputs. Its emergent capabilities in zero-shot image editing and compositional generation highlight Mogao as a practical omni-modal foundation model, paving the way for future development and scaling the unified multi-modal systems.
Image Reconstruction using Enhanced Vision Transformer
Removing noise from images is a challenging and fundamental problem in the field of computer vision. Images captured by modern cameras are inevitably degraded by noise which limits the accuracy of any quantitative measurements on those images. In this project, we propose a novel image reconstruction framework which can be used for tasks such as image denoising, deblurring or inpainting. The model proposed in this project is based on Vision Transformer (ViT) that takes 2D images as input and outputs embeddings which can be used for reconstructing denoised images. We incorporate four additional optimization techniques in the framework to improve the model reconstruction capability, namely Locality Sensitive Attention (LSA), Shifted Patch Tokenization (SPT), Rotary Position Embeddings (RoPE) and adversarial loss function inspired from Generative Adversarial Networks (GANs). LSA, SPT and RoPE enable the transformer to learn from the dataset more efficiently, while the adversarial loss function enhances the resolution of the reconstructed images. Based on our experiments, the proposed architecture outperforms the benchmark U-Net model by more than 3.5\% structural similarity (SSIM) for the reconstruction tasks of image denoising and inpainting. The proposed enhancements further show an improvement of \textasciitilde5\% SSIM over the benchmark for both tasks.
LaDCast: A Latent Diffusion Model for Medium-Range Ensemble Weather Forecasting
Accurate probabilistic weather forecasting demands both high accuracy and efficient uncertainty quantification, challenges that overburden both ensemble numerical weather prediction (NWP) and recent machine-learning methods. We introduce LaDCast, the first global latent-diffusion framework for medium-range ensemble forecasting, which generates hourly ensemble forecasts entirely in a learned latent space. An autoencoder compresses high-dimensional ERA5 reanalysis fields into a compact representation, and a transformer-based diffusion model produces sequential latent updates with arbitrary hour initialization. The model incorporates Geometric Rotary Position Embedding (GeoRoPE) to account for the Earth's spherical geometry, a dual-stream attention mechanism for efficient conditioning, and sinusoidal temporal embeddings to capture seasonal patterns. LaDCast achieves deterministic and probabilistic skill close to that of the European Centre for Medium-Range Forecast IFS-ENS, without any explicit perturbations. Notably, LaDCast demonstrates superior performance in tracking rare extreme events such as cyclones, capturing their trajectories more accurately than established models. By operating in latent space, LaDCast reduces storage and compute by orders of magnitude, demonstrating a practical path toward forecasting at kilometer-scale resolution in real time. We open-source our code and models and provide the training and evaluation pipelines at: https://github.com/tonyzyl/ladcast.
Rotary Position Embedding for Vision Transformer
Rotary Position Embedding (RoPE) performs remarkably on language models, especially for length extrapolation of Transformers. However, the impacts of RoPE on computer vision domains have been underexplored, even though RoPE appears capable of enhancing Vision Transformer (ViT) performance in a way similar to the language domain. This study provides a comprehensive analysis of RoPE when applied to ViTs, utilizing practical implementations of RoPE for 2D vision data. The analysis reveals that RoPE demonstrates impressive extrapolation performance, i.e., maintaining precision while increasing image resolution at inference. It eventually leads to performance improvement for ImageNet-1k, COCO detection, and ADE-20k segmentation. We believe this study provides thorough guidelines to apply RoPE into ViT, promising improved backbone performance with minimal extra computational overhead. Our code and pre-trained models are available at https://github.com/naver-ai/rope-vit
VRoPE: Rotary Position Embedding for Video Large Language Models
Rotary Position Embedding (RoPE) has shown strong performance in text-based Large Language Models (LLMs), but extending it to video remains a challenge due to the intricate spatiotemporal structure of video frames. Existing adaptations, such as RoPE-3D, attempt to encode spatial and temporal dimensions separately but suffer from two major limitations: positional bias in attention distribution and disruptions in video-text transitions. To overcome these issues, we propose Video Rotary Position Embedding (VRoPE), a novel positional encoding method tailored for Video-LLMs. Our approach restructures positional indices to preserve spatial coherence and ensure a smooth transition between video and text tokens. Additionally, we introduce a more balanced encoding strategy that mitigates attention biases, ensuring a more uniform distribution of spatial focus. Extensive experiments on Vicuna and Qwen2 across different model scales demonstrate that VRoPE consistently outperforms previous RoPE variants, achieving significant improvements in video understanding, temporal reasoning, and retrieval tasks. Code will be available at https://github.com/johncaged/VRoPE
VideoRoPE: What Makes for Good Video Rotary Position Embedding?
While Rotary Position Embedding (RoPE) and its variants are widely adopted for their long-context capabilities, the extension of the 1D RoPE to video, with its complex spatio-temporal structure, remains an open challenge. This work first introduces a comprehensive analysis that identifies four key characteristics essential for the effective adaptation of RoPE to video, which have not been fully considered in prior work. As part of our analysis, we introduce a challenging V-NIAH-D (Visual Needle-In-A-Haystack with Distractors) task, which adds periodic distractors into V-NIAH. The V-NIAH-D task demonstrates that previous RoPE variants, lacking appropriate temporal dimension allocation, are easily misled by distractors. Based on our analysis, we introduce VideoRoPE, with a 3D structure designed to preserve spatio-temporal relationships. VideoRoPE features low-frequency temporal allocation to mitigate periodic oscillations, a diagonal layout to maintain spatial symmetry, and adjustable temporal spacing to decouple temporal and spatial indexing. VideoRoPE consistently surpasses previous RoPE variants, across diverse downstream tasks such as long video retrieval, video understanding, and video hallucination. Our code will be available at https://github.com/Wiselnn570/VideoRoPE{https://github.com/Wiselnn570/VideoRoPE}.
RoFormer: Enhanced Transformer with Rotary Position Embedding
Position encoding recently has shown effective in the transformer architecture. It enables valuable supervision for dependency modeling between elements at different positions of the sequence. In this paper, we first investigate various methods to integrate positional information into the learning process of transformer-based language models. Then, we propose a novel method named Rotary Position Embedding(RoPE) to effectively leverage the positional information. Specifically, the proposed RoPE encodes the absolute position with a rotation matrix and meanwhile incorporates the explicit relative position dependency in self-attention formulation. Notably, RoPE enables valuable properties, including the flexibility of sequence length, decaying inter-token dependency with increasing relative distances, and the capability of equipping the linear self-attention with relative position encoding. Finally, we evaluate the enhanced transformer with rotary position embedding, also called RoFormer, on various long text classification benchmark datasets. Our experiments show that it consistently overcomes its alternatives. Furthermore, we provide a theoretical analysis to explain some experimental results. RoFormer is already integrated into Huggingface: https://huggingface.co/docs/transformers/model_doc/roformer.
DRoPE: Directional Rotary Position Embedding for Efficient Agent Interaction Modeling
Accurate and efficient modeling of agent interactions is essential for trajectory generation, the core of autonomous driving systems. Existing methods, scene-centric, agent-centric, and query-centric frameworks, each present distinct advantages and drawbacks, creating an impossible triangle among accuracy, computational time, and memory efficiency. To break this limitation, we propose Directional Rotary Position Embedding (DRoPE), a novel adaptation of Rotary Position Embedding (RoPE), originally developed in natural language processing. Unlike traditional relative position embedding (RPE), which introduces significant space complexity, RoPE efficiently encodes relative positions without explicitly increasing complexity but faces inherent limitations in handling angular information due to periodicity. DRoPE overcomes this limitation by introducing a uniform identity scalar into RoPE's 2D rotary transformation, aligning rotation angles with realistic agent headings to naturally encode relative angular information. We theoretically analyze DRoPE's correctness and efficiency, demonstrating its capability to simultaneously optimize trajectory generation accuracy, time complexity, and space complexity. Empirical evaluations compared with various state-of-the-art trajectory generation models, confirm DRoPE's good performance and significantly reduced space complexity, indicating both theoretical soundness and practical effectiveness. The video documentation is available at https://drope-traj.github.io/.
A$^2$ATS: Retrieval-Based KV Cache Reduction via Windowed Rotary Position Embedding and Query-Aware Vector Quantization
Long context large language models (LLMs) pose significant challenges for efficient serving due to the large memory footprint and high access overhead of KV cache. Retrieval-based KV cache reduction methods can mitigate these challenges, typically by offloading the complete KV cache to CPU and retrieving necessary tokens on demand during inference. However, these methods still suffer from unsatisfactory accuracy degradation and extra retrieval overhead. To address these limitations, this paper proposes A^2ATS, a novel retrieval-based KV cache reduction method. A^2ATS aims to obtain an accurate approximation of attention scores by applying the vector quantization technique to key states, thereby enabling efficient and precise retrieval of the top-K tokens. First, we propose Windowed Rotary Position Embedding, which decouples the positional dependency from query and key states after position embedding. Then, we propose query-aware vector quantization that optimizes the objective of attention score approximation directly. Finally, we design the heterogeneous inference architecture for KV cache offloading, enabling long context serving with larger batch sizes. Experimental results demonstrate that A^2ATS can achieve a lower performance degradation with similar or lower overhead compared to existing methods, thereby increasing long context serving throughput by up to 2.7 times.
HoPE: Hybrid of Position Embedding for Length Generalization in Vision-Language Models
Vision-Language Models (VLMs) have made significant progress in multimodal tasks. However, their performance often deteriorates in long-context scenarios, particularly long videos. While Rotary Position Embedding (RoPE) has been widely adopted for length generalization in Large Language Models (LLMs), extending vanilla RoPE to capture the intricate spatial-temporal dependencies in videos remains an unsolved challenge. Existing methods typically allocate different frequencies within RoPE to encode 3D positional information. However, these allocation strategies mainly rely on heuristics, lacking in-depth theoretical analysis. In this paper, we first study how different allocation strategies impact the long-context capabilities of VLMs. Our analysis reveals that current multimodal RoPEs fail to reliably capture semantic similarities over extended contexts. To address this issue, we propose HoPE, a Hybrid of Position Embedding designed to improve the long-context capabilities of VLMs. HoPE introduces a hybrid frequency allocation strategy for reliable semantic modeling over arbitrarily long context, and a dynamic temporal scaling mechanism to facilitate robust learning and flexible inference across diverse context lengths. Extensive experiments across four video benchmarks on long video understanding and retrieval tasks demonstrate that HoPE consistently outperforms existing methods, confirming its effectiveness. Code is available at https://github.com/hrlics/HoPE.
Fourier Position Embedding: Enhancing Attention's Periodic Extension for Length Generalization
Extending the context length of Language Models (LMs) by improving Rotary Position Embedding (RoPE) has become a trend. While existing works mainly address RoPE's limitations within attention mechanism, this paper provides an analysis across nearly all parts of LMs, uncovering their adverse effects on length generalization for RoPE-based attention. Using Discrete Signal Processing theory, we show that RoPE enables periodic attention by implicitly achieving Non-Uniform Discrete Fourier Transform. However, this periodicity is undermined by the spectral damage caused by: 1) linear layers and activation functions outside of attention; 2) insufficiently trained frequency components brought by time-domain truncation. Building on our observations, we propose Fourier Position Embedding (FoPE), which enhances attention's frequency-domain properties to improve both its periodic extension and length generalization. FoPE constructs Fourier Series and zero-outs the destructive frequency components, increasing model robustness against the spectrum damage. Experiments across various model scales show that, within varying context windows, FoPE can maintain a more stable perplexity and a more consistent accuracy in a needle-in-haystack task compared to RoPE and ALiBi. Several analyses and ablations bring further support to our method and theoretical modeling.
LongEmbed: Extending Embedding Models for Long Context Retrieval
Embedding models play a pivot role in modern NLP applications such as IR and RAG. While the context limit of LLMs has been pushed beyond 1 million tokens, embedding models are still confined to a narrow context window not exceeding 8k tokens, refrained from application scenarios requiring long inputs such as legal contracts. This paper explores context window extension of existing embedding models, pushing the limit to 32k without requiring additional training. First, we examine the performance of current embedding models for long context retrieval on our newly constructed LongEmbed benchmark. LongEmbed comprises two synthetic tasks and four carefully chosen real-world tasks, featuring documents of varying length and dispersed target information. Benchmarking results underscore huge room for improvement in these models. Based on this, comprehensive experiments show that training-free context window extension strategies like position interpolation can effectively extend the context window of existing embedding models by several folds, regardless of their original context being 512 or beyond 4k. Furthermore, for models employing absolute position encoding (APE), we show the possibility of further fine-tuning to harvest notable performance gains while strictly preserving original behavior for short inputs. For models using rotary position embedding (RoPE), significant enhancements are observed when employing RoPE-specific methods, such as NTK and SelfExtend, indicating RoPE's superiority over APE for context window extension. To facilitate future research, we release E5-Base-4k and E5-RoPE-Base, along with the LongEmbed benchmark.
Advancing General Multimodal Capability of Vision-language Models with Pyramid-descent Visual Position Encoding
Vision-language Models (VLMs) have shown remarkable capabilities in advancing general artificial intelligence, yet the irrational encoding of visual positions persists in inhibiting the models' comprehensive perception performance across different levels of granularity. In this work, we propose Pyramid-descent Visual Position Encoding (PyPE), a novel approach designed to enhance the perception of visual tokens within VLMs. By assigning visual position indexes from the periphery to the center and expanding the central receptive field incrementally, PyPE addresses the limitations of traditional raster-scan methods and mitigates the long-term decay effects induced by Rotary Position Embedding (RoPE). Our method reduces the relative distance between interrelated visual elements and instruction tokens, promoting a more rational allocation of attention weights and allowing for a multi-granularity perception of visual elements and countering the over-reliance on anchor tokens. Extensive experimental evaluations demonstrate that PyPE consistently improves the general capabilities of VLMs across various sizes. Code is available at https://github.com/SakuraTroyChen/PyPE.
FreeFlux: Understanding and Exploiting Layer-Specific Roles in RoPE-Based MMDiT for Versatile Image Editing
The integration of Rotary Position Embedding (RoPE) in Multimodal Diffusion Transformer (MMDiT) has significantly enhanced text-to-image generation quality. However, the fundamental reliance of self-attention layers on positional embedding versus query-key similarity during generation remains an intriguing question. We present the first mechanistic analysis of RoPE-based MMDiT models (e.g., FLUX), introducing an automated probing strategy that disentangles positional information versus content dependencies by strategically manipulating RoPE during generation. Our analysis reveals distinct dependency patterns that do not straightforwardly correlate with depth, offering new insights into the layer-specific roles in RoPE-based MMDiT. Based on these findings, we propose a training-free, task-specific image editing framework that categorizes editing tasks into three types: position-dependent editing (e.g., object addition), content similarity-dependent editing (e.g., non-rigid editing), and region-preserved editing (e.g., background replacement). For each type, we design tailored key-value injection strategies based on the characteristics of the editing task. Extensive qualitative and quantitative evaluations demonstrate that our method outperforms state-of-the-art approaches, particularly in preserving original semantic content and achieving seamless modifications.
EliteKV: Scalable KV Cache Compression via RoPE Frequency Selection and Joint Low-Rank Projection
Rotary Position Embedding (RoPE) enables each attention head to capture multi-frequency information along the sequence dimension and is widely applied in foundation models. However, the nonlinearity introduced by RoPE complicates optimization of the key state in the Key-Value (KV) cache for RoPE-based attention. Existing KV cache compression methods typically store key state before rotation and apply the transformation during decoding, introducing additional computational overhead. This paper introduces EliteKV, a flexible modification framework for RoPE-based models supporting variable KV cache compression ratios. EliteKV first identifies the intrinsic frequency preference of each head using RoPElite, selectively restoring linearity to certain dimensions of key within attention computation. Building on this, joint low-rank compression of key and value enables partial cache sharing. Experimental results show that with minimal uptraining on only 0.6% of the original training data, RoPE-based models achieve a 75% reduction in KV cache size while preserving performance within a negligible margin. Furthermore, EliteKV consistently performs well across models of different scales within the same family.
PSC: Extending Context Window of Large Language Models via Phase Shift Calibration
Rotary Position Embedding (RoPE) is an efficient position encoding approach and is widely utilized in numerous large language models (LLMs). Recently, a lot of methods have been put forward to further expand the context window based on RoPE. The core concept of those methods is to predefine or search for a set of factors to rescale the base frequencies of RoPE. Nevertheless, it is quite a challenge for existing methods to predefine an optimal factor due to the exponential search space. In view of this, we introduce PSC (Phase Shift Calibration), a small module for calibrating the frequencies predefined by existing methods. With the employment of PSC, we demonstrate that many existing methods can be further enhanced, like PI, YaRN, and LongRoPE. We conducted extensive experiments across multiple models and tasks. The results demonstrate that (1) when PSC is enabled, the comparative reductions in perplexity increase as the context window size is varied from 16k, to 32k, and up to 64k. (2) Our approach is broadly applicable and exhibits robustness across a variety of models and tasks. The code can be found at https://github.com/WNQzhu/PSC.
Base of RoPE Bounds Context Length
Position embedding is a core component of current Large Language Models (LLMs). Rotary position embedding (RoPE), a technique that encodes the position information with a rotation matrix, has been the de facto choice for position embedding in many LLMs, such as the Llama series. RoPE has been further utilized to extend long context capability, which is roughly based on adjusting the base parameter of RoPE to mitigate out-of-distribution (OOD) problems in position embedding. However, in this paper, we find that LLMs may obtain a superficial long-context ability based on the OOD theory. We revisit the role of RoPE in LLMs and propose a novel property of long-term decay, we derive that the base of RoPE bounds context length: there is an absolute lower bound for the base value to obtain certain context length capability. Our work reveals the relationship between context length and RoPE base both theoretically and empirically, which may shed light on future long context training.
CoMP: Continual Multimodal Pre-training for Vision Foundation Models
Pre-trained Vision Foundation Models (VFMs) provide strong visual representations for a wide range of applications. In this paper, we continually pre-train prevailing VFMs in a multimodal manner such that they can effortlessly process visual inputs of varying sizes and produce visual representations that are more aligned with language representations, regardless of their original pre-training process. To this end, we introduce CoMP, a carefully designed multimodal pre-training pipeline. CoMP uses a Continual Rotary Position Embedding to support native resolution continual pre-training, and an Alignment Loss between visual and textual features through language prototypes to align multimodal representations. By three-stage training, our VFMs achieve remarkable improvements not only in multimodal understanding but also in other downstream tasks such as classification and segmentation. Remarkably, CoMP-SigLIP achieves scores of 66.7 on ChartQA and 75.9 on DocVQA with a 0.5B LLM, while maintaining an 87.4% accuracy on ImageNet-1K and a 49.5 mIoU on ADE20K under frozen chunk evaluation.
Extending LLMs' Context Window with 100 Samples
Large Language Models (LLMs) are known to have limited extrapolation ability beyond their pre-trained context window, constraining their application in downstream tasks with lengthy inputs. Recent studies have sought to extend LLMs' context window by modifying rotary position embedding (RoPE), a popular position encoding method adopted by well-known LLMs such as LLaMA, PaLM, and GPT-NeoX. However, prior works like Position Interpolation (PI) and YaRN are resource-intensive and lack comparative experiments to assess their applicability. In this work, we identify the inherent need for LLMs' attention entropy (i.e. the information entropy of attention scores) to maintain stability and introduce a novel extension to RoPE which combines adjusting RoPE's base frequency and scaling the attention logits to help LLMs efficiently adapt to a larger context window. We validate the superiority of our method in both fine-tuning performance and robustness across different context window sizes on various context-demanding tasks. Notably, our method extends the context window of LLaMA-2-7B-Chat to 16,384 with only 100 samples and 6 training steps, showcasing extraordinary efficiency. Finally, we also explore how data compositions and training curricula affect context window extension for specific downstream tasks, suggesting fine-tuning LLMs with lengthy conversations as a good starting point. We release our code and SFT data at https://github.com/GAIR-NLP/Entropy-ABF.
Extending Context Window of Large Language Models from a Distributional Perspective
Scaling the rotary position embedding (RoPE) has become a common method for extending the context window of RoPE-based large language models (LLMs). However, existing scaling methods often rely on empirical approaches and lack a profound understanding of the internal distribution within RoPE, resulting in suboptimal performance in extending the context window length. In this paper, we propose to optimize the context window extending task from the view of rotary angle distribution. Specifically, we first estimate the distribution of the rotary angles within the model and analyze the extent to which length extension perturbs this distribution. Then, we present a novel extension strategy that minimizes the disturbance between rotary angle distributions to maintain consistency with the pre-training phase, enhancing the model's capability to generalize to longer sequences. Experimental results compared to the strong baseline methods demonstrate that our approach reduces by up to 72% of the distributional disturbance when extending LLaMA2's context window to 8k, and reduces by up to 32% when extending to 16k. On the LongBench-E benchmark, our method achieves an average improvement of up to 4.33% over existing state-of-the-art methods. Furthermore, Our method maintains the model's performance on the Hugging Face Open LLM benchmark after context window extension, with only an average performance fluctuation ranging from -0.12 to +0.22.
Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution
We present the Qwen2-VL Series, an advanced upgrade of the previous Qwen-VL models that redefines the conventional predetermined-resolution approach in visual processing. Qwen2-VL introduces the Naive Dynamic Resolution mechanism, which enables the model to dynamically process images of varying resolutions into different numbers of visual tokens. This approach allows the model to generate more efficient and accurate visual representations, closely aligning with human perceptual processes. The model also integrates Multimodal Rotary Position Embedding (M-RoPE), facilitating the effective fusion of positional information across text, images, and videos. We employ a unified paradigm for processing both images and videos, enhancing the model's visual perception capabilities. To explore the potential of large multimodal models, Qwen2-VL investigates the scaling laws for large vision-language models (LVLMs). By scaling both the model size-with versions at 2B, 8B, and 72B parameters-and the amount of training data, the Qwen2-VL Series achieves highly competitive performance. Notably, the Qwen2-VL-72B model achieves results comparable to leading models such as GPT-4o and Claude3.5-Sonnet across various multimodal benchmarks, outperforming other generalist models. Code is available at https://github.com/QwenLM/Qwen2-VL.
On the token distance modeling ability of higher RoPE attention dimension
Length extrapolation algorithms based on Rotary position embedding (RoPE) have shown promising results in extending the context length of language models. However, understanding how position embedding can capture longer-range contextual information remains elusive. Based on the intuition that different dimensions correspond to different frequency of changes in RoPE encoding, we conducted a dimension-level analysis to investigate the correlation between a hidden dimension of an attention head and its contribution to capturing long-distance dependencies. Using our correlation metric, we identified a particular type of attention heads, which we named Positional Heads, from various length-extrapolated models. These heads exhibit a strong focus on long-range information interaction and play a pivotal role in long input processing, as evidence by our ablation. We further demonstrate the correlation between the efficiency of length extrapolation and the extension of the high-dimensional attention allocation of these heads. The identification of Positional Heads provides insights for future research in long-text comprehension.
LongLLaDA: Unlocking Long Context Capabilities in Diffusion LLMs
Large Language Diffusion Models, or diffusion LLMs, have emerged as a significant focus in NLP research, with substantial effort directed toward understanding their scalability and downstream task performance. However, their long-context capabilities remain unexplored, lacking systematic analysis or methods for context extension. In this work, we present the first systematic investigation comparing the long-context performance of diffusion LLMs and traditional auto-regressive LLMs. We first identify a unique characteristic of diffusion LLMs, unlike auto-regressive LLMs, they maintain remarkably \textit{stable perplexity} during direct context extrapolation. Furthermore, where auto-regressive models fail outright during the Needle-In-A-Haystack task with context exceeding their pretrained length, we discover diffusion LLMs exhibit a distinct \textit{local perception} phenomenon, enabling successful retrieval from recent context segments. We explain both phenomena through the lens of Rotary Position Embedding (RoPE) scaling theory. Building on these observations, we propose LongLLaDA, a training-free method that integrates LLaDA with the NTK-based RoPE extrapolation. Our results validate that established extrapolation scaling laws remain effective for extending the context windows of diffusion LLMs. Furthermore, we identify long-context tasks where diffusion LLMs outperform auto-regressive LLMs and others where they fall short. Consequently, this study establishes the first context extrapolation method for diffusion LLMs while providing essential theoretical insights and empirical benchmarks critical for advancing future research on long-context diffusion LLMs.
Wonderful Matrices: Combining for a More Efficient and Effective Foundation Model Architecture
In order to make the foundation model more efficient and effective, our idea is combining sequence transformation and state transformation. First, we prove the availability of rotary position embedding in the state space duality algorithm, which reduces the perplexity of the hybrid quadratic causal self-attention and state space duality by more than 4%, to ensure that the combining sequence transformation unifies position encoding. Second, we propose dynamic mask attention, which maintains 100% accuracy in the more challenging multi-query associative recall task, improving by more than 150% compared to quadratic causal self-attention and state space duality, to ensure that the combining sequence transformation selectively filters relevant information. Third, we design cross domain mixture of experts, which makes the computational speed of expert retrieval with more than 1024 experts 8 to 10 times faster than the mixture of experts, to ensure that the combining state transformation quickly retrieval mixture. Finally, we summarize these matrix algorithms that can form the foundation model: Wonderful Matrices, which can be a competitor to popular model architectures.
Scaling Laws of RoPE-based Extrapolation
The extrapolation capability of Large Language Models (LLMs) based on Rotary Position Embedding is currently a topic of considerable interest. The mainstream approach to addressing extrapolation with LLMs involves modifying RoPE by replacing 10000, the rotary base of theta_n={10000}^{-2n/d} in the original RoPE, with a larger value and providing longer fine-tuning text. In this work, we first observe that fine-tuning a RoPE-based LLM with either a smaller or larger base in pre-training context length could significantly enhance its extrapolation performance. After that, we propose \textit{Scaling Laws of RoPE-based Extrapolation}, a unified framework from the periodic perspective, to describe the relationship between the extrapolation performance and base value as well as tuning context length. In this process, we also explain the origin of the RoPE-based extrapolation issue by \textit{critical dimension for extrapolation}. Besides these observations and analyses, we achieve extrapolation up to 1 million context length within only 16K training length on LLaMA2 7B and 13B.
CLEX: Continuous Length Extrapolation for Large Language Models
Transformer-based Large Language Models (LLMs) are pioneering advances in many natural language processing tasks, however, their exceptional capabilities are restricted within the preset context window of Transformer. Position Embedding (PE) scaling methods, while effective in extending the context window to a specific length, demonstrate either notable limitations in their extrapolation abilities or sacrificing partial performance within the context window. Length extrapolation methods, although theoretically capable of extending the context window beyond the training sequence length, often underperform in practical long-context applications. To address these challenges, we propose Continuous Length EXtrapolation (CLEX) for LLMs. We generalise the PE scaling approaches to model the continuous dynamics by ordinary differential equations over the length scaling factor, thereby overcoming the constraints of current PE scaling methods designed for specific lengths. Moreover, by extending the dynamics to desired context lengths beyond the training sequence length, CLEX facilitates the length extrapolation with impressive performance in practical tasks. We demonstrate that CLEX can be seamlessly incorporated into LLMs equipped with Rotary Position Embedding, such as LLaMA and GPT-NeoX, with negligible impact on training and inference latency. Experimental results reveal that CLEX can effectively extend the context window to over 4x or almost 8x training length, with no deterioration in performance. Furthermore, when evaluated on the practical LongBench benchmark, our model trained on a 4k length exhibits competitive performance against state-of-the-art open-source models trained on context lengths up to 32k.
Resonance RoPE: Improving Context Length Generalization of Large Language Models
This paper addresses the challenge of train-short-test-long (TSTL) scenarios in Large Language Models (LLMs) equipped with Rotary Position Embedding (RoPE), where models pre-trained on shorter sequences face difficulty with out-of-distribution (OOD) token positions in longer sequences. We introduce Resonance RoPE, a novel approach designed to narrow the generalization gap in TSTL scenarios by refining the interpolation of RoPE features for OOD positions, significantly improving the model performance without additional online computational costs. Furthermore, we present PosGen, a new synthetic benchmark specifically designed for fine-grained behavior analysis in TSTL scenarios, aiming to isolate the constantly increasing difficulty of token generation on long contexts from the challenges of recognizing new token positions. Our experiments on synthetic tasks show that after applying Resonance RoPE, Transformers recognize OOD position better and more robustly. Our extensive LLM experiments also show superior performance after applying Resonance RoPE to the current state-of-the-art RoPE scaling method, YaRN, on both upstream language modeling tasks and a variety of downstream long-text applications.
Rope to Nope and Back Again: A New Hybrid Attention Strategy
Long-context large language models (LLMs) have achieved remarkable advancements, driven by techniques like Rotary Position Embedding (RoPE) (Su et al., 2023) and its extensions (Chen et al., 2023; Liu et al., 2024c; Peng et al., 2023). By adjusting RoPE parameters and incorporating training data with extended contexts, we can train performant models with considerably longer input sequences. However, existing RoPE-based methods exhibit performance limitations when applied to extended context lengths. This paper presents a comprehensive analysis of various attention mechanisms, including RoPE, No Positional Embedding (NoPE), and Query-Key Normalization (QK-Norm), identifying their strengths and shortcomings in long-context modeling. Our investigation identifies distinctive attention patterns in these methods and highlights their impact on long-context performance, providing valuable insights for architectural design. Building on these findings, we propose a novel architectural based on a hybrid attention mechanism that not only surpasses conventional RoPE-based transformer models in long context tasks but also achieves competitive performance on benchmarks requiring shorter context lengths.
Sliding Window Attention Training for Efficient Large Language Models
Recent advances in transformer-based Large Language Models (LLMs) have demonstrated remarkable capabilities across various tasks. However, their quadratic computational complexity concerning sequence length remains a significant bottleneck for processing long documents. As a result, many efforts like sparse attention and state space models have been proposed to improve the efficiency of LLMs over long sequences. Though effective, these approaches compromise the performance or introduce structural complexity. This calls for a simple yet efficient model that preserves the fundamental Transformer architecture. To this end, we introduce SWAT, which enables efficient long-context handling via Sliding Window Attention Training. This paper first attributes the inefficiency of Transformers to the attention sink phenomenon resulting from the high variance of softmax operation. Then, we replace softmax with the sigmoid function and utilize a balanced ALiBi and Rotary Position Embedding for efficient information compression and retention. Experiments demonstrate that SWAT achieves SOTA performance compared with state-of-the-art linear recurrent architectures on eight benchmarks. Code is available at https://anonymous.4open.science/r/SWAT-attention.
Music Source Separation with Band-Split RoPE Transformer
Music source separation (MSS) aims to separate a music recording into multiple musically distinct stems, such as vocals, bass, drums, and more. Recently, deep learning approaches such as convolutional neural networks (CNNs) and recurrent neural networks (RNNs) have been used, but the improvement is still limited. In this paper, we propose a novel frequency-domain approach based on a Band-Split RoPE Transformer (called BS-RoFormer). BS-RoFormer relies on a band-split module to project the input complex spectrogram into subband-level representations, and then arranges a stack of hierarchical Transformers to model the inner-band as well as inter-band sequences for multi-band mask estimation. To facilitate training the model for MSS, we propose to use the Rotary Position Embedding (RoPE). The BS-RoFormer system trained on MUSDB18HQ and 500 extra songs ranked the first place in the MSS track of Sound Demixing Challenge (SDX23). Benchmarking a smaller version of BS-RoFormer on MUSDB18HQ, we achieve state-of-the-art result without extra training data, with 9.80 dB of average SDR.
TC-LLaVA: Rethinking the Transfer from Image to Video Understanding with Temporal Considerations
Multimodal Large Language Models (MLLMs) have significantly improved performance across various image-language applications. Recently, there has been a growing interest in adapting image pre-trained MLLMs for video-related tasks. However, most efforts concentrate on enhancing the vision encoder and projector components, while the core part, Large Language Models (LLMs), remains comparatively under-explored. In this paper, we propose two strategies to enhance the model's capability in video understanding tasks by improving inter-layer attention computation in LLMs. Specifically, the first approach focuses on the enhancement of Rotary Position Embedding (RoPE) with Temporal-Aware Dual RoPE, which introduces temporal position information to strengthen the MLLM's temporal modeling capabilities while preserving the relative position relationships of both visual and text tokens. The second approach involves enhancing the Attention Mask with the Frame-wise Block Causal Attention Mask, a simple yet effective method that broadens visual token interactions within and across video frames while maintaining the causal inference mechanism. Based on these proposed methods, we adapt LLaVA for video understanding tasks, naming it Temporal-Considered LLaVA (TC-LLaVA). Our TC-LLaVA achieves new state-of-the-art performance across various video understanding benchmarks with only supervised fine-tuning (SFT) on video-related datasets.
CommVQ: Commutative Vector Quantization for KV Cache Compression
Large Language Models (LLMs) are increasingly used in applications requiring long context lengths, but the key-value (KV) cache often becomes a memory bottleneck on GPUs as context grows. To address this, we propose Commutative Vector Quantization (CommVQ) to significantly reduce memory usage for long-context LLM inference. We first introduce additive quantization with a lightweight encoder and codebook to compress the KV cache, which can be decoded via simple matrix multiplication. To further reduce computational costs during decoding, we design the codebook to be commutative with Rotary Position Embedding (RoPE) and train it using an Expectation-Maximization (EM) algorithm. This enables efficient integration of decoding into the self-attention mechanism. Our approach achieves high accuracy with additive quantization and low overhead via the RoPE-commutative codebook. Experiments on long-context benchmarks and GSM8K show that our method reduces FP16 KV cache size by 87.5% with 2-bit quantization, while outperforming state-of-the-art KV cache quantization methods. Notably, it enables 1-bit KV cache quantization with minimal accuracy loss, allowing a LLaMA-3.1 8B model to run with a 128K context length on a single RTX 4090 GPU. The source code is available at: https://github.com/UMass-Embodied-AGI/CommVQ.
Less-to-More Generalization: Unlocking More Controllability by In-Context Generation
Although subject-driven generation has been extensively explored in image generation due to its wide applications, it still has challenges in data scalability and subject expansibility. For the first challenge, moving from curating single-subject datasets to multiple-subject ones and scaling them is particularly difficult. For the second, most recent methods center on single-subject generation, making it hard to apply when dealing with multi-subject scenarios. In this study, we propose a highly-consistent data synthesis pipeline to tackle this challenge. This pipeline harnesses the intrinsic in-context generation capabilities of diffusion transformers and generates high-consistency multi-subject paired data. Additionally, we introduce UNO, which consists of progressive cross-modal alignment and universal rotary position embedding. It is a multi-image conditioned subject-to-image model iteratively trained from a text-to-image model. Extensive experiments show that our method can achieve high consistency while ensuring controllability in both single-subject and multi-subject driven generation.
Let Them Talk: Audio-Driven Multi-Person Conversational Video Generation
Audio-driven human animation methods, such as talking head and talking body generation, have made remarkable progress in generating synchronized facial movements and appealing visual quality videos. However, existing methods primarily focus on single human animation and struggle with multi-stream audio inputs, facing incorrect binding problems between audio and persons. Additionally, they exhibit limitations in instruction-following capabilities. To solve this problem, in this paper, we propose a novel task: Multi-Person Conversational Video Generation, and introduce a new framework, MultiTalk, to address the challenges during multi-person generation. Specifically, for audio injection, we investigate several schemes and propose the Label Rotary Position Embedding (L-RoPE) method to resolve the audio and person binding problem. Furthermore, during training, we observe that partial parameter training and multi-task training are crucial for preserving the instruction-following ability of the base model. MultiTalk achieves superior performance compared to other methods on several datasets, including talking head, talking body, and multi-person datasets, demonstrating the powerful generation capabilities of our approach.
UNIC-Adapter: Unified Image-instruction Adapter with Multi-modal Transformer for Image Generation
Recently, text-to-image generation models have achieved remarkable advancements, particularly with diffusion models facilitating high-quality image synthesis from textual descriptions. However, these models often struggle with achieving precise control over pixel-level layouts, object appearances, and global styles when using text prompts alone. To mitigate this issue, previous works introduce conditional images as auxiliary inputs for image generation, enhancing control but typically necessitating specialized models tailored to different types of reference inputs. In this paper, we explore a new approach to unify controllable generation within a single framework. Specifically, we propose the unified image-instruction adapter (UNIC-Adapter) built on the Multi-Modal-Diffusion Transformer architecture, to enable flexible and controllable generation across diverse conditions without the need for multiple specialized models. Our UNIC-Adapter effectively extracts multi-modal instruction information by incorporating both conditional images and task instructions, injecting this information into the image generation process through a cross-attention mechanism enhanced by Rotary Position Embedding. Experimental results across a variety of tasks, including pixel-level spatial control, subject-driven image generation, and style-image-based image synthesis, demonstrate the effectiveness of our UNIC-Adapter in unified controllable image generation.
Mel-Band RoFormer for Music Source Separation
Recently, multi-band spectrogram-based approaches such as Band-Split RNN (BSRNN) have demonstrated promising results for music source separation. In our recent work, we introduce the BS-RoFormer model which inherits the idea of band-split scheme in BSRNN at the front-end, and then uses the hierarchical Transformer with Rotary Position Embedding (RoPE) to model the inner-band and inter-band sequences for multi-band mask estimation. This model has achieved state-of-the-art performance, but the band-split scheme is defined empirically, without analytic supports from the literature. In this paper, we propose Mel-RoFormer, which adopts the Mel-band scheme that maps the frequency bins into overlapped subbands according to the mel scale. In contract, the band-split mapping in BSRNN and BS-RoFormer is non-overlapping and designed based on heuristics. Using the MUSDB18HQ dataset for experiments, we demonstrate that Mel-RoFormer outperforms BS-RoFormer in the separation tasks of vocals, drums, and other stems.
RotateKV: Accurate and Robust 2-Bit KV Cache Quantization for LLMs via Outlier-Aware Adaptive Rotations
Key-Value (KV) cache facilitates efficient large language models (LLMs) inference by avoiding recomputation of past KVs. As the batch size and context length increase, the oversized KV caches become a significant memory bottleneck, highlighting the need for efficient compression. Existing KV quantization rely on fine-grained quantization or the retention of a significant portion of high bit-widths caches, both of which compromise compression ratio and often fail to maintain robustness at extremely low average bit-widths. In this work, we explore the potential of rotation technique for 2-bit KV quantization and propose RotateKV, which achieves accurate and robust performance through the following innovations: (i) Outlier-Aware Rotation, which utilizes channel-reordering to adapt the rotations to varying channel-wise outlier distributions without sacrificing the computational efficiency of the fast Walsh-Hadamard transform (FWHT); (ii) Pre-RoPE Grouped-Head Rotation, which mitigates the impact of rotary position embedding (RoPE) on proposed outlier-aware rotation and further smooths outliers across heads; (iii) Attention-Sink-Aware Quantization, which leverages the massive activations to precisely identify and protect attention sinks. RotateKV achieves less than 0.3 perplexity (PPL) degradation with 2-bit quantization on WikiText-2 using LLaMA-2-13B, maintains strong CoT reasoning and long-context capabilities, with less than 1.7\% degradation on GSM8K, outperforming existing methods even at lower average bit-widths. RotateKV also showcases a 3.97x reduction in peak memory usage, supports 5.75x larger batch sizes, and achieves a 2.32x speedup in decoding stage.
The Impact of Positional Encoding on Length Generalization in Transformers
Length generalization, the ability to generalize from small training context sizes to larger ones, is a critical challenge in the development of Transformer-based language models. Positional encoding (PE) has been identified as a major factor influencing length generalization, but the exact impact of different PE schemes on extrapolation in downstream tasks remains unclear. In this paper, we conduct a systematic empirical study comparing the length generalization performance of decoder-only Transformers with five different position encoding approaches including Absolute Position Embedding (APE), T5's Relative PE, ALiBi, and Rotary, in addition to Transformers without positional encoding (NoPE). Our evaluation encompasses a battery of reasoning and mathematical tasks. Our findings reveal that the most commonly used positional encoding methods, such as ALiBi, Rotary, and APE, are not well suited for length generalization in downstream tasks. More importantly, NoPE outperforms other explicit positional encoding methods while requiring no additional computation. We theoretically demonstrate that NoPE can represent both absolute and relative PEs, but when trained with SGD, it mostly resembles T5's relative PE attention patterns. Finally, we find that scratchpad is not always helpful to solve length generalization and its format highly impacts the model's performance. Overall, our work suggests that explicit position embeddings are not essential for decoder-only Transformers to generalize well to longer sequences.
Improve Transformer Models with Better Relative Position Embeddings
Transformer architectures rely on explicit position encodings in order to preserve a notion of word order. In this paper, we argue that existing work does not fully utilize position information. For example, the initial proposal of a sinusoid embedding is fixed and not learnable. In this paper, we first review absolute position embeddings and existing methods for relative position embeddings. We then propose new techniques that encourage increased interaction between query, key and relative position embeddings in the self-attention mechanism. Our most promising approach is a generalization of the absolute position embedding, improving results on SQuAD1.1 compared to previous position embeddings approaches. In addition, we address the inductive property of whether a position embedding can be robust enough to handle long sequences. We demonstrate empirically that our relative position embedding method is reasonably generalized and robust from the inductive perspective. Finally, we show that our proposed method can be adopted as a near drop-in replacement for improving the accuracy of large models with a small computational budget.
Towards Inducing Document-Level Abilities in Standard Multilingual Neural Machine Translation Models
Neural Machine Translation (NMT) models have traditionally used Sinusoidal Positional Embeddings (PEs), which often struggle to capture long-range dependencies and are less efficient for handling extended context or document-level translation tasks. This work addresses the challenge of transitioning pre-trained NMT models from absolute sinusoidal PEs to relative PEs, such as Rotary Positional Embeddings (ROPE) and Attention with Linear Biases (ALIBI), without compromising performance. We demonstrate that parameter-efficient fine-tuning, using only a small amount of high-quality data, can successfully facilitate this transition. Experimental results indicate that switching from sinusoidal to relative PEs results in competitive translation quality on sentence-level evaluation benchmarks. Additionally, models trained with ROPE consistently outperform those using ALIBI and Sinusoidal PEs on document-level benchmarks across both string-based metrics and qualitative evaluations. Moreover, we find that a small amount of long-context data in a few languages is sufficient for cross-lingual length generalization, thereby inducing long-context capabilities.
Dens3R: A Foundation Model for 3D Geometry Prediction
Recent advances in dense 3D reconstruction have led to significant progress, yet achieving accurate unified geometric prediction remains a major challenge. Most existing methods are limited to predicting a single geometry quantity from input images. However, geometric quantities such as depth, surface normals, and point maps are inherently correlated, and estimating them in isolation often fails to ensure consistency, thereby limiting both accuracy and practical applicability. This motivates us to explore a unified framework that explicitly models the structural coupling among different geometric properties to enable joint regression. In this paper, we present Dens3R, a 3D foundation model designed for joint geometric dense prediction and adaptable to a wide range of downstream tasks. Dens3R adopts a two-stage training framework to progressively build a pointmap representation that is both generalizable and intrinsically invariant. Specifically, we design a lightweight shared encoder-decoder backbone and introduce position-interpolated rotary positional encoding to maintain expressive power while enhancing robustness to high-resolution inputs. By integrating image-pair matching features with intrinsic invariance modeling, Dens3R accurately regresses multiple geometric quantities such as surface normals and depth, achieving consistent geometry perception from single-view to multi-view inputs. Additionally, we propose a post-processing pipeline that supports geometrically consistent multi-view inference. Extensive experiments demonstrate the superior performance of Dens3R across various dense 3D prediction tasks and highlight its potential for broader applications.
Geographic Location Encoding with Spherical Harmonics and Sinusoidal Representation Networks
Learning feature representations of geographical space is vital for any machine learning model that integrates geolocated data, spanning application domains such as remote sensing, ecology, or epidemiology. Recent work mostly embeds coordinates using sine and cosine projections based on Double Fourier Sphere (DFS) features -- these embeddings assume a rectangular data domain even on global data, which can lead to artifacts, especially at the poles. At the same time, relatively little attention has been paid to the exact design of the neural network architectures these functional embeddings are combined with. This work proposes a novel location encoder for globally distributed geographic data that combines spherical harmonic basis functions, natively defined on spherical surfaces, with sinusoidal representation networks (SirenNets) that can be interpreted as learned Double Fourier Sphere embedding. We systematically evaluate the cross-product of positional embeddings and neural network architectures across various classification and regression benchmarks and synthetic evaluation datasets. In contrast to previous approaches that require the combination of both positional encoding and neural networks to learn meaningful representations, we show that both spherical harmonics and sinusoidal representation networks are competitive on their own but set state-of-the-art performances across tasks when combined. We provide source code at www.github.com/marccoru/locationencoder
When Precision Meets Position: BFloat16 Breaks Down RoPE in Long-Context Training
Extending context window sizes allows large language models (LLMs) to process longer sequences and handle more complex tasks. Rotary Positional Embedding (RoPE) has become the de facto standard due to its relative positional encoding properties that benefit long-context training. However, we observe that using RoPE with BFloat16 format results in numerical issues, causing it to deviate from its intended relative positional encoding, especially in long-context scenarios. This issue arises from BFloat16's limited precision and accumulates as context length increases, with the first token contributing significantly to this problem. To address this, we develop AnchorAttention, a plug-and-play attention method that alleviates numerical issues caused by BFloat16, improves long-context capabilities, and speeds up training. AnchorAttention reduces unnecessary attention computations, maintains semantic coherence, and boosts computational efficiency by treating the first token as a shared anchor with a consistent position ID, making it visible to all documents within the training context. Experiments on three types of LLMs demonstrate that AnchorAttention significantly improves long-context performance and reduces training time by over 50\% compared to standard full attention mechanisms, while preserving the original LLM's capabilities on general tasks. Our code is available at https://github.com/haonan3/AnchorContext.
UMERegRobust - Universal Manifold Embedding Compatible Features for Robust Point Cloud Registration
In this paper, we adopt the Universal Manifold Embedding (UME) framework for the estimation of rigid transformations and extend it, so that it can accommodate scenarios involving partial overlap and differently sampled point clouds. UME is a methodology designed for mapping observations of the same object, related by rigid transformations, into a single low-dimensional linear subspace. This process yields a transformation-invariant representation of the observations, with its matrix form representation being covariant (i.e. equivariant) with the transformation. We extend the UME framework by introducing a UME-compatible feature extraction method augmented with a unique UME contrastive loss and a sampling equalizer. These components are integrated into a comprehensive and robust registration pipeline, named UMERegRobust. We propose the RotKITTI registration benchmark, specifically tailored to evaluate registration methods for scenarios involving large rotations. UMERegRobust achieves better than state-of-the-art performance on the KITTI benchmark, especially when strict precision of (1{\deg}, 10cm) is considered (with an average gain of +9%), and notably outperform SOTA methods on the RotKITTI benchmark (with +45% gain compared the most recent SOTA method).
Rethinking Positional Encoding
It is well noted that coordinate based MLPs benefit -- in terms of preserving high-frequency information -- through the encoding of coordinate positions as an array of Fourier features. Hitherto, the rationale for the effectiveness of these positional encodings has been solely studied through a Fourier lens. In this paper, we strive to broaden this understanding by showing that alternative non-Fourier embedding functions can indeed be used for positional encoding. Moreover, we show that their performance is entirely determined by a trade-off between the stable rank of the embedded matrix and the distance preservation between embedded coordinates. We further establish that the now ubiquitous Fourier feature mapping of position is a special case that fulfills these conditions. Consequently, we present a more general theory to analyze positional encoding in terms of shifted basis functions. To this end, we develop the necessary theoretical formulae and empirically verify that our theoretical claims hold in practice. Codes available at https://github.com/osiriszjq/Rethinking-positional-encoding.
KERPLE: Kernelized Relative Positional Embedding for Length Extrapolation
Relative positional embeddings (RPE) have received considerable attention since RPEs effectively model the relative distance among tokens and enable length extrapolation. We propose KERPLE, a framework that generalizes relative position embedding for extrapolation by kernelizing positional differences. We achieve this goal using conditionally positive definite (CPD) kernels, a class of functions known for generalizing distance metrics. To maintain the inner product interpretation of self-attention, we show that a CPD kernel can be transformed into a PD kernel by adding a constant offset. This offset is implicitly absorbed in the Softmax normalization during self-attention. The diversity of CPD kernels allows us to derive various RPEs that enable length extrapolation in a principled way. Experiments demonstrate that the logarithmic variant achieves excellent extrapolation performance on three large language modeling datasets. Our implementation and pretrained checkpoints are released at https://github.com/chijames/KERPLE.git.
Rethinking Addressing in Language Models via Contexualized Equivariant Positional Encoding
Transformers rely on both content-based and position-based addressing mechanisms to make predictions, but existing positional encoding techniques often diminish the effectiveness of position-based addressing. Many current methods enforce rigid patterns in attention maps, limiting the ability to model long-range dependencies and adapt to diverse tasks. Additionally, most positional encodings are learned as general biases, lacking the specialization required for different instances within a dataset. To address this, we propose conTextualized equivariAnt Position Embedding (TAPE), a novel framework that enhances positional embeddings by incorporating sequence content across layers. TAPE introduces dynamic, context-aware positional encodings, overcoming the constraints of traditional fixed patterns. By enforcing permutation and orthogonal equivariance, TAPE ensures the stability of positional encodings during updates, improving robustness and adaptability. Our method can be easily integrated into pre-trained transformers, offering parameter-efficient fine-tuning with minimal overhead. Extensive experiments shows that TAPE achieves superior performance in language modeling, arithmetic reasoning, and long-context retrieval tasks compared to existing positional embedding techniques.
PARE-Net: Position-Aware Rotation-Equivariant Networks for Robust Point Cloud Registration
Learning rotation-invariant distinctive features is a fundamental requirement for point cloud registration. Existing methods often use rotation-sensitive networks to extract features, while employing rotation augmentation to learn an approximate invariant mapping rudely. This makes networks fragile to rotations, overweight, and hinders the distinctiveness of features. To tackle these problems, we propose a novel position-aware rotation-equivariant network, for efficient, light-weighted, and robust registration. The network can provide a strong model inductive bias to learn rotation-equivariant/invariant features, thus addressing the aforementioned limitations. To further improve the distinctiveness of descriptors, we propose a position-aware convolution, which can better learn spatial information of local structures. Moreover, we also propose a feature-based hypothesis proposer. It leverages rotation-equivariant features that encode fine-grained structure orientations to generate reliable model hypotheses. Each correspondence can generate a hypothesis, thus it is more efficient than classic estimators that require multiple reliable correspondences. Accordingly, a contrastive rotation loss is presented to enhance the robustness of rotation-equivariant features against data degradation. Extensive experiments on indoor and outdoor datasets demonstrate that our method significantly outperforms the SOTA methods in terms of registration recall while being lightweight and keeping a fast speed. Moreover, experiments on rotated datasets demonstrate its robustness against rotation variations. Code is available at https://github.com/yaorz97/PARENet.
LOOPE: Learnable Optimal Patch Order in Positional Embeddings for Vision Transformers
Positional embeddings (PE) play a crucial role in Vision Transformers (ViTs) by providing spatial information otherwise lost due to the permutation invariant nature of self attention. While absolute positional embeddings (APE) have shown theoretical advantages over relative positional embeddings (RPE), particularly due to the ability of sinusoidal functions to preserve spatial inductive biases like monotonicity and shift invariance, a fundamental challenge arises when mapping a 2D grid to a 1D sequence. Existing methods have mostly overlooked or never explored the impact of patch ordering in positional embeddings. To address this, we propose LOOPE, a learnable patch-ordering method that optimizes spatial representation for a given set of frequencies, providing a principled approach to patch order optimization. Empirical results show that our PE significantly improves classification accuracy across various ViT architectures. To rigorously evaluate the effectiveness of positional embeddings, we introduce the "Three Cell Experiment", a novel benchmarking framework that assesses the ability of PEs to retain relative and absolute positional information across different ViT architectures. Unlike standard evaluations, which typically report a performance gap of 4 to 6% between models with and without PE, our method reveals a striking 30 to 35% difference, offering a more sensitive diagnostic tool to measure the efficacy of PEs. Our experimental analysis confirms that the proposed LOOPE demonstrates enhanced effectiveness in retaining both relative and absolute positional information.
Tailoring Self-Supervision for Supervised Learning
Recently, it is shown that deploying a proper self-supervision is a prospective way to enhance the performance of supervised learning. Yet, the benefits of self-supervision are not fully exploited as previous pretext tasks are specialized for unsupervised representation learning. To this end, we begin by presenting three desirable properties for such auxiliary tasks to assist the supervised objective. First, the tasks need to guide the model to learn rich features. Second, the transformations involved in the self-supervision should not significantly alter the training distribution. Third, the tasks are preferred to be light and generic for high applicability to prior arts. Subsequently, to show how existing pretext tasks can fulfill these and be tailored for supervised learning, we propose a simple auxiliary self-supervision task, predicting localizable rotation (LoRot). Our exhaustive experiments validate the merits of LoRot as a pretext task tailored for supervised learning in terms of robustness and generalization capability. Our code is available at https://github.com/wjun0830/Localizable-Rotation.
Swivel: Improving Embeddings by Noticing What's Missing
We present Submatrix-wise Vector Embedding Learner (Swivel), a method for generating low-dimensional feature embeddings from a feature co-occurrence matrix. Swivel performs approximate factorization of the point-wise mutual information matrix via stochastic gradient descent. It uses a piecewise loss with special handling for unobserved co-occurrences, and thus makes use of all the information in the matrix. While this requires computation proportional to the size of the entire matrix, we make use of vectorized multiplication to process thousands of rows and columns at once to compute millions of predicted values. Furthermore, we partition the matrix into shards in order to parallelize the computation across many nodes. This approach results in more accurate embeddings than can be achieved with methods that consider only observed co-occurrences, and can scale to much larger corpora than can be handled with sampling methods.
PETRv2: A Unified Framework for 3D Perception from Multi-Camera Images
In this paper, we propose PETRv2, a unified framework for 3D perception from multi-view images. Based on PETR, PETRv2 explores the effectiveness of temporal modeling, which utilizes the temporal information of previous frames to boost 3D object detection. More specifically, we extend the 3D position embedding (3D PE) in PETR for temporal modeling. The 3D PE achieves the temporal alignment on object position of different frames. A feature-guided position encoder is further introduced to improve the data adaptability of 3D PE. To support for multi-task learning (e.g., BEV segmentation and 3D lane detection), PETRv2 provides a simple yet effective solution by introducing task-specific queries, which are initialized under different spaces. PETRv2 achieves state-of-the-art performance on 3D object detection, BEV segmentation and 3D lane detection. Detailed robustness analysis is also conducted on PETR framework. We hope PETRv2 can serve as a strong baseline for 3D perception. Code is available at https://github.com/megvii-research/PETR.
On the Continuity of Rotation Representations in Neural Networks
In neural networks, it is often desirable to work with various representations of the same space. For example, 3D rotations can be represented with quaternions or Euler angles. In this paper, we advance a definition of a continuous representation, which can be helpful for training deep neural networks. We relate this to topological concepts such as homeomorphism and embedding. We then investigate what are continuous and discontinuous representations for 2D, 3D, and n-dimensional rotations. We demonstrate that for 3D rotations, all representations are discontinuous in the real Euclidean spaces of four or fewer dimensions. Thus, widely used representations such as quaternions and Euler angles are discontinuous and difficult for neural networks to learn. We show that the 3D rotations have continuous representations in 5D and 6D, which are more suitable for learning. We also present continuous representations for the general case of the n-dimensional rotation group SO(n). While our main focus is on rotations, we also show that our constructions apply to other groups such as the orthogonal group and similarity transforms. We finally present empirical results, which show that our continuous rotation representations outperform discontinuous ones for several practical problems in graphics and vision, including a simple autoencoder sanity test, a rotation estimator for 3D point clouds, and an inverse kinematics solver for 3D human poses.
On the rankability of visual embeddings
We study whether visual embedding models capture continuous, ordinal attributes along linear directions, which we term _rank axes_. We define a model as _rankable_ for an attribute if projecting embeddings onto such an axis preserves the attribute's order. Across 7 popular encoders and 9 datasets with attributes like age, crowd count, head pose, aesthetics, and recency, we find that many embeddings are inherently rankable. Surprisingly, a small number of samples, or even just two extreme examples, often suffice to recover meaningful rank axes, without full-scale supervision. These findings open up new use cases for image ranking in vector databases and motivate further study into the structure and learning of rankable embeddings. Our code is available at https://github.com/aktsonthalia/rankable-vision-embeddings.
6D Rotation Representation For Unconstrained Head Pose Estimation
In this paper, we present a method for unconstrained end-to-end head pose estimation. We address the problem of ambiguous rotation labels by introducing the rotation matrix formalism for our ground truth data and propose a continuous 6D rotation matrix representation for efficient and robust direct regression. This way, our method can learn the full rotation appearance which is contrary to previous approaches that restrict the pose prediction to a narrow-angle for satisfactory results. In addition, we propose a geodesic distance-based loss to penalize our network with respect to the SO(3) manifold geometry. Experiments on the public AFLW2000 and BIWI datasets demonstrate that our proposed method significantly outperforms other state-of-the-art methods by up to 20\%. We open-source our training and testing code along with our pre-trained models: https://github.com/thohemp/6DRepNet.
Why Does the Effective Context Length of LLMs Fall Short?
Advancements in distributed training and efficient attention mechanisms have significantly expanded the context window sizes of large language models (LLMs). However, recent work reveals that the effective context lengths of open-source LLMs often fall short, typically not exceeding half of their training lengths. In this work, we attribute this limitation to the left-skewed frequency distribution of relative positions formed in LLMs pretraining and post-training stages, which impedes their ability to effectively gather distant information. To address this challenge, we introduce ShifTed Rotray position embeddING (STRING). STRING shifts well-trained positions to overwrite the original ineffective positions during inference, enhancing performance within their existing training lengths. Experimental results show that without additional training, STRING dramatically improves the performance of the latest large-scale models, such as Llama3.1 70B and Qwen2 72B, by over 10 points on popular long-context benchmarks RULER and InfiniteBench, establishing new state-of-the-art results for open-source LLMs. Compared to commercial models, Llama 3.1 70B with \method even achieves better performance than GPT-4-128K and clearly surpasses Claude 2 and Kimi-chat.
Rethinking and Improving Relative Position Encoding for Vision Transformer
Relative position encoding (RPE) is important for transformer to capture sequence ordering of input tokens. General efficacy has been proven in natural language processing. However, in computer vision, its efficacy is not well studied and even remains controversial, e.g., whether relative position encoding can work equally well as absolute position? In order to clarify this, we first review existing relative position encoding methods and analyze their pros and cons when applied in vision transformers. We then propose new relative position encoding methods dedicated to 2D images, called image RPE (iRPE). Our methods consider directional relative distance modeling as well as the interactions between queries and relative position embeddings in self-attention mechanism. The proposed iRPE methods are simple and lightweight. They can be easily plugged into transformer blocks. Experiments demonstrate that solely due to the proposed encoding methods, DeiT and DETR obtain up to 1.5% (top-1 Acc) and 1.3% (mAP) stable improvements over their original versions on ImageNet and COCO respectively, without tuning any extra hyperparameters such as learning rate and weight decay. Our ablation and analysis also yield interesting findings, some of which run counter to previous understanding. Code and models are open-sourced at https://github.com/microsoft/Cream/tree/main/iRPE.
Learnable Fourier Features for Multi-Dimensional Spatial Positional Encoding
Attentional mechanisms are order-invariant. Positional encoding is a crucial component to allow attention-based deep model architectures such as Transformer to address sequences or images where the position of information matters. In this paper, we propose a novel positional encoding method based on learnable Fourier features. Instead of hard-coding each position as a token or a vector, we represent each position, which can be multi-dimensional, as a trainable encoding based on learnable Fourier feature mapping, modulated with a multi-layer perceptron. The representation is particularly advantageous for a spatial multi-dimensional position, e.g., pixel positions on an image, where L_2 distances or more complex positional relationships need to be captured. Our experiments based on several public benchmark tasks show that our learnable Fourier feature representation for multi-dimensional positional encoding outperforms existing methods by both improving the accuracy and allowing faster convergence.
SPDER: Semiperiodic Damping-Enabled Object Representation
We present a neural network architecture designed to naturally learn a positional embedding and overcome the spectral bias towards lower frequencies faced by conventional implicit neural representation networks. Our proposed architecture, SPDER, is a simple MLP that uses an activation function composed of a sinusoidal multiplied by a sublinear function, called the damping function. The sinusoidal enables the network to automatically learn the positional embedding of an input coordinate while the damping passes on the actual coordinate value by preventing it from being projected down to within a finite range of values. Our results indicate that SPDERs speed up training by 10x and converge to losses 1,500-50,000x lower than that of the state-of-the-art for image representation. SPDER is also state-of-the-art in audio representation. The superior representation capability allows SPDER to also excel on multiple downstream tasks such as image super-resolution and video frame interpolation. We provide intuition as to why SPDER significantly improves fitting compared to that of other INR methods while requiring no hyperparameter tuning or preprocessing.
The Nature of Mathematical Modeling and Probabilistic Optimization Engineering in Generative AI
In this paper, we give an in-depth analysis on the mathematical problem formulations and the probabilistic optimization explorations for some of the key components in Transformer model [33] in the field of generative AI. We explore and discuss some potential further enhancement for current state of the art methods for some key underlying technologies of generative AI models from algorithmic and probabilistic optimization perspective. In particular, we present an optimal solution for sub-word encoding (SWE) based on similar initial settings as that of byte-pair encoding (BPE) algorithm in [9] with similar objectives as that of WordPiece approach in [28, 31] to maximize the likelihood of the training data. We also present cross entropy optimization method to optimize hyperparameters for word2vec model [17]. In addition, we propose a factored combination of rotary positional encoding (RoPE) [32] and attention with linear biases (ALiBi) [23] with a harmonic series. We also present a probabilistic FlashAttention [6, 7] (PrFlashAttention) method with a probability distribution over block distances in the matrix to decide which block is likely to participate in a given round of attention computation while maintaining the lower triangle shape of the tensor for autoregressive language models by re-shaping the tensors. Finally, we present staircase adaptive quantization (SAQ) of key-value (KV) cache for multi-query attention (MQA) based on the framework presented in [16] to have gradual quantization degradation while achieving reasonable model quality and cost savings.
SeqPE: Transformer with Sequential Position Encoding
Since self-attention layers in Transformers are permutation invariant by design, positional encodings must be explicitly incorporated to enable spatial understanding. However, fixed-size lookup tables used in traditional learnable position embeddings (PEs) limit extrapolation capabilities beyond pre-trained sequence lengths. Expert-designed methods such as ALiBi and RoPE, mitigate this limitation but demand extensive modifications for adapting to new modalities, underscoring fundamental challenges in adaptability and scalability. In this work, we present SeqPE, a unified and fully learnable position encoding framework that represents each n-dimensional position index as a symbolic sequence and employs a lightweight sequential position encoder to learn their embeddings in an end-to-end manner. To regularize SeqPE's embedding space, we introduce two complementary objectives: a contrastive objective that aligns embedding distances with a predefined position-distance function, and a knowledge distillation loss that anchors out-of-distribution position embeddings to in-distribution teacher representations, further enhancing extrapolation performance. Experiments across language modeling, long-context question answering, and 2D image classification demonstrate that SeqPE not only surpasses strong baselines in perplexity, exact match (EM), and accuracy--particularly under context length extrapolation--but also enables seamless generalization to multi-dimensional inputs without requiring manual architectural redesign. We release our code, data, and checkpoints at https://github.com/ghrua/seqpe.
SatCLIP: Global, General-Purpose Location Embeddings with Satellite Imagery
Geographic location is essential for modeling tasks in fields ranging from ecology to epidemiology to the Earth system sciences. However, extracting relevant and meaningful characteristics of a location can be challenging, often entailing expensive data fusion or data distillation from global imagery datasets. To address this challenge, we introduce Satellite Contrastive Location-Image Pretraining (SatCLIP), a global, general-purpose geographic location encoder that learns an implicit representation of locations from openly available satellite imagery. Trained location encoders provide vector embeddings summarizing the characteristics of any given location for convenient usage in diverse downstream tasks. We show that SatCLIP embeddings, pretrained on globally sampled multi-spectral Sentinel-2 satellite data, can be used in various predictive tasks that depend on location information but not necessarily satellite imagery, including temperature prediction, animal recognition in imagery, and population density estimation. Across tasks, SatCLIP embeddings consistently outperform embeddings from existing pretrained location encoders, ranging from models trained on natural images to models trained on semantic context. SatCLIP embeddings also help to improve geographic generalization. This demonstrates the potential of general-purpose location encoders and opens the door to learning meaningful representations of our planet from the vast, varied, and largely untapped modalities of geospatial data.
Knowledge Graph Embedding with 3D Compound Geometric Transformations
The cascade of 2D geometric transformations were exploited to model relations between entities in a knowledge graph (KG), leading to an effective KG embedding (KGE) model, CompoundE. Furthermore, the rotation in the 3D space was proposed as a new KGE model, Rotate3D, by leveraging its non-commutative property. Inspired by CompoundE and Rotate3D, we leverage 3D compound geometric transformations, including translation, rotation, scaling, reflection, and shear and propose a family of KGE models, named CompoundE3D, in this work. CompoundE3D allows multiple design variants to match rich underlying characteristics of a KG. Since each variant has its own advantages on a subset of relations, an ensemble of multiple variants can yield superior performance. The effectiveness and flexibility of CompoundE3D are experimentally verified on four popular link prediction datasets.
PosFormer: Recognizing Complex Handwritten Mathematical Expression with Position Forest Transformer
Handwritten Mathematical Expression Recognition (HMER) has wide applications in human-machine interaction scenarios, such as digitized education and automated offices. Recently, sequence-based models with encoder-decoder architectures have been commonly adopted to address this task by directly predicting LaTeX sequences of expression images. However, these methods only implicitly learn the syntax rules provided by LaTeX, which may fail to describe the position and hierarchical relationship between symbols due to complex structural relations and diverse handwriting styles. To overcome this challenge, we propose a position forest transformer (PosFormer) for HMER, which jointly optimizes two tasks: expression recognition and position recognition, to explicitly enable position-aware symbol feature representation learning. Specifically, we first design a position forest that models the mathematical expression as a forest structure and parses the relative position relationships between symbols. Without requiring extra annotations, each symbol is assigned a position identifier in the forest to denote its relative spatial position. Second, we propose an implicit attention correction module to accurately capture attention for HMER in the sequence-based decoder architecture. Extensive experiments validate the superiority of PosFormer, which consistently outperforms the state-of-the-art methods 2.03%/1.22%/2.00%, 1.83%, and 4.62% gains on the single-line CROHME 2014/2016/2019, multi-line M2E, and complex MNE datasets, respectively, with no additional latency or computational cost. Code is available at https://github.com/SJTU-DeepVisionLab/PosFormer.
Poincaré Embeddings for Learning Hierarchical Representations
Representation learning has become an invaluable approach for learning from symbolic data such as text and graphs. However, while complex symbolic datasets often exhibit a latent hierarchical structure, state-of-the-art methods typically learn embeddings in Euclidean vector spaces, which do not account for this property. For this purpose, we introduce a new approach for learning hierarchical representations of symbolic data by embedding them into hyperbolic space -- or more precisely into an n-dimensional Poincar\'e ball. Due to the underlying hyperbolic geometry, this allows us to learn parsimonious representations of symbolic data by simultaneously capturing hierarchy and similarity. We introduce an efficient algorithm to learn the embeddings based on Riemannian optimization and show experimentally that Poincar\'e embeddings outperform Euclidean embeddings significantly on data with latent hierarchies, both in terms of representation capacity and in terms of generalization ability.
RotatE: Knowledge Graph Embedding by Relational Rotation in Complex Space
We study the problem of learning representations of entities and relations in knowledge graphs for predicting missing links. The success of such a task heavily relies on the ability of modeling and inferring the patterns of (or between) the relations. In this paper, we present a new approach for knowledge graph embedding called RotatE, which is able to model and infer various relation patterns including: symmetry/antisymmetry, inversion, and composition. Specifically, the RotatE model defines each relation as a rotation from the source entity to the target entity in the complex vector space. In addition, we propose a novel self-adversarial negative sampling technique for efficiently and effectively training the RotatE model. Experimental results on multiple benchmark knowledge graphs show that the proposed RotatE model is not only scalable, but also able to infer and model various relation patterns and significantly outperform existing state-of-the-art models for link prediction.
SpinNet: Learning a General Surface Descriptor for 3D Point Cloud Registration
Extracting robust and general 3D local features is key to downstream tasks such as point cloud registration and reconstruction. Existing learning-based local descriptors are either sensitive to rotation transformations, or rely on classical handcrafted features which are neither general nor representative. In this paper, we introduce a new, yet conceptually simple, neural architecture, termed SpinNet, to extract local features which are rotationally invariant whilst sufficiently informative to enable accurate registration. A Spatial Point Transformer is first introduced to map the input local surface into a carefully designed cylindrical space, enabling end-to-end optimization with SO(2) equivariant representation. A Neural Feature Extractor which leverages the powerful point-based and 3D cylindrical convolutional neural layers is then utilized to derive a compact and representative descriptor for matching. Extensive experiments on both indoor and outdoor datasets demonstrate that SpinNet outperforms existing state-of-the-art techniques by a large margin. More critically, it has the best generalization ability across unseen scenarios with different sensor modalities. The code is available at https://github.com/QingyongHu/SpinNet.
EquiCaps: Predictor-Free Pose-Aware Pre-Trained Capsule Networks
Learning self-supervised representations that are invariant and equivariant to transformations is crucial for advancing beyond traditional visual classification tasks. However, many methods rely on predictor architectures to encode equivariance, despite evidence that architectural choices, such as capsule networks, inherently excel at learning interpretable pose-aware representations. To explore this, we introduce EquiCaps (Equivariant Capsule Network), a capsule-based approach to pose-aware self-supervision that eliminates the need for a specialised predictor for enforcing equivariance. Instead, we leverage the intrinsic pose-awareness capabilities of capsules to improve performance in pose estimation tasks. To further challenge our assumptions, we increase task complexity via multi-geometric transformations to enable a more thorough evaluation of invariance and equivariance by introducing 3DIEBench-T, an extension of a 3D object-rendering benchmark dataset. Empirical results demonstrate that EquiCaps outperforms prior state-of-the-art equivariant methods on rotation prediction, achieving a supervised-level R^2 of 0.78 on the 3DIEBench rotation prediction benchmark and improving upon SIE and CapsIE by 0.05 and 0.04 R^2, respectively. Moreover, in contrast to non-capsule-based equivariant approaches, EquiCaps maintains robust equivariant performance under combined geometric transformations, underscoring its generalisation capabilities and the promise of predictor-free capsule architectures.
ShapeCodes: Self-Supervised Feature Learning by Lifting Views to Viewgrids
We introduce an unsupervised feature learning approach that embeds 3D shape information into a single-view image representation. The main idea is a self-supervised training objective that, given only a single 2D image, requires all unseen views of the object to be predictable from learned features. We implement this idea as an encoder-decoder convolutional neural network. The network maps an input image of an unknown category and unknown viewpoint to a latent space, from which a deconvolutional decoder can best "lift" the image to its complete viewgrid showing the object from all viewing angles. Our class-agnostic training procedure encourages the representation to capture fundamental shape primitives and semantic regularities in a data-driven manner---without manual semantic labels. Our results on two widely-used shape datasets show 1) our approach successfully learns to perform "mental rotation" even for objects unseen during training, and 2) the learned latent space is a powerful representation for object recognition, outperforming several existing unsupervised feature learning methods.
Rotation-Invariant Transformer for Point Cloud Matching
The intrinsic rotation invariance lies at the core of matching point clouds with handcrafted descriptors. However, it is widely despised by recent deep matchers that obtain the rotation invariance extrinsically via data augmentation. As the finite number of augmented rotations can never span the continuous SO(3) space, these methods usually show instability when facing rotations that are rarely seen. To this end, we introduce RoITr, a Rotation-Invariant Transformer to cope with the pose variations in the point cloud matching task. We contribute both on the local and global levels. Starting from the local level, we introduce an attention mechanism embedded with Point Pair Feature (PPF)-based coordinates to describe the pose-invariant geometry, upon which a novel attention-based encoder-decoder architecture is constructed. We further propose a global transformer with rotation-invariant cross-frame spatial awareness learned by the self-attention mechanism, which significantly improves the feature distinctiveness and makes the model robust with respect to the low overlap. Experiments are conducted on both the rigid and non-rigid public benchmarks, where RoITr outperforms all the state-of-the-art models by a considerable margin in the low-overlapping scenarios. Especially when the rotations are enlarged on the challenging 3DLoMatch benchmark, RoITr surpasses the existing methods by at least 13 and 5 percentage points in terms of Inlier Ratio and Registration Recall, respectively.
Fast Tree-Field Integrators: From Low Displacement Rank to Topological Transformers
We present a new class of fast polylog-linear algorithms based on the theory of structured matrices (in particular low displacement rank) for integrating tensor fields defined on weighted trees. Several applications of the resulting fast tree-field integrators (FTFIs) are presented, including (a) approximation of graph metrics with tree metrics, (b) graph classification, (c) modeling on meshes, and finally (d) Topological Transformers (TTs) (Choromanski et al., 2022) for images. For Topological Transformers, we propose new relative position encoding (RPE) masking mechanisms with as few as three extra learnable parameters per Transformer layer, leading to 1.0-1.5%+ accuracy gains. Importantly, most of FTFIs are exact methods, thus numerically equivalent to their brute-force counterparts. When applied to graphs with thousands of nodes, those exact algorithms provide 5.7-13x speedups. We also provide an extensive theoretical analysis of our methods.
Unveiling The Mask of Position-Information Pattern Through the Mist of Image Features
Recent studies show that paddings in convolutional neural networks encode absolute position information which can negatively affect the model performance for certain tasks. However, existing metrics for quantifying the strength of positional information remain unreliable and frequently lead to erroneous results. To address this issue, we propose novel metrics for measuring (and visualizing) the encoded positional information. We formally define the encoded information as PPP (Position-information Pattern from Padding) and conduct a series of experiments to study its properties as well as its formation. The proposed metrics measure the presence of positional information more reliably than the existing metrics based on PosENet and a test in F-Conv. We also demonstrate that for any extant (and proposed) padding schemes, PPP is primarily a learning artifact and is less dependent on the characteristics of the underlying padding schemes.
Fish2Mesh Transformer: 3D Human Mesh Recovery from Egocentric Vision
Egocentric human body estimation allows for the inference of user body pose and shape from a wearable camera's first-person perspective. Although research has used pose estimation techniques to overcome self-occlusions and image distortions caused by head-mounted fisheye images, similar advances in 3D human mesh recovery (HMR) techniques have been limited. We introduce Fish2Mesh, a fisheye-aware transformer-based model designed for 3D egocentric human mesh recovery. We propose an egocentric position embedding block to generate an ego-specific position table for the Swin Transformer to reduce fisheye image distortion. Our model utilizes multi-task heads for SMPL parametric regression and camera translations, estimating 3D and 2D joints as auxiliary loss to support model training. To address the scarcity of egocentric camera data, we create a training dataset by employing the pre-trained 4D-Human model and third-person cameras for weak supervision. Our experiments demonstrate that Fish2Mesh outperforms previous state-of-the-art 3D HMR models.
PIN: Positional Insert Unlocks Object Localisation Abilities in VLMs
Vision-Language Models (VLMs), such as Flamingo and GPT-4V, have shown immense potential by integrating large language models with vision systems. Nevertheless, these models face challenges in the fundamental computer vision task of object localisation, due to their training on multimodal data containing mostly captions without explicit spatial grounding. While it is possible to construct custom, supervised training pipelines with bounding box annotations that integrate with VLMs, these result in specialized and hard-to-scale models. In this paper, we aim to explore the limits of caption-based VLMs and instead propose to tackle the challenge in a simpler manner by i) keeping the weights of a caption-based VLM frozen and ii) not using any supervised detection data. To this end, we introduce an input-agnostic Positional Insert (PIN), a learnable spatial prompt, containing a minimal set of parameters that are slid inside the frozen VLM, unlocking object localisation capabilities. Our PIN module is trained with a simple next-token prediction task on synthetic data without requiring the introduction of new output heads. Our experiments demonstrate strong zero-shot localisation performances on a variety of images, including Pascal VOC, COCO, LVIS, and diverse images like paintings or cartoons.
Absolute Coordinates Make Motion Generation Easy
State-of-the-art text-to-motion generation models rely on the kinematic-aware, local-relative motion representation popularized by HumanML3D, which encodes motion relative to the pelvis and to the previous frame with built-in redundancy. While this design simplifies training for earlier generation models, it introduces critical limitations for diffusion models and hinders applicability to downstream tasks. In this work, we revisit the motion representation and propose a radically simplified and long-abandoned alternative for text-to-motion generation: absolute joint coordinates in global space. Through systematic analysis of design choices, we show that this formulation achieves significantly higher motion fidelity, improved text alignment, and strong scalability, even with a simple Transformer backbone and no auxiliary kinematic-aware losses. Moreover, our formulation naturally supports downstream tasks such as text-driven motion control and temporal/spatial editing without additional task-specific reengineering and costly classifier guidance generation from control signals. Finally, we demonstrate promising generalization to directly generate SMPL-H mesh vertices in motion from text, laying a strong foundation for future research and motion-related applications.
Hyperspherical Embedding for Point Cloud Completion
Most real-world 3D measurements from depth sensors are incomplete, and to address this issue the point cloud completion task aims to predict the complete shapes of objects from partial observations. Previous works often adapt an encoder-decoder architecture, where the encoder is trained to extract embeddings that are used as inputs to generate predictions from the decoder. However, the learned embeddings have sparse distribution in the feature space, which leads to worse generalization results during testing. To address these problems, this paper proposes a hyperspherical module, which transforms and normalizes embeddings from the encoder to be on a unit hypersphere. With the proposed module, the magnitude and direction of the output hyperspherical embedding are decoupled and only the directional information is optimized. We theoretically analyze the hyperspherical embedding and show that it enables more stable training with a wider range of learning rates and more compact embedding distributions. Experiment results show consistent improvement of point cloud completion in both single-task and multi-task learning, which demonstrates the effectiveness of the proposed method.
One2Any: One-Reference 6D Pose Estimation for Any Object
6D object pose estimation remains challenging for many applications due to dependencies on complete 3D models, multi-view images, or training limited to specific object categories. These requirements make generalization to novel objects difficult for which neither 3D models nor multi-view images may be available. To address this, we propose a novel method One2Any that estimates the relative 6-degrees of freedom (DOF) object pose using only a single reference-single query RGB-D image, without prior knowledge of its 3D model, multi-view data, or category constraints. We treat object pose estimation as an encoding-decoding process, first, we obtain a comprehensive Reference Object Pose Embedding (ROPE) that encodes an object shape, orientation, and texture from a single reference view. Using this embedding, a U-Net-based pose decoding module produces Reference Object Coordinate (ROC) for new views, enabling fast and accurate pose estimation. This simple encoding-decoding framework allows our model to be trained on any pair-wise pose data, enabling large-scale training and demonstrating great scalability. Experiments on multiple benchmark datasets demonstrate that our model generalizes well to novel objects, achieving state-of-the-art accuracy and robustness even rivaling methods that require multi-view or CAD inputs, at a fraction of compute.
A Characterization Theorem for Equivariant Networks with Point-wise Activations
Equivariant neural networks have shown improved performance, expressiveness and sample complexity on symmetrical domains. But for some specific symmetries, representations, and choice of coordinates, the most common point-wise activations, such as ReLU, are not equivariant, hence they cannot be employed in the design of equivariant neural networks. The theorem we present in this paper describes all possible combinations of finite-dimensional representations, choice of coordinates and point-wise activations to obtain an exactly equivariant layer, generalizing and strengthening existing characterizations. Notable cases of practical relevance are discussed as corollaries. Indeed, we prove that rotation-equivariant networks can only be invariant, as it happens for any network which is equivariant with respect to connected compact groups. Then, we discuss implications of our findings when applied to important instances of exactly equivariant networks. First, we completely characterize permutation equivariant networks such as Invariant Graph Networks with point-wise nonlinearities and their geometric counterparts, highlighting a plethora of models whose expressive power and performance are still unknown. Second, we show that feature spaces of disentangled steerable convolutional neural networks are trivial representations.
Improving General Text Embedding Model: Tackling Task Conflict and Data Imbalance through Model Merging
Text embeddings are vital for tasks such as text retrieval and semantic textual similarity (STS). Recently, the advent of pretrained language models, along with unified benchmarks like the Massive Text Embedding Benchmark (MTEB), has facilitated the development of versatile general-purpose text embedding models. Advanced embedding models are typically developed using large-scale multi-task data and joint training across multiple tasks. However, our experimental analysis reveals two significant drawbacks of joint training: 1) Task Conflict: Gradients from different tasks interfere with each other, leading to negative transfer. 2) Data Imbalance: Disproportionate data distribution introduces biases that negatively impact performance across tasks. To overcome these challenges, we explore model merging-a technique that combines independently trained models to mitigate gradient conflicts and balance data distribution. We introduce a novel method, Self Positioning, which efficiently searches for optimal model combinations within the interpolation space of task vectors using stochastic gradient descent. Our experiments demonstrate that Self Positioning significantly enhances multi-task performance on the MTEB dataset, achieving an absolute improvement of 0.7 points. It outperforms traditional resampling methods while reducing computational costs. This work offers a robust approach to building generalized text embedding models with superior performance across diverse embedding-related tasks.
Yes, we CANN: Constrained Approximate Nearest Neighbors for local feature-based visual localization
Large-scale visual localization systems continue to rely on 3D point clouds built from image collections using structure-from-motion. While the 3D points in these models are represented using local image features, directly matching a query image's local features against the point cloud is challenging due to the scale of the nearest-neighbor search problem. Many recent approaches to visual localization have thus proposed a hybrid method, where first a global (per image) embedding is used to retrieve a small subset of database images, and local features of the query are matched only against those. It seems to have become common belief that global embeddings are critical for said image-retrieval in visual localization, despite the significant downside of having to compute two feature types for each query image. In this paper, we take a step back from this assumption and propose Constrained Approximate Nearest Neighbors (CANN), a joint solution of k-nearest-neighbors across both the geometry and appearance space using only local features. We first derive the theoretical foundation for k-nearest-neighbor retrieval across multiple metrics and then showcase how CANN improves visual localization. Our experiments on public localization benchmarks demonstrate that our method significantly outperforms both state-of-the-art global feature-based retrieval and approaches using local feature aggregation schemes. Moreover, it is an order of magnitude faster in both index and query time than feature aggregation schemes for these datasets. Code will be released.
Relation Preserving Triplet Mining for Stabilising the Triplet Loss in Re-identification Systems
Object appearances change dramatically with pose variations. This creates a challenge for embedding schemes that seek to map instances with the same object ID to locations that are as close as possible. This issue becomes significantly heightened in complex computer vision tasks such as re-identification(reID). In this paper, we suggest that these dramatic appearance changes are indications that an object ID is composed of multiple natural groups, and it is counterproductive to forcefully map instances from different groups to a common location. This leads us to introduce Relation Preserving Triplet Mining (RPTM), a feature-matching guided triplet mining scheme, that ensures that triplets will respect the natural subgroupings within an object ID. We use this triplet mining mechanism to establish a pose-aware, well-conditioned triplet loss by implicitly enforcing view consistency. This allows a single network to be trained with fixed parameters across datasets while providing state-of-the-art results. Code is available at https://github.com/adhirajghosh/RPTM_reid.
PivotNet: Vectorized Pivot Learning for End-to-end HD Map Construction
Vectorized high-definition map online construction has garnered considerable attention in the field of autonomous driving research. Most existing approaches model changeable map elements using a fixed number of points, or predict local maps in a two-stage autoregressive manner, which may miss essential details and lead to error accumulation. Towards precise map element learning, we propose a simple yet effective architecture named PivotNet, which adopts unified pivot-based map representations and is formulated as a direct set prediction paradigm. Concretely, we first propose a novel point-to-line mask module to encode both the subordinate and geometrical point-line priors in the network. Then, a well-designed pivot dynamic matching module is proposed to model the topology in dynamic point sequences by introducing the concept of sequence matching. Furthermore, to supervise the position and topology of the vectorized point predictions, we propose a dynamic vectorized sequence loss. Extensive experiments and ablations show that PivotNet is remarkably superior to other SOTAs by 5.9 mAP at least. The code will be available soon.
Direction-Aware Diagonal Autoregressive Image Generation
The raster-ordered image token sequence exhibits a significant Euclidean distance between index-adjacent tokens at line breaks, making it unsuitable for autoregressive generation. To address this issue, this paper proposes Direction-Aware Diagonal Autoregressive Image Generation (DAR) method, which generates image tokens following a diagonal scanning order. The proposed diagonal scanning order ensures that tokens with adjacent indices remain in close proximity while enabling causal attention to gather information from a broader range of directions. Additionally, two direction-aware modules: 4D-RoPE and direction embeddings are introduced, enhancing the model's capability to handle frequent changes in generation direction. To leverage the representational capacity of the image tokenizer, we use its codebook as the image token embeddings. We propose models of varying scales, ranging from 485M to 2.0B. On the 256times256 ImageNet benchmark, our DAR-XL (2.0B) outperforms all previous autoregressive image generators, achieving a state-of-the-art FID score of 1.37.
KeyPoint Relative Position Encoding for Face Recognition
In this paper, we address the challenge of making ViT models more robust to unseen affine transformations. Such robustness becomes useful in various recognition tasks such as face recognition when image alignment failures occur. We propose a novel method called KP-RPE, which leverages key points (e.g.~facial landmarks) to make ViT more resilient to scale, translation, and pose variations. We begin with the observation that Relative Position Encoding (RPE) is a good way to bring affine transform generalization to ViTs. RPE, however, can only inject the model with prior knowledge that nearby pixels are more important than far pixels. Keypoint RPE (KP-RPE) is an extension of this principle, where the significance of pixels is not solely dictated by their proximity but also by their relative positions to specific keypoints within the image. By anchoring the significance of pixels around keypoints, the model can more effectively retain spatial relationships, even when those relationships are disrupted by affine transformations. We show the merit of KP-RPE in face and gait recognition. The experimental results demonstrate the effectiveness in improving face recognition performance from low-quality images, particularly where alignment is prone to failure. Code and pre-trained models are available.
Coordinate Quantized Neural Implicit Representations for Multi-view Reconstruction
In recent years, huge progress has been made on learning neural implicit representations from multi-view images for 3D reconstruction. As an additional input complementing coordinates, using sinusoidal functions as positional encodings plays a key role in revealing high frequency details with coordinate-based neural networks. However, high frequency positional encodings make the optimization unstable, which results in noisy reconstructions and artifacts in empty space. To resolve this issue in a general sense, we introduce to learn neural implicit representations with quantized coordinates, which reduces the uncertainty and ambiguity in the field during optimization. Instead of continuous coordinates, we discretize continuous coordinates into discrete coordinates using nearest interpolation among quantized coordinates which are obtained by discretizing the field in an extremely high resolution. We use discrete coordinates and their positional encodings to learn implicit functions through volume rendering. This significantly reduces the variations in the sample space, and triggers more multi-view consistency constraints on intersections of rays from different views, which enables to infer implicit function in a more effective way. Our quantized coordinates do not bring any computational burden, and can seamlessly work upon the latest methods. Our evaluations under the widely used benchmarks show our superiority over the state-of-the-art. Our code is available at https://github.com/MachinePerceptionLab/CQ-NIR.
360VOT: A New Benchmark Dataset for Omnidirectional Visual Object Tracking
360{\deg} images can provide an omnidirectional field of view which is important for stable and long-term scene perception. In this paper, we explore 360{\deg} images for visual object tracking and perceive new challenges caused by large distortion, stitching artifacts, and other unique attributes of 360{\deg} images. To alleviate these problems, we take advantage of novel representations of target localization, i.e., bounding field-of-view, and then introduce a general 360 tracking framework that can adopt typical trackers for omnidirectional tracking. More importantly, we propose a new large-scale omnidirectional tracking benchmark dataset, 360VOT, in order to facilitate future research. 360VOT contains 120 sequences with up to 113K high-resolution frames in equirectangular projection. The tracking targets cover 32 categories in diverse scenarios. Moreover, we provide 4 types of unbiased ground truth, including (rotated) bounding boxes and (rotated) bounding field-of-views, as well as new metrics tailored for 360{\deg} images which allow for the accurate evaluation of omnidirectional tracking performance. Finally, we extensively evaluated 20 state-of-the-art visual trackers and provided a new baseline for future comparisons. Homepage: https://360vot.hkustvgd.com
Position Embedding Needs an Independent Layer Normalization
The Position Embedding (PE) is critical for Vision Transformers (VTs) due to the permutation-invariance of self-attention operation. By analyzing the input and output of each encoder layer in VTs using reparameterization and visualization, we find that the default PE joining method (simply adding the PE and patch embedding together) operates the same affine transformation to token embedding and PE, which limits the expressiveness of PE and hence constrains the performance of VTs. To overcome this limitation, we propose a simple, effective, and robust method. Specifically, we provide two independent layer normalizations for token embeddings and PE for each layer, and add them together as the input of each layer's Muti-Head Self-Attention module. Since the method allows the model to adaptively adjust the information of PE for different layers, we name it as Layer-adaptive Position Embedding, abbreviated as LaPE. Extensive experiments demonstrate that LaPE can improve various VTs with different types of PE and make VTs robust to PE types. For example, LaPE improves 0.94% accuracy for ViT-Lite on Cifar10, 0.98% for CCT on Cifar100, and 1.72% for DeiT on ImageNet-1K, which is remarkable considering the negligible extra parameters, memory and computational cost brought by LaPE. The code is publicly available at https://github.com/Ingrid725/LaPE.
Reconstructing Hand-Held Objects in 3D
Objects manipulated by the hand (i.e., manipulanda) are particularly challenging to reconstruct from in-the-wild RGB images or videos. Not only does the hand occlude much of the object, but also the object is often only visible in a small number of image pixels. At the same time, two strong anchors emerge in this setting: (1) estimated 3D hands help disambiguate the location and scale of the object, and (2) the set of manipulanda is small relative to all possible objects. With these insights in mind, we present a scalable paradigm for handheld object reconstruction that builds on recent breakthroughs in large language/vision models and 3D object datasets. Our model, MCC-Hand-Object (MCC-HO), jointly reconstructs hand and object geometry given a single RGB image and inferred 3D hand as inputs. Subsequently, we use GPT-4(V) to retrieve a 3D object model that matches the object in the image and rigidly align the model to the network-inferred geometry; we call this alignment Retrieval-Augmented Reconstruction (RAR). Experiments demonstrate that MCC-HO achieves state-of-the-art performance on lab and Internet datasets, and we show how RAR can be used to automatically obtain 3D labels for in-the-wild images of hand-object interactions.
Mitigating Perspective Distortion-induced Shape Ambiguity in Image Crops
Objects undergo varying amounts of perspective distortion as they move across a camera's field of view. Models for predicting 3D from a single image often work with crops around the object of interest and ignore the location of the object in the camera's field of view. We note that ignoring this location information further exaggerates the inherent ambiguity in making 3D inferences from 2D images and can prevent models from even fitting to the training data. To mitigate this ambiguity, we propose Intrinsics-Aware Positional Encoding (KPE), which incorporates information about the location of crops in the image and camera intrinsics. Experiments on three popular 3D-from-a-single-image benchmarks: depth prediction on NYU, 3D object detection on KITTI & nuScenes, and predicting 3D shapes of articulated objects on ARCTIC, show the benefits of KPE.
Tracking Meets LoRA: Faster Training, Larger Model, Stronger Performance
Motivated by the Parameter-Efficient Fine-Tuning (PEFT) in large language models, we propose LoRAT, a method that unveils the power of large ViT model for tracking within laboratory-level resources. The essence of our work lies in adapting LoRA, a technique that fine-tunes a small subset of model parameters without adding inference latency, to the domain of visual tracking. However, unique challenges and potential domain gaps make this transfer not as easy as the first intuition. Firstly, a transformer-based tracker constructs unshared position embedding for template and search image. This poses a challenge for the transfer of LoRA, usually requiring consistency in the design when applied to the pre-trained backbone, to downstream tasks. Secondly, the inductive bias inherent in convolutional heads diminishes the effectiveness of parameter-efficient fine-tuning in tracking models. To overcome these limitations, we first decouple the position embeddings in transformer-based trackers into shared spatial ones and independent type ones. The shared embeddings, which describe the absolute coordinates of multi-resolution images (namely, the template and search images), are inherited from the pre-trained backbones. In contrast, the independent embeddings indicate the sources of each token and are learned from scratch. Furthermore, we design an anchor-free head solely based on MLP to adapt PETR, enabling better performance with less computational overhead. With our design, 1) it becomes practical to train trackers with the ViT-g backbone on GPUs with only memory of 25.8GB (batch size of 16); 2) we reduce the training time of the L-224 variant from 35.0 to 10.8 GPU hours; 3) we improve the LaSOT SUC score from 0.703 to 0.742 with the L-224 variant; 4) we fast the inference speed of the L-224 variant from 52 to 119 FPS. Code and models are available at https://github.com/LitingLin/LoRAT.
Learning 3D Human Shape and Pose from Dense Body Parts
Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from images to the model space is highly non-linear and the rotation-based pose representation of body models is prone to result in the drift of joint positions. In this work, we investigate learning 3D human shape and pose from dense correspondences of body parts and propose a Decompose-and-aggregate Network (DaNet) to address these issues. DaNet adopts the dense correspondence maps, which densely build a bridge between 2D pixels and 3D vertices, as intermediate representations to facilitate the learning of 2D-to-3D mapping. The prediction modules of DaNet are decomposed into one global stream and multiple local streams to enable global and fine-grained perceptions for the shape and pose predictions, respectively. Messages from local streams are further aggregated to enhance the robust prediction of the rotation-based poses, where a position-aided rotation feature refinement strategy is proposed to exploit spatial relationships between body joints. Moreover, a Part-based Dropout (PartDrop) strategy is introduced to drop out dense information from intermediate representations during training, encouraging the network to focus on more complementary body parts as well as neighboring position features. The efficacy of the proposed method is validated on both indoor and real-world datasets including Human3.6M, UP3D, COCO, and 3DPW, showing that our method could significantly improve the reconstruction performance in comparison with previous state-of-the-art methods. Our code is publicly available at https://hongwenzhang.github.io/dense2mesh .
S-TREK: Sequential Translation and Rotation Equivariant Keypoints for local feature extraction
In this work we introduce S-TREK, a novel local feature extractor that combines a deep keypoint detector, which is both translation and rotation equivariant by design, with a lightweight deep descriptor extractor. We train the S-TREK keypoint detector within a framework inspired by reinforcement learning, where we leverage a sequential procedure to maximize a reward directly related to keypoint repeatability. Our descriptor network is trained following a "detect, then describe" approach, where the descriptor loss is evaluated only at those locations where keypoints have been selected by the already trained detector. Extensive experiments on multiple benchmarks confirm the effectiveness of our proposed method, with S-TREK often outperforming other state-of-the-art methods in terms of repeatability and quality of the recovered poses, especially when dealing with in-plane rotations.
High-Resolution Image Synthesis via Next-Token Prediction
Denoising with a Joint-Embedding Predictive Architecture (D-JEPA), an autoregressive model, has demonstrated outstanding performance in class-conditional image generation. However, the application of next-token prediction in high-resolution text-to-image generation remains underexplored. In this paper, we introduce D-JEPAcdotT2I, an extension of D-JEPA incorporating flow matching loss, designed to enable data-efficient continuous resolution learning. D-JEPAcdotT2I leverages a multimodal visual transformer to effectively integrate textual and visual features and adopts Visual Rotary Positional Embedding (VoPE) to facilitate continuous resolution learning. Furthermore, we devise a data feedback mechanism that significantly enhances data utilization efficiency. For the first time, we achieve state-of-the-art high-resolution image synthesis via next-token prediction. The experimental code and pretrained models will be open-sourced at https://d-jepa.github.io/t2i.
WalkTheDog: Cross-Morphology Motion Alignment via Phase Manifolds
We present a new approach for understanding the periodicity structure and semantics of motion datasets, independently of the morphology and skeletal structure of characters. Unlike existing methods using an overly sparse high-dimensional latent, we propose a phase manifold consisting of multiple closed curves, each corresponding to a latent amplitude. With our proposed vector quantized periodic autoencoder, we learn a shared phase manifold for multiple characters, such as a human and a dog, without any supervision. This is achieved by exploiting the discrete structure and a shallow network as bottlenecks, such that semantically similar motions are clustered into the same curve of the manifold, and the motions within the same component are aligned temporally by the phase variable. In combination with an improved motion matching framework, we demonstrate the manifold's capability of timing and semantics alignment in several applications, including motion retrieval, transfer and stylization. Code and pre-trained models for this paper are available at https://peizhuoli.github.io/walkthedog.
RANGE: Retrieval Augmented Neural Fields for Multi-Resolution Geo-Embeddings
The choice of representation for geographic location significantly impacts the accuracy of models for a broad range of geospatial tasks, including fine-grained species classification, population density estimation, and biome classification. Recent works like SatCLIP and GeoCLIP learn such representations by contrastively aligning geolocation with co-located images. While these methods work exceptionally well, in this paper, we posit that the current training strategies fail to fully capture the important visual features. We provide an information-theoretic perspective on why the resulting embeddings from these methods discard crucial visual information that is important for many downstream tasks. To solve this problem, we propose a novel retrieval-augmented strategy called RANGE. We build our method on the intuition that the visual features of a location can be estimated by combining the visual features from multiple similar-looking locations. We evaluate our method across a wide variety of tasks. Our results show that RANGE outperforms the existing state-of-the-art models with significant margins in most tasks. We show gains of up to 13.1% on classification tasks and 0.145 R^2 on regression tasks. All our code and models will be made available at: https://github.com/mvrl/RANGE.
VI-Net: Boosting Category-level 6D Object Pose Estimation via Learning Decoupled Rotations on the Spherical Representations
Rotation estimation of high precision from an RGB-D object observation is a huge challenge in 6D object pose estimation, due to the difficulty of learning in the non-linear space of SO(3). In this paper, we propose a novel rotation estimation network, termed as VI-Net, to make the task easier by decoupling the rotation as the combination of a viewpoint rotation and an in-plane rotation. More specifically, VI-Net bases the feature learning on the sphere with two individual branches for the estimates of two factorized rotations, where a V-Branch is employed to learn the viewpoint rotation via binary classification on the spherical signals, while another I-Branch is used to estimate the in-plane rotation by transforming the signals to view from the zenith direction. To process the spherical signals, a Spherical Feature Pyramid Network is constructed based on a novel design of SPAtial Spherical Convolution (SPA-SConv), which settles the boundary problem of spherical signals via feature padding and realizesviewpoint-equivariant feature extraction by symmetric convolutional operations. We apply the proposed VI-Net to the challenging task of category-level 6D object pose estimation for predicting the poses of unknown objects without available CAD models; experiments on the benchmarking datasets confirm the efficacy of our method, which outperforms the existing ones with a large margin in the regime of high precision.
Motion Inversion for Video Customization
In this research, we present a novel approach to motion customization in video generation, addressing the widespread gap in the thorough exploration of motion representation within video generative models. Recognizing the unique challenges posed by video's spatiotemporal nature, our method introduces Motion Embeddings, a set of explicit, temporally coherent one-dimensional embeddings derived from a given video. These embeddings are designed to integrate seamlessly with the temporal transformer modules of video diffusion models, modulating self-attention computations across frames without compromising spatial integrity. Our approach offers a compact and efficient solution to motion representation and enables complex manipulations of motion characteristics through vector arithmetic in the embedding space. Furthermore, we identify the Temporal Discrepancy in video generative models, which refers to variations in how different motion modules process temporal relationships between frames. We leverage this understanding to optimize the integration of our motion embeddings. Our contributions include the introduction of a tailored motion embedding for customization tasks, insights into the temporal processing differences in video models, and a demonstration of the practical advantages and effectiveness of our method through extensive experiments.
NOPE: Novel Object Pose Estimation from a Single Image
The practicality of 3D object pose estimation remains limited for many applications due to the need for prior knowledge of a 3D model and a training period for new objects. To address this limitation, we propose an approach that takes a single image of a new object as input and predicts the relative pose of this object in new images without prior knowledge of the object's 3D model and without requiring training time for new objects and categories. We achieve this by training a model to directly predict discriminative embeddings for viewpoints surrounding the object. This prediction is done using a simple U-Net architecture with attention and conditioned on the desired pose, which yields extremely fast inference. We compare our approach to state-of-the-art methods and show it outperforms them both in terms of accuracy and robustness. Our source code is publicly available at https://github.com/nv-nguyen/nope
NBMOD: Find It and Grasp It in Noisy Background
Grasping objects is a fundamental yet important capability of robots, and many tasks such as sorting and picking rely on this skill. The prerequisite for stable grasping is the ability to correctly identify suitable grasping positions. However, finding appropriate grasping points is challenging due to the diverse shapes, varying density distributions, and significant differences between the barycenter of various objects. In the past few years, researchers have proposed many methods to address the above-mentioned issues and achieved very good results on publicly available datasets such as the Cornell dataset and the Jacquard dataset. The problem is that the backgrounds of Cornell and Jacquard datasets are relatively simple - typically just a whiteboard, while in real-world operational environments, the background could be complex and noisy. Moreover, in real-world scenarios, robots usually only need to grasp fixed types of objects. To address the aforementioned issues, we proposed a large-scale grasp detection dataset called NBMOD: Noisy Background Multi-Object Dataset for grasp detection, which consists of 31,500 RGB-D images of 20 different types of fruits. Accurate prediction of angles has always been a challenging problem in the detection task of oriented bounding boxes. This paper presents a Rotation Anchor Mechanism (RAM) to address this issue. Considering the high real-time requirement of robotic systems, we propose a series of lightweight architectures called RA-GraspNet (GraspNet with Rotation Anchor): RARA (network with Rotation Anchor and Region Attention), RAST (network with Rotation Anchor and Semi Transformer), and RAGT (network with Rotation Anchor and Global Transformer) to tackle this problem. Among them, the RAGT-3/3 model achieves an accuracy of 99% on the NBMOD dataset. The NBMOD and our code are available at https://github.com/kmittle/Grasp-Detection-NBMOD.
Conditional Positional Encodings for Vision Transformers
We propose a conditional positional encoding (CPE) scheme for vision Transformers. Unlike previous fixed or learnable positional encodings, which are pre-defined and independent of input tokens, CPE is dynamically generated and conditioned on the local neighborhood of the input tokens. As a result, CPE can easily generalize to the input sequences that are longer than what the model has ever seen during training. Besides, CPE can keep the desired translation-invariance in the image classification task, resulting in improved performance. We implement CPE with a simple Position Encoding Generator (PEG) to get seamlessly incorporated into the current Transformer framework. Built on PEG, we present Conditional Position encoding Vision Transformer (CPVT). We demonstrate that CPVT has visually similar attention maps compared to those with learned positional encodings and delivers outperforming results. Our code is available at https://github.com/Meituan-AutoML/CPVT .
You Only Hypothesize Once: Point Cloud Registration with Rotation-equivariant Descriptors
In this paper, we propose a novel local descriptor-based framework, called You Only Hypothesize Once (YOHO), for the registration of two unaligned point clouds. In contrast to most existing local descriptors which rely on a fragile local reference frame to gain rotation invariance, the proposed descriptor achieves the rotation invariance by recent technologies of group equivariant feature learning, which brings more robustness to point density and noise. Meanwhile, the descriptor in YOHO also has a rotation equivariant part, which enables us to estimate the registration from just one correspondence hypothesis. Such property reduces the searching space for feasible transformations, thus greatly improves both the accuracy and the efficiency of YOHO. Extensive experiments show that YOHO achieves superior performances with much fewer needed RANSAC iterations on four widely-used datasets, the 3DMatch/3DLoMatch datasets, the ETH dataset and the WHU-TLS dataset. More details are shown in our project page: https://hpwang-whu.github.io/YOHO/.
Binary Embedding-based Retrieval at Tencent
Large-scale embedding-based retrieval (EBR) is the cornerstone of search-related industrial applications. Given a user query, the system of EBR aims to identify relevant information from a large corpus of documents that may be tens or hundreds of billions in size. The storage and computation turn out to be expensive and inefficient with massive documents and high concurrent queries, making it difficult to further scale up. To tackle the challenge, we propose a binary embedding-based retrieval (BEBR) engine equipped with a recurrent binarization algorithm that enables customized bits per dimension. Specifically, we compress the full-precision query and document embeddings, formulated as float vectors in general, into a composition of multiple binary vectors using a lightweight transformation model with residual multilayer perception (MLP) blocks. We can therefore tailor the number of bits for different applications to trade off accuracy loss and cost savings. Importantly, we enable task-agnostic efficient training of the binarization model using a new embedding-to-embedding strategy. We also exploit the compatible training of binary embeddings so that the BEBR engine can support indexing among multiple embedding versions within a unified system. To further realize efficient search, we propose Symmetric Distance Calculation (SDC) to achieve lower response time than Hamming codes. We successfully employed the introduced BEBR to Tencent products, including Sogou, Tencent Video, QQ World, etc. The binarization algorithm can be seamlessly generalized to various tasks with multiple modalities. Extensive experiments on offline benchmarks and online A/B tests demonstrate the efficiency and effectiveness of our method, significantly saving 30%~50% index costs with almost no loss of accuracy at the system level.
TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis
In this paper, we present TMR, a simple yet effective approach for text to 3D human motion retrieval. While previous work has only treated retrieval as a proxy evaluation metric, we tackle it as a standalone task. Our method extends the state-of-the-art text-to-motion synthesis model TEMOS, and incorporates a contrastive loss to better structure the cross-modal latent space. We show that maintaining the motion generation loss, along with the contrastive training, is crucial to obtain good performance. We introduce a benchmark for evaluation and provide an in-depth analysis by reporting results on several protocols. Our extensive experiments on the KIT-ML and HumanML3D datasets show that TMR outperforms the prior work by a significant margin, for example reducing the median rank from 54 to 19. Finally, we showcase the potential of our approach on moment retrieval. Our code and models are publicly available at https://mathis.petrovich.fr/tmr.
SingularTrajectory: Universal Trajectory Predictor Using Diffusion Model
There are five types of trajectory prediction tasks: deterministic, stochastic, domain adaptation, momentary observation, and few-shot. These associated tasks are defined by various factors, such as the length of input paths, data split and pre-processing methods. Interestingly, even though they commonly take sequential coordinates of observations as input and infer future paths in the same coordinates as output, designing specialized architectures for each task is still necessary. For the other task, generality issues can lead to sub-optimal performances. In this paper, we propose SingularTrajectory, a diffusion-based universal trajectory prediction framework to reduce the performance gap across the five tasks. The core of SingularTrajectory is to unify a variety of human dynamics representations on the associated tasks. To do this, we first build a Singular space to project all types of motion patterns from each task into one embedding space. We next propose an adaptive anchor working in the Singular space. Unlike traditional fixed anchor methods that sometimes yield unacceptable paths, our adaptive anchor enables correct anchors, which are put into a wrong location, based on a traversability map. Finally, we adopt a diffusion-based predictor to further enhance the prototype paths using a cascaded denoising process. Our unified framework ensures the generality across various benchmark settings such as input modality, and trajectory lengths. Extensive experiments on five public benchmarks demonstrate that SingularTrajectory substantially outperforms existing models, highlighting its effectiveness in estimating general dynamics of human movements. Code is publicly available at https://github.com/inhwanbae/SingularTrajectory .
Real-time Holistic Robot Pose Estimation with Unknown States
Estimating robot pose from RGB images is a crucial problem in computer vision and robotics. While previous methods have achieved promising performance, most of them presume full knowledge of robot internal states, e.g. ground-truth robot joint angles. However, this assumption is not always valid in practical situations. In real-world applications such as multi-robot collaboration or human-robot interaction, the robot joint states might not be shared or could be unreliable. On the other hand, existing approaches that estimate robot pose without joint state priors suffer from heavy computation burdens and thus cannot support real-time applications. This work introduces an efficient framework for real-time robot pose estimation from RGB images without requiring known robot states. Our method estimates camera-to-robot rotation, robot state parameters, keypoint locations, and root depth, employing a neural network module for each task to facilitate learning and sim-to-real transfer. Notably, it achieves inference in a single feed-forward pass without iterative optimization. Our approach offers a 12-time speed increase with state-of-the-art accuracy, enabling real-time holistic robot pose estimation for the first time. Code and models are available at https://github.com/Oliverbansk/Holistic-Robot-Pose-Estimation.
Invariant Slot Attention: Object Discovery with Slot-Centric Reference Frames
Automatically discovering composable abstractions from raw perceptual data is a long-standing challenge in machine learning. Recent slot-based neural networks that learn about objects in a self-supervised manner have made exciting progress in this direction. However, they typically fall short at adequately capturing spatial symmetries present in the visual world, which leads to sample inefficiency, such as when entangling object appearance and pose. In this paper, we present a simple yet highly effective method for incorporating spatial symmetries via slot-centric reference frames. We incorporate equivariance to per-object pose transformations into the attention and generation mechanism of Slot Attention by translating, scaling, and rotating position encodings. These changes result in little computational overhead, are easy to implement, and can result in large gains in terms of data efficiency and overall improvements to object discovery. We evaluate our method on a wide range of synthetic object discovery benchmarks namely CLEVR, Tetrominoes, CLEVRTex, Objects Room and MultiShapeNet, and show promising improvements on the challenging real-world Waymo Open dataset.
Structuring Representation Geometry with Rotationally Equivariant Contrastive Learning
Self-supervised learning converts raw perceptual data such as images to a compact space where simple Euclidean distances measure meaningful variations in data. In this paper, we extend this formulation by adding additional geometric structure to the embedding space by enforcing transformations of input space to correspond to simple (i.e., linear) transformations of embedding space. Specifically, in the contrastive learning setting, we introduce an equivariance objective and theoretically prove that its minima forces augmentations on input space to correspond to rotations on the spherical embedding space. We show that merely combining our equivariant loss with a non-collapse term results in non-trivial representations, without requiring invariance to data augmentations. Optimal performance is achieved by also encouraging approximate invariance, where input augmentations correspond to small rotations. Our method, CARE: Contrastive Augmentation-induced Rotational Equivariance, leads to improved performance on downstream tasks, and ensures sensitivity in embedding space to important variations in data (e.g., color) that standard contrastive methods do not achieve. Code is available at https://github.com/Sharut/CARE.
3D Neural Embedding Likelihood for Robust Probabilistic Inverse Graphics
The ability to perceive and understand 3D scenes is crucial for many applications in computer vision and robotics. Inverse graphics is an appealing approach to 3D scene understanding that aims to infer the 3D scene structure from 2D images. In this paper, we introduce probabilistic modeling to the inverse graphics framework to quantify uncertainty and achieve robustness in 6D pose estimation tasks. Specifically, we propose 3D Neural Embedding Likelihood (3DNEL) as a unified probabilistic model over RGB-D images, and develop efficient inference procedures on 3D scene descriptions. 3DNEL effectively combines learned neural embeddings from RGB with depth information to improve robustness in sim-to-real 6D object pose estimation from RGB-D images. Performance on the YCB-Video dataset is on par with state-of-the-art yet is much more robust in challenging regimes. In contrast to discriminative approaches, 3DNEL's probabilistic generative formulation jointly models multi-object scenes, quantifies uncertainty in a principled way, and handles object pose tracking under heavy occlusion. Finally, 3DNEL provides a principled framework for incorporating prior knowledge about the scene and objects, which allows natural extension to additional tasks like camera pose tracking from video.
Diverse Human Motion Prediction Guided by Multi-Level Spatial-Temporal Anchors
Predicting diverse human motions given a sequence of historical poses has received increasing attention. Despite rapid progress, existing work captures the multi-modal nature of human motions primarily through likelihood-based sampling, where the mode collapse has been widely observed. In this paper, we propose a simple yet effective approach that disentangles randomly sampled codes with a deterministic learnable component named anchors to promote sample precision and diversity. Anchors are further factorized into spatial anchors and temporal anchors, which provide attractively interpretable control over spatial-temporal disparity. In principle, our spatial-temporal anchor-based sampling (STARS) can be applied to different motion predictors. Here we propose an interaction-enhanced spatial-temporal graph convolutional network (IE-STGCN) that encodes prior knowledge of human motions (e.g., spatial locality), and incorporate the anchors into it. Extensive experiments demonstrate that our approach outperforms state of the art in both stochastic and deterministic prediction, suggesting it as a unified framework for modeling human motions. Our code and pretrained models are available at https://github.com/Sirui-Xu/STARS.
Probing the Role of Positional Information in Vision-Language Models
In most Vision-Language models (VL), the understanding of the image structure is enabled by injecting the position information (PI) about objects in the image. In our case study of LXMERT, a state-of-the-art VL model, we probe the use of the PI in the representation and study its effect on Visual Question Answering. We show that the model is not capable of leveraging the PI for the image-text matching task on a challenge set where only position differs. Yet, our experiments with probing confirm that the PI is indeed present in the representation. We introduce two strategies to tackle this: (i) Positional Information Pre-training and (ii) Contrastive Learning on PI using Cross-Modality Matching. Doing so, the model can correctly classify if images with detailed PI statements match. Additionally to the 2D information from bounding boxes, we introduce the object's depth as new feature for a better object localization in the space. Even though we were able to improve the model properties as defined by our probes, it only has a negligible effect on the downstream performance. Our results thus highlight an important issue of multimodal modeling: the mere presence of information detectable by a probing classifier is not a guarantee that the information is available in a cross-modal setup.
FoundPose: Unseen Object Pose Estimation with Foundation Features
We propose FoundPose, a model-based method for 6D pose estimation of unseen objects from a single RGB image. The method can quickly onboard new objects using their 3D models without requiring any object- or task-specific training. In contrast, existing methods typically pre-train on large-scale, task-specific datasets in order to generalize to new objects and to bridge the image-to-model domain gap. We demonstrate that such generalization capabilities can be observed in a recent vision foundation model trained in a self-supervised manner. Specifically, our method estimates the object pose from image-to-model 2D-3D correspondences, which are established by matching patch descriptors from the recent DINOv2 model between the image and pre-rendered object templates. We find that reliable correspondences can be established by kNN matching of patch descriptors from an intermediate DINOv2 layer. Such descriptors carry stronger positional information than descriptors from the last layer, and we show their importance when semantic information is ambiguous due to object symmetries or a lack of texture. To avoid establishing correspondences against all object templates, we develop an efficient template retrieval approach that integrates the patch descriptors into the bag-of-words representation and can promptly propose a handful of similarly looking templates. Additionally, we apply featuremetric alignment to compensate for discrepancies in the 2D-3D correspondences caused by coarse patch sampling. The resulting method noticeably outperforms existing RGB methods for refinement-free pose estimation on the standard BOP benchmark with seven diverse datasets and can be seamlessly combined with an existing render-and-compare refinement method to achieve RGB-only state-of-the-art results. Project page: evinpinar.github.io/foundpose.
Fine-Grained Head Pose Estimation Without Keypoints
Estimating the head pose of a person is a crucial problem that has a large amount of applications such as aiding in gaze estimation, modeling attention, fitting 3D models to video and performing face alignment. Traditionally head pose is computed by estimating some keypoints from the target face and solving the 2D to 3D correspondence problem with a mean human head model. We argue that this is a fragile method because it relies entirely on landmark detection performance, the extraneous head model and an ad-hoc fitting step. We present an elegant and robust way to determine pose by training a multi-loss convolutional neural network on 300W-LP, a large synthetically expanded dataset, to predict intrinsic Euler angles (yaw, pitch and roll) directly from image intensities through joint binned pose classification and regression. We present empirical tests on common in-the-wild pose benchmark datasets which show state-of-the-art results. Additionally we test our method on a dataset usually used for pose estimation using depth and start to close the gap with state-of-the-art depth pose methods. We open-source our training and testing code as well as release our pre-trained models.
Pre-training Auto-regressive Robotic Models with 4D Representations
Foundation models pre-trained on massive unlabeled datasets have revolutionized natural language and computer vision, exhibiting remarkable generalization capabilities, thus highlighting the importance of pre-training. Yet, efforts in robotics have struggled to achieve similar success, limited by either the need for costly robotic annotations or the lack of representations that effectively model the physical world. In this paper, we introduce ARM4R, an Auto-regressive Robotic Model that leverages low-level 4D Representations learned from human video data to yield a better pre-trained robotic model. Specifically, we focus on utilizing 3D point tracking representations from videos derived by lifting 2D representations into 3D space via monocular depth estimation across time. These 4D representations maintain a shared geometric structure between the points and robot state representations up to a linear transformation, enabling efficient transfer learning from human video data to low-level robotic control. Our experiments show that ARM4R can transfer efficiently from human video data to robotics and consistently improves performance on tasks across various robot environments and configurations.
Learning Human Motion Representations: A Unified Perspective
We present a unified perspective on tackling various human-centric video tasks by learning human motion representations from large-scale and heterogeneous data resources. Specifically, we propose a pretraining stage in which a motion encoder is trained to recover the underlying 3D motion from noisy partial 2D observations. The motion representations acquired in this way incorporate geometric, kinematic, and physical knowledge about human motion, which can be easily transferred to multiple downstream tasks. We implement the motion encoder with a Dual-stream Spatio-temporal Transformer (DSTformer) neural network. It could capture long-range spatio-temporal relationships among the skeletal joints comprehensively and adaptively, exemplified by the lowest 3D pose estimation error so far when trained from scratch. Furthermore, our proposed framework achieves state-of-the-art performance on all three downstream tasks by simply finetuning the pretrained motion encoder with a simple regression head (1-2 layers), which demonstrates the versatility of the learned motion representations.
Modeling Uncertainty with Hedged Instance Embedding
Instance embeddings are an efficient and versatile image representation that facilitates applications like recognition, verification, retrieval, and clustering. Many metric learning methods represent the input as a single point in the embedding space. Often the distance between points is used as a proxy for match confidence. However, this can fail to represent uncertainty arising when the input is ambiguous, e.g., due to occlusion or blurriness. This work addresses this issue and explicitly models the uncertainty by hedging the location of each input in the embedding space. We introduce the hedged instance embedding (HIB) in which embeddings are modeled as random variables and the model is trained under the variational information bottleneck principle. Empirical results on our new N-digit MNIST dataset show that our method leads to the desired behavior of hedging its bets across the embedding space upon encountering ambiguous inputs. This results in improved performance for image matching and classification tasks, more structure in the learned embedding space, and an ability to compute a per-exemplar uncertainty measure that is correlated with downstream performance.
3D-Aware Neural Body Fitting for Occlusion Robust 3D Human Pose Estimation
Regression-based methods for 3D human pose estimation directly predict the 3D pose parameters from a 2D image using deep networks. While achieving state-of-the-art performance on standard benchmarks, their performance degrades under occlusion. In contrast, optimization-based methods fit a parametric body model to 2D features in an iterative manner. The localized reconstruction loss can potentially make them robust to occlusion, but they suffer from the 2D-3D ambiguity. Motivated by the recent success of generative models in rigid object pose estimation, we propose 3D-aware Neural Body Fitting (3DNBF) - an approximate analysis-by-synthesis approach to 3D human pose estimation with SOTA performance and occlusion robustness. In particular, we propose a generative model of deep features based on a volumetric human representation with Gaussian ellipsoidal kernels emitting 3D pose-dependent feature vectors. The neural features are trained with contrastive learning to become 3D-aware and hence to overcome the 2D-3D ambiguity. Experiments show that 3DNBF outperforms other approaches on both occluded and standard benchmarks. Code is available at https://github.com/edz-o/3DNBF
Node Embedding from Neural Hamiltonian Orbits in Graph Neural Networks
In the graph node embedding problem, embedding spaces can vary significantly for different data types, leading to the need for different GNN model types. In this paper, we model the embedding update of a node feature as a Hamiltonian orbit over time. Since the Hamiltonian orbits generalize the exponential maps, this approach allows us to learn the underlying manifold of the graph in training, in contrast to most of the existing literature that assumes a fixed graph embedding manifold with a closed exponential map solution. Our proposed node embedding strategy can automatically learn, without extensive tuning, the underlying geometry of any given graph dataset even if it has diverse geometries. We test Hamiltonian functions of different forms and verify the performance of our approach on two graph node embedding downstream tasks: node classification and link prediction. Numerical experiments demonstrate that our approach adapts better to different types of graph datasets than popular state-of-the-art graph node embedding GNNs. The code is available at https://github.com/zknus/Hamiltonian-GNN.
Countering Noisy Labels By Learning From Auxiliary Clean Labels
We consider the learning from noisy labels (NL) problem which emerges in many real-world applications. In addition to the widely-studied synthetic noise in the NL literature, we also consider the pseudo labels in semi-supervised learning (Semi-SL) as a special case of NL. For both types of noise, we argue that the generalization performance of existing methods is highly coupled with the quality of noisy labels. Therefore, we counter the problem from a novel and unified perspective: learning from the auxiliary clean labels. Specifically, we propose the Rotational-Decoupling Consistency Regularization (RDCR) framework that integrates the consistency-based methods with the self-supervised rotation task to learn noise-tolerant representations. The experiments show that RDCR achieves comparable or superior performance than the state-of-the-art methods under small noise, while outperforms the existing methods significantly when there is large noise.
Homeomorphism Prior for False Positive and Negative Problem in Medical Image Dense Contrastive Representation Learning
Dense contrastive representation learning (DCRL) has greatly improved the learning efficiency for image-dense prediction tasks, showing its great potential to reduce the large costs of medical image collection and dense annotation. However, the properties of medical images make unreliable correspondence discovery, bringing an open problem of large-scale false positive and negative (FP&N) pairs in DCRL. In this paper, we propose GEoMetric vIsual deNse sImilarity (GEMINI) learning which embeds the homeomorphism prior to DCRL and enables a reliable correspondence discovery for effective dense contrast. We propose a deformable homeomorphism learning (DHL) which models the homeomorphism of medical images and learns to estimate a deformable mapping to predict the pixels' correspondence under topological preservation. It effectively reduces the searching space of pairing and drives an implicit and soft learning of negative pairs via a gradient. We also propose a geometric semantic similarity (GSS) which extracts semantic information in features to measure the alignment degree for the correspondence learning. It will promote the learning efficiency and performance of deformation, constructing positive pairs reliably. We implement two practical variants on two typical representation learning tasks in our experiments. Our promising results on seven datasets which outperform the existing methods show our great superiority. We will release our code on a companion link: https://github.com/YutingHe-list/GEMINI.
Geo-Sign: Hyperbolic Contrastive Regularisation for Geometrically Aware Sign Language Translation
Recent progress in Sign Language Translation (SLT) has focussed primarily on improving the representational capacity of large language models to incorporate Sign Language features. This work explores an alternative direction: enhancing the geometric properties of skeletal representations themselves. We propose Geo-Sign, a method that leverages the properties of hyperbolic geometry to model the hierarchical structure inherent in sign language kinematics. By projecting skeletal features derived from Spatio-Temporal Graph Convolutional Networks (ST-GCNs) into the Poincar\'e ball model, we aim to create more discriminative embeddings, particularly for fine-grained motions like finger articulations. We introduce a hyperbolic projection layer, a weighted Fr\'echet mean aggregation scheme, and a geometric contrastive loss operating directly in hyperbolic space. These components are integrated into an end-to-end translation framework as a regularisation function, to enhance the representations within the language model. This work demonstrates the potential of hyperbolic geometry to improve skeletal representations for Sign Language Translation, improving on SOTA RGB methods while preserving privacy and improving computational efficiency. Code available here: https://github.com/ed-fish/geo-sign.
3DRegNet: A Deep Neural Network for 3D Point Registration
We present 3DRegNet, a novel deep learning architecture for the registration of 3D scans. Given a set of 3D point correspondences, we build a deep neural network to address the following two challenges: (i) classification of the point correspondences into inliers/outliers, and (ii) regression of the motion parameters that align the scans into a common reference frame. With regard to regression, we present two alternative approaches: (i) a Deep Neural Network (DNN) registration and (ii) a Procrustes approach using SVD to estimate the transformation. Our correspondence-based approach achieves a higher speedup compared to competing baselines. We further propose the use of a refinement network, which consists of a smaller 3DRegNet as a refinement to improve the accuracy of the registration. Extensive experiments on two challenging datasets demonstrate that we outperform other methods and achieve state-of-the-art results. The code is available.
HLFormer: Enhancing Partially Relevant Video Retrieval with Hyperbolic Learning
Partially Relevant Video Retrieval (PRVR) addresses the critical challenge of matching untrimmed videos with text queries describing only partial content. Existing methods suffer from geometric distortion in Euclidean space that sometimes misrepresents the intrinsic hierarchical structure of videos and overlooks certain hierarchical semantics, ultimately leading to suboptimal temporal modeling. To address this issue, we propose the first hyperbolic modeling framework for PRVR, namely HLFormer, which leverages hyperbolic space learning to compensate for the suboptimal hierarchical modeling capabilities of Euclidean space. Specifically, HLFormer integrates the Lorentz Attention Block and Euclidean Attention Block to encode video embeddings in hybrid spaces, using the Mean-Guided Adaptive Interaction Module to dynamically fuse features. Additionally, we introduce a Partial Order Preservation Loss to enforce "text < video" hierarchy through Lorentzian cone constraints. This approach further enhances cross-modal matching by reinforcing partial relevance between video content and text queries. Extensive experiments show that HLFormer outperforms state-of-the-art methods. Code is released at https://github.com/lijun2005/ICCV25-HLFormer.
AutoSDF: Shape Priors for 3D Completion, Reconstruction and Generation
Powerful priors allow us to perform inference with insufficient information. In this paper, we propose an autoregressive prior for 3D shapes to solve multimodal 3D tasks such as shape completion, reconstruction, and generation. We model the distribution over 3D shapes as a non-sequential autoregressive distribution over a discretized, low-dimensional, symbolic grid-like latent representation of 3D shapes. This enables us to represent distributions over 3D shapes conditioned on information from an arbitrary set of spatially anchored query locations and thus perform shape completion in such arbitrary settings (e.g., generating a complete chair given only a view of the back leg). We also show that the learned autoregressive prior can be leveraged for conditional tasks such as single-view reconstruction and language-based generation. This is achieved by learning task-specific naive conditionals which can be approximated by light-weight models trained on minimal paired data. We validate the effectiveness of the proposed method using both quantitative and qualitative evaluation and show that the proposed method outperforms the specialized state-of-the-art methods trained for individual tasks. The project page with code and video visualizations can be found at https://yccyenchicheng.github.io/AutoSDF/.
NPC: Neural Point Characters from Video
High-fidelity human 3D models can now be learned directly from videos, typically by combining a template-based surface model with neural representations. However, obtaining a template surface requires expensive multi-view capture systems, laser scans, or strictly controlled conditions. Previous methods avoid using a template but rely on a costly or ill-posed mapping from observation to canonical space. We propose a hybrid point-based representation for reconstructing animatable characters that does not require an explicit surface model, while being generalizable to novel poses. For a given video, our method automatically produces an explicit set of 3D points representing approximate canonical geometry, and learns an articulated deformation model that produces pose-dependent point transformations. The points serve both as a scaffold for high-frequency neural features and an anchor for efficiently mapping between observation and canonical space. We demonstrate on established benchmarks that our representation overcomes limitations of prior work operating in either canonical or in observation space. Moreover, our automatic point extraction approach enables learning models of human and animal characters alike, matching the performance of the methods using rigged surface templates despite being more general. Project website: https://lemonatsu.github.io/npc/
RAR: Region-Aware Point Cloud Registration
This paper concerns the research problem of point cloud registration to find the rigid transformation to optimally align the source point set with the target one. Learning robust point cloud registration models with deep neural networks has emerged as a powerful paradigm, offering promising performance in predicting the global geometric transformation for a pair of point sets. Existing methods firstly leverage an encoder to regress a latent shape embedding, which is then decoded into a shape-conditioned transformation via concatenation-based conditioning. However, different regions of a 3D shape vary in their geometric structures which makes it more sense that we have a region-conditioned transformation instead of the shape-conditioned one. In this paper we present a Region-Aware point cloud Registration, denoted as RAR, to predict transformation for pairwise point sets in the self-supervised learning fashion. More specifically, we develop a novel region-aware decoder (RAD) module that is formed with an implicit neural region representation parameterized by neural networks. The implicit neural region representation is learned with a self-supervised 3D shape reconstruction loss without the need for region labels. Consequently, the region-aware decoder (RAD) module guides the training of the region-aware transformation (RAT) module and region-aware weight (RAW) module, which predict the transforms and weights for different regions respectively. The global geometric transformation from source point set to target one is then formed by the weighted fusion of region-aware transforms. Compared to the state-of-the-art approaches, our experiments show that our RAR achieves superior registration performance over various benchmark datasets (e.g. ModelNet40).
π^3: Scalable Permutation-Equivariant Visual Geometry Learning
We introduce pi^3, a feed-forward neural network that offers a novel approach to visual geometry reconstruction, breaking the reliance on a conventional fixed reference view. Previous methods often anchor their reconstructions to a designated viewpoint, an inductive bias that can lead to instability and failures if the reference is suboptimal. In contrast, pi^3 employs a fully permutation-equivariant architecture to predict affine-invariant camera poses and scale-invariant local point maps without any reference frames. This design makes our model inherently robust to input ordering and highly scalable. These advantages enable our simple and bias-free approach to achieve state-of-the-art performance on a wide range of tasks, including camera pose estimation, monocular/video depth estimation, and dense point map reconstruction. Code and models are publicly available.
Visual Position Prompt for MLLM based Visual Grounding
Although Multimodal Large Language Models (MLLMs) excel at various image-related tasks, they encounter challenges in precisely aligning coordinates with spatial information within images, particularly in position-aware tasks such as visual grounding. This limitation arises from two key factors. First, MLLMs lack explicit spatial references, making it difficult to associate textual descriptions with precise image locations. Second, their feature extraction processes prioritize global context over fine-grained spatial details, leading to weak localization capability. To address this issue, we introduce VPP-LLaVA, an MLLM equipped with Visual Position Prompt (VPP) to improve its grounding capability. VPP-LLaVA integrates two complementary mechanisms. The global VPP overlays learnable, axis-like embeddings onto the input image to provide structured spatial cues. The local VPP focuses on fine-grained localization by incorporating position-aware queries, which suggests probable object locations. We also introduce a VPP-SFT dataset with 0.6M samples, consolidating high-quality visual grounding data into a compact format for efficient model training. Training on this dataset with VPP enhances the model's performance, achieving state-of-the-art results on standard grounding benchmarks despite using fewer training samples compared to other MLLMs like MiniGPT-v2, which rely on much larger datasets (sim21M samples). The code and VPP-SFT dataset will be available at https://github.com/WayneTomas/VPP-LLaVA upon acceptance.
KinMo: Kinematic-aware Human Motion Understanding and Generation
Controlling human motion based on text presents an important challenge in computer vision. Traditional approaches often rely on holistic action descriptions for motion synthesis, which struggle to capture subtle movements of local body parts. This limitation restricts the ability to isolate and manipulate specific movements. To address this, we propose a novel motion representation that decomposes motion into distinct body joint group movements and interactions from a kinematic perspective. We design an automatic dataset collection pipeline that enhances the existing text-motion benchmark by incorporating fine-grained local joint-group motion and interaction descriptions. To bridge the gap between text and motion domains, we introduce a hierarchical motion semantics approach that progressively fuses joint-level interaction information into the global action-level semantics for modality alignment. With this hierarchy, we introduce a coarse-to-fine motion synthesis procedure for various generation and editing downstream applications. Our quantitative and qualitative experiments demonstrate that the proposed formulation enhances text-motion retrieval by improving joint-spatial understanding, and enables more precise joint-motion generation and control. Project Page: {\smallhttps://andypinxinliu.github.io/KinMo/}
Projecting Points to Axes: Oriented Object Detection via Point-Axis Representation
This paper introduces the point-axis representation for oriented object detection, emphasizing its flexibility and geometrically intuitive nature with two key components: points and axes. 1) Points delineate the spatial extent and contours of objects, providing detailed shape descriptions. 2) Axes define the primary directionalities of objects, providing essential orientation cues crucial for precise detection. The point-axis representation decouples location and rotation, addressing the loss discontinuity issues commonly encountered in traditional bounding box-based approaches. For effective optimization without introducing additional annotations, we propose the max-projection loss to supervise point set learning and the cross-axis loss for robust axis representation learning. Further, leveraging this representation, we present the Oriented DETR model, seamlessly integrating the DETR framework for precise point-axis prediction and end-to-end detection. Experimental results demonstrate significant performance improvements in oriented object detection tasks.
MouSi: Poly-Visual-Expert Vision-Language Models
Current large vision-language models (VLMs) often encounter challenges such as insufficient capabilities of a single visual component and excessively long visual tokens. These issues can limit the model's effectiveness in accurately interpreting complex visual information and over-lengthy contextual information. Addressing these challenges is crucial for enhancing the performance and applicability of VLMs. This paper proposes the use of ensemble experts technique to synergizes the capabilities of individual visual encoders, including those skilled in image-text matching, OCR, image segmentation, etc. This technique introduces a fusion network to unify the processing of outputs from different visual experts, while bridging the gap between image encoders and pre-trained LLMs. In addition, we explore different positional encoding schemes to alleviate the waste of positional encoding caused by lengthy image feature sequences, effectively addressing the issue of position overflow and length limitations. For instance, in our implementation, this technique significantly reduces the positional occupancy in models like SAM, from a substantial 4096 to a more efficient and manageable 64 or even down to 1. Experimental results demonstrate that VLMs with multiple experts exhibit consistently superior performance over isolated visual encoders and mark a significant performance boost as more experts are integrated. We have open-sourced the training code used in this report. All of these resources can be found on our project website.
Reconstructing Humans with a Biomechanically Accurate Skeleton
In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that takes an image as input and estimates the parameters of the model. Due to the lack of training data for this task, we build a pipeline to produce pseudo ground truth model parameters for single images and implement a training procedure that iteratively refines these pseudo labels. Compared to state-of-the-art methods for 3D human mesh recovery, our model achieves competitive performance on standard benchmarks, while it significantly outperforms them in settings with extreme 3D poses and viewpoints. Additionally, we show that previous reconstruction methods frequently violate joint angle limits, leading to unnatural rotations. In contrast, our approach leverages the biomechanically plausible degrees of freedom making more realistic joint rotation estimates. We validate our approach across multiple human pose estimation benchmarks. We make the code, models and data available at: https://isshikihugh.github.io/HSMR/
AnyPlace: Learning Generalized Object Placement for Robot Manipulation
Object placement in robotic tasks is inherently challenging due to the diversity of object geometries and placement configurations. To address this, we propose AnyPlace, a two-stage method trained entirely on synthetic data, capable of predicting a wide range of feasible placement poses for real-world tasks. Our key insight is that by leveraging a Vision-Language Model (VLM) to identify rough placement locations, we focus only on the relevant regions for local placement, which enables us to train the low-level placement-pose-prediction model to capture diverse placements efficiently. For training, we generate a fully synthetic dataset of randomly generated objects in different placement configurations (insertion, stacking, hanging) and train local placement-prediction models. We conduct extensive evaluations in simulation, demonstrating that our method outperforms baselines in terms of success rate, coverage of possible placement modes, and precision. In real-world experiments, we show how our approach directly transfers models trained purely on synthetic data to the real world, where it successfully performs placements in scenarios where other models struggle -- such as with varying object geometries, diverse placement modes, and achieving high precision for fine placement. More at: https://any-place.github.io.
Learning Visually Guided Latent Actions for Assistive Teleoperation
It is challenging for humans -- particularly those living with physical disabilities -- to control high-dimensional, dexterous robots. Prior work explores learning embedding functions that map a human's low-dimensional inputs (e.g., via a joystick) to complex, high-dimensional robot actions for assistive teleoperation; however, a central problem is that there are many more high-dimensional actions than available low-dimensional inputs. To extract the correct action and maximally assist their human controller, robots must reason over their context: for example, pressing a joystick down when interacting with a coffee cup indicates a different action than when interacting with knife. In this work, we develop assistive robots that condition their latent embeddings on visual inputs. We explore a spectrum of visual encoders and show that incorporating object detectors pretrained on small amounts of cheap, easy-to-collect structured data enables i) accurately and robustly recognizing the current context and ii) generalizing control embeddings to new objects and tasks. In user studies with a high-dimensional physical robot arm, participants leverage this approach to perform new tasks with unseen objects. Our results indicate that structured visual representations improve few-shot performance and are subjectively preferred by users.
How to Move Your Dragon: Text-to-Motion Synthesis for Large-Vocabulary Objects
Motion synthesis for diverse object categories holds great potential for 3D content creation but remains underexplored due to two key challenges: (1) the lack of comprehensive motion datasets that include a wide range of high-quality motions and annotations, and (2) the absence of methods capable of handling heterogeneous skeletal templates from diverse objects. To address these challenges, we contribute the following: First, we augment the Truebones Zoo dataset, a high-quality animal motion dataset covering over 70 species, by annotating it with detailed text descriptions, making it suitable for text-based motion synthesis. Second, we introduce rig augmentation techniques that generate diverse motion data while preserving consistent dynamics, enabling models to adapt to various skeletal configurations. Finally, we redesign existing motion diffusion models to dynamically adapt to arbitrary skeletal templates, enabling motion synthesis for a diverse range of objects with varying structures. Experiments show that our method learns to generate high-fidelity motions from textual descriptions for diverse and even unseen objects, setting a strong foundation for motion synthesis across diverse object categories and skeletal templates. Qualitative results are available on this link: t2m4lvo.github.io
Backward-Compatible Aligned Representations via an Orthogonal Transformation Layer
Visual retrieval systems face significant challenges when updating models with improved representations due to misalignment between the old and new representations. The costly and resource-intensive backfilling process involves recalculating feature vectors for images in the gallery set whenever a new model is introduced. To address this, prior research has explored backward-compatible training methods that enable direct comparisons between new and old representations without backfilling. Despite these advancements, achieving a balance between backward compatibility and the performance of independently trained models remains an open problem. In this paper, we address it by expanding the representation space with additional dimensions and learning an orthogonal transformation to achieve compatibility with old models and, at the same time, integrate new information. This transformation preserves the original feature space's geometry, ensuring that our model aligns with previous versions while also learning new data. Our Orthogonal Compatible Aligned (OCA) approach eliminates the need for re-indexing during model updates and ensures that features can be compared directly across different model updates without additional mapping functions. Experimental results on CIFAR-100 and ImageNet-1k demonstrate that our method not only maintains compatibility with previous models but also achieves state-of-the-art accuracy, outperforming several existing methods.
MPAD: A New Dimension-Reduction Method for Preserving Nearest Neighbors in High-Dimensional Vector Search
High-dimensional vector embeddings are widely used in retrieval systems, yet dimensionality reduction (DR) is seldom applied due to its tendency to distort nearest-neighbor (NN) structure critical for search. Existing DR techniques such as PCA and UMAP optimize global or manifold-preserving criteria, rather than retrieval-specific objectives. We present MPAD: Maximum Pairwise Absolute Difference, an unsupervised DR method that explicitly preserves approximate NN relations by maximizing the margin between k-NNs and non-k-NNs under a soft orthogonality constraint. This design enables MPAD to retain ANN-relevant geometry without supervision or changes to the original embedding model. Experiments across multiple domains show that MPAD consistently outperforms standard DR methods in preserving neighborhood structure, enabling more accurate search in reduced dimensions.
KTPFormer: Kinematics and Trajectory Prior Knowledge-Enhanced Transformer for 3D Human Pose Estimation
This paper presents a novel Kinematics and Trajectory Prior Knowledge-Enhanced Transformer (KTPFormer), which overcomes the weakness in existing transformer-based methods for 3D human pose estimation that the derivation of Q, K, V vectors in their self-attention mechanisms are all based on simple linear mapping. We propose two prior attention modules, namely Kinematics Prior Attention (KPA) and Trajectory Prior Attention (TPA) to take advantage of the known anatomical structure of the human body and motion trajectory information, to facilitate effective learning of global dependencies and features in the multi-head self-attention. KPA models kinematic relationships in the human body by constructing a topology of kinematics, while TPA builds a trajectory topology to learn the information of joint motion trajectory across frames. Yielding Q, K, V vectors with prior knowledge, the two modules enable KTPFormer to model both spatial and temporal correlations simultaneously. Extensive experiments on three benchmarks (Human3.6M, MPI-INF-3DHP and HumanEva) show that KTPFormer achieves superior performance in comparison to state-of-the-art methods. More importantly, our KPA and TPA modules have lightweight plug-and-play designs and can be integrated into various transformer-based networks (i.e., diffusion-based) to improve the performance with only a very small increase in the computational overhead. The code is available at: https://github.com/JihuaPeng/KTPFormer.
Global and Local Entailment Learning for Natural World Imagery
Learning the hierarchical structure of data in vision-language models is a significant challenge. Previous works have attempted to address this challenge by employing entailment learning. However, these approaches fail to model the transitive nature of entailment explicitly, which establishes the relationship between order and semantics within a representation space. In this work, we introduce Radial Cross-Modal Embeddings (RCME), a framework that enables the explicit modeling of transitivity-enforced entailment. Our proposed framework optimizes for the partial order of concepts within vision-language models. By leveraging our framework, we develop a hierarchical vision-language foundation model capable of representing the hierarchy in the Tree of Life. Our experiments on hierarchical species classification and hierarchical retrieval tasks demonstrate the enhanced performance of our models compared to the existing state-of-the-art models. Our code and models are open-sourced at https://vishu26.github.io/RCME/index.html.
PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs
Vision language models (VLMs) have shown impressive capabilities across a variety of tasks, from logical reasoning to visual understanding. This opens the door to richer interaction with the world, for example robotic control. However, VLMs produce only textual outputs, while robotic control and other spatial tasks require outputting continuous coordinates, actions, or trajectories. How can we enable VLMs to handle such settings without fine-tuning on task-specific data? In this paper, we propose a novel visual prompting approach for VLMs that we call Prompting with Iterative Visual Optimization (PIVOT), which casts tasks as iterative visual question answering. In each iteration, the image is annotated with a visual representation of proposals that the VLM can refer to (e.g., candidate robot actions, localizations, or trajectories). The VLM then selects the best ones for the task. These proposals are iteratively refined, allowing the VLM to eventually zero in on the best available answer. We investigate PIVOT on real-world robotic navigation, real-world manipulation from images, instruction following in simulation, and additional spatial inference tasks such as localization. We find, perhaps surprisingly, that our approach enables zero-shot control of robotic systems without any robot training data, navigation in a variety of environments, and other capabilities. Although current performance is far from perfect, our work highlights potentials and limitations of this new regime and shows a promising approach for Internet-Scale VLMs in robotic and spatial reasoning domains. Website: pivot-prompt.github.io and HuggingFace: https://huggingface.co/spaces/pivot-prompt/pivot-prompt-demo.
EnerVerse: Envisioning Embodied Future Space for Robotics Manipulation
We introduce EnerVerse, a comprehensive framework for embodied future space generation specifically designed for robotic manipulation tasks. EnerVerse seamlessly integrates convolutional and bidirectional attention mechanisms for inner-chunk space modeling, ensuring low-level consistency and continuity. Recognizing the inherent redundancy in video data, we propose a sparse memory context combined with a chunkwise unidirectional generative paradigm to enable the generation of infinitely long sequences. To further augment robotic capabilities, we introduce the Free Anchor View (FAV) space, which provides flexible perspectives to enhance observation and analysis. The FAV space mitigates motion modeling ambiguity, removes physical constraints in confined environments, and significantly improves the robot's generalization and adaptability across various tasks and settings. To address the prohibitive costs and labor intensity of acquiring multi-camera observations, we present a data engine pipeline that integrates a generative model with 4D Gaussian Splatting (4DGS). This pipeline leverages the generative model's robust generalization capabilities and the spatial constraints provided by 4DGS, enabling an iterative enhancement of data quality and diversity, thus creating a data flywheel effect that effectively narrows the sim-to-real gap. Finally, our experiments demonstrate that the embodied future space generation prior substantially enhances policy predictive capabilities, resulting in improved overall performance, particularly in long-range robotic manipulation tasks.
Linear Spaces of Meanings: Compositional Structures in Vision-Language Models
We investigate compositional structures in data embeddings from pre-trained vision-language models (VLMs). Traditionally, compositionality has been associated with algebraic operations on embeddings of words from a pre-existing vocabulary. In contrast, we seek to approximate representations from an encoder as combinations of a smaller set of vectors in the embedding space. These vectors can be seen as "ideal words" for generating concepts directly within the embedding space of the model. We first present a framework for understanding compositional structures from a geometric perspective. We then explain what these compositional structures entail probabilistically in the case of VLM embeddings, providing intuitions for why they arise in practice. Finally, we empirically explore these structures in CLIP's embeddings and we evaluate their usefulness for solving different vision-language tasks such as classification, debiasing, and retrieval. Our results show that simple linear algebraic operations on embedding vectors can be used as compositional and interpretable methods for regulating the behavior of VLMs.
GTA: A Geometry-Aware Attention Mechanism for Multi-View Transformers
As transformers are equivariant to the permutation of input tokens, encoding the positional information of tokens is necessary for many tasks. However, since existing positional encoding schemes have been initially designed for NLP tasks, their suitability for vision tasks, which typically exhibit different structural properties in their data, is questionable. We argue that existing positional encoding schemes are suboptimal for 3D vision tasks, as they do not respect their underlying 3D geometric structure. Based on this hypothesis, we propose a geometry-aware attention mechanism that encodes the geometric structure of tokens as relative transformation determined by the geometric relationship between queries and key-value pairs. By evaluating on multiple novel view synthesis (NVS) datasets in the sparse wide-baseline multi-view setting, we show that our attention, called Geometric Transform Attention (GTA), improves learning efficiency and performance of state-of-the-art transformer-based NVS models without any additional learned parameters and only minor computational overhead.
Beyond Fully-Connected Layers with Quaternions: Parameterization of Hypercomplex Multiplications with 1/n Parameters
Recent works have demonstrated reasonable success of representation learning in hypercomplex space. Specifically, "fully-connected layers with Quaternions" (4D hypercomplex numbers), which replace real-valued matrix multiplications in fully-connected layers with Hamilton products of Quaternions, both enjoy parameter savings with only 1/4 learnable parameters and achieve comparable performance in various applications. However, one key caveat is that hypercomplex space only exists at very few predefined dimensions (4D, 8D, and 16D). This restricts the flexibility of models that leverage hypercomplex multiplications. To this end, we propose parameterizing hypercomplex multiplications, allowing models to learn multiplication rules from data regardless of whether such rules are predefined. As a result, our method not only subsumes the Hamilton product, but also learns to operate on any arbitrary nD hypercomplex space, providing more architectural flexibility using arbitrarily 1/n learnable parameters compared with the fully-connected layer counterpart. Experiments of applications to the LSTM and Transformer models on natural language inference, machine translation, text style transfer, and subject verb agreement demonstrate architectural flexibility and effectiveness of the proposed approach.
PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenes
Estimating the 6D pose of known objects is important for robots to interact with the real world. The problem is challenging due to the variety of objects as well as the complexity of a scene caused by clutter and occlusions between objects. In this work, we introduce PoseCNN, a new Convolutional Neural Network for 6D object pose estimation. PoseCNN estimates the 3D translation of an object by localizing its center in the image and predicting its distance from the camera. The 3D rotation of the object is estimated by regressing to a quaternion representation. We also introduce a novel loss function that enables PoseCNN to handle symmetric objects. In addition, we contribute a large scale video dataset for 6D object pose estimation named the YCB-Video dataset. Our dataset provides accurate 6D poses of 21 objects from the YCB dataset observed in 92 videos with 133,827 frames. We conduct extensive experiments on our YCB-Video dataset and the OccludedLINEMOD dataset to show that PoseCNN is highly robust to occlusions, can handle symmetric objects, and provide accurate pose estimation using only color images as input. When using depth data to further refine the poses, our approach achieves state-of-the-art results on the challenging OccludedLINEMOD dataset. Our code and dataset are available at https://rse-lab.cs.washington.edu/projects/posecnn/.
Robin3D: Improving 3D Large Language Model via Robust Instruction Tuning
Recent advancements in 3D Large Language Models (3DLLMs) have highlighted their potential in building general-purpose agents in the 3D real world, yet challenges remain due to the lack of high-quality robust instruction-following data, leading to limited discriminative power and generalization of 3DLLMs. In this paper, we introduce Robin3D, a powerful 3DLLM trained on large-scale instruction-following data generated by our novel data engine, Robust Instruction Generation (RIG) engine. RIG generates two key instruction data: 1) the Adversarial Instruction-following data, which features mixed negative and positive samples to enhance the model's discriminative understanding. 2) the Diverse Instruction-following data, which contains various instruction styles to enhance model's generalization. As a result, we construct 1 million instruction-following data, consisting of 344K Adversarial samples, 508K Diverse samples, and 165K benchmark training set samples. To better handle these complex instructions, Robin3D first incorporates Relation-Augmented Projector to enhance spatial understanding, and then strengthens the object referring and grounding ability through ID-Feature Bonding. Robin3D consistently outperforms previous methods across five widely-used 3D multimodal learning benchmarks, without the need for task-specific fine-tuning. Notably, we achieve a 7.8\% improvement in the grounding task (Multi3DRefer) and a 6.9\% improvement in the captioning task (Scan2Cap).
Effective Structural Encodings via Local Curvature Profiles
Structural and Positional Encodings can significantly improve the performance of Graph Neural Networks in downstream tasks. Recent literature has begun to systematically investigate differences in the structural properties that these approaches encode, as well as performance trade-offs between them. However, the question of which structural properties yield the most effective encoding remains open. In this paper, we investigate this question from a geometric perspective. We propose a novel structural encoding based on discrete Ricci curvature (Local Curvature Profiles, short LCP) and show that it significantly outperforms existing encoding approaches. We further show that combining local structural encodings, such as LCP, with global positional encodings improves downstream performance, suggesting that they capture complementary geometric information. Finally, we compare different encoding types with (curvature-based) rewiring techniques. Rewiring has recently received a surge of interest due to its ability to improve the performance of Graph Neural Networks by mitigating over-smoothing and over-squashing effects. Our results suggest that utilizing curvature information for structural encodings delivers significantly larger performance increases than rewiring.
IRWE: Inductive Random Walk for Joint Inference of Identity and Position Network Embedding
Network embedding, which maps graphs to distributed representations, is a unified framework for various graph inference tasks. According to the topology properties (e.g., structural roles and community memberships of nodes) to be preserved, it can be categorized into the identity and position embedding. However, existing methods can only capture one type of property. Some approaches can support the inductive inference that generalizes the embedding model to new nodes or graphs but relies on the availability of attributes. Due to the complicated correlations between topology and attributes, it is unclear for some inductive methods which type of property they can capture. In this study, we explore a unified framework for the joint inductive inference of identity and position embeddings without attributes. An inductive random walk embedding (IRWE) method is proposed, which combines multiple attention units to handle the random walk on graph topology and simultaneously derives identity and position embeddings that are jointly optimized. In particular, we demonstrate that some random walk statistics can be informative features to characterize node identities and positions while supporting the inductive embedding inference. Experiments validate the superior performance of IRWE beyond various baselines for the transductive and inductive inference of identity and position embeddings.
6D Object Pose Tracking in Internet Videos for Robotic Manipulation
We seek to extract a temporally consistent 6D pose trajectory of a manipulated object from an Internet instructional video. This is a challenging set-up for current 6D pose estimation methods due to uncontrolled capturing conditions, subtle but dynamic object motions, and the fact that the exact mesh of the manipulated object is not known. To address these challenges, we present the following contributions. First, we develop a new method that estimates the 6D pose of any object in the input image without prior knowledge of the object itself. The method proceeds by (i) retrieving a CAD model similar to the depicted object from a large-scale model database, (ii) 6D aligning the retrieved CAD model with the input image, and (iii) grounding the absolute scale of the object with respect to the scene. Second, we extract smooth 6D object trajectories from Internet videos by carefully tracking the detected objects across video frames. The extracted object trajectories are then retargeted via trajectory optimization into the configuration space of a robotic manipulator. Third, we thoroughly evaluate and ablate our 6D pose estimation method on YCB-V and HOPE-Video datasets as well as a new dataset of instructional videos manually annotated with approximate 6D object trajectories. We demonstrate significant improvements over existing state-of-the-art RGB 6D pose estimation methods. Finally, we show that the 6D object motion estimated from Internet videos can be transferred to a 7-axis robotic manipulator both in a virtual simulator as well as in a real world set-up. We also successfully apply our method to egocentric videos taken from the EPIC-KITCHENS dataset, demonstrating potential for Embodied AI applications.
NeuRBF: A Neural Fields Representation with Adaptive Radial Basis Functions
We present a novel type of neural fields that uses general radial bases for signal representation. State-of-the-art neural fields typically rely on grid-based representations for storing local neural features and N-dimensional linear kernels for interpolating features at continuous query points. The spatial positions of their neural features are fixed on grid nodes and cannot well adapt to target signals. Our method instead builds upon general radial bases with flexible kernel position and shape, which have higher spatial adaptivity and can more closely fit target signals. To further improve the channel-wise capacity of radial basis functions, we propose to compose them with multi-frequency sinusoid functions. This technique extends a radial basis to multiple Fourier radial bases of different frequency bands without requiring extra parameters, facilitating the representation of details. Moreover, by marrying adaptive radial bases with grid-based ones, our hybrid combination inherits both adaptivity and interpolation smoothness. We carefully designed weighting schemes to let radial bases adapt to different types of signals effectively. Our experiments on 2D image and 3D signed distance field representation demonstrate the higher accuracy and compactness of our method than prior arts. When applied to neural radiance field reconstruction, our method achieves state-of-the-art rendering quality, with small model size and comparable training speed.
UniMTS: Unified Pre-training for Motion Time Series
Motion time series collected from mobile and wearable devices such as smartphones and smartwatches offer significant insights into human behavioral patterns, with wide applications in healthcare, automation, IoT, and AR/XR due to their low-power, always-on nature. However, given security and privacy concerns, building large-scale motion time series datasets remains difficult, preventing the development of pre-trained models for human activity analysis. Typically, existing models are trained and tested on the same dataset, leading to poor generalizability across variations in device location, device mounting orientation and human activity type. In this paper, we introduce UniMTS, the first unified pre-training procedure for motion time series that generalizes across diverse device latent factors and activities. Specifically, we employ a contrastive learning framework that aligns motion time series with text descriptions enriched by large language models. This helps the model learn the semantics of time series to generalize across activities. Given the absence of large-scale motion time series data, we derive and synthesize time series from existing motion skeleton data with all-joint coverage. Spatio-temporal graph networks are utilized to capture the relationships across joints for generalization across different device locations. We further design rotation-invariant augmentation to make the model agnostic to changes in device mounting orientations. Our model shows exceptional generalizability across 18 motion time series classification benchmark datasets, outperforming the best baselines by 340% in the zero-shot setting, 16.3% in the few-shot setting, and 9.2% in the full-shot setting.
360VOTS: Visual Object Tracking and Segmentation in Omnidirectional Videos
Visual object tracking and segmentation in omnidirectional videos are challenging due to the wide field-of-view and large spherical distortion brought by 360{\deg} images. To alleviate these problems, we introduce a novel representation, extended bounding field-of-view (eBFoV), for target localization and use it as the foundation of a general 360 tracking framework which is applicable for both omnidirectional visual object tracking and segmentation tasks. Building upon our previous work on omnidirectional visual object tracking (360VOT), we propose a comprehensive dataset and benchmark that incorporates a new component called omnidirectional video object segmentation (360VOS). The 360VOS dataset includes 290 sequences accompanied by dense pixel-wise masks and covers a broader range of target categories. To support both the development and evaluation of algorithms in this domain, we divide the dataset into a training subset with 170 sequences and a testing subset with 120 sequences. Furthermore, we tailor evaluation metrics for both omnidirectional tracking and segmentation to ensure rigorous assessment. Through extensive experiments, we benchmark state-of-the-art approaches and demonstrate the effectiveness of our proposed 360 tracking framework and training dataset. Homepage: https://360vots.hkustvgd.com/
Image Reconstruction as a Tool for Feature Analysis
Vision encoders are increasingly used in modern applications, from vision-only models to multimodal systems such as vision-language models. Despite their remarkable success, it remains unclear how these architectures represent features internally. Here, we propose a novel approach for interpreting vision features via image reconstruction. We compare two related model families, SigLIP and SigLIP2, which differ only in their training objective, and show that encoders pre-trained on image-based tasks retain significantly more image information than those trained on non-image tasks such as contrastive learning. We further apply our method to a range of vision encoders, ranking them by the informativeness of their feature representations. Finally, we demonstrate that manipulating the feature space yields predictable changes in reconstructed images, revealing that orthogonal rotations (rather than spatial transformations) control color encoding. Our approach can be applied to any vision encoder, shedding light on the inner structure of its feature space. The code and model weights to reproduce the experiments are available in GitHub.
CoReS: Compatible Representations via Stationarity
Compatible features enable the direct comparison of old and new learned features allowing to use them interchangeably over time. In visual search systems, this eliminates the need to extract new features from the gallery-set when the representation model is upgraded with novel data. This has a big value in real applications as re-indexing the gallery-set can be computationally expensive when the gallery-set is large, or even infeasible due to privacy or other concerns of the application. In this paper, we propose CoReS, a new training procedure to learn representations that are compatible with those previously learned, grounding on the stationarity of the features as provided by fixed classifiers based on polytopes. With this solution, classes are maximally separated in the representation space and maintain their spatial configuration stationary as new classes are added, so that there is no need to learn any mappings between representations nor to impose pairwise training with the previously learned model. We demonstrate that our training procedure largely outperforms the current state of the art and is particularly effective in the case of multiple upgrades of the training-set, which is the typical case in real applications.
AnimaX: Animating the Inanimate in 3D with Joint Video-Pose Diffusion Models
We present AnimaX, a feed-forward 3D animation framework that bridges the motion priors of video diffusion models with the controllable structure of skeleton-based animation. Traditional motion synthesis methods are either restricted to fixed skeletal topologies or require costly optimization in high-dimensional deformation spaces. In contrast, AnimaX effectively transfers video-based motion knowledge to the 3D domain, supporting diverse articulated meshes with arbitrary skeletons. Our method represents 3D motion as multi-view, multi-frame 2D pose maps, and enables joint video-pose diffusion conditioned on template renderings and a textual motion prompt. We introduce shared positional encodings and modality-aware embeddings to ensure spatial-temporal alignment between video and pose sequences, effectively transferring video priors to motion generation task. The resulting multi-view pose sequences are triangulated into 3D joint positions and converted into mesh animation via inverse kinematics. Trained on a newly curated dataset of 160,000 rigged sequences, AnimaX achieves state-of-the-art results on VBench in generalization, motion fidelity, and efficiency, offering a scalable solution for category-agnostic 3D animation. Project page: https://anima-x.github.io/{https://anima-x.github.io/}.
CASIM: Composite Aware Semantic Injection for Text to Motion Generation
Recent advances in generative modeling and tokenization have driven significant progress in text-to-motion generation, leading to enhanced quality and realism in generated motions. However, effectively leveraging textual information for conditional motion generation remains an open challenge. We observe that current approaches, primarily relying on fixed-length text embeddings (e.g., CLIP) for global semantic injection, struggle to capture the composite nature of human motion, resulting in suboptimal motion quality and controllability. To address this limitation, we propose the Composite Aware Semantic Injection Mechanism (CASIM), comprising a composite-aware semantic encoder and a text-motion aligner that learns the dynamic correspondence between text and motion tokens. Notably, CASIM is model and representation-agnostic, readily integrating with both autoregressive and diffusion-based methods. Experiments on HumanML3D and KIT benchmarks demonstrate that CASIM consistently improves motion quality, text-motion alignment, and retrieval scores across state-of-the-art methods. Qualitative analyses further highlight the superiority of our composite-aware approach over fixed-length semantic injection, enabling precise motion control from text prompts and stronger generalization to unseen text inputs.
InfoCon: Concept Discovery with Generative and Discriminative Informativeness
We focus on the self-supervised discovery of manipulation concepts that can be adapted and reassembled to address various robotic tasks. We propose that the decision to conceptualize a physical procedure should not depend on how we name it (semantics) but rather on the significance of the informativeness in its representation regarding the low-level physical state and state changes. We model manipulation concepts (discrete symbols) as generative and discriminative goals and derive metrics that can autonomously link them to meaningful sub-trajectories from noisy, unlabeled demonstrations. Specifically, we employ a trainable codebook containing encodings (concepts) capable of synthesizing the end-state of a sub-trajectory given the current state (generative informativeness). Moreover, the encoding corresponding to a particular sub-trajectory should differentiate the state within and outside it and confidently predict the subsequent action based on the gradient of its discriminative score (discriminative informativeness). These metrics, which do not rely on human annotation, can be seamlessly integrated into a VQ-VAE framework, enabling the partitioning of demonstrations into semantically consistent sub-trajectories, fulfilling the purpose of discovering manipulation concepts and the corresponding sub-goal (key) states. We evaluate the effectiveness of the learned concepts by training policies that utilize them as guidance, demonstrating superior performance compared to other baselines. Additionally, our discovered manipulation concepts compare favorably to human-annotated ones while saving much manual effort.
SpaGBOL: Spatial-Graph-Based Orientated Localisation
Cross-View Geo-Localisation within urban regions is challenging in part due to the lack of geo-spatial structuring within current datasets and techniques. We propose utilising graph representations to model sequences of local observations and the connectivity of the target location. Modelling as a graph enables generating previously unseen sequences by sampling with new parameter configurations. To leverage this newly available information, we propose a GNN-based architecture, producing spatially strong embeddings and improving discriminability over isolated image embeddings. We outline SpaGBOL, introducing three novel contributions. 1) The first graph-structured dataset for Cross-View Geo-Localisation, containing multiple streetview images per node to improve generalisation. 2) Introducing GNNs to the problem, we develop the first system that exploits the correlation between node proximity and feature similarity. 3) Leveraging the unique properties of the graph representation - we demonstrate a novel retrieval filtering approach based on neighbourhood bearings. SpaGBOL achieves state-of-the-art accuracies on the unseen test graph - with relative Top-1 retrieval improvements on previous techniques of 11%, and 50% when filtering with Bearing Vector Matching on the SpaGBOL dataset.
Equiangular Basis Vectors
We propose Equiangular Basis Vectors (EBVs) for classification tasks. In deep neural networks, models usually end with a k-way fully connected layer with softmax to handle different classification tasks. The learning objective of these methods can be summarized as mapping the learned feature representations to the samples' label space. While in metric learning approaches, the main objective is to learn a transformation function that maps training data points from the original space to a new space where similar points are closer while dissimilar points become farther apart. Different from previous methods, our EBVs generate normalized vector embeddings as "predefined classifiers" which are required to not only be with the equal status between each other, but also be as orthogonal as possible. By minimizing the spherical distance of the embedding of an input between its categorical EBV in training, the predictions can be obtained by identifying the categorical EBV with the smallest distance during inference. Various experiments on the ImageNet-1K dataset and other downstream tasks demonstrate that our method outperforms the general fully connected classifier while it does not introduce huge additional computation compared with classical metric learning methods. Our EBVs won the first place in the 2022 DIGIX Global AI Challenge, and our code is open-source and available at https://github.com/NJUST-VIPGroup/Equiangular-Basis-Vectors.
RayDF: Neural Ray-surface Distance Fields with Multi-view Consistency
In this paper, we study the problem of continuous 3D shape representations. The majority of existing successful methods are coordinate-based implicit neural representations. However, they are inefficient to render novel views or recover explicit surface points. A few works start to formulate 3D shapes as ray-based neural functions, but the learned structures are inferior due to the lack of multi-view geometry consistency. To tackle these challenges, we propose a new framework called RayDF. It consists of three major components: 1) the simple ray-surface distance field, 2) the novel dual-ray visibility classifier, and 3) a multi-view consistency optimization module to drive the learned ray-surface distances to be multi-view geometry consistent. We extensively evaluate our method on three public datasets, demonstrating remarkable performance in 3D surface point reconstruction on both synthetic and challenging real-world 3D scenes, clearly surpassing existing coordinate-based and ray-based baselines. Most notably, our method achieves a 1000x faster speed than coordinate-based methods to render an 800x800 depth image, showing the superiority of our method for 3D shape representation. Our code and data are available at https://github.com/vLAR-group/RayDF
AnglE-optimized Text Embeddings
High-quality text embedding is pivotal in improving semantic textual similarity (STS) tasks, which are crucial components in Large Language Model (LLM) applications. However, a common challenge existing text embedding models face is the problem of vanishing gradients, primarily due to their reliance on the cosine function in the optimization objective, which has saturation zones. To address this issue, this paper proposes a novel angle-optimized text embedding model called AnglE. The core idea of AnglE is to introduce angle optimization in a complex space. This novel approach effectively mitigates the adverse effects of the saturation zone in the cosine function, which can impede gradient and hinder optimization processes. To set up a comprehensive STS evaluation, we experimented on existing short-text STS datasets and a newly collected long-text STS dataset from GitHub Issues. Furthermore, we examine domain-specific STS scenarios with limited labeled data and explore how AnglE works with LLM-annotated data. Extensive experiments were conducted on various tasks including short-text STS, long-text STS, and domain-specific STS tasks. The results show that AnglE outperforms the state-of-the-art (SOTA) STS models that ignore the cosine saturation zone. These findings demonstrate the ability of AnglE to generate high-quality text embeddings and the usefulness of angle optimization in STS.
Real-time Monocular Full-body Capture in World Space via Sequential Proxy-to-Motion Learning
Learning-based approaches to monocular motion capture have recently shown promising results by learning to regress in a data-driven manner. However, due to the challenges in data collection and network designs, it remains challenging for existing solutions to achieve real-time full-body capture while being accurate in world space. In this work, we contribute a sequential proxy-to-motion learning scheme together with a proxy dataset of 2D skeleton sequences and 3D rotational motions in world space. Such proxy data enables us to build a learning-based network with accurate full-body supervision while also mitigating the generalization issues. For more accurate and physically plausible predictions, a contact-aware neural motion descent module is proposed in our network so that it can be aware of foot-ground contact and motion misalignment with the proxy observations. Additionally, we share the body-hand context information in our network for more compatible wrist poses recovery with the full-body model. With the proposed learning-based solution, we demonstrate the first real-time monocular full-body capture system with plausible foot-ground contact in world space. More video results can be found at our project page: https://liuyebin.com/proxycap.
Joint Learning of Deep Retrieval Model and Product Quantization based Embedding Index
Embedding index that enables fast approximate nearest neighbor(ANN) search, serves as an indispensable component for state-of-the-art deep retrieval systems. Traditional approaches, often separating the two steps of embedding learning and index building, incur additional indexing time and decayed retrieval accuracy. In this paper, we propose a novel method called Poeem, which stands for product quantization based embedding index jointly trained with deep retrieval model, to unify the two separate steps within an end-to-end training, by utilizing a few techniques including the gradient straight-through estimator, warm start strategy, optimal space decomposition and Givens rotation. Extensive experimental results show that the proposed method not only improves retrieval accuracy significantly but also reduces the indexing time to almost none. We have open sourced our approach for the sake of comparison and reproducibility.
Is Cosine-Similarity of Embeddings Really About Similarity?
Cosine-similarity is the cosine of the angle between two vectors, or equivalently the dot product between their normalizations. A popular application is to quantify semantic similarity between high-dimensional objects by applying cosine-similarity to a learned low-dimensional feature embedding. This can work better but sometimes also worse than the unnormalized dot-product between embedded vectors in practice. To gain insight into this empirical observation, we study embeddings derived from regularized linear models, where closed-form solutions facilitate analytical insights. We derive analytically how cosine-similarity can yield arbitrary and therefore meaningless `similarities.' For some linear models the similarities are not even unique, while for others they are implicitly controlled by the regularization. We discuss implications beyond linear models: a combination of different regularizations are employed when learning deep models; these have implicit and unintended effects when taking cosine-similarities of the resulting embeddings, rendering results opaque and possibly arbitrary. Based on these insights, we caution against blindly using cosine-similarity and outline alternatives.
RISurConv: Rotation Invariant Surface Attention-Augmented Convolutions for 3D Point Cloud Classification and Segmentation
Despite the progress on 3D point cloud deep learning, most prior works focus on learning features that are invariant to translation and point permutation, and very limited efforts have been devoted for rotation invariant property. Several recent studies achieve rotation invariance at the cost of lower accuracies. In this work, we close this gap by proposing a novel yet effective rotation invariant architecture for 3D point cloud classification and segmentation. Instead of traditional pointwise operations, we construct local triangle surfaces to capture more detailed surface structure, based on which we can extract highly expressive rotation invariant surface properties which are then integrated into an attention-augmented convolution operator named RISurConv to generate refined attention features via self-attention layers. Based on RISurConv we build an effective neural network for 3D point cloud analysis that is invariant to arbitrary rotations while maintaining high accuracy. We verify the performance on various benchmarks with supreme results obtained surpassing the previous state-of-the-art by a large margin. We achieve an overall accuracy of 96.0% (+4.7%) on ModelNet40, 93.1% (+12.8%) on ScanObjectNN, and class accuracies of 91.5% (+3.6%), 82.7% (+5.1%), and 78.5% (+9.2%) on the three categories of the FG3D dataset for the fine-grained classification task. Additionally, we achieve 81.5% (+1.0%) mIoU on ShapeNet for the segmentation task. Code is available here: https://github.com/cszyzhang/RISurConv
Automated Concatenation of Embeddings for Structured Prediction
Pretrained contextualized embeddings are powerful word representations for structured prediction tasks. Recent work found that better word representations can be obtained by concatenating different types of embeddings. However, the selection of embeddings to form the best concatenated representation usually varies depending on the task and the collection of candidate embeddings, and the ever-increasing number of embedding types makes it a more difficult problem. In this paper, we propose Automated Concatenation of Embeddings (ACE) to automate the process of finding better concatenations of embeddings for structured prediction tasks, based on a formulation inspired by recent progress on neural architecture search. Specifically, a controller alternately samples a concatenation of embeddings, according to its current belief of the effectiveness of individual embedding types in consideration for a task, and updates the belief based on a reward. We follow strategies in reinforcement learning to optimize the parameters of the controller and compute the reward based on the accuracy of a task model, which is fed with the sampled concatenation as input and trained on a task dataset. Empirical results on 6 tasks and 21 datasets show that our approach outperforms strong baselines and achieves state-of-the-art performance with fine-tuned embeddings in all the evaluations.
Example-based Motion Synthesis via Generative Motion Matching
We present GenMM, a generative model that "mines" as many diverse motions as possible from a single or few example sequences. In stark contrast to existing data-driven methods, which typically require long offline training time, are prone to visual artifacts, and tend to fail on large and complex skeletons, GenMM inherits the training-free nature and the superior quality of the well-known Motion Matching method. GenMM can synthesize a high-quality motion within a fraction of a second, even with highly complex and large skeletal structures. At the heart of our generative framework lies the generative motion matching module, which utilizes the bidirectional visual similarity as a generative cost function to motion matching, and operates in a multi-stage framework to progressively refine a random guess using exemplar motion matches. In addition to diverse motion generation, we show the versatility of our generative framework by extending it to a number of scenarios that are not possible with motion matching alone, including motion completion, key frame-guided generation, infinite looping, and motion reassembly. Code and data for this paper are at https://wyysf-98.github.io/GenMM/
Point Cloud Mamba: Point Cloud Learning via State Space Model
Recently, state space models have exhibited strong global modeling capabilities and linear computational complexity in contrast to transformers. This research focuses on applying such architecture to more efficiently and effectively model point cloud data globally with linear computational complexity. In particular, for the first time, we demonstrate that Mamba-based point cloud methods can outperform previous methods based on transformer or multi-layer perceptrons (MLPs). To enable Mamba to process 3-D point cloud data more effectively, we propose a novel Consistent Traverse Serialization method to convert point clouds into 1-D point sequences while ensuring that neighboring points in the sequence are also spatially adjacent. Consistent Traverse Serialization yields six variants by permuting the order of x, y, and z coordinates, and the synergistic use of these variants aids Mamba in comprehensively observing point cloud data. Furthermore, to assist Mamba in handling point sequences with different orders more effectively, we introduce point prompts to inform Mamba of the sequence's arrangement rules. Finally, we propose positional encoding based on spatial coordinate mapping to inject positional information into point cloud sequences more effectively. Point Cloud Mamba surpasses the state-of-the-art (SOTA) point-based method PointNeXt and achieves new SOTA performance on the ScanObjectNN, ModelNet40, ShapeNetPart, and S3DIS datasets. It is worth mentioning that when using a more powerful local feature extraction module, our PCM achieves 79.6 mIoU on S3DIS, significantly surpassing the previous SOTA models, DeLA and PTv3, by 5.5 mIoU and 4.9 mIoU, respectively.
Reenact Anything: Semantic Video Motion Transfer Using Motion-Textual Inversion
Recent years have seen a tremendous improvement in the quality of video generation and editing approaches. While several techniques focus on editing appearance, few address motion. Current approaches using text, trajectories, or bounding boxes are limited to simple motions, so we specify motions with a single motion reference video instead. We further propose to use a pre-trained image-to-video model rather than a text-to-video model. This approach allows us to preserve the exact appearance and position of a target object or scene and helps disentangle appearance from motion. Our method, called motion-textual inversion, leverages our observation that image-to-video models extract appearance mainly from the (latent) image input, while the text/image embedding injected via cross-attention predominantly controls motion. We thus represent motion using text/image embedding tokens. By operating on an inflated motion-text embedding containing multiple text/image embedding tokens per frame, we achieve a high temporal motion granularity. Once optimized on the motion reference video, this embedding can be applied to various target images to generate videos with semantically similar motions. Our approach does not require spatial alignment between the motion reference video and target image, generalizes across various domains, and can be applied to various tasks such as full-body and face reenactment, as well as controlling the motion of inanimate objects and the camera. We empirically demonstrate the effectiveness of our method in the semantic video motion transfer task, significantly outperforming existing methods in this context.
Window Attention is Bugged: How not to Interpolate Position Embeddings
Window attention, position embeddings, and high resolution finetuning are core concepts in the modern transformer era of computer vision. However, we find that naively combining these near ubiquitous components can have a detrimental effect on performance. The issue is simple: interpolating position embeddings while using window attention is wrong. We study two state-of-the-art methods that have these three components, namely Hiera and ViTDet, and find that both do indeed suffer from this bug. To fix it, we introduce a simple absolute window position embedding strategy, which solves the bug outright in Hiera and allows us to increase both speed and performance of the model in ViTDet. We finally combine the two to obtain HieraDet, which achieves 61.7 box mAP on COCO, making it state-of-the-art for models that only use ImageNet-1k pretraining. This all stems from what is essentially a 3 line bug fix, which we name "absolute win".
Learning Embeddings that Capture Spatial Semantics for Indoor Navigation
Incorporating domain-specific priors in search and navigation tasks has shown promising results in improving generalization and sample complexity over end-to-end trained policies. In this work, we study how object embeddings that capture spatial semantic priors can guide search and navigation tasks in a structured environment. We know that humans can search for an object like a book, or a plate in an unseen house, based on the spatial semantics of bigger objects detected. For example, a book is likely to be on a bookshelf or a table, whereas a plate is likely to be in a cupboard or dishwasher. We propose a method to incorporate such spatial semantic awareness in robots by leveraging pre-trained language models and multi-relational knowledge bases as object embeddings. We demonstrate using these object embeddings to search a query object in an unseen indoor environment. We measure the performance of these embeddings in an indoor simulator (AI2Thor). We further evaluate different pre-trained embedding onSuccess Rate(SR) and success weighted by Path Length(SPL).
4D Panoptic Segmentation as Invariant and Equivariant Field Prediction
In this paper, we develop rotation-equivariant neural networks for 4D panoptic segmentation. 4D panoptic segmentation is a recently established benchmark task for autonomous driving, which requires recognizing semantic classes and object instances on the road based on LiDAR scans, as well as assigning temporally consistent IDs to instances across time. We observe that the driving scenario is symmetric to rotations on the ground plane. Therefore, rotation-equivariance could provide better generalization and more robust feature learning. Specifically, we review the object instance clustering strategies, and restate the centerness-based approach and the offset-based approach as the prediction of invariant scalar fields and equivariant vector fields. Other sub-tasks are also unified from this perspective, and different invariant and equivariant layers are designed to facilitate their predictions. Through evaluation on the standard 4D panoptic segmentation benchmark of SemanticKITTI, we show that our equivariant models achieve higher accuracy with lower computational costs compared to their non-equivariant counterparts. Moreover, our method sets the new state-of-the-art performance and achieves 1st place on the SemanticKITTI 4D Panoptic Segmentation leaderboard.
ROAM: a Rich Object Appearance Model with Application to Rotoscoping
Rotoscoping, the detailed delineation of scene elements through a video shot, is a painstaking task of tremendous importance in professional post-production pipelines. While pixel-wise segmentation techniques can help for this task, professional rotoscoping tools rely on parametric curves that offer the artists a much better interactive control on the definition, editing and manipulation of the segments of interest. Sticking to this prevalent rotoscoping paradigm, we propose a novel framework to capture and track the visual aspect of an arbitrary object in a scene, given a first closed outline of this object. This model combines a collection of local foreground/background appearance models spread along the outline, a global appearance model of the enclosed object and a set of distinctive foreground landmarks. The structure of this rich appearance model allows simple initialization, efficient iterative optimization with exact minimization at each step, and on-line adaptation in videos. We demonstrate qualitatively and quantitatively the merit of this framework through comparisons with tools based on either dynamic segmentation with a closed curve or pixel-wise binary labelling.
Orientation Matters: Making 3D Generative Models Orientation-Aligned
Humans intuitively perceive object shape and orientation from a single image, guided by strong priors about canonical poses. However, existing 3D generative models often produce misaligned results due to inconsistent training data, limiting their usability in downstream tasks. To address this gap, we introduce the task of orientation-aligned 3D object generation: producing 3D objects from single images with consistent orientations across categories. To facilitate this, we construct Objaverse-OA, a dataset of 14,832 orientation-aligned 3D models spanning 1,008 categories. Leveraging Objaverse-OA, we fine-tune two representative 3D generative models based on multi-view diffusion and 3D variational autoencoder frameworks to produce aligned objects that generalize well to unseen objects across various categories. Experimental results demonstrate the superiority of our method over post-hoc alignment approaches. Furthermore, we showcase downstream applications enabled by our aligned object generation, including zero-shot object orientation estimation via analysis-by-synthesis and efficient arrow-based object rotation manipulation.
Universal Humanoid Motion Representations for Physics-Based Control
We present a universal motion representation that encompasses a comprehensive range of motor skills for physics-based humanoid control. Due to the high-dimensionality of humanoid control as well as the inherent difficulties in reinforcement learning, prior methods have focused on learning skill embeddings for a narrow range of movement styles (e.g. locomotion, game characters) from specialized motion datasets. This limited scope hampers its applicability in complex tasks. Our work closes this gap, significantly increasing the coverage of motion representation space. To achieve this, we first learn a motion imitator that can imitate all of human motion from a large, unstructured motion dataset. We then create our motion representation by distilling skills directly from the imitator. This is achieved using an encoder-decoder structure with a variational information bottleneck. Additionally, we jointly learn a prior conditioned on proprioception (humanoid's own pose and velocities) to improve model expressiveness and sampling efficiency for downstream tasks. Sampling from the prior, we can generate long, stable, and diverse human motions. Using this latent space for hierarchical RL, we show that our policies solve tasks using natural and realistic human behavior. We demonstrate the effectiveness of our motion representation by solving generative tasks (e.g. strike, terrain traversal) and motion tracking using VR controllers.
Steerable 3D Spherical Neurons
Emerging from low-level vision theory, steerable filters found their counterpart in prior work on steerable convolutional neural networks equivariant to rigid transformations. In our work, we propose a steerable feed-forward learning-based approach that consists of neurons with spherical decision surfaces and operates on point clouds. Such spherical neurons are obtained by conformal embedding of Euclidean space and have recently been revisited in the context of learning representations of point sets. Focusing on 3D geometry, we exploit the isometry property of spherical neurons and derive a 3D steerability constraint. After training spherical neurons to classify point clouds in a canonical orientation, we use a tetrahedron basis to quadruplicate the neurons and construct rotation-equivariant spherical filter banks. We then apply the derived constraint to interpolate the filter bank outputs and, thus, obtain a rotation-invariant network. Finally, we use a synthetic point set and real-world 3D skeleton data to verify our theoretical findings. The code is available at https://github.com/pavlo-melnyk/steerable-3d-neurons.
DFormerv2: Geometry Self-Attention for RGBD Semantic Segmentation
Recent advances in scene understanding benefit a lot from depth maps because of the 3D geometry information, especially in complex conditions (e.g., low light and overexposed). Existing approaches encode depth maps along with RGB images and perform feature fusion between them to enable more robust predictions. Taking into account that depth can be regarded as a geometry supplement for RGB images, a straightforward question arises: Do we really need to explicitly encode depth information with neural networks as done for RGB images? Based on this insight, in this paper, we investigate a new way to learn RGBD feature representations and present DFormerv2, a strong RGBD encoder that explicitly uses depth maps as geometry priors rather than encoding depth information with neural networks. Our goal is to extract the geometry clues from the depth and spatial distances among all the image patch tokens, which will then be used as geometry priors to allocate attention weights in self-attention. Extensive experiments demonstrate that DFormerv2 exhibits exceptional performance in various RGBD semantic segmentation benchmarks. Code is available at: https://github.com/VCIP-RGBD/DFormer.
OptEmbed: Learning Optimal Embedding Table for Click-through Rate Prediction
Learning embedding table plays a fundamental role in Click-through rate(CTR) prediction from the view of the model performance and memory usage. The embedding table is a two-dimensional tensor, with its axes indicating the number of feature values and the embedding dimension, respectively. To learn an efficient and effective embedding table, recent works either assign various embedding dimensions for feature fields and reduce the number of embeddings respectively or mask the embedding table parameters. However, all these existing works cannot get an optimal embedding table. On the one hand, various embedding dimensions still require a large amount of memory due to the vast number of features in the dataset. On the other hand, decreasing the number of embeddings usually suffers from performance degradation, which is intolerable in CTR prediction. Finally, pruning embedding parameters will lead to a sparse embedding table, which is hard to be deployed. To this end, we propose an optimal embedding table learning framework OptEmbed, which provides a practical and general method to find an optimal embedding table for various base CTR models. Specifically, we propose pruning the redundant embeddings regarding corresponding features' importance by learnable pruning thresholds. Furthermore, we consider assigning various embedding dimensions as one single candidate architecture. To efficiently search the optimal embedding dimensions, we design a uniform embedding dimension sampling scheme to equally train all candidate architectures, meaning architecture-related parameters and learnable thresholds are trained simultaneously in one supernet. We then propose an evolution search method based on the supernet to find the optimal embedding dimensions for each field. Experiments on public datasets show that OptEmbed can learn a compact embedding table which can further improve the model performance.
Harnessing the Universal Geometry of Embeddings
We introduce the first method for translating text embeddings from one vector space to another without any paired data, encoders, or predefined sets of matches. Our unsupervised approach translates any embedding to and from a universal latent representation (i.e., a universal semantic structure conjectured by the Platonic Representation Hypothesis). Our translations achieve high cosine similarity across model pairs with different architectures, parameter counts, and training datasets. The ability to translate unknown embeddings into a different space while preserving their geometry has serious implications for the security of vector databases. An adversary with access only to embedding vectors can extract sensitive information about the underlying documents, sufficient for classification and attribute inference.
Image-based Geo-localization for Robotics: Are Black-box Vision-Language Models there yet?
The advances in Vision-Language models (VLMs) offer exciting opportunities for robotic applications involving image geo-localization, the problem of identifying the geo-coordinates of a place based on visual data only. Recent research works have focused on using a VLM as embeddings extractor for geo-localization, however, the most sophisticated VLMs may only be available as black boxes that are accessible through an API, and come with a number of limitations: there is no access to training data, model features and gradients; retraining is not possible; the number of predictions may be limited by the API; training on model outputs is often prohibited; and queries are open-ended. The utilization of a VLM as a stand-alone, zero-shot geo-localization system using a single text-based prompt is largely unexplored. To bridge this gap, this paper undertakes the first systematic study, to the best of our knowledge, to investigate the potential of some of the state-of-the-art VLMs as stand-alone, zero-shot geo-localization systems in a black-box setting with realistic constraints. We consider three main scenarios for this thorough investigation: a) fixed text-based prompt; b) semantically-equivalent text-based prompts; and c) semantically-equivalent query images. We also take into account the auto-regressive and probabilistic generation process of the VLMs when investigating their utility for geo-localization task by using model consistency as a metric in addition to traditional accuracy. Our work provides new insights in the capabilities of different VLMs for the above-mentioned scenarios.
Learning to Normalize on the SPD Manifold under Bures-Wasserstein Geometry
Covariance matrices have proven highly effective across many scientific fields. Since these matrices lie within the Symmetric Positive Definite (SPD) manifold - a Riemannian space with intrinsic non-Euclidean geometry, the primary challenge in representation learning is to respect this underlying geometric structure. Drawing inspiration from the success of Euclidean deep learning, researchers have developed neural networks on the SPD manifolds for more faithful covariance embedding learning. A notable advancement in this area is the implementation of Riemannian batch normalization (RBN), which has been shown to improve the performance of SPD network models. Nonetheless, the Riemannian metric beneath the existing RBN might fail to effectively deal with the ill-conditioned SPD matrices (ICSM), undermining the effectiveness of RBN. In contrast, the Bures-Wasserstein metric (BWM) demonstrates superior performance for ill-conditioning. In addition, the recently introduced Generalized BWM (GBWM) parameterizes the vanilla BWM via an SPD matrix, allowing for a more nuanced representation of vibrant geometries of the SPD manifold. Therefore, we propose a novel RBN algorithm based on the GBW geometry, incorporating a learnable metric parameter. Moreover, the deformation of GBWM by matrix power is also introduced to further enhance the representational capacity of GBWM-based RBN. Experimental results on different datasets validate the effectiveness of our proposed method.
Leveraging edge detection and neural networks for better UAV localization
We propose a novel method for geolocalizing Unmanned Aerial Vehicles (UAVs) in environments lacking Global Navigation Satellite Systems (GNSS). Current state-of-the-art techniques employ an offline-trained encoder to generate a vector representation (embedding) of the UAV's current view, which is then compared with pre-computed embeddings of geo-referenced images to determine the UAV's position. Here, we demonstrate that the performance of these methods can be significantly enhanced by preprocessing the images to extract their edges, which exhibit robustness to seasonal and illumination variations. Furthermore, we establish that utilizing edges enhances resilience to orientation and altitude inaccuracies. Additionally, we introduce a confidence criterion for localization. Our findings are substantiated through synthetic experiments.
Integrating Knowledge Graph embedding and pretrained Language Models in Hypercomplex Spaces
Knowledge Graphs, such as Wikidata, comprise structural and textual knowledge in order to represent knowledge. For each of the two modalities dedicated approaches for graph embedding and language models learn patterns that allow for predicting novel structural knowledge. Few approaches have integrated learning and inference with both modalities and these existing ones could only partially exploit the interaction of structural and textual knowledge. In our approach, we build on existing strong representations of single modalities and we use hypercomplex algebra to represent both, (i), single-modality embedding as well as, (ii), the interaction between different modalities and their complementary means of knowledge representation. More specifically, we suggest Dihedron and Quaternion representations of 4D hypercomplex numbers to integrate four modalities namely structural knowledge graph embedding, word-level representations (e.g.\ Word2vec, Fasttext), sentence-level representations (Sentence transformer), and document-level representations (sentence transformer, Doc2vec). Our unified vector representation scores the plausibility of labelled edges via Hamilton and Dihedron products, thus modeling pairwise interactions between different modalities. Extensive experimental evaluation on standard benchmark datasets shows the superiority of our two new models using abundant textual information besides sparse structural knowledge to enhance performance in link prediction tasks.